Run: 2026-07-25-01KYD7XFEBSGR808XGJ2WJH6T3

Run Details

Duration:
9.5s
Cost:
$0.000233
Provider:
Poolside

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air in the Fae Grove tasted wrong the moment she stepped through the standing stones. Aurora Carter pulled her coat tighter, the fabric catching on the crescent scar on her left wrist as she crossed the threshold into Richmond Park’s hidden heart. The wildflowers there bloomed out of season—purple crocuses and yellow crocuses nodding in a breeze that carried the scent of jasmine and something else, something metallic, like old blood. She’d meant to be here by moonlight. The pendant at her throat had grown warm an hour ago, its crimson gemstone pulsing in time with her heartbeat. The map she’d found tucked inside her grandmother’s old jewelry box had shown her exactly where to go. But now, looking around, the grove felt too large, too still. The ancient oaks that ringed it stood like sentinels, their bark etched with symbols she didn’t recognize—curved lines that seemed to shift when she wasn’t looking directly at them. Her breath fogged in the cool air. Or maybe it wasn’t cold. Time moved funny here. She couldn’t tell if the sky was getting darker or if it had always been this shade of bruised violet. The moon hung low and wrong, its surface mottled with shadows that didn’t belong. A sound made her freeze. Not a rustle or a snap—something softer, like paper scraping against stone. She turned toward the noise, her pulse quickening, but saw nothing. The grove was empty except for the flowers and the stones and her. Yet the sound came again, closer this time, accompanied by a faint humming that seemed to vibrate in her teeth. She touched the pendant. It burned now, hot against her skin. The gemstone glowed brighter, casting long shadows that stretched toward her like reaching fingers. *Hel portal*, she remembered reading in the journal that had come with the map. The pendant was drawn to them, just as the journal had said. But this wasn’t supposed to be dangerous. Not if you knew how to use the artifacts properly. A branch snapped behind her. Aurora spun, hand instinctively moving to the knife in her jacket pocket. The trees stood bare and silent, their branches clawing at the violet sky. But the humming had stopped. In its place was a low chuckling, so close she could feel the warmth of it on her cheek. “Hello?” Her voice sounded too loud, too brittle. “Is someone—” The answer was a whisper, carried on a wind that hadn’t moved moments before. “Rory.” She should have recognized that voice. Should have known better than to come here alone. But Eva had said the grove was safe, that the old protections still held. Eva had said— “Eva?” The whisper came again, softer this time. “You shouldn’t have come back.” The pendant flared crimson, and Aurora stumbled backward, her heel striking something half-buried in the undergrowth. A stone. Smooth, oval, carved with the same shifting symbols as the standing stones. She picked it up, fingers tracing its surface, and the humming started up again—not from the pendant this time, but from the stone itself. It vibrated against her palm like a second heartbeat. The trees were closing in now, their branches creaking overhead in a way that sounded almost like… like something was moving through them. Something large. Something that didn’t belong in the natural world. Aurora dropped the stone and stepped back, but the moment she did, the grove seemed to tilt, the ground sloping slightly as if the very earth was trying to redirect her. The time distortion hit harder now. She could feel it in her bones, a subtle queasiness as seconds stretched into what felt like minutes. The moonlight shifted, and suddenly she wasn’t sure if she’d been standing in one spot or if the grove had expanded while she wasn’t looking. “Answer me,” she said aloud, pressing the pendant against her temple. “Who are you?” Silence. Then the flowers began to move. Not swaying in the wind—they bent in deliberate, coordinated waves, heads turning toward her as if they could see what she couldn’t. Their petals parts revealed centers that glowed with the same sickly light as the moon above. Aurora backed away, but every step felt heavier, as though the grove itself was reluctant to let her leave. The stone at her feet began to thrum. She tried to pick it up again, but her fingers wouldn’t quite grasp it. Instead, it rolled toward her, stopping at the edge of her boot. The symbols on its surface were clearer now—runes that predate human settlement in these lands, older than the stones that marked the grove’s boundary. A memory surfaced unbidden: her grandmother, showing her a similar stone, speaking in whispers about the Hel, about the price of crossing between worlds. About how some doors should never be opened twice. The ground trembled. Aurora looked down to see the earth splitting open between her feet, revealing a darkness deeper than any shadow, rimmed with that same crimson light she’d seen in the pendant. The air warped over it, heat shimmering even though the night was cold. Something was trying to come through. She should run. She should run. But her legs wouldn’t move. The pendant at her throat blazed with light so bright she had to shield her eyes, and in that moment of searing brightness, she saw them—dozens of them, standing just beyond the split in the earth, their features too pale in the moonlight, their limbs too long, their faces turned toward her with hunger in their empty eyes. The last thing Aurora Carter remembered was the sound of the grove itself breathing, and the certainty that whatever had been waiting in the dark between worlds knew her name now.
