Run: 2026-07-25-01KYD7Y5PQTZBKR8V63Q0QHP2H

Run Details

Duration:
11.2s
Cost:
$0.000244
Provider:
Poolside

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air in Richmond Park clung to Aurora’s skin like damp wool as she pushed through the final curtain of ivy. The Heartstone Pendant at her throat pulsed once—unnaturally warm against her collarbone—and she paused, fingers tightening around the silver chain. The map Silas had scribbled on a napkin last night didn’t lie. The grove was here, somewhere beyond these ancient oaks, but the path felt wrong now. Too many steps. Too much time. She’d meant to leave an hour ago. The delivery for Golden Empress was supposed to wrap up by six, but Yu-Fei had lingered over the dumplings, pressing another plate into her hands. “For your friend,” she’d said, nodding toward the bar. A gesture, not a mistake. Still, the flat above Silas’s felt like a sanctuary. Safe. Aurora had climbed those stairs a hundred times, counted them on her fingers, known every creak in the wood. But here, in the park, the trees leaned inward like spectators at a crime scene. A branch snapped behind her. She spun, heart drumming against her ribs, but the darkness beyond the trees swallowed sound. Only the wind moved, rustling through leaves that shouldn’t have been green this late in autumn. Her breath fogged in the air, though the temperature hadn’t dropped. Wrong. Everything was wrong. The pendant flared again, crimson light bleeding through the silver links. Aurora pressed a palm to her chest, feeling its steady thrum against her heartbeat. *Near a Hel portal*, Silas had whispered the night before, eyes glazed over like he was seeing something behind her. “It’s not a coincidence you found it.” But what did he know? What *were* they? She took another step forward, then another, until the path narrowed between trunks that stretched impossibly tall. Their bark was smooth, almost polished, and when she brushed a hand against one, it felt warm. Living. The wildflowers at the base of the trees—violet and gold, impossibly vibrant—twitched as she passed. Not in the wind. Never in the wind. A sound curled around her ears then. A child’s laugh. High, brittle, like glass breaking. Aurora froze. The laugh came again, closer. From *inside* the trees. She strained her ears, but no wind carried it. No bird called. Only silence, thick and waiting. She unclenched her fist from the pendant and gripped her phone instead. Battery at 12%. No signal, obviously. Of course. The laugh faded. In its place rose something else: a humming, harmonic and sweet, like a lullaby she couldn’t place. It threaded through the air, weaving between her ribs, and she realized it wasn’t coming from any direction. It was *everywhere*. The trees seemed to lean closer, their branches parting just enough to frame a clearing she hadn’t seen before. In its center stood the standing stones. They rose from the grass like teeth, ancient oaks twisted into columnar forms, their bark etched with symbols she couldn’t decipher. Runes, maybe. Or scars. The pendant grew hot, its glow intensifying until she could read the carvings on the nearest stone: *“Here, the veil thins. Tread lightly, child of two worlds.”* Her throat worked dry. She should’ve known. The map wasn’t hers—Silas must’ve copied it from somewhere. But why? Why send her here alone? The humming swelled, and the flowers in the clearing began to tilt toward her, their petals parting like mouths. Aurora stumbled backward, tripped over a root, and crashed to her knees. The pendant flared crimson, and for a heartbeat, she saw it: the space between the trees wasn’t empty. Shadows moved there, shapes that avoided the light, and when one shifted, it held the profile of a face—*a woman’s face*—with eyes like black wells. “Hello?” Her voice cracked, small and foolish. No answer. Only the humming, now threaded with whispers. Words she almost understood. *“Return. Return. Return.”* She scrambled to her feet, spinning away from the stones. The path had vanished. In its place loomed a wall of trunks, their branches interlocked so tightly that moonlight never reached the ground. The flowers here were black, their centers glowing faintly red. She could smell them now—rot and honey, something sweet and spoiled. Behind her, the trees parted. She didn’t turn around. Didn’t need to. She felt the presence there, pressing against her mind like a hand over a mouth. *Don’t look back. Don’t listen.* But the humming became a song, and the song became her mother’s voice, singing her to sleep when she was five. Aurora’s knees buckled. When she came to, the clearing was gone. The stones were gone. Only the path remained, winding ahead into darkness, and the pendant cold against her skin. She walked. Couldn’t stop. The map had led her here, but where was *home*? The flat above the bar felt like a dream. The delivery orders in her pocket crumbled to ash in her hands. All she had was the pendant, and the certainty that something had followed her out of the grove—something wearing her mother’s voice, her mother’s face, her mother’s *name*. A branch grazed her shoulder. She looked up. The moon hung full and silver, but its light felt thin, filtered through a veil of leaves. The trees stood in perfect silence. No wind. No flowers. No humming. Only the pendant, pulsing once, twice, and the slow, steady drip of something wet against the grass at her feet.
created_at"2026-07-25T18:17:28.03Z" 7/25/2026, 6:17:28 PM
model"poolside/laguna-xs-2.1-20260625"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency79
moderation_latency(null)
generation_time10154
tokens_prompt1008
tokens_completion1995
native_tokens_prompt995
native_tokens_completion1787
native_tokens_completion_images(null)
native_tokens_reasoning529
native_tokens_cached992
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00024438
router(null)
provider_responses
0
endpoint_id"089ec178-f6dc-4450-aff5-46f68798ce97"
id"chatcmpl-29b96737bddc49ffbe8d0c30b9c6c117"
is_byokfalse
latency78
model_permaslug"poolside/laguna-xs-2.1-20260625"
provider_name"Poolside"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.18.0; linux; x64))"
http_referer(null)
request_id"req-1785003448-oUpO7fLYDWbDvD9EeqsW"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1785003448-zhIcm4rae2ppf2eiLFCP"
