Run: 2026-09-01-01M1EP7Q5A9N92RW9PB9XRVFAE

Run Details

Duration:
1m 53s
Cost:
$0.008841
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Harlow crouched beside the corpse, her worn leather watch sliding to her left wrist as she lifted the dead man's hand to inspect the brass compass. The small casing carried a patina of verdigris, its face etched with protective sigils that seemed to pulse in the dim fluorescent hum of the abandoned tube station beneath Camden. The needle, rather than settling on magnetic north, trembled toward a crack in the tunnel wall where grey concrete had split like rotten wood, revealing a darkness that smelled of copper and old alchemy. Eva Kowalski stood three paces back, her curly red hair catching the sick green light, her round glasses fogged with breath she wasn't controlling. She clutched her worn leather satchel full of books against her chest, and when she tucked her hair behind her left ear, the gesture couldn't hide the tremor in her fingers. "That's a Shade artifact," Eva said. Harlow turned the compass over, her sharp jaw set in a line that betrayed nothing. "I know what it is, Eva. The question is why a dead man is holding it like a lottery ticket." Eva pushed her glasses up her nose. "The sigils aren't decorative. They're wards. And they're breached from inside." Harlow released the stiff fingers. The compass rolled, needle trembling, and she straightened with the military precision of eighteen years on the force. She scanned the body. The blood had dried in a neat, almost artistic arc against the tiled floor, clock-tick by clock-tick, with no splatter on the opposite wall, no frantic drag marks, no signs of a struggle. The victim sat upright, slumped against a pillar, as if he had simply fallen asleep and never woken. And the bone token, the required entry for the Veil Market, was tucked in his coat collar, still warm. "This isn't the scene of a murder," Harlow said. Her brown eyes tracked the needle's vibration, a subtle shiver that spoke of supernatural energy. Eva moved closer, her freckles visible in the harsh light. "It's the Veil Market, Harlow. The market moves every full moon, but this branch of the tunnels is old. The entry point is sealed now. You couldn't have walked in through the gate." "I didn't need the gate." Harlow pointed to the crack. "I followed the compass." The needle pointed directly at the fissure, and through the gap she saw not darkness but a corridor that smelled of rain and ancient history. Eva nodded, her curly hair bouncing as she shook her head. "Mystery solved. He was a researcher, like me. He found the rift, used the compass to navigate, and the rift swallowed him because he didn't carry the right token." "Or because he did carry the right token," Harlow said, "and someone wanted him inside." Harlow stepped over the shattered brass lantern and approached the wall. The tunnel here was narrow, the tiles cracked with the weight of neglect, and the air grew thick with the scent of verdigris and old paper. She placed her palm against the cool concrete. The crack widened, not from force but from invitation, and through it she saw a pulse, a thin rhythmic breathing, as though the stone itself were alive. "These wards were meant to keep things out," Eva said. "But someone turned them inward. They didn't keep the rift out; they kept the rest of us in." Harlow withdrew her hand. She measured the distance from the body to the wall with precise steps, counting the space between possibility and doom. "The fall distance is wrong. If he had been struck and dropped, the blood would have pooled differently. He was seated, conscious, when whatever happened occurred." "Then he walked into it," Eva said. "Or he was pulled," Harlow corrected. "Look at his posture. He's not defensive. He's expectant." She crouched again, her sharp jaw tightening as she pointed to the dead man's open mouth, where a second bone token, carved with unfamiliar sigils, rested like a paperweight. "He wasn't running. He was waiting." Eva adjusted her round glasses, her voice dropping to a whisper. "The compass was crafted by a Shade artisan. The needle points toward the nearest supernatural rift or portal. If he was navigating, he wasn't trying to leave. He was trying to find something specific." Harlow straightened. She pulled the compass from the floor, her fingers careful around the verdigris casing, and turned her brown eyes toward the tunnel entrance behind them. The fluorescent lights flickered, casting long shadows that seemed to stretch and retract like breathing lungs. "Something is wrong with the needle," Harlow said. Eva froze. "Don't move." The needle, once trembling toward the wall, now snapped to a vertical point, trembling with violence, pointing not at the fissure but at the tunnel entrance behind them, where the abandoned station met the dark beyond the market's