Run: 2026-09-02-01M1GRD0E65Z6WVQM10KFR4JTM

Run Details

Duration:
4m 56s
Cost:
$0.053819
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The dead man's shoes were spotless. Quinn crouched at the edge of the chalk ring and gave the brogues a full minute. Brown leather, pale soles, polished that morning by the look of them. Beneath him, the platform tiles wore a century of soot and grease, thick enough to plant seeds in, and a whole shift of SOCOs was already tracking it about in blue bootees. "Ma'am." Reyes, at her shoulder, clipboard held to his chest the way recruits hold rifles. "His shoes. Look at them." "Clean. And?" "And nothing else on this platform is." She stood, parade-ground straight, knees cracking like the grille upstairs. "South Kentish Town closed in nineteen twenty-four, Reyes. Nobody has mopped since Churchill. So either our man walked a mile of dead tunnel, or he came down an escalator that stopped turning before your father was born, and he did it without picking up a speck." He flipped a page on his clipboard. Buying time. Reyes was twenty-nine, keen, and frightened of her, in that order. "Urban explorers use this stretch. There's a gap in the surface grille, the SOCOs photographed it. Kids come down at weekends, spray things, hold their little séances. Victim's Julian Ashe, forty-eight, works in the City, wife reported him missing last night. History of arrhythmia. My money's on a scare gone wrong. Heart gives out, his mates panic, they clear off and leave him." "His mates carried him in, then." She circled the body, hands clasped behind her back. "Sat him down on his knees. Folded his hands in his lap. Drew a perfect ring around him, lit nine candles, and left without leaving a single footprint." Reyes looked at the tiles. Then at the ring. Then at the clipboard, which had stopped offering him comfort. Ashe knelt at the centre of the chalk, spine curled forward, forehead a hand's width from the floor. His hands rested in his lap, one atop the other, thumbs aligned. Pray, sleep, surrender. Pick a word. Nine candle stubs ringed him, burned down to their brass plates, the wax pooled and hardened into flat grey discs. She counted them twice, because nine mattered to somebody. Her torch beam crawled up the tiled wall behind him. A ghost advert, painted in the twenties, still legible under the grime. A smiling woman raising a cup. DRINK BOVRIL. Somewhere above them, behind a rusted shutter, the bones of an escalator hung in the dark like a ribcage. "What did Ferreira give you?" "Wouldn't stay, ma'am. Says the air's wrong." "Gas readings?" "Clean. He lasted four minutes." He lasted four minutes and she'd lasted eighteen years, and the smell was still getting to her too. Ozone, sharp as a struck match, layered under church incense and wet copper. Old smells. Smells with intent. She walked to the platform edge. The tracks ran dead in both directions, sleepers furred with white. Frost. In August, in the middle of a heatwave that had the Thames smelling like a kettle. She chipped a curl of it loose with her pen and it sat on her glove without melting. "Note the temperature, Reyes." "It's a cold spot. Underground. Twelve degrees down here at the best of times." "It's frost on a line that has carried no current since rationing. Where did the blood settle?" "Ferreira checked before he bolted. Calves and feet." "So he died kneeling. On his own two knees, inside that ring, because his trousers are dusted with fresh chalk." She crouched again and pointed at the grey smear on each knee. "He knelt here. He never stood here. There's not one of his shoe prints anywhere on this platform, and there's not one of anyone else's either. The dust was virgin when your first responders came through. And their route, the route from the grille, ends at a padlock the fire brigade had to cut