Run: 2026-07-25-01KYD79RPZZAMM6YJ60AHRWQTW

Run Details

Duration:
21.9s
Cost:
$0.016528
Provider:
Meta

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn lifted the tape with two fingers and ducked under before the constable finished his sentence. "Scene's not clear, ma'am, we were told to—" "Log me at 07:42," she said. "And tell Harris to stop smoking at my perimeter." The constable lowered his cigarette and logged her. Quinn's boots hit the cracked tiles and she felt the air change. The Veil Market sat in an abandoned Tube station beneath Camden. That should have been impossible, the station had sealed in '93, the tunnels flooded, the council poured concrete. Yet here it was, breathing. Stalls of blackened wood leaned against dead ticket machines. Strings of bone charms clicked above a row of empty cages. The air tasted of iron and burnt sugar and old incense. A single strip light buzzed and failed and buzzed again, throwing the platform into strobe. A body lay face down between two stalls. Male, late twenties, cheap trainers, expensive coat. Blood pooled under his chest but never quite spread, as if the tiles refused it. "Suicide," DC Patel said from beside the body. He crouched with his gloves already bloody. "Knife's right there. Open and shut." Quinn didn't answer. She circled the body with military precision, shoulders square, steps measured. Her worn leather watch on her left wrist caught the bad light. "Suicides don't bring a box cutter to a knife fight," she said. Patel frowned. "Sorry?" "The wound." She pointed without touching. "Box cutter. Shallow, hesitant. The fatal is underneath, single thrust, upward angle, narrow blade. Different weapon entirely." Patel leaned in. "Could have swapped hands. Panicked." "He panicked so hard he changed weapons mid-act?" He shrugged and stood. "People get creative. We see it. Girlfriend dumped him, rent due, whatever. He walks down here, does the deed where no one will find him for a week." Quinn tilted her head. Her sharp jaw tightened. "No one finds this place without a bone token," she said. "You know how many kids have looked for it on TikTok? Zero success rate. So how does a marketing executive from Clapham waltz in?" "Door was open. Market moves every full moon, right? Maybe tonight wasn't locked properly." She ignored the last part and knelt. The coat was new, too new, the collar still stiff. She lifted the lapel. No wallet. No phone. One fist clenched tight around something. Behind her, the bone chimes clicked. Another set of boots clattered down the dead escalator, too loud, too fast. "You called her before me?" Patel said. "I called an expert," Quinn said. Eva Kowalski stumbled into the light with her worn leather satchel full of books banging against her hip, curly red hair escaping from a hasty bun, round glasses fogged from the tunnel cold. Freckles stood out sharp against pale skin. "You cannot be here," Patel said. "This is a crime scene." "She can," Quinn said. "She's logged." Eva tucked hair behind her left ear and stared at the body. Green eyes went wide. "Oh," she said. "Oh no." "You know him?" Quinn asked. "No. The stall." Eva pointed with a shaking finger. "That one. The shade with the knives. He hasn't traded here in six months. He was banned for selling rift-touched goods." Quinn looked at the stall Eva indicated. Empty, but the wood showed fresh gouges, clean splinters, as if someone had ripped stock off the shelves in a hurry. "What was he selling?" Quinn asked. "Mostly charms. But also compasses." Patel snorted. "Compasses. Like Boy Scouts?" Eva knelt without asking and her satchel spilled open. Old paperbacks, a notebook bound with string, a folded ordnance survey map. She did not touch the body. She looked at the clenched fist. "He's holding something," she said. "Can I?" Quinn nodded once. She pulled her own gloves tighter and pried the fingers open. Inside lay a small brass compass. The casing has a patina of verdigris, green and rough along the edges. The face was etched with protective sigils, fine lines that caught the light and seemed to move. The needle spun lazily, then jerked north, then spun again. "A Veil Compass," Eva whispered. "Crafted by a Shade artisan. It points toward the nearest supernatural rift or portal." "Bunch of superstitious—" Patel started. Quinn cut him off. "How much does one cost?" Eva swallowed. "More than a marketing executive makes in a year. Unless..." "Unless what?" "Unless someone gave it to him. To find something." Quinn turned the compass over in her gloved palm. The sigils on the back had been scratched out with deliberate, angry strokes. Someone had tried to blind it. "So he came down here to find a rift," Quinn said, mostly to herself. She scanned the platform again. The blood that would not spread. The empty stall with fresh damage. The body placed not collapsed, but arranged, feet together, arms tight. She stood and walked three paces to the tiled wall. Tiles that should have been covered in thirty years of soot and graffiti. One patch was clean. A perfect, palm sized circle, wiped. "Patel, torch." He handed her his torch. She clicked it on and held it low, across the wall. The beam revealed faint prints, not fingers, something narrower, something that ended in a point. A set dragged down the tiles. "The fatal wound is upward," she said. "Narrow blade. Old. The killer stood below him." "Below?" Patel said. "We're on the lowest level." "We're on a platform," Eva said. Her voice dropped. "The old service tunnels run underneath. And rifts... rifts like to open down." Quinn pressed her palm against the clean circle. Cold shot up her arm, a wet cold that had nothing to do with temperature. Her watch ticked loud against the tile. Three years ago, DS Morris had put his hand against a wall like this in Deptford. He had said the wall felt like a lung. Then the wall took him. The report said collapse. Quinn had written collapse. She had not believed it since. The compass in her hand stopped spinning. The needle slammed straight down, quivering, pointing at the floor beneath the body. The blood around the victim rippled. Eva grabbed Quinn's sleeve. "Harlow, don't—" The tiles under the body cracked. A thin black line split the grout and widened. The air punched out of the Market and the bone chimes screamed all at once and something beneath the platform exhaled, cold and hungry, and reached up with a hand that was not a hand.
