Run: 2026-07-25-01KYD7Q95JKX3Y24EZAV189P8E

Run Details

Duration:
13.6s
Cost:
$0.000391
Provider:
Poolside

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The torch cut a shaky cone through the dark as Aurora pushed through the last curtain of ivy. The standing stones loomed ahead, ancient oaks black against the star-flecked sky, their gnarled branches clawing at nothing. She should have felt relief. She'd found the grove. Instead, her skin crawled. The air hung thick and sweet, heavy with the scent of night-blooming flowers that had no business thriving in October. Her breath fogged in front of her, but the temperature felt wrong, like the cold sat on top of something unnervingly warm beneath the surface. She checked the pendant beneath her jacket, its crimson heart pulsing with a faint warmth against her ribs. "Hello?" Her voice sounded too loud, swallowed by the dark. No answer. Just the rustle of leaves and the occasional snap of twigs underfoot. Normal sounds. Except they weren't. She'd been walking for what felt like hours, following the vague directions Eva had texted her: *Richmond Park, near the old oak circle. Midnight. Come alone.* But the trees here seemed to shift and twist, branches tangling overhead in ways that defied logic. The path she'd been following had vanished somewhere behind her, swallowed by shadows that moved when she wasn't looking directly at them. Aurora stopped and pulled out her phone. No signal. Of course. She'd expected that, but the rational part of her mind still catalogued it as another wrong thing. The battery icon showed 87%, steady. No reason for it to drain here. "Oi!" A voice, rough and familiar, made her spin around. "You lost, love?" She almost smiled. Relief flooded through her. "Silas?" The figure stepped forward, but something was off. His posture seemed slightly wrong, shoulders hunched in a way that reminded her of a coat hanging too long. And his face... it was him, but the features looked stretched, like a photograph pulled taut. "Evening, Rory." His voice had a strange echo, as if he were speaking from inside a tunnel. "You made it." "How did you—" She frowned. "I thought you were closing up the bar." "Closed hours ago." He gestured toward the clearing. "Come to check on my favourite tenant." The smile didn't reach his eyes. "Though I suppose you're not really my tenant anymore, are you?" Aurora's fingers tightened around her torch. "What do you mean?" "Oh, you know how it is." He took another step closer. "Rent's gone up. Interest's changed." His gaze dropped to the pendant visible at her throat. "That's a nice piece, isn't it? Dymas make fine jewellery." She instinctively touched the chain. "It was a gift." "From someone who knows what you're worth." He leaned in slightly. "Or what they think you're worth." Something prickled at the back of her neck. She'd seen enough horror films to know that compliments from strangers in isolated places rarely ended well. "Silas, I—" "Don't call me that." His voice dropped to a whisper, but it carried like a blade. "Not here." The hairs on her arms stood up. The torch flickered, casting dancing shadows that seemed to move independently of the flame. She blinked, and for a moment, she could swear she saw the trees themselves leaning in, their branches weaving tighter together overhead. "Right," she said, forcing calm into her voice. "I should go." "Should you?" He stepped even closer. "But you came such a long way. And the pendant's been calling to me, love. Ever since you walked in." She took a step back, but her foot caught on something. Not a root or a stone. Something that shifted beneath the grass, something that pulsed with the same crimson light as the gem at her throat. "Careful now." His hand shot out, catching her elbow. "Wouldn't want you to fall." His grip was too strong. Too cold. She tried to pull away, but his fingers seemed to sink into her skin, leaving impressions that burned rather than hurt. "Let go." "Why? You came here for answers, didn't you? About your benefactor. About why they gave you this." He nodded at the pendant. "About what they want in return." Aurora's pulse hammered in her ears. "How do you know about—" "I know many things, love." His smile widened, revealing teeth that were just a fraction too white, too perfect. "Did you know your friend Eva used to bring me strange things? Little gifts from the city. Said she was repaying debts." Eva. The thought made her stomach twist. "Eva wouldn't—" "Wouldn't what? Steal from the Fae?" He laughed, but it sounded like dry leaves skittering across stone. "Oh, Rory. You don't understand, do you? This isn't just a grove. It's a threshold. And you've crossed it." The torch died. Complete darkness swallowed her, thick and suffocating. But even without sight, she could see him now. The outline of his form seemed to blur at the edges, shifting between man and something else entirely. The air grew colder, then warmer, then cold