Run: 2026-07-25-01KYD7RDDY7G9AN88V2DXJQRX5

Run Details

Duration:
1m 9s
Cost:
$0.028121
Provider:
Moonshot AI

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The man at the bar ordered a Glenfiddich, neat, and Silas knew him before he'd finished the second syllable. Some voices you carry around like shrapnel. They work their way to the surface decades later, at the worst possible moment. Silas kept polishing the glass in his hand and watched the reflection in the mirror behind the bottles. Grey suit, off the peg. Shoulders gone soft. A face that had surrendered to jowls and drink. But the voice, the voice still belonged to Marcus Whitfield, and Silas had last heard that voice screaming over a radio in Prague while the snow came down. "Make it a double," Marcus said, to no one yet. Silas set the glass down and pulled the bottle from the shelf. He poured without hurry, limped the four steps down the bar, and set it in front of the man. "On the house." Marcus looked up. The recognition took three seconds. Silas counted them. "Christ." Marcus half-rose from the stool, then thought better of it and sat back down. "Si. Silas Blackwood. You're supposed to be dead." "Reports were exaggerated." "I read your obituary. The Telegraph ran it. Twelfth of March, two thousand and nine." "Flattering length, I hope." "Half a column." Marcus wrapped both hands around the glass but didn't drink. His fingers had a tremor, the fine kind that lives in the hands of men who've given up fighting it. "I stood at the back of a memorial service in Vauxhall and watched your ex-wife accept a flag." "She always did enjoy a ceremony." "She remarried. A banker." Silas took down a second glass and poured himself a measure. He didn't drink often behind his own bar. This seemed to warrant it. The green neon from the sign outside bled through the frosted window and turned everything faintly submarine, the old maps on the walls, the photographs, Marcus's tired face. Underwater, where the past lives. "So which is it?" Silas asked. "Am I dead, or did you know I'd be here?" "I didn't know." Marcus drank half the double in one go. "Swear on anything you like. I come in here Thursdays because the place across the road does a pensioner's lunch and your bar's close enough to walk to after. That's the entire conspiracy." "Thursdays." "Thursdays." Silas let that sit. He studied the man across the bar, this ghost in a grey suit, and tried to find the operative underneath. Prague, '93. Whitfield had been his handler's man on the ground, the one who was supposed to have the car waiting at the bridge. The car hadn't been there. Silas had run eleven hundred metres on cobblestones with a shattered knee and a file sewn into his coat lining, and he'd never once, in thirty years of holding a grudge the way other men hold religion, gotten a straight answer about why. "You look dreadful," Silas said. "I look sixty-one. You look like a vampire who runs a pub." "Bar." "Pub with delusions." Marcus finished the whisky and pushed the glass forward an inch. Not asking. Asking. Silas poured. "They retired me in oh-seven," Marcus said. "Didn't even wait for the pension review. Sat me in a room with a woman from HR who kept calling me 'Mister Whitfield' like the name itself was a security risk. Eighteen months later my wife left. Took the dog. I'd have preferred she take the furniture." "What was the dog's name?" "Buster." Marcus stared into the glass. "Don't." "I'm not." "You are. You're doing the thing. The face." Marcus mimicked nothing, just gestured at Silas generally. "You always did that. Let a man talk himself into the noose and then ask about the dog." "People reveal themselves in what they volunteer." "People reveal themselves in what they drink, Si. You taught me that." Marcus turned the glass slowly on the wood. "This one's on the house too, I take it? Or am I paying for the conversation?" "The conversation's free. It usually is, until the bill arrives." That landed somewhere. Marcus went quiet for a moment, and the bar filled the silence with its small sounds, the ice settling in the bucket, a couple murmuring in the corner booth, traffic sighing past on Frith Street. Then Marcus said, "I looked you up. After the memorial. Felt wrong, you being gone. So I pulled your file, what was left of it. Most of it was redacted to hell, but the Prague appendix had a single line I never saw in ninety-three." He looked up, and his eyes were wet in a way that had nothing to do with the whisky. "The car was there, Silas. Forty metres up the road, engine running, for the full window. The log shows it. I was sitting in it. They ordered me to hold position and not approach the bridge." The bottle was still in Silas's hand. He became aware of the weight of it, the silver signet ring cold against the glass. "Who gave the order?" "The line didn't say. I spent six months trying to find out. That's the actual reason they retired me, if you want the truth. Not the drinking." He laughed, a short, ruined sound. "Well. Not only the drinking." "You knew I made it out. You knew I was alive, and you let them bury me without saying a word." "You were dead, Silas. That was the whole point of you. You were the man who didn't survive Prague, because the man who survived Prague was a problem for some very tidy people." Marcus's voice dropped. "I told myself finding you would get us both killed. Then I told myself you'd gone somewhere better, that the service was cover, that you were sipping something cold on a beach with a new name. I had a whole shelf of stories. They held up for years." "And now?" "Now I have a pension, a Thursday lunch, and a flat in Walthamstow with no dog in it." He pushed the empty glass forward again, and this time his hand was steady. "Pour me one more, and tell me what I've missed. That's all I'm asking. One drink, and the story of what a dead man does with thirty years." Silas looked at him for a long moment. Then he reached under the bar, not for the Glenfiddich, but for the bottle he kept for exactly two people in the world, one of whom had been dead since 2009, apparently. "The story's longer than one drink," Silas said. "Then it's a good thing neither of us is going anywhere." Upstairs, faintly, a door opened and closed, and footsteps crossed the ceiling, Rory coming home from her shift at the Golden Empress, the smell of sesame oil trailing her up the stairs. Marcus glanced up at the sound. "Yours?" "Tenant. Delivery girl. Sharper than she lets on." "Anyone ever is, in my experience." Marcus accepted the fresh glass, and something in his posture changed, settled, like a man taking off a pack he'd carried so long he'd forgotten it was there. "Go on then, Si. Start with the beach. Tell me there was a beach." "There was no beach." "There never is," Marcus said, and raised the glass. "To the dead." Silas raised his own. He didn't drink to that. He drank to the bridge, and the snow, and the eleven hundred metres of cobblestones, and he was about to say so when the bookshelf behind the bar clicked, softly, from the other side, and Silas felt every muscle in his back go tight, because he hadn't unlocked that room tonight, and no one alive knew the mechanism except the man sitting across from him.
