Run: 2026-09-02-01M1GST14QYTBKVZT7QXQN6205

Run Details

Duration:
7m 33s
Cost:
$0.003082
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Twelve oaks. Rory counted them twice, because the first count had to be wrong. The second count agreed with the first. Twelve trunks stood in a ring around the clearing, grey and furrowed, bark gone hard as kettledrum skin. Between the ninth and tenth there was a gap, and through the gap she could see the bracken of Richmond Park, silver and ordinary under a thick sky. The order still lived on her phone. Golden Empress, one long-life noodles, one whole duck with the head on. No chopsticks. The delivery note ran four words, *the white oaks*, and beneath that, in the app's little grey courier box, two more lines. *Leave it on the flat stone. Do not look back.* Eighty quid for the run, tips included. Eighty quid was the gas meter and the leak under the sink and a week of not phoning her father. Yu-Fei had held the bag out at the pass and kept her hand on it a second too long. "Richmond's gates lock at dusk." "I know a way in." She'd hopped the chained gate at Robin Hood Gate with her bike chained to the rail behind her, half a mile of dark between her and it. The pendant had done the navigating since then. Silver chain, thumbnail of crimson stone, and it had grown warmer with every field she'd crossed, warmer still as the oaks swam up out of the night. It always warmed near thin places. That was the whole instruction she'd ever been given with it, by a person she couldn't have described under oath. Tonight it ticked against her breastbone, flip-flop, flip-flop, a second pulse stitched under her own. Inside the ring, the air changed. Warmth sat on her skin like a breath. Wildflowers crowded between the roots, crocuses and speedwell and blue things she had no names for, open and bright at half two in the morning. The grass gave under her boots like a mattress. Honey and cut stems on the air, sweetness with something green underneath, the smell of a shop that sold flowers and nothing else. She checked the time out of habit. It had said 23:58 at the gate. The screen said 02:17, and the battery had bled from ninety to thirty-one while she watched. Outside the ring, November fields made their small night noises. Inside, nothing. The silence had furniture in it. "London doesn't lose two hours in ten minutes." She said it aloud to hear something with weight. The grove took the words a foot from her lips and gave nothing back. No echo. Even her own voice returned lighter, like coins swapped for notes. Her boots made a double sound. Crunch. Then crunch again, a half-beat late, like someone rehearsing her walk behind her. She stopped. The second crunch went one step further and stopped too. She unzipped her jacket and touched the pendant. Hot. Hotter than a body had any right to run. Between the third and fourth oaks, something pale stood watching. She swung the torch up. A birch sapling, white and thin, leaves shivering though nothing in the grove moved. She looked back the way she'd come. There were no birches in the ring. There were no birches anywhere. *Walking on. That's the job. In, out, paid.* The flat stone sat dead centre, long as a door laid down, its top worn smooth as a worktop. Beside it stood a ladder-back chair. Dust lay over everything else, on the stone, on the petals of the flowers, grey and soft as fur. The chair's seat gleamed. "Delivery for the oaks." Her voice fell dead. Nothing reached the chair. She set the thermal bag on the stone and unzipped it to confirm the order, and stopped with her fingers still in the teeth of the zip. The foil over the duck had been folded back and folded over again, hospital-neat. The head pointed the other way. She zipped the bag shut and pressed the seal down with her thumb. "Leave it and don't look back. Easy." The voice came from the bag. Or from under the stone. Somewhere low and close to the ground, anyway, and it knew the words well enough to move its mouth around them. "You forgot the chilli oil." Every muscle she owned voted for the gate. She kept her hands still. "It's in the side pocket." "I know." The zip moved. One tooth at a time, slow, patient, the sound of it crawling up her spine and settling in her teeth. Paper rustled. Somewhere far inside the ring, glass chimed against glass, and a man laughed with a mouth full of water. The smell that came off the bag wasn't noodles anymore. It was roast meat and church candles and old pennies. Small sounds followed. A lid lifted. Someone ate with excellent manners. Her phone buzzed against her hip. The order screen had refreshed itself. *Order complete. Enjoy your meal. Please rate your courier.* Then a second message, from the customer. *Stay.* "Not staying." She typed *delivered as instructed* and the reply landed before her thumb left the glass. *We are enjoying it.* Then, after a pause long enough for her to hope: *You will too.* The screen went black. A minute later it buzzed anyway, twice, like a knock. The torch reached three feet into the ring and gave up. Outward, through the gap, it lit the bracken fine. She walked out backwards instead, eyes on the bag, because the rule said *do not look back* and rules had kept her alive this long. Every hair on her neck voted to turn and run. She counted her steps instead, courier's habit, measuring a distance she might need to cover at speed. Oak. Six steps. Oak. Five. The gap had been between the ninth and tenth trunks, wide enough for her shoulders. She reached where it should be and the bark was there. Seamless, old grey bark ridged like corduroy, grown over in a night that had never happened. She pushed her hand between the trunks. The air was solid, warm, drum-tight. It gave an inch and pressed back. Twelve oaks on the way in. She made herself count. Thirteen. The flowers breathed. Not the wind, the flowers, a slow in and out she felt against her ankles, in and out, in and out, as if the whole clearing slept shallowly with its eyes open. The pendant went from hot to branding. She smelled singed cotton, her own jacket, and yanked her hand away. Behind her, weight settled onto the flat stone. Cutlery touched porcelain, once, twice, unhurried. The chair creaked. The chair with no dust on it. She did not look back. Her boots held still on the soft grass and she stared at the bark where the night used to be, and she thought about the duck's head, and the folded foil, and the way the second crunch always knew where her feet would land. Fingers closed around her left wrist from behind. Cold as coins, and there were more joints in them than fingers have. They found the crescent scar without searching for it, thumb settling into the old groove like a key into a lock. "You're late, Laila." The voice was at her ear. It had never needed the distance. "We kept your seat."
