Run: 2026-09-02-01M1H5B1GXT2M1V8V8YJ7H4N04

Run Details

Duration:
46.4s
Cost:
$0.000440
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant started pulsing before I crossed the third standing stone. I'd walked Richmond Park at night plenty of times, usually to deliver food to the gatekeepers who lived in the cottages near Pen Ponds, so the route felt familiar enough to lull me. But the Grove had its own gravitational pull, and the Heartstone tugged against my sternum like a fish on a line, warm through the fabric of my jacket. Warm meant Hel portal. Warm meant trouble. "Fine," I told the dark. "Just a quick look." Isolde's clearing opened between the ancient oaks like a held breath. Wildflowers glowed pale in the starlight, roses in December, bluebells out of season, all of it wrong in a way that had once felt like a gift. Tonight the colours sat too saturated, too still. No insects. No rustle of the resident foxes. I stopped at the boundary stones. Rain-slicked granite, older than the park, older than the city. Someone had chalked a symbol on the nearest one. A spiral, drawn in a single unbroken line, the chalk still dusting the grass below it. Isolde didn't chalk things. Isolde didn't need to mark her own door. "Hello?" My voice fell flat, swallowed. In the Grove, sound usually behaved itself, carrying sweetly across the flowers to wherever Isolde waited with her tea and her barbed little courtesies. Tonight the clearing absorbed everything. Like shouting into wool. I stepped over the threshold. The temperature dropped. Not gradually, not like a natural evening chill, but all at once, the way a cellar swallows heat. My breath fogged. The pendant throbbed against my chest, and its glow bled through my shirt, a crimson stain over my heart. Something rustled at the treeline. I turned. Nothing. The oaks stood rigid, their low branches hanging still as hanged men. Rory, love, this is the part where you turn around and go home. But the pendant wouldn't let me. Whatever had opened a door to Hel, it had opened it here, in my friend's sanctuary, and if I walked away Isolde might come home to find her grove hollowed out like a gourd. I'd made enough bad choices for other people's sakes. One more wouldn't kill me. Probably. I followed the flowers toward the centre of the clearing, where a ring of white stones marked Isolde's hearth. Cold ash filled it, but the ash looked wrong, clumped and wet. I crouched. Touched it. It came away on my fingers black and sticky, and it smelled of scorched hair. Somewhere behind me, a child giggled. I was on my feet before my brain caught up, spinning, fists up, which would help enormously against a giggling child. The clearing stretched empty and flower-bright in every direction. "I know you're not a child," I said. "So try again." Silence. Then, from my left, the giggle again, closer, layered, as if three children laughed in perfect unison through a wall of water. The flowers nearest the sound began to turn, all at once, blooms rotating on their stems to face me. Oh, that's lovely. That's just lovely. The pendant flared. Heat soaked through my shirt, and at the edge of my vision the air above the hearth-stones began to shimmer, the way tarmac shimmers in August. A seam. A vertical seam in the world itself, hairline-thin, weeping a red light that matched the stone at my throat. I backed away. My heel caught a root and I windmilled, caught myself, and in the half-second my eyes left the seam it grew. Taller. Wider. Tall enough to walk through, and something on the other side had noticed me noticing. The seam bulged outward. I ran. Not elegantly, not heroically, just flat-out through the flowers, thorns snatching at my jeans, the chalk spiral's memory itching at the back of my skull because spirals went somewhere, spirals meant someone had drawn a road straight into this clearing and I'd strolled down it like a delivery girl at the wrong address. Which, to be fair, was exactly what I was. The boundary stones. Find the boundary stones. I burst through the wildflowers and hit open grass and the oak trees were gone. Where the ancient stones should have stood there was only more clearing, more flowers, extending into a darkness that hadn't been there before. The grove had swallowed its own exit. "Don't," I said to the Grove, to Isolde, to whoever ran this cursed pocket between