Run: 2026-09-02-01M1GSR4682PMGNEWT2BDSXR8V

Run Details

Duration:
7m 33s
Cost:
$0.003743
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant woke as I passed under the oaks, heat bleeding through my jacket like a hand pressed flat against my sternum. "It knows the door." Nyx slid out of the dark on my left, a smear of dusk given shoulders and two violet lamps for eyes. Their voice always landed a beat behind their words, a whisper chasing itself across an empty room. Ahead, between two leaning standing stones, the night sat thicker than it had any right to. Frost silvered the grass in a thin skin of white. It lay unbroken beneath Isolde's bare feet, which meant she hadn't walked in so much as decided to be there. "You're late," she said. "The grove ate twenty minutes of my life. It can send me an invoice." "The Veil thins tonight. After tonight, this door sleeps until spring." Her pale eyes drifted from me to the stones. "Three bells rule the Prince's orchard. At the first, keep walking. At the second, run. Pray you never learn what the third is for." "Nyx mentioned none of this." "Nyx enjoys watching people learn." "Charming." I pressed a palm to my chest. The crimson stone pulsed against it, steady as a small animal's heartbeat, its faint glow bleeding through the cotton of my shirt. "One more question. Who sent me this?" Something crossed Isolde's face, there and gone, quick as a fish under ice. "A friend you haven't met keeps a debt he means to collect. Let the heart lead. It has never been wrong, only early." "That's not comforting." "It wasn't meant to be." Nyx drifted between the stones and reached into the space above them, pinching something my eyes couldn't find. "The Wardens chalked this tear shut in the age of gaslight. Chalk forgets." The air split. A seam of shimmer opened across the dark, wavering like heat over black ice, and through it came a light that had no business existing in a London park. "Stay close," Nyx said. "And whatever speaks to you in there, do not answer politely." Stepping through felt like walking into cold water with all my clothes on. Pressure squeezed my ears, my heartbeat skipped, the world folded, and then warmth rolled over me like the breath of an open oven. Light came from everywhere and nowhere, amber as syrup, and it cast no shadows. Nyx thinned to a rumour. Their edges frayed like smoke in a draught, and they poured themselves toward a distant line of trees where darkness pooled under the orchard rows. "No shade," they whispered. "The trees hoard it all. Keep to the rows." I looked up. No sun, no moon, just that honeyed glow pressing down on a country that stretched farther than a sky should allow. Rows of vines marched toward a horizon that glowed instead of ended. Grapes hung fat and purple-black, lit from within like paper lanterns. Pomegranates swelled on the bough, ticking as they grew, the drip-drop of sap weeping down their skins. Somewhere out of sight water ran, and I'd have sworn it ran uphill. No birds. No insects. Under everything ran a hum, voices and cutlery and distant laughter, a banquet in the next room of a vast house. The air tasted of honey at the front of my tongue and iron at the back. My stomach clenched. I'd eaten two hours ago. This hunger arrived fully formed, ancient, with a specific craving for something I couldn't name. "Fingers," Nyx said. I looked down. My hand hovered an inch from a grape the size of a plum. I hadn't felt it rise. I curled it back into a fist and wiped my palm on my jeans. "Everything here is a mouth," Nyx said. "Speak carefully. Touch less." The pendant had settled against my sternum, its beat a half-step out of time with mine, and it leaned, insistent, deeper into the orchard. Compass. Isolde had said to let the heart lead. I followed it down the rows. The harvesters worked the vines in long silent ranks. Hundreds of them, grey livery gone soft at the elbows, hands moving in the same slow rhythm, fruit into basket, fruit into basket, picking the same branch over and over as though it grew back while they watched. None of them ate. The nearest woman smiled at her own fingers like they'd told her a joke years ago and she was still enjoying it. Something pale surfaced in the warm soil beside my boot. Round. Polished. Then the roots beside it shifted, and I saw the hollows where its neighbours had been. Teeth. I stopped counting at ten. The soil shivered and drew them back down like a tongue. "Keep walking," Nyx whispered. The orchard opened into a clearing, and the clearing held a table. Long, dark walnut, older than any tree in the orchard, laid for a hundred and still steaming. Chairs