Run: 2026-09-01-01M1EMPVFVJN702ZNAEBKVDJ5A

Run Details

Duration:
1m 8s
Cost:
$0.009627
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora’s boot crushed the wildflower, and she did not apologise. She pressed her heel onto the cracked black marble at the grove’s heart, the crescent scar on her left wrist burning as the Heartstone Pendant throbbed against her collarbone. Deep crimson warmth pulsed in a rhythm older than her blood, and Aurora did not have time to wonder why she had ignored the warning this long. The moon-silver dagger slid from its sheath with a sound like frost cracking on a windowpane, its slender leaf-shaped blade already cold, faintly luminescent in the strange light that filtered through the ancient oak canopy above. She ducked beneath the lowest branch of the oak, and the grove swallowed her whole. Behind her, Nyx dissolved into a murmur of wind and violet light, then coalesced into a solid, shadowed form that stood a full head taller than her, glowing violet eyes fixed on the threshold ahead. The Shade’s voice came like a whisper carried on a breeze that smelled of copper and overripe fruit. “You feel it?” Nyx asked. “Feel what?” Aurora said, sharp but not sharp enough to hide the tremor in her black-haired fingers. The silver chain of the pendant bit into her palm. She was 5’6”, cool-headed by habit, a girl born in Cardiff to an Irish barrister and a Welsh teacher, and right now she felt very small inside her own sharp mind. Isolde glided past the standing stones, silver hair brushing her waist as she walked, leaving no footprints in the soft earth, her ethereal presence hovering between the wildflowers and the dark. She spoke without turning, her pale lavender eyes catching the light like frost on glass. “The boundary is not where you think it is, Aurora Carter,” Isolde said, her words weaving a riddle that tasted of honey and bitterness. “It is where you agree to leave yourself behind.” The air changed the moment Aurora stepped across the stones. Not suddenly, but like a door closing behind her that she had not seen was open. The wildflowers of Richmond Park, which bloomed year-round in the hidden grove, gave way to smooth black marble that wound downward like the root of something sleeping. The air carried the warm amber glow of distant vineyards, the smell of roasting meat and fermented grape, of vinegary wine and charred herbs, of a realm called Dymas where helbound souls cooked for princes and feasts never ended. Time moved differently here. Aurora’s heart stuttered, unsure if seconds or hours had slipped by since she had crossed the threshold. The Veil shimmered against her skin, a faint distortion visible only to those with supernatural sight, and she realised that the winter solstice had already done its work, that the Barrier between Earth and Hel was thin enough to taste. The chamber widened. Ancient sculptures lined the walls, carved from frozen moonlight and dark earth, depicting figures with mouths open in eternal consumption. Bioluminescent moss lit the way in sickly shades of green, and the sound of distant silverware against porcelain drifted up from a fissure in the floor, along with laughter that sounded too satisfied, too full. “I don’t want to go down there,” Aurora said, but her feet were already moving. “Then do not look at the table,” Isolde answered, her voice a riddle wrapped in iron. “The eyes that approve of the feast become the feast themselves.” Nyx moved beside her, shifting between solid shadow and incorporeal mist, their shadow-form flickering over the black marble. The Shade’s glowing violet eyes tracked the fissure with a hunter’s patience. “Something is feeding,” Nyx said softly. “The Wardens are watching this rift. They feel the tear.” Aurora glanced at her left wrist, at the crescent scar from a childhood accident she had never named, and then at the pendant. Its crimson warmth had become a burning, a pulse that matched the shimmer in the air, a warning she had ignored because it had been given to her by an unknown benefactor and she had grown used to mysteries. The Fae-Forged Blade hummed in her grip, always cold, now singing with a faint luminescence that matched the violet glow of Nyx’s eyes. Isolde had given it to her in the grove, a weapon of moonsilver that could cut through magical wards, particularly effective against demons, a gift from the Fae Courts that Aurora had carried as if it were a secret. They moved deeper into the cathedral of roots and crystal. The air felt heavy, thick with the sweet rot of overripe grapes and the metallic tang of blood that had never fully dried. Aurora’s straight shoulder-length black hair stuck to her forehead with sweat, though she had not begun to run, though her 5’6” frame was lean from walking London streets with delivery boxes for Yu-Fei Cheung’s Golden Empress restaurant, a life of part-time work and flat living above Silas’ bar that felt impossibly distant now. The chamber opened into a vast amphitheatre of stone and crystal, where the ceiling arched like the ribcage of some ancient beast. Roots twisted through the vaulted stone, and wildflowers, impossible here, bloomed in clusters along the edges of the marble, year-round