worlds. "Don't you dare." The giggling came from everywhere now. Beneath me. I looked down. Between my boots, the flowers had closed over ground that glistened, and the glisten was wet, and the wetness was dark, and the sweet rot of it filled my nose. My crescent scar prickled, the old wound from the falling glass at Evan's place, heating like a struck match. Behind me, the seam tore. No sound. That was the worst of it. A wound the size of a doorway opened in the air with less noise than a page turning, and red light spilled across the flowers, and out of it came a smell I knew, cold iron and burnt sugar, a smell from a night I'd worked very hard to forget. My scar burned. The Heartstone ripped itself off my neck. The chain snapped, the pendant spun through the air, and it stopped, hovering, facing the seam like a compass needle finding north. Then it pulsed once, twice, in a rhythm I slowly recognised. A heartbeat. Not mine. Faster. Through the seam, something stepped. I only caught the silhouette, a shape too tall, folding itself through the gap the way a spider folds through a crack, joints bending in directions that made my stomach lurch. Red light ran along its edges like a rim of live coal. The pendant drifted toward it. The thing extended one limb, a long deliberate gesture, almost courtly, almost an invitation to dance. A bell rang, deep and silver, from somewhere beyond the flowers. Once. Twice. The creature froze. The seam shivered. Isolde's voice rolled across the clearing, and I'd never heard her sound like this, flat and cold and old, older than the stones, older than the name Richmond. "Malphora. You will put down my guest's trinket." The flowers parted between me and the sound, a path opening, and Isolde walked it barefoot through the frost with her arms crossed and her eyes glowing white as the hearth-stones. "Run to me, child," she said, not looking at me. "Now." The creature turned its head toward me, and it smiled, and it had my ex-husband's smile, and behind it the seam bulged with more shapes coming through.
created_at"2026-09-02T13:36:07.205Z" 9/2/2026, 1:36:07 PM
model"z-ai/glm-5.3-flash-20260826"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4013
moderation_latency(null)
generation_time46365
tokens_prompt4387
tokens_completion1638
native_tokens_prompt4134
native_tokens_completion1501
native_tokens_completion_images(null)
native_tokens_reasoning29
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00043954
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788356167-XgWmezww7USW3cIk5LvN"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788356167-dJxJvEs24O4Btpyjh0ZV"
upstream_id"20260902213607994f08ebe0dd4831"
provider_responses
0
endpoint_id"8e9fe48b-2f91-41c3-a8a7-e4a93a8c4ff0"
id"20260902213607994f08ebe0dd4831"
is_byokfalse
latency4013
model_permaslug"z-ai/glm-5.3-flash-20260826"
provider_name"Z.AI"
status200
total_cost0.00043954
cache_discount0.00049152
upstream_inference_cost0
provider_name"Z.AI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
86.47% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1109
totalAiIsmAdverbs3
found
0
adverb"sweetly"
count1
1
adverb"very"
count1
2
adverb"slowly"
count1
highlights
0"sweetly"
1"very"
2"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.91% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1109
totalAiIsms10
found
0
word"familiar"
count1
1
word"chill"
count1
2
word"throbbed"
count1
3
word"sanctuary"
count1
4
word"silence"
count1
5
word"perfect"
count1
6
word"pulsed"
count1
7
word"stomach"
count1
8
word"lurch"
count1
9
word"dance"
count1
highlights
0"familiar"
1"chill"
2"throbbed"
3"sanctuary"
4"silence"
5"perfect"
6"pulsed"
7"stomach"
8"lurch"
9"dance"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences99
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences99
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences104
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen54
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1109
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount1077
uniqueNames12
maxNameDensity0.84
worstName"Isolde"
maxWindowNameDensity2
worstWindowName"Isolde"
discoveredNames
Richmond2
Park1
Pen1
Ponds1
Grove3
Heartstone2
Hel2
Isolde9
December1
Silence1
August1
Evan1
persons
0"Grove"
1"Heartstone"
2"Isolde"
places
0"Richmond"
1"Park"
2"Pen"
3"Hel"
4"December"