stood ready at every place, each back carved with a sleeping face. At the table's head, a well breathed out wine instead of water, dark and slow, smelling of every summer I'd ever lost. A woman kneaded dough at the table's foot, flour to her elbows, hands never stopping, never hurrying. "You shouldn't be here." She didn't look up. "Service starts at the third bell." "We're looking for something the Prince swallowed." "Everything here was swallowed by something." She folded the dough, punched it flat. "Who are you, then?" "Delivery girl. Mostly." "Wrong delivery." Her hands kept their rhythm. "I'm chef. Was. Signed on for seven years when Dickens was fashionable. The Prince keeps the change." Seven years. A hundred and fifty of them, going by the coat hooks and the accent. "Is it snowing in London?" "Not yet." "Shame." Her shoulders rose and fell in the same patient beat. "What's the table for? Nobody's sitting at it." "The table's always laid. It's never sat at. That's the trick of it." She turned the dough, pressed it out again. "First bell, keep walking. Second bell, be gone. Third bell means His Highness has chosen where he dines tonight." "And if we're still standing here?" She smiled with nothing behind it. "Then you're on the menu, love." "We could get you out." "Don't." The word cracked like a whip, and for one second her hands stopped. "Kindness reads as flavour here. They'll taste it on you." The rhythm resumed. "Go. Heart wants what it wants, and yours is wanted elsewhere." The first bell came up through the ground before it reached the air, bronze and deep enough to feel in my teeth. Every helbound head in the orchard turned toward the glowing horizon, held for one pulse, then returned to work. Down the table, candles lit themselves one by one, and the steam above the platters freshened, though no cook had touched them. Nyx condensed at my shoulder, thin but solid enough to speak. "The heart. Does it pull?" "Harder now." "Then we are nearly where we shouldn't be." "Right. Bells. Love a countdown." I wiped my palms on my jeans and walked. The pendant dragged at my ribs like a fish on a line, and the rows began to curve, funnelling us between hedges thick with fruit that glowed a shade redder than the rest. The second bell rolled through the orchard before I'd taken ten more steps. Every face turned to us at once. Hundreds of them, smooth and smiling, hands still working, eyes as empty as the sleeping faces carved into the chairs. Behind us, branches braided across the path, knitting shut like fingers closing. The blade at my hip answered before I did, cold blooming against my ribs sharper than it had ever run, frost feathering the leather of the sheath. The moonsilver knew something I didn't. "Run." Nyx's hand closed around my wrist, solid for the first time since we'd landed, and the shadows under the fruit trees took us whole. We tore through a corridor of dark between the rows, trunks streaming past like pillars in a burning house. Between them, far off, the amber light gathered around a shape too big to be a house and too symmetrical to be a mountain. The whole orchard leaned toward it. The air pulled past my face, warm and sweet, drawn in by lungs the size of weather. Somewhere beyond the rows, the third bell began to ring.
created_at"2026-09-02T10:13:33.012Z" 9/2/2026, 10:13:33 AM
model"z-ai/glm-5.3-flash-20260826"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2436
moderation_latency(null)
generation_time452613
tokens_prompt5142
tokens_completion15451
native_tokens_prompt4929
native_tokens_completion14676
native_tokens_completion_images(null)
native_tokens_reasoning12865
native_tokens_cached4928
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.003742995
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788344013-q00u4STAAUi0nNG6hARH"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788344013-L0B4i6C6KDB3DgjatOjR"
upstream_id"20260902181333ff13d231f5ca484a"
provider_responses
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endpoint_id"8e9fe48b-2f91-41c3-a8a7-e4a93a8c4ff0"
id"20260902181333ff13d231f5ca484a"
is_byokfalse
latency2436
model_permaslug"z-ai/glm-5.3-flash-20260826"
provider_name"Z.AI"
status200
total_cost0.003742995
cache_discount0.00059136
upstream_inference_cost0
provider_name"Z.AI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount2
adverbTags
0"The word cracked like [like]"
1"Nyx's hand closed around [around]"
dialogueSentences46
tagDensity0.37
leniency0.739
rawRatio0.118
effectiveRatio0.087
96.42% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1396
totalAiIsmAdverbs1
found
0
adverb"carefully"
count1
highlights
