NC Bench
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Run: 2026-09-02-01M1GWPZ82PVQ9T52KG2GK10YY
Run Details
Model:
Z.AI GLM 5.3 Flash (Reasoning, Max)
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
12m 12s
Cost:
$0.005836
Provider:
Z.AI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
93.72%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
50.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
82.09%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
50.91%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
92.5574%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
"Last call was an hour ago."
The man stayed in the
doorway, one hand on the frame, reading the room the way soldiers read a corner.
Rory stacked the third chair
onto the second table and let him
look
.
She'd come off the Golden
Empress run at eleven and found the lock-up keys waiting on the bar beside a note in Silas's blunt capitals: Till. Neon. Doors. So the Nest was hers tonight, and the man in the doorway was not on the list. "We're a beer and whisky house," she said. "Nothing with fruit in it."
The smile he gave her
cost him something.
His coat had been good
once, English wool with a cashmere collar.
Everything under it had gone
cheap: a shirt gone soft at the neck, shoes resoled twice, and a pale stripe on his right hand where a ring had stopped promising anything.
He crossed the room like
the floor owed him money and took the corner stool. "Slivovitz." "Don't stock it." "You do. Behind the Fernet, third shelf, no label."
His eyes climbed past the
optics to the wall, where old maps hung in their quiet rows and photographs gone silver watched from their frames. Above the spirits hung a map of Central Europe, dated 1938, every border on it dead. "He kept it up, then." "Who kept what?" "He'll want to answer that himself."
The man tipped his head
towards the stairs. "He's listening. He was always quiet, right up until he wanted you to hear him." Through the front glass, a car sat across the street with its parking lights burning.
Delivery mopeds didn't idle that
still.
Rory filed it away, thumbed
the crescent scar on her left wrist, and went back to the glasses. Then came the stairs.
Silas rode the brass rail
down with the hitch in his left leg keeping its own slow time, and stopped two steps from the bottom.
The two men looked at
each other across a distance with no units. "Hello, Silas." "Finch."
Silas's eyes did the sums
on him and stopped halfway through. "Rory. Third shelf, behind the Fernet. Two glasses." The bottle wore no label, only wax and thirty years of dust.
She poured low over the
glass, the way Silas had drilled into her in week one, and set both drinks down.
The man drank with his
left hand, the right folded in his lap like something broken and waiting on parts. When he leaned in, his coat fell open, and a small orange pill bottle showed in the inside pocket, NHS label going soft at the corners. "Put it on my account." "You haven't got an account." "Leave the bottle." Nobody reached for it. When the cough took him, Rory filled a water glass and set it by his elbow without
being asked
.
He nodded his thanks at
the bar top, and she caught the tremor even at rest, a fine grain of static under his skin. "It's a good room,"
he said once he could
. "You always said you'd end up in the Cotswolds. Bees. Robbing retired colonels of their honey." "Plans change." "So I see."
He turned his glass a
quarter turn, a man aligning himself with something. "Maps on the wall. Old photographs. You kept Prague." "It came with the frame." The laugh that earned him turned into a cough halfway out.
He rode it down with
his knuckles pressed to his mouth. "Forgive the lungs. Only part of me still working overtime." "Last I heard, Vienna." "Vienna was four years ago, before the fall."
His voice had polish on
it, lacquer over rot. "They retired me by email. Thirty years, one paragraph, and a man in HR whose name I never learned." "You asked a question you shouldn't have." "The one question. About a winter. About a bridge."
He looked at the slivovitz
and left it standing. "Twenty-six, we were. You had hair." "You had a wife." "Had. She kept the house and half the friends. Fair trade, both." His eyes slid to Rory, unhurried, the way a man reads a room for doors. "Your lock-up has a
look
I remember. The Service used to pay for it." "She counts everything," Silas said. "Mm. So did we." Charlie faced the bar again. "I've started drinking to the dead. There's a list now. She's still first." "You don't get to drink to her." "No."
He set the glass down
without drinking.