and unafraid of the dark. “The door is not behind you,” Isolde said, walking ahead, leaving no footprints, her silver hair catching the sickly green light. “It is before you, and it is older than the Fae Courts. It is older than the Veil itself.” Aurora reached the far wall. There, carved into the black stone, was an archway framed by vines of black crystal, pulsing with a warm amber glow that bled upward like blood. Beyond it, she heard the feast: laughter, clinking cups, the sizzle of meat over flame, the murmur of voices that spoke of gluttony not as sin but as sacrament. Dymas. Gluttony. A realm ruled by Prince Belphegor, where sprawling vineyards and orchards fed master chefs and grand feasts were common, where helbound souls contracted from Earth cooked for the pleasure of excess. The Heartstone Pendant screamed against her collarbone, its deep crimson pulse becoming a drum of warning, of proximity, of a portal tearing open. “You should sheathe the blade,” Isolde said, but her riddle-voice had lost its playful edge. “Not because you are weak, Aurora. But because the blade was given to you for a reason, and the reason is standing at the door.” Then the archway cracked open further. The warm amber sky of Gluttony spilled across the black marble, thick and sweet as honey. From it came a helbound chef in stained silks, followed by others, eyes too bright, mouths too wide, stepping from Dymas into the heart of the Fae Grove. They walked as though stepping through a curtain of smoke, their feet leaving wet prints on the sacred marble, their laughter growing louder, their scent of charred herbs and roasted meat filling the chamber until Aurora could taste it in her mouth, bitter and rich. Nyx melted into shadow, then became solid again, violet eyes blazing with a fury that seemed to tremble the air itself. “The Wardens will not come,” the Shade whispered, voice like wind carrying secrets. “Not soon enough.” Aurora drew the moon-silver dagger. The blade was cold, always cold, but as she turned to face the first of them, she felt the crescent scar on her left wrist burn with a new fire, and she understood that her childhood accident, her flight from an abusive ex named Evan, her life as a delivery girl, her intelligence and quick thinking, her cool head, all of it had led her to this moment where the boundary between worlds was not just thin but broken. The chef smiled, a wet sound like torn bread. Aurora stepped forward, the bright blue of her eyes fixed on the coming storm, and the Heartstone Pendant thrummed in time with her blood as the warm amber light swallowed the last of the wildflowers, and the feast of Gluttony stepped into the ancient grove to be served. The blade was ready. The door was open. The air smelled of copper and ripe figs, and the blade was cold.
created_at"2026-09-01T14:06:59.59Z" 9/1/2026, 2:06:59 PM
model"thinkingmachines/inkling-small-20260730"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency221
moderation_latency(null)
generation_time67696
tokens_prompt5142
tokens_completion6906
native_tokens_prompt4862
native_tokens_completion5997
native_tokens_completion_images(null)
native_tokens_reasoning4271
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0096274
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788271619-QRAm4TQkYg9y5KVVyevc"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788271619-a0lWOCMkNc8UZFK09ahD"
upstream_id"8078c9ba-aws_ue1"
provider_responses
0
endpoint_id"0ed263b7-f746-4eb6-a14c-54f2e1cc2269"
id"8078c9ba-aws_ue1"
is_byokfalse
latency220
model_permaslug"thinkingmachines/inkling-small-20260730"
provider_name"Together"
status200
total_cost0.0096274
cache_discount(null)
upstream_inference_cost0
provider_name"Together"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount0
adverbTags(empty)
dialogueSentences15
tagDensity0.733
leniency1
rawRatio0
effectiveRatio0
88.95% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1358
totalAiIsmAdverbs3
found
0
adverb"very"
count1
1
adverb"suddenly"
count1
2
adverb"softly"
count1
highlights
0"very"
1"suddenly"
2"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
33.73% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1358
totalAiIsms18
found
0
word"marble"
count6
1
word"throbbed"
count1
2
word"warmth"
count2
3
word"pulsed"
count1
4
word"whisper"
count1
5
word"shimmered"
count1
6
word"porcelain"
count1
7
word"pulse"
count2
8
word"crystal"
count3
highlights
0"marble"
1"throbbed"
2"warmth"
3"pulsed"
4"whisper"
5"shimmered"
6"porcelain"
7"pulse"
8"crystal"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences47
matches(empty)
82.07% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences47
filterMatches
0"feel"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences50
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen93
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1358
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
94.59% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions57
wordCount1173
uniqueNames22
maxNameDensity1.11
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Heartstone3
Pendant3
Aurora13
Nyx6
Shade3
Isolde6
Richmond1
Park1
Dymas3
Veil1
Barrier1
Earth2
Hel1
Fae-Forged1
Blade1
Fae3
Courts1
