Run: 2026-09-01-01M1EMJP47MR9BJ3P5FMY6R2KF

Run Details

Duration:
1m 24s
Cost:
$0.013505
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora Carter felt the silver chain of her Heartstone Pendant bite into her palm as her boot crushed a wildflower that smelled of copper and old wine. The violet petal turned to dust against her worn leather, and she realised with sharp clarity that the boundary was not wood but silence. She had crossed the ancient oak standing stones of the Fae Grove, and the air inside tasted like honey brewed by insects that had never existed in the human world. Behind her, Richmond Park had vanished, though she knew only minutes had passed outside. Inside, time moved differently, and her straight shoulder-length black hair hung heavier, as if the atmosphere were laden with secrets too heavy for ordinary minds. She touched the small crescent-shaped scar on her left wrist, the legacy of a childhood accident that had always felt like a premonition, and clenched her fingers around the deep crimson gemstone of the pendant. It pulsed faintly with warmth, not against her skin but against the very air, and she knew a Hel portal was near. "Step carefully." Isolde Varga moved ahead without turning, her silver hair reaching past her waist and catching a light that had no visible source. Her pale lavender eyes stayed half-closed, and her voice carried a melody that was not quite language. "The Grove remembers what the earth forgets." She walked without leaving a single footprint, and Aurora followed, feeling the moss give way beneath her boots. "But memories can choke those who carry too many." Aurora glanced at her bright blue eyes in a reflection of polished black stone, checking that her composure held. She was cool-headed by nature, intelligent, quick with out-of-the-box thinking, and she had fled London from an abusive ex named Evan only to find herself drawn back into danger by a childhood friend named Eva. But she had also survived on a delivery bicycle for Yu-Fei Cheung's Golden Empress restaurant, navigating chaotic streets with a precision that served her well now. She lived in a flat above Silas' bar, and she knew that some thresholds, once crossed, did not allow retreat. Nyx glided beside the oracle, a humanoid silhouette of living shadow that stood nearly six feet two when solid, though they shifted constantly between states. Their faintly glowing violet eyes fixed on the path ahead. "The Veil frays here." Their voice threaded through the silence like a whisper carried on the wind. "The Wardens monitor rift points, but they do not watch this corner of the Grove." The path beneath Aurora's boots changed from moss to polished stone that glowed with a faint inner warmth, as if the earth itself were breathing. She moved slowly, aware that the Grove altered perception, and she fought the instinct to glance back at the standing stones, fearing they might have already vanished behind a curtain of time. The wildflowers here were alien and wondrous, blooming in colours that had no names in her Cardiff education, deep crimson and violet and a translucent blue that seemed to emit its own light. They lined the trail not in neat rows but in wild, interwoven spirals that suggested design rather than nature. The scent was of rain on hot stone, of copper, of something sweet that made her teeth ache. At the heart of the clearing stood a circle of ancient stones older than the boundary itself, carved with symbols she did not recognise from her Pre-Law studies at Cardiff University. At their centre grew a tree of silver bark, its leaves not green but translucent, chime-like in their stillness, producing a sound like distant bells that tick-tocked in an endless loop. Aurora stepped closer, her hand near the Fae-Forged Blade at her hip, its moonsilver edge always cold, always faintly luminescent in the murky light. "Given by the Fae Courts," Isolde said. She did not explain which gift she meant, but her pale lavender eyes fixed on the dagger. "And made to cut through wards. It will serve you well against what waits in the dark between realms." Aurora drew the slender, leaf-shaped weapon, feeling the cold bite into her fingers. The blade was particularly effective against demons, and though she had no intention of testing that fact, she kept it ready. Nyx dropped into shadow, becoming incorporeal, and Aurora felt the temperature plunge. The Shade pointed with an extended hand that had no solid form, towards the far edge of the clearing where the wildflowers suddenly turned grey. "There, the air shimmered with a faint distortion." A tearing in the Barrier that separated Earth from Hel and the Fae Realms shimmered before them. "The Veil is a shimmering distortion," Nyx whispered, and now their voice held a tremor. "It weakens during the winter solstice, strengthens in summer, but here, in this Grove, the rules are different." Aurora bent to examine the silver tree, and when her left hand brushed the bark, she felt a hum that vibrated in her teeth. The silver bark was smooth as glass, and the translucent leaves caught the strange light like stained glass, casting colours that danced across the stone circle without source. The wildflowers around her seemed to turn their faces towards her, though they had no faces, and the air grew thick with a presence that was neither hostile nor welcoming, but simply old. She was filled with wonder, with the strange awe of a place that existed in a pocket between worlds, time moving differently, flowers blooming year-round in defiance of seasons. Then the Heartstone Pendant blazed. The deep crimson gemstone, roughly the size of a thumbnail, glowed with an inner light that was not warmth but invitation, and it pulsed with a rhythm that matched her heartbeat. Aurora knew instinctively that a portal was opening nearby, that the unknown benefactor who had given her this artifact had perhaps intended for her to carry it into exactly this kind of danger. The silver chain grew hot against her skin, and she clutched the pendant tighter, her bright blue eyes fixed on the shimmer. "You carry a door." Isolde turned, and for the first time, her ethereal composure cracked. Her silver hair whipped as if a wind had seized it. "Close it." "Now." Nyx solidified, shadow coiling around Aurora like a shield, their violet eyes blazing like embers in the gloom. "The Wardens do not watch this corner," they whispered. But the whisper was now a thunderclap, and Aurora could feel the weight of the Shade's presence, bound to the mortal plane, unable to slip away. The shimmer expanded, no longer a faint distortion but a gaping wound in the air, and from its edges came a warmth that was not of this world. The wildflowers turned black, the silver tree began to scream in a sound that was neither music nor voice, and Isolde's hair whipped in a wind that had not existed a breath before. The tear in the Barrier was not a hole but a mouth, lined with the amber glow of Dymas's gluttony, though Aurora did not need to know the realm's name to understand that it wanted to consume them all. A smell of overripe fruit and burnt sugar filled her lungs, and she forced herself to breathe, to think, to move. Aurora Carter stepped forward. She grasped the Fae-Forged Blade, its moonsilver edge bright enough to cut the dark, and raised it against the tearing in the Veil. The Heartstone Pendant blazed against her palm, deep crimson and terrible, a beacon for something that had waited centuries to enter, and she knew with cool-headed certainty that this was no longer exploration but survival, because the thing stepping through the tear did not care for her quick thinking, her straight black hair, or the crescent scar on her left wrist, and it had come for the door she was carrying.