because it had rusted solid." "The séance lot locked up behind them, then." "With a key to a lock that hasn't turned since the nineties." Reyes opened his mouth. Closed it. Behind the cordon tape, PC Hassan coughed into his fist and found something urgent to write. "Got something odd for you, ma'am." Brooks from forensics held out an evidence bag between two gloved fingers, the way you'd hold something that had bitten you. Inside sat a small brass compass, green-grey with verdigris, its face ringed with etched sigils. Old marks. Purposeful marks, cut by a steady hand that knew exactly what it was writing. The needle was moving. Quinn took the bag and turned it. The needle swung, hunted, and settled. Not north. It held a line down the platform, straight through the body, aimed at the black mouth of the northbound tunnel. Toward Camden. "It does that constantly. Since I bagged it. I figured a magnet in the casing, but there's nothing in here except brass and glass." "Novelty tat, probably," Reyes said. "Flea market stuff. Sigils make it look spooky. Kids eat that up." Quinn's thumb found the worn leather strap of her watch and stayed there. She knew those marks. Not from flea markets. From the last page of a notebook that had gone into the ground with DS Morris three years ago, closed casket, open questions. The same hooks. The same slashes. The same procession around a circle. "Where did you find it?" "His breast pocket. Left side. Over the heart." "And this came out of the wallet." Brooks held up a second bag. A printed slip of paper inside. A reader's chit for the Restricted Archives, British Museum, dated three days ago. A signature at the bottom in a round, looping hand. E. Kowalski. "Researcher?" Quinn asked. "Half of London has museum passes." "Traders don't visit restricted archives, Reyes. Traders visit their accountants and strip clubs. Who is Kowalski?" "I'll pull the name tonight." "You'll pull it before your tea goes cold." Quinn set the compass bag on an upturned crate, where the needle kept its bearing like a dog holding a scent. She turned back to the body, to the ring, to the frost. "Here's where we are. Nobody walked in. Nobody walked out. He knelt down in shoes he never scuffed, inside a circle drawn freehand without one guide mark and without one hesitation, with a compass over his heart that ignores north, and nine candles that burned for hours in a station sealed by a lock fused with rust. Your scare went wrong. Fine. I'll buy you the whole theory wrapped in ribbon. The day you tell me who drew the ring, who lit the candles, and who left a frost on rails that have been dead for a century." The needle snapped. Hard enough to strike the glass, twice, three times, then it quivered on its bearing with something close to eagerness. Every torch on the platform stuttered at once, a single shared pulse, and came back dimmer. Underfoot, the sleepers began to hum. Quinn felt it through her soles first, then in her teeth. A low note, climbing. "Ma'am?" Brooks's voice had gone up half an octave. The frost on the rails cracked and raced, splitting along both running lines away from the tunnel mouth, toward them, thickening as it came. Like breath drawn in. Like something inhaling the whole platform. Above the cordon, a speaker that had hung dead on its bracket since before the war coughed into life. "This station is South Kentish Town." Nobody moved. Nobody breathed. "The next train to arrive at this platform is not in service. Please stand well back from the edge." Down the northbound tunnel, past Camden way, a light bloomed in the black. Small. White. Steady. On rails that ran nowhere, from a direction nothing had come from in a hundred years. Hassan's shout cracked across the platform. "Ma'am! MA'AM!" "Everybody up the stairs. Now." The light grew. The rails began to sing.