Prince1
Belphegor1
Gluttony3
Grove1
Evan1
persons
0"Pendant"
1"Aurora"
2"Nyx"
3"Shade"
4"Isolde"
5"Veil"
6"Earth"
7"Blade"
8"Prince"
9"Belphegor"
10"Gluttony"
11"Evan"
places
0"Richmond"
1"Park"
2"Dymas"
3"Fae"
4"Grove"
globalScore0.946
windowScore1
18.42% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences38
glossingSentenceCount2
matches
0"as though stepping through a curtain of smoke, their feet leaving wet prints on the sacred marble, their laughter growing louder, their scent of charred herbs and roasted meat filling the chamber until Aurora could taste it in her mouth, bitter and rich"
1"fury that seemed to tremble the air itself"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.209
wordCount1358
matches
0"Not suddenly, but like a door closing behind her"
1"not as sin but as sacrament"
2"not just thin but broken"
33.33% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences50
matches
0"realised that the"
1"understood that her"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean43.81
std30.02
cv0.685
sampleLengths
010
1107
253
35
458
546
633
792
861
958
1015
1127
1246
1362
1462
1586
1647
1740
1893
1923
2040
216
2289
2337
245
2579
269
2748
284
294
3013
97.80% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences47
matches
0"been given"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs175
matches
0"were already moving"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences50
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount324
adjectiveStacks1
stackExamples
0"slender leaf-shaped blade"
adverbCount6
adverbRatio0.018518518518518517
lyAdverbCount1
lyAdverbRatio0.0030864197530864196
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences50
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences50
mean27.16
std21.99
cv0.81
sampleLengths
010
129
227
336
415
535
618
75
817
910
1031
1146
1233
1392
1461
1558
1615
1727
1842
194
2062
2162
2286
2322
2425
2521
2619
275
2826
2929
301
311
3231
3323
3415
3525
366
3716
3828
3945
4021
4113
423
435
4479
459
4648
474
484
4913
65.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.44
totalSentences50
uniqueOpeners22
77.52% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences43
matches
0"Then the archway cracked open"
ratio0.023
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount5
totalSentences43
matches
0"She pressed her heel onto"
1"She ducked beneath the lowest"
2"They feel the"
3"They moved deeper into the"
4"They walked as though stepping"
ratio0.116
18.14% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount38
totalSentences43
matches
0"Aurora’s boot crushed the wildflower,"
1"She pressed her heel onto"
2"The moon-silver dagger slid from"
3"She ducked beneath the lowest"
4"The Shade’s voice came like"
5"Aurora said, sharp but not"
6"The silver chain of the"
7"Isolde glided past the standing"
8"Isolde said, her words weaving"
9"The air changed the moment"
10"Time moved differently here. Aurora’s"
11"The chamber widened. Ancient sculptures"
12"Aurora said, but her feet"
13"Isolde answered, her voice a"
14"Nyx moved beside her, shifting"
15"They feel the"
16"Aurora glanced at her left"
17"The Fae-Forged Blade hummed in"
18"They moved deeper into the"
19"The chamber opened into a"
ratio0.884
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences43
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences27
technicalSentenceCount9
matches
0"The moon-silver dagger slid from its sheath with a sound like frost cracking on a windowpane, its slender leaf-shaped blade already cold, faintly luminescent in…"
1"Behind her, Nyx dissolved into a murmur of wind and violet light, then coalesced into a solid, shadowed form that stood a full head taller than her, glowing vio…"
2"The air changed the moment Aurora stepped across the stones. Not suddenly, but like a door closing behind her that she had not seen was open. The wildflowers of…"
3"The chamber widened. Ancient sculptures lined the walls, carved from frozen moonlight and dark earth, depicting figures with mouths open in eternal consumption.…"
4"Aurora glanced at her left wrist, at the crescent scar from a childhood accident she had never named, and then at the pendant. Its crimson warmth had become a b…"
5"The Fae-Forged Blade hummed in her grip, always cold, now singing with a faint luminescence that matched the violet glow of Nyx’s eyes. Isolde had given it to h…"
6"There, carved into the black stone, was an archway framed by vines of black crystal, pulsing with a warm amber glow that bled upward like blood."
7"Beyond it, she heard the feast: laughter, clinking cups, the sizzle of meat over flame, the murmur of voices that spoke of gluttony not as sin but as sacrament."
8"They walked as though stepping through a curtain of smoke, their feet leaving wet prints on the sacred marble, their laughter growing louder, their scent of cha…"
34.09% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount2
matches
0"Aurora said, but her feet were already moving"
1"Isolde answered, her voice a riddle wrapped in iron"
87.50% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount1
fancyTags
0"the Shade whispered (whisper)"
dialogueSentences15
tagDensity0.533
leniency1
rawRatio0.125
effectiveRatio0.125
74.1823%