Run: 2026-07-25-01KYD7NZN0JEJCVP0M8QC2PZKK

Run Details

Duration:
15.0s
Cost:
$0.012140
Provider:
Meta

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory's boots hit the stone before her brain caught up. She stumbled forward onto her hands, knees scraping oak roots, and the standing stones slammed shut behind her with a sound like a wet mouth closing. "Fuck." The word left her raw. She twisted around. The gap she'd squeezed through between the two leaning oaks, the one that shouldn't have existed, was gone. Just bark. Solid, unbroken bark, slick with moss that pulsed faintly under her palm. She pushed herself up. Brushed dirt from her jeans. Her breath fogged and she forced herself to count it, four in, four out, the way her old therapist taught her before she'd stopped going. The Heartstone Pendant burned against her chest. Not warm. Hot. It throbbed under her t-shirt, deep crimson bleeding through the cotton, and each pulse matched her heartbeat too closely. Thumbnail-sized and somehow heavy enough to drag. "Okay. Okay, Rory. You knew it would be like this." She hadn't. The notes Eva left said meeting place, midnight, Richmond grove, don't be late, and then three pages of frantic scribbles Rory couldn't read. Eva hadn't answered her phone in two days. Eva never didn't answer. So Rory came. The Fae Grove opened around her in a perfect circle. The ancient oaks stood too still, too straight, like pillars. Between them wildflowers glowed, white and yellow and a blue that didn't have a name, all blooming at once as if seasons were a suggestion. The air tasted of crushed petals and copper. It should have been beautiful. It felt watched. Rory pulled the pendant out from under her shirt. The chain stuck to her skin. The stone flared, threw bloody light onto her fingers, onto the small crescent scar on her left wrist. "Near a Hel portal," she muttered, remembering the single line from the folded paper tucked in the jewellery box with the pendant when it arrived last winter. No name. Just that. "Pulses faintly with warmth when near a Hel portal. Thanks for the fucking manual, mystery benefactor." The grove gave her nothing back. No wind. No insects. The silence pressed. She started forward anyway, because standing still felt worse. "Eva?" Her voice came out smaller than she wanted. "Evie, if this is one of your art projects, I'm going to actually kill you. Full murder. Pre-meditation." No answer. Only her boots on soft ground that should have been mud but felt like carpet. She aimed for the centre where the flowers thinned. There was a shape there. A dark lump against the pale blooms. As she walked, the wrongness layered itself on slow. First the sound. Behind her, far too close, a twig snapped. Clean. Deliberate. Rory spun. Nothing. Only the tree line, only flowers. "Eva? Not funny." She turned back. The lump in the centre was closer than it should have been. She hadn't walked that far. Her stomach dropped. She kept walking, eyes fixed on it now, refusing to look away. The Heartstone beat faster. Heat crawled up her neck. Ten feet away the lump resolved into a coat. Eva's coat. The terrible mustard yellow charity shop coat she loved because she said it made her look like a detective. It lay empty on the ground. Arms spread. "Evie?" Rory broke into a jog, hit her knees beside it. The coat was warm. The lining still held body heat and it stank, faintly, of sweat and something sweet and rotten, like fruit left in a bin. She lifted it. Underneath, the flowers were crushed in the shape of a person. Shoulders, hips, legs. But whoever made the shape kept going. The indent stretched longer than any human, legs that bent once, then again. And at the head of the shape, a phone. Screen smashed. Eva's cracked daisy case. The pendant pulsed once, hard enough to make Rory flinch, and then went dark. Total dark. As if a hand closed around its light. The flowers stopped glowing. In the sudden absence, Rory heard it. A soft, wet dragging sound from the edge of the circle, just past the standing stones that weren't there anymore. Something pulling itself forward by inches. Breathing. Not Eva's breathing. Long, slow inhales that rattled. She scrambled to her feet, coat clutched to her chest like it would protect her, and backed away from the