created_at"2026-09-01T14:04:43.025Z" 9/1/2026, 2:04:43 PM
model"thinkingmachines/inkling-small-20260730"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency240
moderation_latency(null)
generation_time83923
tokens_prompt5142
tokens_completion10653
native_tokens_prompt4862
native_tokens_completion9228
native_tokens_completion_images(null)
native_tokens_reasoning7615
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0135046
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788271483-iOb89UDz7rk35sGjdazh"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788271483-bvBkM5QJX8NuVdizQa0C"
upstream_id"6ac3611a-aws_ue1"
provider_responses
0
endpoint_id"0ed263b7-f746-4eb6-a14c-54f2e1cc2269"
id"6ac3611a-aws_ue1"
is_byokfalse
latency238
model_permaslug"thinkingmachines/inkling-small-20260730"
provider_name"Together"
status200
total_cost0.0135046
cache_discount(null)
upstream_inference_cost0
provider_name"Together"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences14
tagDensity0.286
leniency0.571
rawRatio0
effectiveRatio0
84.73% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1310
totalAiIsmAdverbs4
found
0
adverb"very"
count1
1
adverb"carefully"
count1
2
adverb"slowly"
count1
3
adverb"suddenly"
count1
highlights
0"very"
1"carefully"
2"slowly"
3"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
27.48% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1310
totalAiIsms19
found
0
word"silence"
count2
1
word"pulsed"
count2
2
word"warmth"
count4
3
word"navigating"
count1
4
word"chaotic"
count1
5
word"whisper"
count2
6
word"shimmered"
count2
7
word"vibrated"
count1
8
word"gloom"
count1
9
word"could feel"
count1
10
word"weight"
count1
11
word"beacon"
count1
highlights
0"silence"
1"pulsed"
2"warmth"
3"navigating"
4"chaotic"
5"whisper"
6"shimmered"
7"vibrated"
8"gloom"
9"could feel"
10"weight"
11"beacon"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
77.83% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells3
narrationSentences53
matches
0"y with warmth"
1"filled with wonder"
2"d with wonder"
61.99% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences53
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences64
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen72
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1310
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
95.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions63
wordCount1189
uniqueNames30
maxNameDensity1.09
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Carter2
Heartstone3
Pendant3
Fae4
Grove2
Richmond1
Park1
Hel2
Varga1
Aurora13
London1
Evan1
Eva1
Yu-Fei1
Cheung1
Golden1
Empress1
Nyx4
Cardiff2
Pre-Law1
University1
Fae-Forged2
Blade2
Shade2
Barrier2
Earth1
Realms1
Isolde4
Dymas1
Veil1
persons
0"Carter"
1"Pendant"
2"Varga"
3"Aurora"
4"Evan"
5"Eva"
6"Cheung"
7"Nyx"
8"Shade"
9"Realms"
10"Isolde"
11"Dymas"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
4"Hel"
5"London"
6"Cardiff"
7"Fae-Forged"
8"Barrier"
9"Veil"
globalScore0.953
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences49
glossingSentenceCount3
matches
0"tasted like honey brewed by insects that"
1"felt like a premonition, and clenched h"
2"not quite language"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches10
per1kWords7.634
wordCount1310
matches
0"not wood but silence"
1"not against her skin but against the very air"
2"not in neat rows but in wild, interwoven spirals"
3"not green but translucent, chime-like in their stillness, producing a soun"
4"neither hostile nor"
5"not warmth but invitation"
6"no longer a faint distortion but"
7"neither music nor"
8"not a hole but a mouth, lined with the amber glow of Dymas's gluttony, thou"
9"no longer exploration but"
0.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount4
totalSentences64
matches
0"checking that her"
1"aware that the"
2"testing that fact"
3"understand that it"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs35
mean37.43
std36.83
cv0.984
sampleLengths
081
196
22
339
47
518
69
7100
835
94
1013
1115
12127
1386
147
1517
1619
1734
1837
198
2017
2133
22114
235
2486
254
2622
272
281
2918
309
3126
3261
3360
3498
98.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences53
matches
0"was filled"
94.74% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs190
matches
0"were breathing"
1"was opening"
2"was carrying"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences64
ratio0
matches(empty)
91.15% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount393
adjectiveStacks1
stackExamples
0"small crescent-shaped scar"
adverbCount17
adverbRatio0.043256997455470736
lyAdverbCount4
lyAdverbRatio0.010178117048346057
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences64
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences64
mean20.47
std11.5
cv0.562
sampleLengths
027
124
230
314
425
535
622
72
822
917
107
1118
129
1319
1435
1526
1620
1725
1810
194
2013
2115
2225
2332
2433
2519
2618
2731
2831
2924
307
3117
3219
3313
3421
3512
3625
378
3817
3915
4018
4124
4228
4333
4429
455
4631
4733
4822
494
49.48% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.34375
totalSentences64
uniqueOpeners22
65.36% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences51
matches
0"Then the Heartstone Pendant blazed."
