Run: 2026-07-25-01KYD80K8JT9VR5V2YE3Q6FZBM

Run Details

Duration:
2m 26s
Cost:
$0.055949
Provider:
Moonshot AI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The dead man's coffee was still warm. Quinn crouched beside the body and kept her hands folded behind her back, an old habit from her uniform days, when a sergeant had once told her that crime scenes could smell fear on fingerprints. The man lay on his side along the platform edge of the disused station beneath Camden, one arm tucked under his cheek as if he'd simply tired of waiting for a train that had stopped running before he was born. Mid-thirties. Good suit, Italian cut. Shoes that cost more than her monthly mortgage. And a paper cup from the chain two streets up, upright beside his splayed fingers, steam long gone but the contents still holding heat when the scenes-of-crime officer pressed a gloved knuckle to the cardboard. "Junkie wandered in," Davies said. He stood over her with his notebook open, pen working. "Wrong place, bad gear, lights out. Locked himself in for privacy. They do that." "Lividity." "Sir?" "Fixed. Posterior. The coroner will tell us he's been dead the better part of two days." Quinn nodded at the cup. "Unless Camden's started serving coffee that stays warm for forty-eight hours, someone bought that this morning and handed it to a corpse." Davies's pen stopped. He had a round, honest face that hadn't yet learned to lie to itself. Quinn liked that about him. It made him useful. "Staged, then." "Maybe." She rose, knees cracking, and let her eyes do the slow walk she'd trained them to do. Floor. Walls. Ceiling. Floor again. The station had died in the sixties, and it wore its death well. Tiles the colour of old teeth lined the curved walls, half of them crazed with cracks, a few missing entirely like knocked-out molars. The posters were ghosts of themselves, a woman in a headscarf smiling over a cup of something brown, her face nibbled away by damp. Dust lay across everything in a grey, unbroken pelt. Unbroken. That was the word. Quinn looked at the stairs where the uniforms had come down, their boots cutting dark tracks through the grey. Davies's tracks. The SOCOs' tracks. And a single, careful set leading from the bottom of the stairs to where the body lay. She walked the line of them backwards, torch low. "One set," she said. "So he walked in and died. Fits." "They stop here." She planted her feet at the last print, six paces from the body. "He stood here. Then what? Floated?" Davies came over and frowned at the gap. "Dragged?" "No drag marks. No heel scrapes. And the dust on the stairs, did you see the gate when you came in?" "Padlocked. Rusted shut. Locksmith had to cut it." "Rusted shut from the outside, Davies. Chain's been undisturbed for years, you can see the oxidation in the links. So our man didn't come in that way, and neither did whoever carried him." Quinn swept her torch along the platform. "Yet here he is. With a fresh coffee." Davies said nothing. She could hear him recalculating, the honest machinery of him grinding. She left him to it and went back to the body. The suit yielded nothing. No wallet. No phone. No keys. Whoever dressed this scene had emptied his pockets with care, but they'd missed the shoes, handmade, the maker's mark stamped in gold inside the heel, and they'd missed the watch tan on his left wrist, a pale band where something heavy had sat for years. A man with a watch like that didn't go anywhere without ID. This wasn't robbery. This was anonymising. His right hand was closed. Not clenched, not the spasm of an overdose. Closed with intent, like a child holding a sweet. "Gloves," she said. A SOCO handed her a pair. She worked the fingers open one at a time, gently, the way she'd once opened her grandmother's fist to retrieve a winning lottery ticket, and something small and pale rolled into her palm. A bone disc. Carved, thumb-sized, with a mark scored into its face that looked half like an eye and half like a keyhole. Her pulse did something she didn't permit it to do. She had seen this before. Not this one. Its twin. It lived in an evidence bag in the basement of a police station across the river, logged three years ago, item fourteen, recovered from the coat of DS Michael Morris, deceased, cause of death undetermined, file open, case stone cold. "Find something?" "Possibly." She closed her hand around the disc before Davies could see it. She didn't examine that decision too closely. There was a commotion at the top of the stairs. A young constable came down backwards, half-turned, protesting, and behind him came a woman with a satchel and an expression of polite, immovable stubbornness. Small, round glasses, a storm of red curls fighting free of a clip. Freckles. She tucked a strand of hair behind her left ear as she reached