Even his defiance had gone
careful. "I know that." Rory polished a glass that was already clean. Twenty-five, and she already knew the difference between a man having a drink and a man serving a sentence. "You weren't at the bridge." Silas laid the words down the way other men set down heavy luggage. "No." "Thirty years, Finch. That's it? 'No'?" "What would you have done with more?" The polish cracked, and underneath it his voice was younger than his face. "That the radio went quiet? That a man I never saw made a call, and I put the car in gear, and I drove? None of it was you on that bridge, Silas, and none of it was me either. It was the call. I've written to you every year since. The twelfth of February. Thirty-one letters, sitting in a case at my solicitor's, every one of them addressed to you. Coward's arithmetic. I could never make the sums come out in my favour." The silver signet on Silas's right hand clicked against the bar. Once. Rory had never heard it do that. "I went back for her." "I know. Everyone knows. It's the only part of the story anyone tells." Charlie reached into his coat, and Silas's whole frame changed,
weight
shifting onto the good leg, hands loose and ready, but what came out was a plain white envelope, soft at the corners from months of carrying. Charlie laid a photograph face-down on the bar and slid it across with two fingers. "I stood outside this door twice. In '01, and again in '17. Couldn't make it a third time. This, I could carry. I owed it to you in person. Couldn't trust the post. Couldn't trust me either, if I'm honest. I'd have sat on it another ten years." Silas turned it over. Rory looked too, because the alternative was worse. A woman stood at a flower stall with buckets of dahlias around her feet, a grey plait down her back, squinting into sunlight. Late sixties. Somewhere with a colonnade.
She was a stranger to
Rory, and for a moment she was the entire room, because Silas had gone still the way water goes still before it freezes. "Where." "Karlovy Vary. Flowers off the colonnade in summer, rooms above the Thermal in winter. She made my researcher in under a minute. The Service taught her that. We all did." "She's alive." Silas said it the way a man tests ice with his
weight
. "Since the bridge. They traded her, Silas. She gave herself up so the car would leave, and the car left. They stamped her file 'Released. Hostile. No further action.' I've read that stamp so many times I could tattoo it on."
His mouth did something with
no humour in it at all. "Hostile." "She wrote." "Eleven letters in nine years, care of Vauxhall. A clerk with tidy hands filed them under containment, and there they sat until I found the box marked for shredding. The third one asks whether you ever made it home."
He pushed the envelope the
last inch across the bar. "I never read past the third. It felt like a thing I hadn't earned." Silas's hand came down flat over the photograph, careful, the way you'd shelter a candle in wind. "Charlie." First name. After thirty years. "Why now." "Pancreas." Charlie said it the way a man gives up a seat on a bus. "The consultant gave me until spring and a face like an apology. So. I need a room, the kind behind bookshelves. I need your people for eight weeks. There's a man in Vienna who sells old secrets, and the name of the clerk with the tidy hands has a price. Everything I have left goes on this." "You came looking for the Nest." "I came looking for a rumour. The rumour didn't mention you." The smile came back, lopsided, older than the face wearing it. "Best news I've had all year, and it isn't even mine." "It's a bar." "It's a listening post with beer mats. I counted two cameras on the way in and a lock worth respecting." Charlie lifted the slivovitz at last, to the photograph, to the woman with the dahlias. "To Vera. Thirty years late." Silas raised his glass. The rims touched, a sound smaller than a coin dropped on carpet. The car across the street killed its lights. Rory saw it in the glass, in the corner where the green neon bled into the room. The man who had been leaning on the bonnet wasn't leaning anymore. "Silas." "I see it." Both glasses went back empty in one swallow. Silas moved fast for a man with a bad knee, one hand already under the till. "Rory. The lights."
She found the switch and
the room dropped to green edges and breathing. Behind her, Silas pulled the third book along the top shelf, and the case swung inward on hinges she had never once suspected, breathing out paper and cold stone. "Finch. Bookshelf. Now." Across the street, the car door opened.