created_at"2026-09-02T09:50:00.152Z" 9/2/2026, 9:50:00 AM
model"z-ai/glm-5.3-20260816"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency6913
moderation_latency(null)
generation_time295595
tokens_prompt4492
tokens_completion11785
native_tokens_prompt4229
native_tokens_completion10886
native_tokens_completion_images(null)
native_tokens_reasoning9126
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.053819
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788342600-hqarCd3qTKnTyfTFqYuP"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788342600-qFIFpROHfU6C6K4wbALI"
upstream_id"202609021750007865a74fc55b4c35"
provider_responses
0
endpoint_id"db975786-e7f6-4838-9e56-3e0b77f1bdc2"
id"202609021750007865a74fc55b4c35"
is_byokfalse
latency6913
model_permaslug"z-ai/glm-5.3-20260816"
provider_name"Z.AI"
status200
total_cost0.053819
cache_discount(null)
upstream_inference_cost0
provider_name"Z.AI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount1
adverbTags
0"She crouched again [again]"
dialogueSentences38
tagDensity0.211
leniency0.421
rawRatio0.125
effectiveRatio0.053
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1319
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
77.26% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1319
totalAiIsms6
found
0
word"perfect"
count1
1
word"aligned"
count1
2
word"etched"
count1
3
word"quivered"
count1
4
word"pulse"
count1
5
word"raced"
count1
highlights
0"perfect"
1"aligned"
2"etched"
3"quivered"
4"pulse"
5"raced"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences85
matches(empty)
92.44% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences85
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences115
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen98
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1319
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount768
uniqueNames12
maxNameDensity0.78
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Reyes5
August1
Thames1
Hassan2
Camden2
Quinn6
Morris1
Restricted1
Archives1
British1
Museum1
Brooks3
persons
0"Reyes"
1"Hassan"
2"Quinn"
3"Morris"
4"Museum"
5"Brooks"
places
0"August"
1"Thames"
2"Camden"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount1
matches
0"something close to eagerness"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1319
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences115
matches
0"polished that morning"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs55
mean23.98
std25.96
cv1.083
sampleLengths
06
160
21
314
45
52
663
720
863
943
1019
1165
1249
135
147
152
165
1736
1852
194
2014
2117
228
2391
248
2512
2622
276
2856
2937
3024
3117
3213
3343
345
358
3644
373
386
3916
405
41139
423
4336
4421
459
4634
4719
486
494
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences85
matches(empty)
43.75% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs128
matches
0"was already tracking"
1"was still getting"
2"was writing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences115
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount771
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.029831387808041506
lyAdverbCount1
lyAdverbRatio0.0012970168612191958
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences115
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences115
mean11.47
std13.2
cv1.151
sampleLengths
06
116
212
332
41
514
65
72
817
946
107
112
1211
1363
1415
1528
165
174
1810
1918
2012
213
223
2320
249
2510
2612
276
282
2919
305
317
322
335
3418
3513
362
373
386
3911
401
4116
4218
434
4414
4517
468
4732
4859
498
91.30% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.6173913043478261
totalSentences115
uniqueOpeners71
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences68
matches
0"Then at the ring."
1"Then at the clipboard, which"
2"Somewhere above them, behind a"
ratio0.044
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences68
matches
0"She stood, parade-ground straight, knees"
1"He flipped a page on"
2"She circled the body, hands"
3"His hands rested in his"
4"She counted them twice, because"
5"Her torch beam crawled up"
6"He lasted four minutes and"
7"She walked to the platform"
8"She chipped a curl of"
9"She crouched again and pointed"
10"It held a line down"
11"She knew those marks."
12"She turned back to the"
ratio0.191
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount48
totalSentences68
matches
0"The dead man's shoes were"
1"Quinn crouched at the edge"
2"Brown leather, pale soles, polished"
3"Reyes, at her shoulder, clipboard"
4"She stood, parade-ground straight, knees"
5"He flipped a page on"
6"Reyes was twenty-nine, keen, and"
7"She circled the body, hands"
8"Reyes looked at the tiles."
9"Ashe knelt at the centre"
10"His hands rested in his"
11"She counted them twice, because"
12"Her torch beam crawled up"
13"A ghost advert, painted in"
14"A smiling woman raising a"
15"He lasted four minutes and"
16"Ozone, sharp as a struck"
17"She walked to the platform"
18"The tracks ran dead in"
19"She chipped a curl of"
ratio0.706
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences68
matches(empty)
ratio0
79.83% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences34
technicalSentenceCount3
matches
0"Brooks from forensics held out an evidence bag between two gloved fingers, the way you'd hold something that had bitten you."
1"Purposeful marks, cut by a steady hand that knew exactly what it was writing."
2"From the last page of a notebook that had gone into the ground with DS Morris three years ago, closed casket, open questions."
62.50% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount1
matches
0"She circled, hands clasped behind her back"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences38
tagDensity0.053
leniency0.105
rawRatio0
effectiveRatio0
91.5693%