created_at"2026-09-02T10:14:35.432Z" 9/2/2026, 10:14:35 AM
model"z-ai/glm-5.3-flash-20260826"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3578
moderation_latency(null)
generation_time453333
tokens_prompt4387
tokens_completion12654
native_tokens_prompt4134
native_tokens_completion12072
native_tokens_completion_images(null)
native_tokens_reasoning10498
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00308229
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788344075-s5GQB0CxyuOmDMa0Bj2F"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788344075-mahjj5wh5rJoGKCaMmVG"
upstream_id"20260902181435e004e9f7a9e048e9"
provider_responses
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endpoint_id"8e9fe48b-2f91-41c3-a8a7-e4a93a8c4ff0"
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is_byokfalse
latency3578
model_permaslug"z-ai/glm-5.3-flash-20260826"
provider_name"Z.AI"
status200
total_cost0.00308229
cache_discount0.00049152
upstream_inference_cost0
provider_name"Z.AI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1222
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
63.18% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1222
totalAiIsms9
found
0
word"furrowed"
count1
1
word"navigating"
count1
2
word"pulse"
count1
3
word"warmth"
count1
4
word"silence"
count1
5
word"weight"
count2
6
word"echo"
count1
7
word"porcelain"
count1
highlights
0"furrowed"
1"navigating"
2"pulse"
3"warmth"
4"silence"
5"weight"
6"echo"
7"porcelain"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences119
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences119
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences130
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans9
markdownWords45
totalWords1222
ratio0.037
matches
0"the white oaks"
1"Leave it on the flat stone. Do not look back."
2"Walking on. That's the job. In, out, paid."
3"Order complete. Enjoy your meal. Please rate your courier."
4"Stay."
5"delivered as instructed"
6"We are enjoying it."
7"You will too."
8"do not look back"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions12
wordCount1172
uniqueNames9
maxNameDensity0.26
worstName"Twelve"
maxWindowNameDensity1
worstWindowName"Eighty"
discoveredNames
Richmond1
Park1
Empress1
Eighty2
Robin1
Hood1
Gate1
November1
Twelve3
persons
0"Robin"
1"Hood"
2"Gate"
places
0"Richmond"
1"Park"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1222
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences130
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean27.16
std24.16
cv0.89
sampleLengths
014
153
253
346
45
55
6103
76
865
948
108
1136
1232
1318
1448
158
1648
174
1855
1913
207
2132
225
2318
242
2564
2611
2712
289
297
301
312
3246
3372
345
3562
3611
3735
3819
3924
4049
4142
423
4312
444
96.42% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences119
matches
0"been given"
1"been folded"
2"been between"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs185
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences130
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1181
adjectiveStacks1
stackExamples
0"Seamless, old grey bark"
adverbCount39
adverbRatio0.03302286198137172
lyAdverbCount2
lyAdverbRatio0.001693480101608806
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences130
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences130
mean9.4
std7.61
cv0.809
sampleLengths
02
112
27
318
428
57
612
72
822
96
104
117
1220
1319
145
155
1627
178
1827
196
2020
2115
226
238
2425
259
2623
277
287
2916
3010
312
326
338
349
3514
362
3711
386
391
4013
412
4210
438
441
459
4610
475
4814
497
76.41% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.47692307692307695
totalSentences130
uniqueOpeners62
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences103
matches
0"Even her own voice returned"
1"Then crunch again, a half-beat"
2"Somewhere low and close to"
3"Somewhere far inside the ring,"
4"Then a second message, from"
ratio0.049
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences103
matches
0"She'd hopped the chained gate"
1"It always warmed near thin"
2"She checked the time out"
3"It had said 23:58 at"
4"She said it aloud to"
5"Her boots made a double"
6"She unzipped her jacket and"
7"She swung the torch up."
8"She looked back the way"
9"Her voice fell dead."
10"She set the thermal bag"
11"She zipped the bag shut"
12"She kept her hands still."
13"It was roast meat and"
14"Her phone buzzed against her"
15"She typed *delivered as instructed*"
16"*We are enjoying it.* Then,"
17"She walked out backwards instead,"
18"She counted her steps instead,"
19"She reached where it should"
ratio0.272
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences103
matches
0"Rory counted them twice, because"
1"The second count agreed with"
2"The order still lived on"
3"The delivery note ran four"
4"Yu-Fei had held the bag"
5"She'd hopped the chained gate"
6"The pendant had done the"
7"It always warmed near thin"
8"That was the whole instruction"
9"Tonight it ticked against her"
10"Warmth sat on her skin"
11"Wildflowers crowded between the roots,"
12"The grass gave under her"
13"Honey and cut stems on"
14"She checked the time out"
15"It had said 23:58 at"
16"The screen said 02:17, and"
17"The silence had furniture in"
18"She said it aloud to"
19"The grove took the words"
ratio0.699
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences103
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount2
matches
0"Honey and cut stems on the air, sweetness with something green underneath, the smell of a shop that sold flowers and nothing else."
1"Seamless, old grey bark ridged like corduroy, grown over in a night that had never happened."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
94.3334%