again, like standing in front of an open oven after being outside in winter. "Silas?" she whispered, but the name felt wrong on her tongue. "No, love. Just Silas." The voice came from everywhere and nowhere. "Though I haven't been Silas for a very long time." She heard footsteps crunching through leaves, circling her. Each step echoed slightly, as if the ground itself were amplifying his presence. The pendant burned against her chest, pulsing in time with her heartbeat. "Why did you bring me here?" The question escaped before she could stop it. "Because you asked the right questions." A pause. "Because you're curious about things you shouldn't be. Because you wear that little trinket so proudly, not knowing what it really is." "Trinket?" "A key, love. A very special key. And you've just unlocked something that was meant to stay locked." The ground beneath her shifted. Not an earthquake, but something subtler, like the earth itself was breathing. Roots curled around her ankles, gentle but insistent, pulling her down into the soil. She tried to scream, but the sound caught in her throat, replaced by a low, musical hum that seemed to emanate from the stones themselves. The standing stones began to glow, their surfaces rippling like water. Symbols she didn't recognize carved themselves into the bark of the trees, glowing with the same crimson light as her pendant. The air filled with whispers, hundreds of voices speaking at once, all saying her name. Aurora clamped her hands over her ears, but the voices weren't external. They were inside her head, inside her bones, inside every cell of her body. They told her things she didn't want to know. Things about her mother's death, about her father's secrets, about the real reason she'd left Cardiff. "Stop it!" She lunged forward, desperate to put distance between herself and whatever was happening. But the roots held firm, and the whispers grew louder, more insistent. "You can't run from what's yours, Rory." The voice was closer now, right beside her ear. "You can't run from what you've always been." The pendant shattered. The sound echoed like a gunshot, sharp and final. The crimson gem cracked down the middle, and with it, the spell that held her fast. The roots released her, and she fell backward onto the cold earth, gasping for air. But the whispers didn't stop. They never would. And somewhere in the distance, she could hear footsteps approaching.
created_at"2026-07-25T18:13:46.712Z" 7/25/2026, 6:13:46 PM
model"poolside/laguna-s-2.1-20260720"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency211
moderation_latency(null)
generation_time8592
tokens_prompt4387
tokens_completion1851
native_tokens_prompt4419
native_tokens_completion1731
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4416
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00039066
router(null)
provider_responses
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endpoint_id"ab7f9e97-1af5-4b81-b099-cc932f54234e"
id"chatcmpl-29506f9508f9478eb5d4f7750c6ae6f9"
is_byokfalse
latency211
model_permaslug"poolside/laguna-s-2.1-20260720"
provider_name"Poolside"
status200
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total_cost0.00039066
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provider_name"Poolside"
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data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount1
adverbTags
0"Her voice sounded too [too]"
dialogueSentences47
tagDensity0.404
leniency0.809
rawRatio0.053
effectiveRatio0.043
71.59% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1232
totalAiIsmAdverbs7
found
0
adverb"slightly"
count3
1
adverb"really"
count2
2
adverb"very"
count2
highlights
0"slightly"
1"really"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
35.06% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1232
totalAiIsms16
found
0
word"loomed"
count1
1
word"warmth"
count1
2
word"familiar"
count1
3
word"echo"
count1
4
word"whisper"
count1
5
word"flickered"
count1
6
word"dancing"
count1
7
word"pulsed"
count1
8
word"pulse"
count1
9
word"perfect"
count1
10
word"stomach"
count1
11
word"footsteps"
count2
12
word"echoed"
count2
13
word"shattered"
count1
highlights
0"loomed"
1"warmth"
2"familiar"
3"echo"
4"whisper"
5"flickered"
6"dancing"
7"pulsed"
8"pulse"
9"perfect"
10"stomach"
11"footsteps"
12"echoed"
13"shattered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences93
matches(empty)
19.97% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount8
narrationSentences93
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
2"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences118
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords10
totalWords1232
ratio0.008
matches
0"Richmond Park, near the old oak circle. Midnight. Come alone."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions10
wordCount937
uniqueNames5
maxNameDensity0.53
worstName"Aurora"
maxWindowNameDensity1
worstWindowName"Aurora"
discoveredNames
Aurora5