created_at"2026-07-25T18:17:05.237Z" 7/25/2026, 6:17:05 PM
model"poolside/laguna-xs-2.1-20260625"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency80
moderation_latency(null)
generation_time7736
tokens_prompt1008
tokens_completion1966
native_tokens_prompt995
native_tokens_completion1695
native_tokens_completion_images(null)
native_tokens_reasoning449
native_tokens_cached992
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00023334
router(null)
provider_responses
0
endpoint_id"089ec178-f6dc-4450-aff5-46f68798ce97"
id"chatcmpl-640dc187bb1541af8f41f9108ac2a2b1"
is_byokfalse
latency80
model_permaslug"poolside/laguna-xs-2.1-20260625"
provider_name"Poolside"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1785003425-kXBMyVoBxWgYn96AQmvi"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1785003425-DlBkCsAwbt4It9r3H2HI"
upstream_id"chatcmpl-640dc187bb1541af8f41f9108ac2a2b1"
total_cost0.00023334
cache_discount0.0000496
upstream_inference_cost0
provider_name"Poolside"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount2
adverbTags
0"Her voice sounded too [too]"
1"she said aloud [aloud]"
dialogueSentences7
tagDensity0.286
leniency0.571
rawRatio1
effectiveRatio0.571
84.44% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount964
totalAiIsmAdverbs3
found
0
adverb"slightly"
count1
1
adverb"very"
count1
2
adverb"suddenly"
count1
highlights
0"slightly"
1"very"
2"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
27.39% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount964
totalAiIsms14
found
0
word"sentinels"
count1
1
word"etched"
count1
2
word"pulse"
count1
3
word"could feel"
count2
4
word"warmth"
count1
5
word"whisper"
count2
6
word"tracing"
count1
7
word"vibrated"
count1
8
word"silence"
count1
9
word"trembled"
count1
10
word"searing"
count1
11
word"the last thing"
count1
highlights
0"sentinels"
1"etched"
2"pulse"
3"could feel"
4"warmth"
5"whisper"
6"tracing"
7"vibrated"
8"silence"
9"trembled"
10"searing"
11"the last thing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences71
matches(empty)
22.13% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount6
narrationSentences71
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
2"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences76
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen59
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords2
totalWords957
ratio0.002
matches
0"Hel portal"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount942
uniqueNames9
maxNameDensity0.74
worstName"Aurora"
maxWindowNameDensity1
worstWindowName"Eva"
discoveredNames
Fae1
Grove1
Carter2
Richmond1
Park1
Eva2
Aurora7
Silence1
Hel2
persons
0"Grove"
1"Carter"
2"Eva"
3"Aurora"
places
0"Fae"
1"Richmond"
2"Park"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences57
glossingSentenceCount4
matches
0"lines that seemed to shift when she wasn’t looking directly at them"
1"humming that seemed to vibrate in her teeth"
2"felt like minutes"
3"quite grasp it"
95.51% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.045
wordCount957
matches
0"not from the pendant this time, but from the stone itself"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences76
matches
0"recognized that voice"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs28
mean34.18
std25.68
cv0.751
sampleLengths
072
185
250
361
468
55
649
710
815
932
101
1112
1254
139
1464
1549
1614
171
186
1957
208
2150
2233
233
2449
256
2663
2731
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences71
matches
0"was drawn"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount6
totalVerbs170
matches
0"wasn’t looking"
1"was getting"
2"were closing"
3"was trying"
4"wasn’t looking"
5"was trying"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount0
flaggedSentences8
totalSentences76
ratio0.105
matches
0"The wildflowers there bloomed out of season—purple crocuses and yellow crocuses nodding in a breeze that carried the scent of jasmine and something else, something metallic, like old blood."