crushed impression. Her heel hit something soft. She looked down. Another impression. Fresher. Smaller. Her size. The flowers bent under an invisible weight that matched her boots exactly, five feet behind where she stood. The dragging sound came again. Closer now. Circled to her left. She tracked it with her eyes and caught movement where no movement should have been, between two oaks that stood too close together. A smear, like heat haze, but the air was cold enough to bite. "Eva?" she said again, and hated how thin she sounded. The haze chose that moment to stand up. It unfolded. That was the word her brain supplied because it refused to supply any other. It unfolded upwards from the ground, too tall, joints catching and reversing, and the flowers beneath it didn't crush, they withered, blackened in a spreading ring. It wore shadows like Eva wore that coat, loose and wrong. It had Eva's hair. Straight black shoulder-length cut, hastily, the way Eva cut it in the bathroom mirror. It put Eva's hair on a head that was not a head. Rory's legs locked. The cool-headed, quick-thinking girl from Cardiff who out-talked barristers and landlords and Evan when he cornered her, that girl left her body entirely. The thing tilted its borrowed hair. Studied the impression of Rory on the ground. Then studied Rory. And mimicked her stance. Head cocked. One hand clutching phantom fabric. The pendant against her ribs woke up screaming. Heat that nearly blistered. The grove's time slipped. Rory felt it in her teeth, a lurch like missing a stair, and the wildflowers that had been white were suddenly tall, over her knees, and the standing stones wept sap that smelled like blood. The thing in Eva's hair took one dragging step into the circle and the sound it made was the sound of the stones closing, that wet mouth sound, but now it was open and learning how to form words. "Aurora," it said, with Eva's mouth but Eva hadn't spoken like that for years, soft Cardiff vowels she ironed out in London. "You came." Behind it, between the oaks, more haze stood up. One, two, four more shapes, unfolding, all wearing pieces that almost fit.
created_at"2026-07-25T18:12:59.688Z" 7/25/2026, 6:12:59 PM
model"meta/muse-spark-1.1-20260709"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2043
moderation_latency(null)
generation_time14887
tokens_prompt4387
tokens_completion1613
native_tokens_prompt4228
native_tokens_completion1613
native_tokens_completion_images0
native_tokens_reasoning173
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"auto"
usage0.01214025
router(null)
provider_responses
0
endpoint_id"b2b9f6f9-8880-41c1-bd0c-867650fd5238"
id"resp_6a64fcac3f335d4c5c0848c6"
is_byokfalse
latency840
model_permaslug"meta/muse-spark-1.1-20260709"
provider_name"Meta"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1785003179-WnHfDScJorC4mAQSXEtj"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1785003179-Dr980utH1mjabB7jbars"
upstream_id"resp_6a64fcac3f335d4c5c0848c6"
total_cost0.01214025
cache_discount(null)
upstream_inference_cost0
provider_name"Meta"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
18.18% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount1
adverbTags
0"she said again [again]"
dialogueSentences11
tagDensity0.364
leniency0.727
rawRatio0.25
effectiveRatio0.182
95.42% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1092
totalAiIsmAdverbs1
found
0
adverb"suddenly"
count1
highlights
0"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
49.63% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1092
totalAiIsms11
found
0
word"pulsed"
count2
1
word"throbbed"
count1
2
word"pulse"
count1
3
word"perfect"
count1
4
word"warmth"
count1
5
word"silence"
count1
6
word"stomach"
count1
7
word"resolved"
count1
8
word"weight"
count1
9
word"lurch"
count1
highlights
0"pulsed"
1"throbbed"
2"pulse"
3"perfect"
4"warmth"
5"silence"
6"stomach"
7"resolved"
8"weight"
9"lurch"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences122
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences122
filterMatches
0"look"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences129
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1092
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions35
wordCount1034
uniqueNames10
maxNameDensity1.26
worstName"Eva"