ratio0.02
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences51
matches
0"She had crossed the ancient"
1"She touched the small crescent-shaped"
2"It pulsed faintly with warmth,"
3"Her pale lavender eyes stayed"
4"She walked without leaving a"
5"She was cool-headed by nature,"
6"She lived in a flat"
7"Their faintly glowing violet eyes"
8"Their voice threaded through the"
9"She moved slowly, aware that"
10"They lined the trail not"
11"She did not explain which"
12"She was filled with wonder,"
13"Her silver hair whipped as"
14"She grasped the Fae-Forged Blade,"
ratio0.294
28.63% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount44
totalSentences51
matches
0"Aurora Carter felt the silver"
1"The violet petal turned to"
2"She had crossed the ancient"
3"She touched the small crescent-shaped"
4"It pulsed faintly with warmth,"
5"Isolde Varga moved ahead without"
6"Her pale lavender eyes stayed"
7"She walked without leaving a"
8"Aurora glanced at her bright"
9"She was cool-headed by nature,"
10"She lived in a flat"
11"Nyx glided beside the oracle,"
12"Their faintly glowing violet eyes"
13"Their voice threaded through the"
14"The path beneath Aurora's boots"
15"She moved slowly, aware that"
16"The wildflowers here were alien"
17"They lined the trail not"
18"The scent was of rain"
19"Aurora stepped closer, her hand"
ratio0.863
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences51
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences47
technicalSentenceCount14
matches
0"Aurora Carter felt the silver chain of her Heartstone Pendant bite into her palm as her boot crushed a wildflower that smelled of copper and old wine."
1"Inside, time moved differently, and her straight shoulder-length black hair hung heavier, as if the atmosphere were laden with secrets too heavy for ordinary mi…"
2"She touched the small crescent-shaped scar on her left wrist, the legacy of a childhood accident that had always felt like a premonition, and clenched her finge…"
3"Isolde Varga moved ahead without turning, her silver hair reaching past her waist and catching a light that had no visible source."
4"But she had also survived on a delivery bicycle for Yu-Fei Cheung's Golden Empress restaurant, navigating chaotic streets with a precision that served her well …"
5"Nyx glided beside the oracle, a humanoid silhouette of living shadow that stood nearly six feet two when solid, though they shifted constantly between states."
6"The path beneath Aurora's boots changed from moss to polished stone that glowed with a faint inner warmth, as if the earth itself were breathing."
7"At their centre grew a tree of silver bark, its leaves not green but translucent, chime-like in their stillness, producing a sound like distant bells that tick-…"
8"The Shade pointed with an extended hand that had no solid form, towards the far edge of the clearing where the wildflowers suddenly turned grey."
9"The wildflowers around her seemed to turn their faces towards her, though they had no faces, and the air grew thick with a presence that was neither hostile nor…"
10"She was filled with wonder, with the strange awe of a place that existed in a pocket between worlds, time moving differently, flowers blooming year-round in def…"
11"The deep crimson gemstone, roughly the size of a thumbnail, glowed with an inner light that was not warmth but invitation, and it pulsed with a rhythm that matc…"
12"Aurora knew instinctively that a portal was opening nearby, that the unknown benefactor who had given her this artifact had perhaps intended for her to carry it…"
13"The Heartstone Pendant blazed against her palm, deep crimson and terrible, a beacon for something that had waited centuries to enter, and she knew with cool-hea…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
7.14% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"Nyx whispered (whisper)"
1"they whispered (whisper)"
dialogueSentences14
tagDensity0.214
leniency0.429
rawRatio0.667
effectiveRatio0.286
69.4170%