October1
Eva2
Park1
Cardiff1
persons
0"Aurora"
1"Eva"
places
0"October"
1"Park"
2"Cardiff"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences65
glossingSentenceCount5
matches
0"felt like hours, following the vague di"
1"seemed slightly wrong shoulders hunched in a way that reminded her of a coat hanging too long"
2"shadows that seemed to move independently of the flame"
3"sounded like dry leaves skittering across"
4"hum that seemed to emanate from the stones themselves"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.812
wordCount1232
matches
0"Not an earthquake, but something subtler, like the earth itself was breathing"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences118
matches
0"know that compliments"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean25.67
std16.98
cv0.661
sampleLengths
045
14
263
329
465
541
613
78
843
920
1013
1132
1210
1336
149
1517
1627
1718
1843
1911
2026
2137
2214
2328
242
2528
2611
2741
289
2936
303
3156
3211
3321
3433
3514
3630
371
3818
3956
4047
4151
4227
4324
443
4540
468
4710
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences93
matches(empty)
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount5
totalVerbs160
matches
0"wasn't looking"
1"were speaking"
2"were amplifying"
3"was breathing"
4"was happening"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences118
ratio0
matches(empty)
93.07% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount939
adjectiveStacks0
stackExamples(empty)
adverbCount45
adverbRatio0.04792332268370607
lyAdverbCount9
lyAdverbRatio0.009584664536741214
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences118
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences118
mean10.44
std6.59
cv0.631
sampleLengths
018
118
25
34
44
520
625
718
810
92
1012
112
123
1323
141
1519
1622
177
182
192
2017
216
227
2310
243
253
264
271
288
2919
303
3113
3217
333
345
358
368
3713
3811
396
404
4111
4215
4310
445
454
4611
476
488
4917
69.21% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.4661016949152542
totalSentences118
uniqueOpeners55
79.37% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences84
matches
0"Instead, her skin crawled."
1"Just the rustle of leaves"
ratio0.024
53.33% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount35
totalSentences84
matches
0"She should have felt relief."
1"She'd found the grove."
2"Her breath fogged in front"
3"She checked the pendant beneath"
4"Her voice sounded too loud,"
5"She'd been walking for what"
6"She'd expected that, but the"
7"She almost smiled."
8"His posture seemed slightly wrong,"
9"it was him, but the"
10"His voice had a strange"
11"He gestured toward the clearing"
12"He took another step closer"
13"His gaze dropped to the"
14"She instinctively touched the chain."
15"He leaned in slightly"
16"She'd seen enough horror films"
17"His voice dropped to a"
18"She blinked, and for a"
19"she said, forcing calm into"
ratio0.417
37.38% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount71
totalSentences84
matches
0"The torch cut a shaky"
1"The standing stones loomed ahead,"
2"She should have felt relief."
3"She'd found the grove."
4"The air hung thick and"
5"Her breath fogged in front"
6"She checked the pendant beneath"
7"Her voice sounded too loud,"
8"She'd been walking for what"
9"The path she'd been following"
10"Aurora stopped and pulled out"
11"She'd expected that, but the"
12"The battery icon showed 87%," 1/1/1987, 12:00:00 AM
13"A voice, rough and familiar,"
14"She almost smiled."
15"Relief flooded through her."
16"The figure stepped forward, but"
17"His posture seemed slightly wrong,"
18"it was him, but the"
19"His voice had a strange"
ratio0.845
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences84
matches(empty)
ratio0
20.41% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount6
matches
0"The air hung thick and sweet, heavy with the scent of night-blooming flowers that had no business thriving in October."
1"The path she'd been following had vanished somewhere behind her, swallowed by shadows that moved when she wasn't looking directly at them."
2"His posture seemed slightly wrong, shoulders hunched in a way that reminded her of a coat hanging too long."
3"She blinked, and for a moment, she could swear she saw the trees themselves leaning in, their branches weaving tighter together overhead."
4"Something that shifted beneath the grass, something that pulsed with the same crimson light as the gem at her throat."
5"She tried to scream, but the sound caught in her throat, replaced by a low, musical hum that seemed to emanate from the stones themselves."
72.37% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount2
matches
0"His voice had, as if he were speaking from inside a tunnel"
1"she whispered, but the name felt wrong on her tongue"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"He laughed (laugh)"
1"she whispered (whisper)"
dialogueSentences47
tagDensity0.064
leniency0.128
rawRatio0.667
effectiveRatio0.085
75.0586%