NC Bench
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Run: 2026-09-01-01M1ENW9DH9Q8KYZVJZFF5VCGZ
Run Details
Model:
Grok 4.6 (Reasoning, High)
Test:
Bad Writing Habits
Scenario:
Romance: separated couple reunites
Duration:
3m 32s
Cost:
$0.062424
Provider:
xAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
95.89%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
61.93%
Sentence opener variety
(details)
33.67%
Adverb-first sentence starts
(details)
66.46%
Pronoun-first sentence starts
(details)
0.40%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
85.71%
Technical jargon density
(details)
75.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
87.3024%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
"Don't."
Lucien Moreau stood in the
open doorway, cane planted on Eva's scuffed floorboards, as if three deadbolts had been a suggestion.
Rory kept her body in
the gap.
Ptolemy wound around her calves
and spat at the man's shoes. "Aurora." "You don't get to call me that." He stayed on the mat. One amber eye, one black.
The black one drank the
hall light and gave nothing back. Charcoal suit.
Platinum hair combed as if
Brick Lane had no grit to offer him.
The ivory handle of the
cane sat in a gloved hand she remembered too well. "May I come in?"
Her palm stayed on the
wood. He did not advance. Could not. "Give me one reason." "Eva."
The name hit the space
between them and sat there.
Rory's shoulder blocked more of
the frame. "She's not here." "I know." "Then you've wasted a trip." "Have I?"
He tipped his head
. "You are here. That is not chance." Her arm tensed.
The door drifted an inch
toward shut. She stopped it.
Cumin and fried onion pushed
up through the floor from the curry house below. Scrolls buried Eva's table.
Notes climbed the sofa like
ivy.
A mug sat on a
stack of books, tea gone to scum. "Five minutes."
She stepped aside
. "You stay where I can see you."
He crossed the threshold the
way some men enter confession. The cane tapped once, a small arrogant sound. Ptolemy shot under the table. "Your hospitality remains... particular." "You were gone six weeks. Forgive me if I skip the kettle." "I did not vanish." "You left a note. That's vanishing with better handwriting." His mouth moved. Not a smile.
He leaned the cane against
a groaning bookshelf and pulled off his gloves, one finger at a time. Same hands. Long. Steady. A thin white line across the left knuckle she had felt in the dark.
She looked at the wall
instead. "Eva wrote to me three days ago." Marseille still lived in his vowels, polished down to a blade. "She wanted a name. Avaros. My father's realm. I refused her." "And she asked again." "She always does. Did." Rory's fingers found the crescent scar on her left wrist and pressed. "Did." "Present tense. I have no corpse and no rumour of one. I came because she went silent."
His gaze travelled the paper
chaos. "You beat me here. How long?" "This morning. She left a key with the man downstairs. If she missed our call, I was to let myself in." Rory folded her arms. The scar caught the lamp. She watched him clock it. "Deadbolts locked from the inside. No Eva. Place like this." "From the inside." "I did say that." He moved to the table. The flat gave them no courtesy. Books pinched the path.
His sleeve grazed her wrist
as he passed. Cold cotton. Under it, heat.
She hated the notice she
took. Latin covered the top sheet. Circles. A sketched eye that had borrowed his black one without asking. "She was hunting your bloodline." "She was hunting a door."