created_at
"2026-09-02T11:05:20.913Z"
9/2/2026, 11:05:20 AM
model
"z-ai/glm-5.3-flash-20260826"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
2571
moderation_latency
(null)
generation_time
731791
tokens_prompt
4445
tokens_completion
22937
native_tokens_prompt
4207
native_tokens_completion
22080
native_tokens_completion_images
(null)
native_tokens_reasoning
20012
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.005835525
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer
(null)
request_id
"req-1788347120-CdqobS1haM5uCxrnG9kp"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1788347120-5SVAqfyukCrFe1flZqaU"
upstream_id
"20260902190521c674219339d1469f"
provider_responses
0
endpoint_id
"8e9fe48b-2f91-41c3-a8a7-e4a93a8c4ff0"
id
"20260902190521c674219339d1469f"
is_byok
false
latency
2571
model_permaslug
"z-ai/glm-5.3-flash-20260826"
provider_name
"Z.AI"
status
200
total_cost
0.005835525
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Z.AI"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
20
adverbTagCount
1
adverbTags
0
"he said once [once]"
dialogueSentences
68
tagDensity
0.294
leniency
0.588
rawRatio
0.05
effectiveRatio
0.029
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1592
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
93.72%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1592
totalAiIsms
2
found
0
word
"weight"
count
2
highlights
0
"weight"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
73
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
0
narrationSentences
73
filterMatches
0
"look"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
121
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
86
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1592
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
11
unquotedAttributions
0
matches
(empty)
50.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
37
wordCount
920
uniqueNames
11
maxNameDensity
1.63
worstName
"Silas"
maxWindowNameDensity
3.5
worstWindowName
"Silas"
discoveredNames
Golden
1
Empress
1
Silas
15
Till
1
Nest
1
English
1
Central
1
Europe
1
Through
1
Rory
9
Charlie
5
persons
0
"Silas"
1
"Rory"
2
"Charlie"
places
0
"Europe"
globalScore
0.685
windowScore
0.5
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
58
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1592
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
121
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
70
mean
22.74
std
25.5
cv
1.121
sampleLengths
0
6
1
78
2
13
3
66
4
1
5
3
6
55
7
3
8
29
9
39
10
29
11
13
12
2
13
1
14
19
15
79
16
5
17
5
18
3
19
47
20
25
21
2
22
25
23
5
24
32
25
4
26
36
27
7
28
24
29
4
30
41
31
5
32
22
33
7
34
17
35
27
36
18
37
1
38
6
39
104
40
19
41
5
42
113
43
4
44
65
45
1
46
30
47
14
48
53
49
2
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
73
matches
0
"being asked"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
150
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
121
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
923
adjectiveStacks
0
stackExamples
(empty)
adverbCount
19
adverbRatio
0.020585048754062838
lyAdverbCount
1
lyAdverbRatio
0.0010834236186348862
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
121
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
121
mean
13.16
std
13.1
cv
0.996
sampleLengths
0
6
1
20
2
13
3
26
4
1
5
1
6
17
7
8
8
5
9
8
10
12
11
31
12
15
13
1
14
3
15
34
16
16
17
5
18
3
19
14
20
15
21
15
22
6
23
18
24
4
25
25
26
13
27
2
28
1
29
11
30
8
31
12
32
21
33
20
34
26
35
5
36
5
37
3
38
4
39
19
40
24
41
9
42
16
43
2
44
16
45
9
46
5
47
11
48
11
49
10
82.09%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
4
diversityRatio
0.512396694214876
totalSentences
121
uniqueOpeners
62
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
3
totalSentences
66
matches
0
"Then came the stairs."
1
"Even his defiance had gone"
2
"Somewhere with a colonnade."
ratio
0.045
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
17
totalSentences
66
matches
0
"She'd come off the Golden"
1
"His coat had been good"
2
"He crossed the room like"
3
"His eyes climbed past the"
4
"She poured low over the"
5
"He nodded his thanks at"
6
"he said once he could"
7
"He turned his glass a"
8
"He rode it down with"
9
"His voice had polish on"
10
"He looked at the slivovitz"
11
"His eyes slid to Rory,"
12
"He set the glass down"
13
"She was a stranger to"
14
"His mouth did something with"
15
"He pushed the envelope the"
16
"She found the switch and"
ratio
0.258
50.91%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
54
totalSentences
66
matches
0
"The man stayed in the"
1
"Rory stacked the third chair"
2
"She'd come off the Golden"
3
"The smile he gave her"
4
"His coat had been good"
5
"Everything under it had gone"
6
"He crossed the room like"
7
"His eyes climbed past the"
8
"The man tipped his head"
9
"Delivery mopeds didn't idle that"
10
"Rory filed it away, thumbed"
11
"Silas rode the brass rail"
12
"The two men looked at"
13
"Silas's eyes did the sums"
14
"The bottle wore no label,"
15
"She poured low over the"
16
"The man drank with his"
17
"Nobody reached for it."
18
"He nodded his thanks at"
19
"he said once he could"
ratio
0.818
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
66
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
33
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
20
uselessAdditionCount
1
matches
0
"He turned, a man aligning himself with something"
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
5
fancyCount
0
fancyTags
(empty)
dialogueSentences
68
tagDensity
0.074
leniency
0.147
rawRatio
0
effectiveRatio
0
92.5574%