maxWindowNameDensity3.5
worstWindowName"Eva"
discoveredNames
Heartstone2
Pendant1
Eva13
Richmond1
Rory12
Fae1
Grove1
Cardiff2
Evan1
London1
persons
0"Pendant"
1"Eva"
2"Rory"
3"Evan"
places
0"Richmond"
1"Fae"
2"Grove"
3"Cardiff"
4"London"
globalScore0.871
windowScore0.5
70.63% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences63
glossingSentenceCount2
matches
0"felt like carpet"
1"smelled like blood"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1092
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences129
matches
0"chose that moment"
1"wore that coat"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean20.22
std15.11
cv0.747
sampleLengths
010
126
21
340
434
57
629
710
837
93
1058
113
1233
1347
1413
159
1627
1717
1821
199
2013
219
223
2320
243
2551
268
271
2837
2937
3015
3114
3210
334
3434
353
365
3727
383
3924
4047
4110
428
4353
4418
4512
4626
4717
4811
4912
99.51% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences122
matches
0"was gone"
1"were crushed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs182
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences129
ratio0
matches(empty)
89.48% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1038
adjectiveStacks0
stackExamples(empty)
adverbCount54
adverbRatio0.05202312138728324
lyAdverbCount12
lyAdverbRatio0.011560693641618497
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences129
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences129
mean8.47
std7.62
cv0.901
sampleLengths
010
126
21
35
43
518
62
712
84
95
1025
117
122
131
1419
157
1610
172
1823
198
204
213
2210
2310
2425
258
265
273
289
296
3018
3127
322
332
3416
356
362
372
383
399
409
4118
422
4315
449
455
467
479
483
498
63.31% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.4263565891472868
totalSentences129
uniqueOpeners55
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences97
matches
0"Only her boots on soft"
1"Only the tree line, only"
2"Then studied Rory."
ratio0.031
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences97
matches
0"She stumbled forward onto her"
1"She twisted around."
2"She pushed herself up."
3"Her breath fogged and she"
4"It throbbed under her t-shirt,"
5"It should have been beautiful."
6"It felt watched."
7"she muttered, remembering the single"
8"She started forward anyway, because"
9"Her voice came out smaller"
10"She aimed for the centre"
11"She turned back."
12"She hadn't walked that far."
13"Her stomach dropped."
14"She kept walking, eyes fixed"
15"It lay empty on the"
16"She lifted it."
17"She scrambled to her feet,"
18"Her heel hit something soft."
19"She looked down."
ratio0.278
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount69
totalSentences97
matches
0"Rory's boots hit the stone"
1"She stumbled forward onto her"
2"The word left her raw."
3"She twisted around."
4"The gap she'd squeezed through"
5"She pushed herself up."
6"Her breath fogged and she"
7"The Heartstone Pendant burned against"
8"It throbbed under her t-shirt,"
9"The notes Eva left said"
10"Eva hadn't answered her phone"
11"Eva never didn't answer."
12"The Fae Grove opened around"
13"The ancient oaks stood too"
14"The air tasted of crushed"
15"It should have been beautiful."
16"It felt watched."
17"Rory pulled the pendant out"
18"The chain stuck to her"
19"The stone flared, threw bloody"
ratio0.711
51.55% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences97
matches
0"As if a hand closed"
ratio0.01
58.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences34
technicalSentenceCount4
matches
0"Between them wildflowers glowed, white and yellow and a blue that didn't have a name, all blooming at once as if seasons were a suggestion."
1"The flowers bent under an invisible weight that matched her boots exactly, five feet behind where she stood."
2"The cool-headed, quick-thinking girl from Cardiff who out-talked barristers and landlords and Evan when he cornered her, that girl left her body entirely."
3"Rory felt it in her teeth, a lurch like missing a stair, and the wildflowers that had been white were suddenly tall, over her knees, and the standing stones wep…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
59.09% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences11
tagDensity0.273
leniency0.545
rawRatio0.333
effectiveRatio0.182
86.8544%