He turned a page with
two fingers, fastidious. "I am not the door. I am what walked through it thirty-two years ago and elected to remain." "You left that out. The night you remained." There. Spoken. The room
seemed to
lean in. Lucien's hands stopped on the paper. "That night had nothing to do with her work." "Everything you touch has to do with something." Rory's laugh came out thin. "I woke up. Your side cold. A note. 'This was a mistake.' Classy. How Marseille." "It was a mistake." Her nails bit her palms. "Then get out." He looked at her. The amber eye warmed a fraction. The black one stayed a hole. "I left because you saw what I am. You shook. You said my name as if it were both a prayer and an indictment. I refuse to be the man who keeps you in a room with a monster and names it care." "I didn't ask you to choose for me." "You asked nothing. You looked at my eyes and the colour left your face." "The colour left because you put a blade through a man in my kitchen without blinking. Not because of your bloody eyes." Pipes knocked in the walls. Downstairs a cook bellowed and a pan shrieked against iron. Lucien's jaw flexed, a small crack in the polish. "He belonged to Evan." "I know who he belonged to." "Then you know why I did it." "I know you didn't stay to say so." They stood too close. The books had shepherded them. His cologne cut the cumin, cold and costly, iron and old stone. She had to lift her chin to meet his face. Five inches of advantage he had always used without seeming to. "I came for Eva," he said. "Then hunt Eva. Stop hunting me." He did not. Her hips met the table edge. Papers whispered. A scroll escaped and hit the boards with a hollow knock. "You still wear it." His attention snagged on her wrist. Not the scar. The thin silver chain beneath it. His. A stupid gift from a stupider hour. She covered it. "It wouldn't come off." "It comes off. I made certain it would not." "Of course you did." His hand rose. Halted. The cane waited by the books, innocent as furniture. "Rory." The correction cost him. She heard it. "If Eva opened a way to Avaros in this flat, we are standing in a throat." "Then shut it." "I cannot shut what I did not open. I can tell you whether she succeeded." "How?" He offered his hand, palm up. Human at a glance. The lines ran in directions lines should not. She left it hanging. "Residue. The circles. Your friend was meticulous. Reckless. Meticulous." "Don't put her in the past." "I have not." Rory shifted. He crouched by the largest ring, chalk and a darker crust blooming under the sofa's skirt. His fingers hovered, then pressed to the wood. "Merde." She dropped opposite him. "What?" "It took." The amber eye flared. The black one spread, eating white. "She got through. Something used the same hole coming back." "Eva?" "I do not know." Ptolemy screamed from the shadows, a noise no cat owed the living. The bedroom door stood open. It had
been shut
when Rory had searched the place. A slot of dark. What rolled out of it was not spice. Copper. Wet. Sweet under the metal. Lucien rose in a single line. The cane found his grip without a glance. Ivory clicked. Steel slid free, thin as a secret, long as a forearm. "Behind me." "Not a chance." She snatched the nearest
weight
, a brass owl bookend, and went with him into the dark. The bedroom switch clicked. Nothing. Click. Nothing. "Lucien." "I have it." She had it too. Breathing. Not Eva's. Too many chambers. Too wet. Something in the black dragged itself across floorboards toward the light they had brought. Lucien's blade caught the spill from the main room. His black eye held no pupil. "Rory. The front. The bolts. Now." She turned. The door they had used hung wide. She had not left it open. Evan filled the frame and smiled with somebody else's teeth.
created_at
"2026-09-01T14:27:26.267Z"
9/1/2026, 2:27:26 PM
model
"x-ai/grok-4.6-20260810"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
523
moderation_latency
(null)
generation_time
211724
tokens_prompt
4383
tokens_completion
2961
native_tokens_prompt
4341
native_tokens_completion
10013
native_tokens_completion_images
(null)
native_tokens_reasoning
8339
native_tokens_cached
4224
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
service_tier
"default"
usage
0.062424
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer
(null)
request_id
"req-1788272846-AsIXbwFIzBxidXYkTych"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1788272846-ywowRJtZcYwiEyXRE8Xo"
upstream_id
"c793a317-f365-9d8b-9819-97411a4aece0"
provider_responses
0
endpoint_id
"0d0536e3-7eb1-4acb-8249-c8813365c2d8"
id
"c793a317-f365-9d8b-9819-97411a4aece0"
is_byok
false
latency
147
model_permaslug
"x-ai/grok-4.6-20260810"
provider_name
"xAI"
status
200
total_cost