upstream_id"chatcmpl-29b96737bddc49ffbe8d0c30b9c6c117"
total_cost0.00024438
cache_discount0.0000496
upstream_inference_cost0
provider_name"Poolside"
response_cache_source_id(null)
data_region"global"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences5
tagDensity0.8
leniency1
rawRatio0
effectiveRatio0
88.88% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount899
totalAiIsmAdverbs2
found
0
adverb"lightly"
count1
1
adverb"tightly"
count1
highlights
0"lightly"
1"tightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
61.07% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount899
totalAiIsms7
found
0
word"pulsed"
count1
1
word"sanctuary"
count1
2
word"silence"
count2
3
word"etched"
count1
4
word"loomed"
count1
5
word"perfect"
count1
highlights
0"pulsed"
1"sanctuary"
2"silence"
3"etched"
4"loomed"
5"perfect"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"clenched jaw/fists"
count1
highlights
0"clenched her fist"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences97
matches(empty)
98.67% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences97
filterMatches
0"know"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences98
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans10
markdownWords30
totalWords892
ratio0.034
matches
0"Near a Hel portal"
1"were"
2"inside"
3"everywhere"
4"“Here, the veil thins. Tread lightly, child of two worlds.”"
5"a woman’s face"
6"“Return. Return. Return.”"
7"Don’t look back. Don’t listen."
8"home"
9"name"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount868
uniqueNames10
maxNameDensity0.69
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Silas"
discoveredNames
Richmond1
Park1
Aurora6
Heartstone1
Pendant1
Silas4
Golden1
Empress1
Yu-Fei1
Hel1
persons
0"Aurora"
1"Pendant"
2"Silas"
3"Yu-Fei"
places
0"Richmond"
1"Park"
2"Hel"
globalScore1
windowScore1
50.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences50
glossingSentenceCount2
matches
0"felt like a sanctuary"
1"felt like a dream"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount892
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences98
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs24
mean37.17
std25.89
cv0.696
sampleLengths
074
190
25
346
460
558
615
72
846
960
107
1152
1223
1374
147
1516
1654
175
1827
1951
2063
218
2229
2320
90.79% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences97
matches
0"was supposed"
1"been green"
2"was gone"
3"were gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs153
matches
0"was seeing"
1"wasn’t coming"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences6
totalSentences98
ratio0.061
matches
0"The Heartstone Pendant at her throat pulsed once—unnaturally warm against her collarbone—and she paused, fingers tightening around the silver chain."
1"The wildflowers at the base of the trees—violet and gold, impossibly vibrant—twitched as she passed."
2"The map wasn’t hers—Silas must’ve copied it from somewhere."
3"Shadows moved there, shapes that avoided the light, and when one shifted, it held the profile of a face—*a woman’s face*—with eyes like black wells."
4"She could smell them now—rot and honey, something sweet and spoiled."
5"All she had was the pendant, and the certainty that something had followed her out of the grove—something wearing her mother’s voice, her mother’s face, her mother’s *name*."
95.05% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount876
adjectiveStacks0
stackExamples(empty)
adverbCount40
adverbRatio0.045662100456621
lyAdverbCount11
lyAdverbRatio0.012557077625570776
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences98
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences98
mean9.1
std7.05
cv0.775
sampleLengths
021
120
212
315
43
53
67
725
89
95
109
111
1219
1315
145
1515
1616
1711
181
193
2011
2114
2220
2312
243
2517
2617
271
2815
294
304
317
323
335
342
355
364
379
383
395
4012
413
423
432
443
4517
4618
473
4819
497
55.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.40816326530612246
totalSentences98
uniqueOpeners40
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences82
matches
0"Too many steps."
1"Too much time."
2"Only the wind moved, rustling"
3"Only silence, thick and waiting."
4"Only the humming, now threaded"
5"Only the path remained, winding"
6"Only the pendant, pulsing once,"
ratio0.085
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences82
matches
0"She’d meant to leave an"
1"she’d said, nodding toward the"
2"She spun, heart drumming against"
3"Her breath fogged in the"
4"She took another step forward,"
5"Their bark was smooth, almost"
6"She strained her ears, but"
7"She unclenched her fist from"
8"It threaded through the air,"
9"It was *everywhere*."
10"They rose from the grass"
11"Her throat worked dry."
12"She should’ve known."
13"Her voice cracked, small and"
14"She scrambled to her feet,"
15"She could smell them now—rot"
16"She didn’t turn around."
17"She felt the presence there,"
18"She looked up."
ratio0.232
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount54
totalSentences82
matches
0"The air in Richmond Park"
1"The Heartstone Pendant at her"
2"The map Silas had scribbled"
3"The grove was here, somewhere"
4"She’d meant to leave an"
5"The delivery for Golden Empress"
6"she’d said, nodding toward the"
7"A gesture, not a mistake."
8"Aurora had climbed those stairs"
9"A branch snapped behind her."
10"She spun, heart drumming against"
11"Her breath fogged in the"
12"Everything was wrong."
13"The pendant flared again, crimson"
14"Aurora pressed a palm to"
15"She took another step forward,"
16"Their bark was smooth, almost"
17"The wildflowers at the base"
18"A sound curled around her"
19"A child’s laugh."
ratio0.659
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences82
matches(empty)
ratio0
86.47% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount3
matches
0"The humming swelled, and the flowers in the clearing began to tilt toward her, their petals parting like mouths."
1"Shadows moved there, shapes that avoided the light, and when one shifted, it held the profile of a face—*a woman’s face*—with eyes like black wells."
2"But the humming became a song, and the song became her mother’s voice, singing her to sleep when she was five."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she’d (would)"
dialogueSentences5
tagDensity0.2
leniency0.4
rawRatio1
effectiveRatio0.4
84.2236%