Run: 2026-09-02-01M1H5BXTV99GTDW2ED21XHDPT

Run Details

Duration:
53.7s
Cost:
$0.000377
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The glass shattered against the far wall before either of us said a word. "Sorry." I set down the towel. "That one's on the house, apparently." "Rory Carter, throwing things in a pub." Eva Marsh stood in the doorway of The Raven's Nest, dripping rain and four years of silence. Her hair, once a wild dark mane she'd bleached blond our second year at Cardiff, now sat cropped close to her skull, silver at the temples. Silver. At twenty-six. "Some things don't change." "Some things do." I came around the bar. Up close she smelled of cigarettes and something sharper underneath, jet fuel, maybe, or kerosene. "You look like a war photographer." "I feel like one." Silas glanced up from the till, read the room in a heartbeat, and vanished through the bookshelf at the back with his slight limp. The green neon above the bar hummed its usual tune. "Sit. What are you drinking?" "Whatever you're having." "That's dangerous. I'm having what Silas pours when he wants people to leave." "Perfect." She slid onto a stool. Her hands, I noticed, had scars now. Small ones. Burns, mostly, scattered across her knuckles like a rash of pale stars. "You look good, Rory. Better than the last time I saw you." "The last time you saw me, I had a busted lip and a suitcase in the rain." "Exactly. Improvement." She accepted the whisky and knocked back half of it in one motion. The old Eva had sipped her drinks. The old Eva had winced at spirits. "Evan still breathing?" "Haven't seen him since Cardiff." "Good. I looked into it, once. His address. Just in case you ever asked." My stomach dropped somewhere below the cellar. "You looked into it." "Occupational habit now." She said it like a joke. She said everything like a joke now. That was new too. The Eva I'd known had been terrible at jokes, earnest to the bone, the girl who'd cried through her mock trials because the defendant was fictional and she couldn't help that. "What do you do, Eva?" "Logistics." "Logistics." "Moving things. Important things. Sometimes people." She turned the glass on the coaster, three slow rotations. "Funny. You used to be the one who lied beautifully. Debating society, champion. And now I'm the one who can't give a straight answer. Time does odd things to people." "It does." "Your mother wrote to me. After you left. She was frantic, thought you'd gone to London to disappear. I told her I hadn't heard from you in months." A pause. "I had heard from you. You'd sent a postcard. The Tate boat. You wrote 'I'm alive, don't tell Dad.'" The memory surfaced, salt-stung. My father the barrister, my mother the teacher, and me, twenty-one, fleeing a man who'd learned that love and ownership were the same word in his mouth. "I couldn't risk it. Evan had my mother's email password. He read everything." "He was reading her mail and you were sending postcards. Christ, Rory." She finished the whisky and signalled for another. "I spent four years thinking you hated me. That I'd done something. That night at the flat, when you packed your bag, I kept replaying it. What I'd said wrong." "You said 'go'. It's what I needed to hear." "You'd have gone anyway. I know that now." She laughed, a short dry sound. "I've had four years to know it. Do you know how much time that is? Four years is a degree and a half. Four years is a whole new spine." The bar had emptied around us. Old maps stared down from the walls, Balkans, the Ruhr, somewhere in South America nobody could name. Silas' black-and-white photographs caught the light. In one of them, a younger Silas stood outside an embassy in a coat too big for him, already half-smiling at whatever trouble came next. "Why silver, Eva? You're twenty-six." "Occupational." She touched her temple, casual as a woman adjusting a hat. "The last job didn't go the way the paperwork said it would. Somebody died. Not me. Somebody close. I decided I'd stop pretending my work was safe, so I stopped pretending my hair was." "Who died?" The glass stopped rotating. "A colleague. A good one. The kind who learns your coffee order and your sister's birthday." She looked at me, and beneath the smoke and steel there she was, twenty-year-old Eva, crying over a fictional defendant. "I came to London because of it, actually. Cleanup, officially. And unofficially, because I heard a rumour that a delivery driver with a law degree worked out of a restaurant called the Golden Empress and lived above a bar owned by an ex-spook. And I thought, that's Rory. That's Rory all over. Running deliveries instead of running from anything. Finding the one bar in London with a spy behind it." "You know about Silas." "Everyone in my line knows about the Raven's Nest." She leaned in. "It's why I'm here, Rory. Partly. The reunion, yes. That's real. But also, someone's asking about the Empress. The same someone my colleague died over. Cheung's courier routes are compromised, and whoever mapped them started with a name." She paused. "Yours." The whisky sat untouched in front of me. Behind the bar, the bookshelf door clicked shut. Silas, listening the whole time. "Say it," I said. "Evan. Evan's asking about you."