hidden threshold. Harlow's heart kicked against her ribs. The market moved every full moon, but the station itself was a fixed point of corruption, a black market that sold enchantments and banned alchemical substances, and now it was closing around them with the precision of a trap. "The token in his collar," Eva said. "It's not for entry. It's for exit." Harlow understood. The bone token in the victim's coat wasn't proof he entered; it was proof he tried to leave, and failed. The Veil Market had kept him inside. Then the tunnel screamed, not with sound but with absence, as the concrete walls began to shift, closing the exit with a grinding, teeth-like rhythm. The fissure behind Harlow exhaled a smell of copper and old alchemy that was pure, unfiltered supernatural force, and through it stepped a figure in a long coat, bone tokens woven into a necklace that clicked like a metronome against her collarbone. She looked at Harlow with eyes that reflected the needle's pointed direction. "Detective," the figure said, and her voice echoed with the tick-tock rhythm of the market's closing bell. "You've found my evidence." Eva grabbed Harlow's arm, her fingers trembling as she tucked her hair behind her left ear in a gesture that had become a shield. "Whoever they are, they're not leaving." Harlow pulled her partner's loss into her mind, the memory of DS Morris and the supernatural origins she still didn't understand, and she realized with a cold, precise clarity that the clique Harlow had suspected was no longer suspected. They were standing in the tunnel, holding the compass, and the rift was opening wider. The needle whipped around, no longer brass but black with shadow, and the dead man's hand finally released the compass, letting it roll silent across the floor as the tunnel walls contracted and the market claimed another piece of London. "Run," Harlow said, but Eva was already pulling her back into the dark, away from the figure, away from the crack, and into the hidden streets where the bone token was the only key that mattered, and where the dead man's final expectation had become their only reality.
created_at"2026-09-01T14:33:40.787Z" 9/1/2026, 2:33:40 PM
model"thinkingmachines/inkling-small-20260730"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency525
moderation_latency(null)
generation_time112608
tokens_prompt4492
tokens_completion6817
native_tokens_prompt4164
native_tokens_completion5806
native_tokens_completion_images(null)
native_tokens_reasoning5069
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.008841
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788273220-AqGyssjEimxhPf8ItMjj"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788273220-PAMtyx0z1uIHHgQUxwsq"
upstream_id"chatcmpl-RNbF6uWbj7ha2QsROHdFDCPc"
provider_responses
0
endpoint_id"faa5ad38-86c9-427e-b1cb-99c43bc4827b"
is_byokfalse
latency42
model_permaslug"thinkingmachines/inkling-small-20260730"
provider_name"BaseTen"
status429
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endpoint_id"d1d9657b-3c3a-49b5-8f81-33204e7c71c3"
id"chatcmpl-RNbF6uWbj7ha2QsROHdFDCPc"
is_byokfalse
latency73
model_permaslug"thinkingmachines/inkling-small-20260730"
provider_name"DeepInfra"
status200
total_cost0.008841
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount1
adverbTags
0"She crouched again [again]"
dialogueSentences25
tagDensity0.48
leniency0.96
rawRatio0.083
effectiveRatio0.08
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1169
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
35.84% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1169
totalAiIsms15
found
0
word"etched"
count1
1
word"pulse"
count2
2
word"magnetic"
count1
3
word"trembled"
count1
4
word"scanned"
count1
5
word"navigate"
count1
6
word"shattered"
count1
7
word"weight"
count1
8
word"rhythmic"
count1
9
word"measured"
count1
10
word"whisper"
count1
11
word"navigating"
count1
12
word"flickered"
count1
13
word"echoed"
count1
highlights
0"etched"
1"pulse"
2"magnetic"
3"trembled"
4"scanned"
5"navigate"
6"shattered"
7"weight"
8"rhythmic"
9"measured"
10"whisper"
11"navigating"
12"flickered"
13"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences53
matches(empty)
8.09% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount4
narrationSentences53
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"tried to"
2"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences66
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen48
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1169
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
44.56% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions39
wordCount901
uniqueNames8
maxNameDensity2.11
worstName"Harlow"
maxWindowNameDensity3
worstWindowName"Harlow"
discoveredNames
Camden1
Kowalski1
Harlow19
Veil2
Market2
Eva12
Morris1
London1
persons
0"Kowalski"
1"Harlow"
2"Market"
3"Eva"
4"Morris"
places