created_at"2026-07-25T18:06:19.368Z" 7/25/2026, 6:06:19 PM
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native_tokens_completion2616
native_tokens_completion_images0
native_tokens_reasoning1127
native_tokens_cached0
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num_input_audio_prompt(null)
num_media_completion0
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags21
adverbTagCount0
adverbTags(empty)
dialogueSentences47
tagDensity0.447
leniency0.894
rawRatio0
effectiveRatio0
95.37% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1079
totalAiIsmAdverbs1
found
0
adverb"lazily"
count1
highlights
0"lazily"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Patel"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
81.46% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1079
totalAiIsms4
found
0
word"measured"
count1
1
word"etched"
count1
2
word"scanned"
count1
3
word"perfect"
count1
highlights
0"measured"
1"etched"
2"scanned"
3"perfect"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"clenched jaw/fists"
count1
1
label"jaw/fists clenched"
count1
highlights
0"clenched fist"
1"fist clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences101
matches(empty)
86.28% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount2
narrationSentences101
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences128
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1079
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount760
uniqueNames10
maxNameDensity2.11
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Quinn"
discoveredNames
Veil1
Market2
Tube1
Camden1
Patel8
Quinn16
Eva9
Kowalski1
Morris1
Deptford1
persons
0"Market"
1"Patel"
2"Quinn"
3"Eva"
4"Kowalski"
5"Morris"
places
0"Deptford"
globalScore0.447
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount1
matches
0"felt like a lung"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.927
wordCount1079
matches
0"not collapsed, but arranged, feet together, arms tight"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences128
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs56
mean19.27
std15.17
cv0.787
sampleLengths
016
18
215
320
480
530
621
726
812
93
1023
118
128
1332
148
1535
1614
1731
1819
197
206
2140
2211
236
2416
255
265
2730
2828
296
305
316
3233
337
3414
3546
3619
375
389
3912
402
419
4228
4342
4433
452
4637
4715
488
4922
94.84% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences101
matches
0"was etched"
1"been scratched"
2"been covered"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs151
matches
0"was, breathing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences128
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount268
adjectiveStacks0
stackExamples(empty)
adverbCount4
adverbRatio0.014925373134328358
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences128
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences128
mean8.43
std5.82
cv0.691
sampleLengths
016
18
26
39
48
512
611
718
85
99
1011
1111
1215
138
147
1515
168
177
186
193
2011
2112
2212
232
241
256
2617
273
285
298
304
3128
324
334
3411
3524
3614
377
3810
394
402
412
426
436
4413
457
466
4733
487
496
63.28% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.4453125
totalSentences128
uniqueOpeners57
41.67% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences80
matches
0"Then the wall took him."
ratio0.013
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences80
matches
0"He crouched with his gloves"
1"She circled the body with"
2"Her worn leather watch on"
3"She pointed without touching"
4"He shrugged and stood."
5"Her sharp jaw tightened."
6"She ignored the last part"
7"She lifted the lapel."
8"She did not touch the"
9"She looked at the clenched"
10"She pulled her own gloves"
11"She scanned the platform again."
12"She stood and walked three"
13"He handed her his torch."
14"She clicked it on and"
15"Her voice dropped."
16"Her watch ticked loud against"
17"He had said the wall"
18"She had not believed it"
ratio0.238
35.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount68
totalSentences80
matches
0"Quinn lifted the tape with"
1"The constable lowered his cigarette"
2"Quinn's boots hit the cracked"
3"The Veil Market sat in"
4"That should have been impossible,"
5"Stalls of blackened wood leaned"
6"Strings of bone charms clicked"
7"The air tasted of iron"
8"A single strip light buzzed"
9"A body lay face down"
10"Blood pooled under his chest"
11"DC Patel said from beside"
12"He crouched with his gloves"
13"Quinn didn't answer."
14"She circled the body with"
15"Her worn leather watch on"
16"She pointed without touching"
17"Patel leaned in."
18"He shrugged and stood."
19"Quinn tilted her head."
ratio0.85
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences80
matches(empty)
ratio0
93.60% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences29
technicalSentenceCount2
matches
0"The beam revealed faint prints, not fingers, something narrower, something that ended in a point."
1"The air punched out of the Market and the bone chimes screamed all at once and something beneath the platform exhaled, cold and hungry, and reached up with a ha…"
77.38% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags21
uselessAdditionCount2
matches
0"the station had, the tunnels flooded, the council poured concrete"
1"Quinn said, mostly to herself"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags17
fancyCount1
fancyTags
0"Eva whispered (whisper)"
dialogueSentences47
tagDensity0.362
leniency0.723
rawRatio0.059
effectiveRatio0.043
84.9625%