0"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
71.35% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1396
totalAiIsms8
found
0
word"whisper"
count1
1
word"pulsed"
count1
2
word"comforting"
count1
3
word"wavering"
count1
4
word"warmth"
count1
5
word"stomach"
count1
6
word"pulse"
count1
7
word"streaming"
count1
highlights
0"whisper"
1"pulsed"
2"comforting"
3"wavering"
4"warmth"
5"stomach"
6"pulse"
7"streaming"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences89
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences89
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences117
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1396
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount1086
uniqueNames5
maxNameDensity0.83
worstName"Nyx"
maxWindowNameDensity1.5
worstWindowName"Nyx"
discoveredNames
Isolde3
London1
Stepping1
Seven1
Nyx9
persons
0"Isolde"
1"Nyx"
places
0"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences64
glossingSentenceCount1
matches
0"felt like walking into cold water with"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1396
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences117
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs57
mean24.49
std20.6
cv0.841
sampleLengths
022
142
246
34
414
544
65
75
837
936
103
115
1231
1332
1415
1536
1614
1743
1877
1941
2023
213
2235
2311
2439
2573
2628
271
2816
294
3064
3117
3214
337
3417
353
3624
3716
385
392
4011
418
4240
436
4412
455
4638
4763
4816
492
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences89
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs178
matches
0"was still enjoying"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences117
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1089
adjectiveStacks0
stackExamples(empty)
adverbCount34
adverbRatio0.031221303948576674
lyAdverbCount1
lyAdverbRatio0.0009182736455463728
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences117
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences117
mean11.93
std7.87
cv0.66
sampleLengths
022
125
217
316
410
520
64
714
820
924
105
115
128
1322
147
1513
1623
173
185
1918
2013
213
2229
234
2411
2513
2623
2714
285
2925
304
319
323
3321
3412
3511
3617
3713
382
392
4021
4116
423
435
4415
453
463
4713
485
4914
84.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.5470085470085471
totalSentences117
uniqueOpeners64
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences76
matches
0"Somewhere out of sight water"
1"Then the roots beside it"
2"Somewhere beyond the rows, the"
ratio0.039
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences76
matches
0"Their voice always landed a"
1"It lay unbroken beneath Isolde's"
2"Her pale eyes drifted from"
3"I pressed a palm to"
4"Their edges frayed like smoke"
5"I looked up."
6"My stomach clenched."
7"I'd eaten two hours ago."
8"I looked down."
9"My hand hovered an inch"
10"I hadn't felt it rise."
11"I curled it back into"
12"I followed it down the"
13"I stopped counting at ten."
14"She didn't look up"
15"She folded the dough, punched"
16"Her hands kept their rhythm"
17"Her shoulders rose and fell"
18"She turned the dough, pressed"
19"She smiled with nothing behind"
ratio0.289
45.53% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount63
totalSentences76
matches
0"The pendant woke as I"
1"Nyx slid out of the"
2"Their voice always landed a"
3"Frost silvered the grass in"
4"It lay unbroken beneath Isolde's"
5"Her pale eyes drifted from"
6"I pressed a palm to"
7"The crimson stone pulsed against"
8"Something crossed Isolde's face, there"
9"Nyx drifted between the stones"
10"The air split."
11"A seam of shimmer opened"
12"Pressure squeezed my ears, my"
13"Light came from everywhere and"
14"Nyx thinned to a rumour."
15"Their edges frayed like smoke"
16"I looked up."
17"Rows of vines marched toward"
18"Grapes hung fat and purple-black,"
19"The air tasted of honey"
ratio0.829
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences76
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount2
matches
0"A seam of shimmer opened across the dark, wavering like heat over black ice, and through it came a light that had no business existing in a London park."
1"Hundreds of them, grey livery gone soft at the elbows, hands moving in the same slow rhythm, fruit into basket, fruit into basket, picking the same branch over …"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount0
matches(empty)
84.78% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount3
fancyTags
0"I pressed (press)"
1"they whispered (whisper)"
2"Nyx whispered (whisper)"
dialogueSentences46
tagDensity0.152
leniency0.304
rawRatio0.429
effectiveRatio0.13
92.7468%