created_at"2026-07-25T18:14:19.336Z" 7/25/2026, 6:14:19 PM
model"moonshotai/kimi-k3-20260715"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2863
moderation_latency(null)
generation_time68546
tokens_prompt4445
tokens_completion1899
native_tokens_prompt4245
native_tokens_completion1763
native_tokens_completion_images(null)
native_tokens_reasoning80
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0281208
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provider_responses
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endpoint_id"650c9b12-7b6d-444d-8d92-df8daef84d7a"
id"chatcmpl-6a64fcfc70675b5e4d011456"
is_byokfalse
latency2863
model_permaslug"moonshotai/kimi-k3-20260715"
provider_name"Moonshot AI"
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total_cost0.0281208
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data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount0
adverbTags(empty)
dialogueSentences53
tagDensity0.321
leniency0.642
rawRatio0
effectiveRatio0
88.33% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1285
totalAiIsmAdverbs3
found
0
adverb"slowly"
count1
1
adverb"very"
count1
2
adverb"softly"
count1
highlights
0"slowly"
1"very"
2"softly"
80.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found
0"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
84.44% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1285
totalAiIsms4
found
0
word"shattered"
count1
1
word"silence"
count1
2
word"weight"
count1
3
word"footsteps"
count1
highlights
0"shattered"
1"silence"
2"weight"
3"footsteps"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences57
matches(empty)
92.73% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences57
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences92
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen65
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1285
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
16.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions47
wordCount692
uniqueNames11
maxNameDensity2.6
worstName"Marcus"
maxWindowNameDensity4.5
worstWindowName"Marcus"
discoveredNames
Glenfiddich2
Silas17
Marcus18
Whitfield2
Prague2
Frith1
Street1
Upstairs1
Rory1
Golden1
Empress1
persons
0"Silas"
1"Marcus"
2"Whitfield"
3"Rory"
places
0"Prague"
1"Frith"
2"Street"
3"Golden"
globalScore0.199
windowScore0.167
78.57% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences35
glossingSentenceCount1
matches
0"ad since 2009, apparently"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.778
wordCount1285
matches
0"not for the Glenfiddich, but for the bottle he kept for exactly two people in the world"
94.20% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences92
matches
0"heard that voice"
1"let that sit"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs51
mean25.2
std26.62
cv1.057
sampleLengths
019
184
210
331
43
511
623
73
815
94
1051
116
124
1357
1416
1544
161
171
1896
195
2012
211
2217
232
2454
255
267
272
2834
297
3036
3110
3238
33100
3423
354
3638
3721
3884
392
4060
4140
428
4311
4438
451
468
4748
484
4912
99.11% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences57
matches
0"was supposed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs119
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences92
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount640
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.034375
lyAdverbCount7
lyAdverbRatio0.0109375
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences92
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences92
mean13.97
std13.71
cv0.981
sampleLengths
019
17
214
318
45
53
69
728
810
912
1019
113
123
135
143
1515
168
173
1815
194
2013
2120
2218
236
244
2511
268
275
2828
295
306
3110
3211
3333
341
351
364
3720
382
3922
405
4143
425
4312
441
4514
462
471
482
497
85.51% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.5652173913043478
totalSentences92
uniqueOpeners52
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences49
matches
0"Then Marcus said, He looked"
1"Then he reached under the"
ratio0.041
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences49
matches
0"They work their way to"
1"He poured without hurry, limped"
2"His fingers had a tremor,"
3"He didn't drink often behind"
4"He studied the man across"
5"He became aware of the"
6"He laughed, a short, ruined"
7"He pushed the empty glass"
8"He didn't drink to that."
9"He drank to the bridge,"
ratio0.204
21.22% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount43
totalSentences49
matches
0"The man at the bar"
1"Some voices you carry around"
2"They work their way to"
3"Silas kept polishing the glass"
4"Shoulders gone soft."
5"A face that had surrendered"
6"Marcus said, to no one"
7"Silas set the glass down"
8"He poured without hurry, limped"
9"Marcus looked up."
10"The recognition took three seconds."
11"Silas counted them."
12"Marcus half-rose from the stool,"
13"Marcus wrapped both hands around"
14"His fingers had a tremor,"
15"Silas took down a second"
16"He didn't drink often behind"
17"This seemed to warrant it."
18"The green neon from the"
19"Marcus drank half the double"
ratio0.878
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences49
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences17
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount1
fancyTags
0"He laughed (laugh)"
dialogueSentences53
tagDensity0.151
leniency0.302
rawRatio0.125
effectiveRatio0.038
88.0258%