Run: 2026-09-02-01M1H5A2MYWC0NC87GJ9HVXHE2

Run Details

Duration:
48.0s
Cost:
$0.000670
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone pendant warmed against my collarbone before I crossed the stones, which was wrong, because it only did that near Hel portals. I stopped at the boundary anyway. The oak standing stones rose out of the dark like crooked teeth, and beyond them the Grove glowed faintly, the way a screen glows in an empty room. Wildflowers in December. White petals catching light that had no source. "You've been here before," I told myself. "It's just the Grove." Isolde had asked me to come at midnight. Retrieve the bundle from the hollow stone, leave the iron nail in its place, tell no one. Simple errand. I'd done stranger things for the old woman, and she paid in truths that kept me alive, so here I was, stepping between the stones while my breath fogged and the pendant pulsed like a second heart. The grass swallowed my footsteps. That was the Grove's trick, part of its charm, normally. Tonight it felt like something eating the sound. I walked the winding path past the hawthorn, past the pool that reflected stars the sky above didn't have, and counted my heartbeats the way Isolde had taught me. Time behaved strangely here. An hour inside could cost me a week outside, and I had a delivery shift at the Golden Empress tomorrow I couldn't afford to miss. Forty heartbeats to the hollow stone. Always forty. I reached sixty. Eighty. The stone appeared eventually, squat and moss-backed in the moonless light, but my skin had crawled up my arms by then, and the count kept running in my head like a meter that wouldn't stop ticking. I knelt. Worked my fingers into the hollow. Cold soil, then cloth. I pulled the bundle free, a small thing wrapped in grey linen, tied with black thread. Heavy for its size. It shifted against my palm, and the shift had weight to it, the way a sleeping bird shifts. The pendant burned. Not warm now. Hot. I hissed and clapped my hand over it through my coat, and the heat died the moment my fingers touched the crimson stone, like a child caught doing something. Faint glow bleeding through the fabric. Near a Hel portal, it pulsed. I looked around the clearing. The pool. The hawthorn. The standing stones far behind me, further than they should have been, the path between us longer than the path I'd walked. Something had opened here. Or something was about to. "Leave the nail," I reminded myself, and reached back into the hollow. The iron nail was gone. I stayed crouched, very still, listening. Wind moved through the hawthorn, a dry whisper, hush, hush, hush. Underneath it, faint as a memory, someone hummed. A lullaby. Old-fashioned, the kind of tune that gets passed down by grandmothers and never written down. The melody bent in the middle, went somewhere no human throat could follow, then bent back as if nothing had happened. I straightened slowly. "Isolde?" Wildflowers swayed where no wind touched them. A whole line of them, white heads turning, tracking something I couldn't see, following it across the clearing like sunflowers following a sun that wasn't there. My mouth went dry. I wrapped the bundle tight and pushed it into the inside pocket of my coat, next to the pendant, which had gone cold as a coin now, sulking. The humming stopped. In its place, footsteps. Soft ones. Grass-quiet, coming around the far side of the hawthorn. I saw nothing, but the flowers kept turning, and the dark between the trees at the clearing's edge grew a shade darker, a shape that had more presence than shadow had any right to. I backed toward the stones. Kept my eyes on that patch of deep dark. Three steps. Four. The grass didn't rustle under mine, which I realised only made it easier to hear the other footsteps stop when mine stopped. The pool's surface broke. One ripple. Then another, moving against the wind, moving toward the centre, as if something under the water had exhaled. The reflected stars scattered and reformed, and for half a second the reflection showed a face looking up from beneath. Pale. Long. Smiling. I ran. The path that had taken forty heartbeats to walk took a hundred to run and didn't shorten. The clearing stretched like taffy. Behind me the humming resumed, cheerful now, almost jaunty, and joined by a second voice, and then a third, harmonies stacking on a melody that had never been written for human mouths. Ahead, the standing stones stayed the same distance away no matter how fast my legs pumped, and my breath came in white rags, and my lungs burned, and the pendant stayed cold against my chest, the little coward, refusing to warn me about anything that actually mattered. Then the flowers changed. Every white head swung toward me at once. The whole clearing, hundreds of blooms, pivoting in unison with a dry papery sound, like a theatre audience turning to watch the latecomer. And the humming stopped again, all three voices at once, the silence landing heavier than the sound. A voice came from everywhere and nowhere, high and sweet and patient. "You have Isolde's parcel." Not a question. I stopped running. No point. My thighs shook, my breath sawed, and the stones were no closer than the moon. "I don't know what you mean." The darkness at the tree line unfolded. Taller than a man. Thinner. Its outline hurt to follow, the way a camera flash lingers wrong on the retina. It took one step into the clearing, and where its foot touched, the wildflowers blackened and curled. "You counted wrong on the way in." Sweet. So sweet. Syrup over glass. "Do you know what changed, little courier?" I didn't answer. My hand found the pendant through my coat. Cold. Dead cold. "Time here is a door, and you left it open behind you." It took another step. The blackened flowers spread. "Everything that's been waiting in the walls between moments has been slipping in through your open door. One by one. All night." Behind me, at the pool, something wet and patient climbed out. The voice leaned closer, though its feet never moved. "We were only ever three. Now count how many are humming." I counted. The harmonies came back, one voice, then another, then another, then more, layered and layered, an entire choir swelling out of the silence, and the pendant flared so hot against my ribs I screamed, and the standing stones, at last, began to move.