the platform, and Quinn felt the small, cold satisfaction of a prediction confirmed. Eva Kowalski. Aurora's shadow. The British Museum's most inconvenient research assistant. "You can't be down here, miss, this is a live scene." "Then you'll want to hear what I have to say before I say it upstairs, in front of the press officer." Eva's eyes went past the constable, past Davies, and found Quinn. They didn't flicker. "Detective." "Miss Kowalski." Quinn straightened. "Funny thing. I keep meeting your friends at places they shouldn't be. Now I've started meeting you." "I work in restricted archives. I'm allowed in lots of places I shouldn't be. It's practically the job description." "Not murder scenes." "Is it murder, then?" Eva's gaze slid to the body and held there, and Quinn watched her do the maths that civilians did, the flinch, the swallow. But the flinch came late, and the swallow came rehearsed. "He wasn't killed here." Davies blinked. "You can tell that from the doorway?" "I can tell it from his cuffs." Eva nodded, not moving closer, professional about it. "Brick dust, rust-red, ground into the fabric. There's no red brick down here. There's no brick at all down here. It's all tile and concrete. He was somewhere with old brickwork, recently. Somewhere he was on his knees." Quinn had noted the cuffs four minutes ago and had said nothing. She disliked, intensely, being caught up with. "Restricted archives," she said. "Ancient History. Oxford." A shrug. "You learn to read floors." "Constable, escort Miss Kowalski to the cordon and take a full statement." Quinn waited until they were halfway up the stairs before she added, "And Miss Kowalski. Ask your friend Aurora to stay available. I'm sure I'll want her too." Eva didn't turn around. But the hand on the satchel strap tightened until the knuckles matched the bone token in Quinn's pocket, and that was answer enough. Davies waited until the footsteps faded. "You know her?" "I know her orbit." Quinn opened her hand again and looked at the disc. "Bag everything. And I want a list of every underground structure within half a mile that has Victorian brickwork. Cellars, culverts, service tunnels." "That's weeks of-" "Then start now." She moved along the platform, torch skating over the tiles, because something else was wrong and had been wrong since she came down, and she'd finally put her finger on its shape. The dead stations of London had a sound. Water. Rats. The far-off breathing of live lines through soil. This one had none of it. The silence here was total, pressed in, almost padded. Her torch beam caught a seam in the wall where a stretch of tiles sat wrong, a hair proud of the curve, their grout too fresh, too pale against the nicotine grey of the rest. She crossed to it and pressed her fingertips into the seam. A draught. Cold air, moving, carrying a smell that had no business being thirty feet under Camden. Spice. Wax. Something burnt and sweet that snagged at the back of her memory and refused to give up its name. "Sir." Davies's voice had changed. She turned. He was standing over the evidence case the SOCOs had opened, holding something small and brass between gloved fingers, fished from beneath the dead man's coat where it had slid against the platform wall. A compass, pocket-sized, its casing green with verdigris, its face etched with marks that made Quinn's eyes slide off them if she tried to follow them too long. "Must be his," Davies said. "Only, the needle's-" "Give it here." The needle wasn't spinning. Spinning she could have filed under broken. The needle was steady, quivering with eagerness like a dog on a leash, and it wasn't pointing north. It pointed at the seam in the tiles. At the draught. At the wall. Quinn looked at the compass. She looked at the wall. She looked at the single set of footprints that stopped six paces short of a dead man, and at the coffee that had stayed warm two days past reason, and she understood, with the clean, terrible click of a mechanism engaging, that the gate didn't matter and the stairs didn't matter, because nobody had brought this man into the station through any door the police knew about. "Get everyone off the platform," she said. "Now." "Sir, what's-" The needle swung. Not gradually. It snapped round in her palm like it had been slapped, one hundred and eighty degrees, away from the wall, down the length of the dead tunnel, into the black beyond the reach of her torch. The air pressure changed. Quinn's ears popped. Far down in the dark, where no train had run in sixty years, where the rails were rust and the current rail long since lifted, something answered the movement with a low, patient sound, metal learning its own weight again, gathering breath, gathering speed. "Detective." Davies had gone the colour of the dust. "Tell me that's a train."