1"The ancient oaks that ringed it stood like sentinels, their bark etched with symbols she didn’t recognize—curved lines that seemed to shift when she wasn’t looking directly at them."
2"Not a rustle or a snap—something softer, like paper scraping against stone."
3"Eva had said—"
4"She picked it up, fingers tracing its surface, and the humming started up again—not from the pendant this time, but from the stone itself."
5"Not swaying in the wind—they bent in deliberate, coordinated waves, heads turning toward her as if they could see what she couldn’t."
6"The symbols on its surface were clearer now—runes that predate human settlement in these lands, older than the stones that marked the grove’s boundary."
7"The pendant at her throat blazed with light so bright she had to shield her eyes, and in that moment of searing brightness, she saw them—dozens of them, standing just beyond the split in the earth, their features too pale in the moonlight, their limbs too long, their faces turned toward her with hunger in their empty eyes."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount950
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.03894736842105263
lyAdverbCount7
lyAdverbRatio0.007368421052631579
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences76
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences76
mean12.59
std9.58
cv0.761
sampleLengths
016
127
229
37
420
518
611
729
87
95
104
1120
1214
135
1412
1511
1613
1720
184
197
2014
2114
2212
237
2410
255
2612
2713
285
2919
308
312
3214
331
346
359
3614
373
381
397
405
4116
422
4312
4424
459
4617
476
482
498
57.02% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.3815789473684211
totalSentences76
uniqueOpeners29
98.04% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences68
matches
0"Then the flowers began to"
1"Instead, it rolled toward her,"
ratio0.029
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences68
matches
0"She’d meant to be here"
1"Her breath fogged in the"
2"She couldn’t tell if the"
3"She turned toward the noise,"
4"She touched the pendant."
5"It burned now, hot against"
6"Her voice sounded too loud,"
7"She should have recognized that"
8"She picked it up, fingers"
9"It vibrated against her palm"
10"She could feel it in"
11"she said aloud, pressing the"
12"Their petals parts revealed centers"
13"She tried to pick it"
14"She should run."
15"She should run."
ratio0.235
85.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount51
totalSentences68
matches
0"The air in the Fae"
1"Aurora Carter pulled her coat"
2"The wildflowers there bloomed out"
3"She’d meant to be here"
4"The pendant at her throat"
5"The map she’d found tucked"
6"The ancient oaks that ringed"
7"Her breath fogged in the"
8"Time moved funny here."
9"She couldn’t tell if the"
10"The moon hung low and"
11"A sound made her freeze."
12"She turned toward the noise,"
13"The grove was empty except"
14"She touched the pendant."
15"It burned now, hot against"
16"The gemstone glowed brighter, casting"
17"*Hel portal*, she remembered reading"
18"The pendant was drawn to"
19"A branch snapped behind her."
ratio0.75
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences68
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount9
matches
0"The wildflowers there bloomed out of season—purple crocuses and yellow crocuses nodding in a breeze that carried the scent of jasmine and something else, someth…"
1"The ancient oaks that ringed it stood like sentinels, their bark etched with symbols she didn’t recognize—curved lines that seemed to shift when she wasn’t look…"
2"Yet the sound came again, closer this time, accompanied by a faint humming that seemed to vibrate in her teeth."
3"The gemstone glowed brighter, casting long shadows that stretched toward her like reaching fingers."
4"The trees were closing in now, their branches creaking overhead in a way that sounded almost like…"
5"Not swaying in the wind—they bent in deliberate, coordinated waves, heads turning toward her as if they could see what she couldn’t."
6"Their petals parts revealed centers that glowed with the same sickly light as the moon above."
7"A memory surfaced unbidden: her grandmother, showing her a similar stone, speaking in whispers about the Hel, about the price of crossing between worlds."
8"Aurora looked down to see the earth splitting open between her feet, revealing a darkness deeper than any shadow, rimmed with that same crimson light she’d seen…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences7
tagDensity0.143
leniency0.286
rawRatio0
effectiveRatio0
72.3174%