created_at"2026-09-02T13:35:35.589Z" 9/2/2026, 1:35:35 PM
model"z-ai/glm-5.3-flash-20260826"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3729
moderation_latency(null)
generation_time48018
tokens_prompt4387
tokens_completion1607
native_tokens_prompt4134
native_tokens_completion1440
native_tokens_completion_images(null)
native_tokens_reasoning22
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00067005
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788356135-jz5vcIZwM7Bp3ZbwKkpG"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788356135-Y5jUvu9TmVcZWWaGFs1Q"
upstream_id"20260902213535edad0a311a4147f7"
provider_responses
0
endpoint_id"8e9fe48b-2f91-41c3-a8a7-e4a93a8c4ff0"
id"20260902213535edad0a311a4147f7"
is_byokfalse
latency3727
model_permaslug"z-ai/glm-5.3-flash-20260826"
provider_name"Z.AI"
status200
total_cost0.00067005
cache_discount(null)
upstream_inference_cost0
provider_name"Z.AI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences11
tagDensity0.273
leniency0.545
rawRatio0
effectiveRatio0
90.85% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1093
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"slowly"
count1
highlights
0"very"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.25% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1093
totalAiIsms10
found
0
word"pulsed"
count2
1
word"footsteps"
count3
2
word"charm"
count1
3
word"weight"
count1
4
word"whisper"
count1
5
word"silence"
count2
highlights
0"pulsed"
1"footsteps"
2"charm"
3"weight"
4"whisper"
5"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences101
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences101
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences108
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen47
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1093
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions10
wordCount1012
uniqueNames7
maxNameDensity0.2
worstName"Hel"
maxWindowNameDensity1
worstWindowName"Grove"
discoveredNames
Heartstone1
Hel2
Grove2
December1
Isolde2
Golden1
Empress1
persons
0"Grove"
1"Isolde"
places
0"Hel"
1"December"
2"Golden"
globalScore1
windowScore1
50.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences50
glossingSentenceCount2
matches
0"felt like something eating the sound"
1"appeared eventually, squat and moss-backed in the moonless light, but my skin had crawled up my arms by then, and the count kept running in my head like a meter that wouldn't stop ticking"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1093
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences108
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean28.76
std25.07
cv0.872
sampleLengths
023
145
211
364
481
58
640
750
83
976
109
1112
125
1363
144
1533
1632
173
1849
1939
204
2143
222
23101
244
2548
2612
274
2823
296
3044
3120
3214
3342
3411
359
3611
3745
94.84% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences101
matches
0"was gone"
1"gets passed"
2"been written"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs178
matches
0"was, stepping"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences108
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1015
adjectiveStacks0
stackExamples(empty)
adverbCount38
adverbRatio0.0374384236453202
lyAdverbCount8
lyAdverbRatio0.007881773399014778
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences108
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences108
mean10.12
std10.15
cv1.003
sampleLengths
023
16
228
33
48
57
64
78
817
92
1037
115
1210
138
1429
154
1625
176
182
193
201
2136
222
236
244
2516
264
2718
283
293
301
3129
326
336
345
352
362
3722
384
395
4012
415
426
4311
448
452
4615
4721
483
491
81.79% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.5185185185185185
totalSentences108
uniqueOpeners56
85.47% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences78
matches
0"Then another, moving against the"
1"Then the flowers changed."
ratio0.026
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences78
matches
0"I stopped at the boundary"
1"I told myself"
2"I'd done stranger things for"
3"I walked the winding path"
4"I reached sixty."
5"I pulled the bundle free,"
6"It shifted against my palm,"
7"I hissed and clapped my"
8"I looked around the clearing."
9"I reminded myself, and reached"
10"I stayed crouched, very still,"
11"I straightened slowly."
12"My mouth went dry."
13"I wrapped the bundle tight"
14"I saw nothing, but the"
15"I backed toward the stones."
16"I stopped running."
17"My thighs shook, my breath"
18"Its outline hurt to follow,"
19"It took one step into"
ratio0.295
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount55
totalSentences78
matches
0"The Heartstone pendant warmed against"
1"I stopped at the boundary"
2"The oak standing stones rose"
3"Wildflowers in December."
4"I told myself"
5"Isolde had asked me to"
6"I'd done stranger things for"
7"The grass swallowed my footsteps."
8"That was the Grove's trick,"
9"Tonight it felt like something"
10"I walked the winding path"
11"Time behaved strangely here."
12"An hour inside could cost"
13"I reached sixty."
14"The stone appeared eventually, squat"
15"I pulled the bundle free,"
16"It shifted against my palm,"
17"The pendant burned."
18"I hissed and clapped my"
19"I looked around the clearing."
ratio0.705
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences78
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount9
matches
0"The Heartstone pendant warmed against my collarbone before I crossed the stones, which was wrong, because it only did that near Hel portals."
1"I'd done stranger things for the old woman, and she paid in truths that kept me alive, so here I was, stepping between the stones while my breath fogged and the…"
2"I walked the winding path past the hawthorn, past the pool that reflected stars the sky above didn't have, and counted my heartbeats the way Isolde had taught m…"
3"The stone appeared eventually, squat and moss-backed in the moonless light, but my skin had crawled up my arms by then, and the count kept running in my head li…"
4"Old-fashioned, the kind of tune that gets passed down by grandmothers and never written down."
5"A whole line of them, white heads turning, tracking something I couldn't see, following it across the clearing like sunflowers following a sun that wasn't there…"
6"I wrapped the bundle tight and pushed it into the inside pocket of my coat, next to the pendant, which had gone cold as a coin now, sulking."
7"Then another, moving against the wind, moving toward the centre, as if something under the water had exhaled."
8"Behind me the humming resumed, cheerful now, almost jaunty, and joined by a second voice, and then a third, harmonies stacking on a melody that had never been w…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences11
tagDensity0.091
leniency0.182
rawRatio0
effectiveRatio0
88.5735%