created_at"2026-07-25T18:18:47.451Z" 7/25/2026, 6:18:47 PM
model"moonshotai/kimi-k3-20260715"
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generation_time145719
tokens_prompt4492
tokens_completion4044
native_tokens_prompt4271
native_tokens_completion3613
native_tokens_completion_images(null)
native_tokens_reasoning1425
native_tokens_cached4096
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num_input_audio_prompt(null)
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags20
adverbTagCount0
adverbTags(empty)
dialogueSentences50
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
93.98% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1660
totalAiIsmAdverbs2
found
0
adverb"gently"
count1
1
adverb"intensely"
count1
highlights
0"gently"
1"intensely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
78.92% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1660
totalAiIsms7
found
0
word"pulse"
count1
1
word"flicker"
count1
2
word"footsteps"
count1
3
word"structure"
count1
4
word"silence"
count1
5
word"etched"
count1
6
word"weight"
count1
highlights
0"pulse"
1"flicker"
2"footsteps"
3"structure"
4"silence"
5"etched"
6"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences120
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences120
filterMatches(empty)
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences149
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen67
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1660
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions44
wordCount1273
uniqueNames12
maxNameDensity1.26
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Quinn"
discoveredNames
Camden2
Italian1
Davies12
Floor2
Michael1
Morris1
Quinn16
Kowalski1
British1
Museum1
Eva5
London1
persons
0"Davies"
1"Michael"
2"Morris"
3"Quinn"
4"Kowalski"
5"Museum"
6"Eva"
places
0"London"
globalScore0.872
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences64
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1660
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences149
matches
0"examine that decision"
1"engaging, that the"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs60
mean27.67
std25.84
cv0.934
sampleLengths
07
1123
229
31
41
543
626
72
823
969
1046
119
124
137
1422
159
1621
178
1848
1925
2073
2122
2242
2323
2410
2550
262
2720
2874
2911
3011
3136
3221
3319
343
3541
369
3753
3819
394
4010
4140
4227
439
4437
453
4668
4746
4838
497
99.42% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences120
matches
0"being caught"
1"been slapped"
71.79% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs208
matches
0"was anonymising"
1"was standing"
2"wasn't spinning"
3"wasn't pointing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences149
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount542
adjectiveStacks0
stackExamples(empty)
adverbCount14
adverbRatio0.025830258302583026
lyAdverbCount5
lyAdverbRatio0.00922509225092251
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences149
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences149
mean11.14
std11.98
cv1.075
sampleLengths
07
135
240
31
44
58
635
75
810
914
101
111
1221
1322
143
1514
165
174
182
1918
201
211
221
232
2413
2523
2624
279
281
294
3019
312
323
3317
349
354
367
3716
386
398
401
4121
428
4340
448
453
4611
4711
484
492
83.22% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.5234899328859061
totalSentences149
uniqueOpeners78
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences89
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences89
matches
0"He stood over her with"
1"He had a round, honest"
2"It made him useful."
3"She rose, knees cracking, and"
4"She walked the line of"
5"She planted her feet at"
6"She could hear him recalculating,"
7"She left him to it"
8"His right hand was closed."
9"She worked the fingers open"
10"Her pulse did something she"
11"She had seen this before."
12"It lived in an evidence"
13"She closed her hand around"
14"She didn't examine that decision"
15"She tucked a strand of"
16"They didn't flicker."
17"She disliked, intensely, being caught"
18"She moved along the platform,"
19"Her torch beam caught a"
ratio0.292
55.51% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences89
matches
0"The dead man's coffee was"
1"Quinn crouched beside the body"
2"The man lay on his"
3"Shoes that cost more than"
4"He stood over her with"
5"Quinn nodded at the cup"
6"Davies's pen stopped."
7"He had a round, honest"
8"Quinn liked that about him."
9"It made him useful."
10"She rose, knees cracking, and"
11"The station had died in"
12"Tiles the colour of old"
13"The posters were ghosts of"
14"Dust lay across everything in"
15"That was the word."
16"Quinn looked at the stairs"
17"She walked the line of"
18"She planted her feet at"
19"Davies came over and frowned"
ratio0.809
56.18% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences89
matches
0"Whoever dressed this scene had"
ratio0.011
61.22% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount4
matches
0"The man lay on his side along the platform edge of the disused station beneath Camden, one arm tucked under his cheek as if he'd simply tired of waiting for a t…"
1"Cold air, moving, carrying a smell that had no business being thirty feet under Camden."
2"A compass, pocket-sized, its casing green with verdigris, its face etched with marks that made Quinn's eyes slide off them if she tried to follow them too long."
3"She looked at the single set of footprints that stopped six paces short of a dead man, and at the coffee that had stayed warm two days past reason, and she unde…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags20
uselessAdditionCount1
matches
0"Eva nodded, not moving closer, professional about it"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount0
fancyTags(empty)
dialogueSentences50
tagDensity0.12
leniency0.24
rawRatio0
effectiveRatio0
87.7855%