created_at"2026-09-02T13:36:36.198Z" 9/2/2026, 1:36:36 PM
model"z-ai/glm-5.3-flash-20260826"
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external_user(null)
streamedtrue
cancelledfalse
latency1554
moderation_latency(null)
generation_time53689
tokens_prompt4445
tokens_completion1335
native_tokens_prompt4207
native_tokens_completion1246
native_tokens_completion_images(null)
native_tokens_reasoning33
native_tokens_cached4160
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
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finish_reason"stop"
native_finish_reason"stop"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount0
adverbTags(empty)
dialogueSentences45
tagDensity0.311
leniency0.622
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount895
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
77.65% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount895
totalAiIsms4
found
0
word"shattered"
count1
1
word"silence"
count1
2
word"perfect"
count1
3
word"stomach"
count1
highlights
0"shattered"
1"silence"
2"perfect"
3"stomach"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences40
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences40
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences71
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen70
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords895
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
86.71% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions16
wordCount395
uniqueNames10
maxNameDensity1.27
worstName"Eva"
maxWindowNameDensity2
worstWindowName"Eva"
discoveredNames
Eva5
Marsh1
Raven1
Nest1
Cardiff1
Balkans1
Ruhr1
South1
America1
Silas3
persons
0"Eva"
1"Raven"
2"Nest"
3"Silas"
places
0"Marsh"
1"Cardiff"
2"South"
3"America"
globalScore0.867
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences26
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount895
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences71
matches
0"learned that love"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean24.86
std24.04
cv0.967
sampleLengths
014
112
257
329
44
534
65
73
813
939
1017
1132
125
1314
1411
1551
165
171
181
1946
202
2149
2244
2350
249
2544
2654
275
2846
292
30110
314
3253
3321
344
355
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences40
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs63
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences71
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount476
adjectiveStacks0
stackExamples(empty)
adverbCount16
adverbRatio0.03361344537815126
lyAdverbCount5
lyAdverbRatio0.01050420168067227
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences71
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences71
mean12.61
std11.98
cv0.95
sampleLengths
014
16
26
324
426
51
62
74
88
915
106
114
1224
1310
145
153
1613
176
187
192
2012
2112
2217
2315
247
257
263
275
2814
297
304
319
327
334
3431
355
361
371
3816
3930
402
4130
4219
434
4427
4513
4620
4730
489
4914
88.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.5633802816901409
totalSentences71
uniqueOpeners40
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences34
matches(empty)
ratio0
31.76% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences34
matches
0"I set down the towel"
1"Her hair, once a wild"
2"I came around the bar"
3"She slid onto a stool"
4"Her hands, I noticed, had"
5"She accepted the whisky and"
6"My stomach dropped somewhere below"
7"She said it like a"
8"She said everything like a"
9"She turned the glass on"
10"My father the barrister, my"
11"She finished the whisky and"
12"She laughed, a short dry"
13"She touched her temple, casual"
14"She looked at me, and"
15"She leaned in"
ratio0.471
33.53% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount29
totalSentences34
matches
0"The glass shattered against the"
1"I set down the towel"
2"Eva Marsh stood in the"
3"Her hair, once a wild"
4"I came around the bar"
5"Silas glanced up from the"
6"The green neon above the"
7"She slid onto a stool"
8"Her hands, I noticed, had"
9"She accepted the whisky and"
10"The old Eva had sipped"
11"The old Eva had winced"
12"My stomach dropped somewhere below"
13"She said it like a"
14"She said everything like a"
15"That was new too."
16"The Eva I'd known had"
17"She turned the glass on"
18"The memory surfaced, salt-stung."
19"My father the barrister, my"
ratio0.853
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences34
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences10
technicalSentenceCount2
matches
0"The Eva I'd known had been terrible at jokes, earnest to the bone, the girl who'd cried through her mock trials because the defendant was fictional and she coul…"
1"My father the barrister, my mother the teacher, and me, twenty-one, fleeing a man who'd learned that love and ownership were the same word in his mouth."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"She laughed (laugh)"
dialogueSentences45
tagDensity0.067
leniency0.133
rawRatio0.333
effectiveRatio0.044
83.9307%