0"London"
globalScore0.446
windowScore0.667
18.42% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences38
glossingSentenceCount2
matches
0"sigils that seemed to pulse in the dim fluorescent hum of the abandoned tube station beneath Camden"
1"shadows that seemed to stretch and retract like breathing lungs"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches5
per1kWords4.277
wordCount1169
matches
0"not darkness but a corridor"
1"not from force but from invitation"
2"not at the fissure but at the tunnel entrance behind them"
3"not with sound but with absence, as the concrete walls began to shift, closing"
4"no longer brass but"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences66
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs32
mean36.53
std22.99
cv0.629
sampleLengths
090
155
26
335
418
597
624
743
814
925
1040
1115
1272
1328
1450
157
1650
1745
1843
198
204
2140
2245
2314
2429
2567
2612
2721
2830
2954
3040
3148
98.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences53
matches
0"was tucked"
63.95% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs147
matches
0"were standing"
1"was opening"
2"was already pulling"
56.28% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount2
flaggedSentences2
totalSentences66
ratio0.03
matches
0"\"But someone turned them inward. They didn't keep the rift out; they kept the rest of us in.\""
1"The bone token in the victim's coat wasn't proof he entered; it was proof he tried to leave, and failed."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount904
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.028761061946902654
lyAdverbCount7
lyAdverbRatio0.007743362831858407
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences66
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences66
mean17.71
std12.1
cv0.683
sampleLengths
026
130
234
324
431
56
615
720
87
911
105
1118
124
1333
1418
1519
169
1715
1810
1933
2010
214
2225
2311
2429
2515
2611
2726
288
2927
3010
3118
324
3320
3426
357
366
3738
386
3911
4034
412
4225
4316
448
452
462
4740
486
4939
53.03% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.36363636363636365
totalSentences66
uniqueOpeners24
79.37% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences42
matches
0"Then the tunnel screamed, not"
ratio0.024
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount9
totalSentences42
matches
0"She clutched her worn leather"
1"She scanned the body."
2"Her brown eyes tracked the"
3"She placed her palm against"
4"She measured the distance from"
5"She crouched again, her sharp"
6"She pulled the compass from"
7"She looked at Harlow with"
8"They were standing in the"
ratio0.214
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount40
totalSentences42
matches
0"Harlow crouched beside the corpse,"
1"The small casing carried a"
2"The needle, rather than settling"
3"Eva Kowalski stood three paces"
4"She clutched her worn leather"
5"Harlow turned the compass over,"
6"Eva pushed her glasses up"
7"Harlow released the stiff fingers."
8"The compass rolled, needle trembling,"
9"She scanned the body."
10"The blood had dried in"
11"The victim sat upright, slumped"
12"Her brown eyes tracked the"
13"Eva moved closer, her freckles"
14"Harlow pointed to the crack"
15"The needle pointed directly at"
16"Eva nodded, her curly hair"
17"Harlow stepped over the shattered"
18"The tunnel here was narrow,"
19"She placed her palm against"
ratio0.952
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences42
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount8
matches
0"The small casing carried a patina of verdigris, its face etched with protective sigils that seemed to pulse in the dim fluorescent hum of the abandoned tube sta…"
1"The needle, rather than settling on magnetic north, trembled toward a crack in the tunnel wall where grey concrete had split like rotten wood, revealing a darkn…"
2"Her brown eyes tracked the needle's vibration, a subtle shiver that spoke of supernatural energy."
3"The crack widened, not from force but from invitation, and through it she saw a pulse, a thin rhythmic breathing, as though the stone itself were alive."
4"The fluorescent lights flickered, casting long shadows that seemed to stretch and retract like breathing lungs."
5"The market moved every full moon, but the station itself was a fixed point of corruption, a black market that sold enchantments and banned alchemical substances…"
6"The fissure behind Harlow exhaled a smell of copper and old alchemy that was pure, unfiltered supernatural force, and through it stepped a figure in a long coat…"
7"Eva grabbed Harlow's arm, her fingers trembling as she tucked her hair behind her left ear in a gesture that had become a shield."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags10
fancyCount1
fancyTags
0"Harlow corrected (correct)"
dialogueSentences25
tagDensity0.4
leniency0.8
rawRatio0.1
effectiveRatio0.08
71.9391%