0.062424
cache_discount
0.006336
upstream_inference_cost
0
provider_name
"xAI"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
10
adverbTagCount
1
adverbTags
0
"She stepped aside [aside]"
dialogueSentences
70
tagDensity
0.143
leniency
0.286
rawRatio
0.1
effectiveRatio
0.029
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1216
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
95.89%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1216
totalAiIsms
1
found
0
word
"weight"
count
1
highlights
0
"weight"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
123
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
123
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
183
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
43
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1216
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
11
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
21
wordCount
747
uniqueNames
7
maxNameDensity
0.94
worstName
"Rory"
maxWindowNameDensity
1.5
worstWindowName
"Rory"
discoveredNames
Moreau
1
Eva
3
Brick
1
Lane
1
Rory
7
Lucien
5
Ptolemy
3
persons
0
"Moreau"
1
"Eva"
2
"Rory"
3
"Lucien"
4
"Ptolemy"
places
0
"Brick"
1
"Lane"
globalScore
1
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
59
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1216
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
183
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
100
mean
12.16
std
11.61
cv
0.955
sampleLengths
0
1
1
21
2
18
3
1
4
7
5
51
6
4
7
12
8
4
9
1
10
17
11
3
12
2
13
5
14
13
15
49
16
12
17
23
18
4
19
12
20
4
21
9
22
42
23
6
24
29
25
4
26
4
27
13
28
29
29
45
30
3
31
4
32
34
33
17
34
5
35
31
36
8
37
8
38
6
39
9
40
28
41
4
42
5
43
3
44
16
45
43
46
8
47
14
48
22
49
15
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
123
matches
0
"been shut"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
136
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
183
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
747
adjectiveStacks
0
stackExamples
(empty)
adverbCount
13
adverbRatio
0.01740294511378849
lyAdverbCount
1
lyAdverbRatio
0.0013386880856760374
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
183
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
183
mean
6.64
std
5.46
cv
0.821
sampleLengths
0
1
1
21
2
7
3
11
4
1
5
7
6
5
7
5
8
11
9
2
10
13
11
15
12
4
13
6
14
4
15
2
16
4
17
1
18
10
19
7
20
3
21
2
22
5
23
6
24
7
25
3
26
7
27
3
28
14
29
4
30
6
31
12
32
5
33
7
34
10
35
8
36
5
37
4
38
12
39
4
40
9
41
3
42
3
43
18
44
2
45
1
46
1
47
14
48
6
49
18
61.93%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
5
diversityRatio
0.3879781420765027
totalSentences
183
uniqueOpeners
71
33.67%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
99
matches
0
"Too many chambers."
ratio
0.01
66.46%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
38
totalSentences
99
matches
0
"He stayed on the mat."
1
"Her palm stayed on the"
2
"He did not advance."
3
"He tipped his head"
4
"Her arm tensed."
5
"She stopped it."
6
"She stepped aside"
7
"He crossed the threshold the"
8
"His mouth moved."
9
"He leaned the cane against"
10
"She looked at the wall"
11
"His gaze travelled the paper"
12
"She watched him clock it."
13
"He moved to the table."
14
"His sleeve grazed her wrist"
15
"She hated the notice she"
16
"He turned a page with"
17
"Her nails bit her palms."
18
"He looked at her."
19
"They stood too close."
ratio
0.384
0.40%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
91
totalSentences
99
matches
0
"Lucien Moreau stood in the"
1
"Rory kept her body in"
2
"Ptolemy wound around her calves"
3
"He stayed on the mat."
4
"The black one drank the"
5
"Platinum hair combed as if"
6
"The ivory handle of the"
7
"Her palm stayed on the"
8
"He did not advance."
9
"The name hit the space"
10
"Rory's shoulder blocked more of"
11
"He tipped his head"
12
"Her arm tensed."
13
"The door drifted an inch"
14
"She stopped it."
15
"Cumin and fried onion pushed"
16
"Scrolls buried Eva's table."
17
"Notes climbed the sofa like"
18
"A mug sat on a"
19
"She stepped aside"
ratio
0.919
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
99
matches
(empty)
ratio
0
85.71%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
25
technicalSentenceCount
2
matches
0
"Lucien Moreau stood in the open doorway, cane planted on Eva's scuffed floorboards, as if three deadbolts had been a suggestion."
1
"Platinum hair combed as if Brick Lane had no grit to offer him."
75.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
10
uselessAdditionCount
1
matches
0
"He turned, fastidious"
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
1
fancyCount
0
fancyTags
(empty)
dialogueSentences
70
tagDensity
0.014
leniency
0.029
rawRatio
0
effectiveRatio
0
87.3024%