5"August"
6"Evan"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount1
matches
0"felt like a gift"
19.66% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.803
wordCount1109
matches
0"Not gradually, not like a natural evening chill, but all at once, the way a cellar swallows heat"
1"not like a natural evening chill, but all at once, the way a cellar swallows heat"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences104
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean27.73
std20.23
cv0.73
sampleLengths
011
168
29
354
441
512
639
75
843
920
1013
1154
121
1350
146
1530
1611
1742
186
1950
2041
214
2264
237
2445
2519
2660
275
2861
2940
305
3148
3221
3313
346
3528
368
3731
3811
3927
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences99
matches
0"were gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs183
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences104
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1084
adjectiveStacks0
stackExamples(empty)
adverbCount43
adverbRatio0.03966789667896679
lyAdverbCount15
lyAdverbRatio0.013837638376383764
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences104
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences104
mean10.66
std10.5
cv0.985
sampleLengths
011
133
228
34
43
55
64
711
827
98
102
116
126
1310
149
1516
164
178
186
1924
205
214
225
233
2418
253
2619
275
282
291
3012
3113
326
3334
349
355
361
3719
3812
392
402
4115
426
4321
449
458
463
471
4822
4919
75.64% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.5
totalSentences104
uniqueOpeners52
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences80
matches
0"Somewhere behind me, a child"
1"Then, from my left, the"
2"Then it pulsed once, twice,"
ratio0.038
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences80
matches
0"I'd walked Richmond Park at"
1"I told the dark"
2"I stopped at the boundary"
3"My voice fell flat, swallowed"
4"I stepped over the threshold."
5"My breath fogged."
6"I'd made enough bad choices"
7"I followed the flowers toward"
8"It came away on my"
9"I was on my feet"
10"I backed away."
11"My heel caught a root"
12"I burst through the wildflowers"
13"I said to the Grove,"
14"I looked down."
15"My crescent scar prickled, the"
16"My scar burned."
17"I only caught the silhouette,"
18"she said, not looking at"
ratio0.238
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount55
totalSentences80
matches
0"The pendant started pulsing before"
1"I'd walked Richmond Park at"
2"I told the dark"
3"Isolde's clearing opened between the"
4"Wildflowers glowed pale in the"
5"Tonight the colours sat too"
6"I stopped at the boundary"
7"Someone had chalked a symbol"
8"A spiral, drawn in a"
9"Isolde didn't chalk things."
10"Isolde didn't need to mark"
11"My voice fell flat, swallowed"
12"Tonight the clearing absorbed everything."
13"I stepped over the threshold."
14"The temperature dropped."
15"My breath fogged."
16"The pendant throbbed against my"
17"Something rustled at the treeline."
18"The oaks stood rigid, their"
19"Rory, love, this is the"
ratio0.688
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences80
matches(empty)
ratio0
32.97% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences39
technicalSentenceCount6
matches
0"Wildflowers glowed pale in the starlight, roses in December, bluebells out of season, all of it wrong in a way that had once felt like a gift."
1"A vertical seam in the world itself, hairline-thin, weeping a red light that matched the stone at my throat."
2"Not elegantly, not heroically, just flat-out through the flowers, thorns snatching at my jeans, the chalk spiral's memory itching at the back of my skull becaus…"
3"Where the ancient stones should have stood there was only more clearing, more flowers, extending into a darkness that hadn't been there before."
4"Between my boots, the flowers had closed over ground that glistened, and the glisten was wet, and the wetness was dark, and the sweet rot of it filled my nose."
5"I only caught the silhouette, a shape too tall, folding itself through the gap the way a spider folds through a crack, joints bending in directions that made my…"
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"she said, not looking at me"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount0
fancyTags(empty)
dialogueSentences10
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
86.4885%