NC Bench
Overview
About
Tests
Categories
Models
Vendors
Compare
Run: 2026-09-02-01M1H97X6FZDREWJF6H85QJ5MY
Run Details
Model:
Qwen 3.8 Max (Reasoning, XHigh)
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
3m 26s
Cost:
$0.066740
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
95.71%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
74.27%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
50.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
44.28%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
59.32%
Subject-first sentence starts
(details)
34.25%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
91.9275%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Aurora counted the oak stones
twice, because the seventh kept moving.
She stopped at the edge
of Richmond Park with her phone in one hand and the Heartstone pendant warm against her collarbone.
Eva’s message glowed on the
cracked screen. Come to the Grove. Bring it. Don’t tell Silas. No signal now.
She stepped between two ancient
stones. The air thickened. The distant city cut off, as if a door had shut inside her skull.
The Fae Grove opened around
her.
Wildflowers crowded the clearing, bluebells
and poppies and pale yarrow all in bloom together.
Their scent hung sweet enough
to rot.
Aurora touched the crescent scar
on her left wrist.
The pendant pulsed once, then
again, in time with a sound she could not place. Tap. Drag. Tap.
It came from beyond the
far ring of oaks. “Eva?”
The name left her mouth
and died. The grove swallowed it. Aurora moved forward. Petals brushed her jeans.
Each step released wet earth
and copper. The pendant warmed. Not much. Enough to prick her skin. Her phone screen
flickered
.
The time changed from 23:47
to 00:00, then back again. She switched it off. The screen stayed bright. The second hand on her
watch
spun backwards, shivered, and stopped. A new line
appeared under Eva’s message
. You came. Aurora’s thumb hovered over the keys. Eva? The reply came at once. Cold. So cold. She lifted her head. The trees stood still. No wind touched the flowers, yet their heads turned a fraction after her, following. “Stop that.” Nothing answered.
She crossed to the nearest
standing stone. Bark covered it, rough and black with age, but when her fingers neared the surface, the grain shifted under it like muscle. She pulled her hand back. Tap. Drag. Tap. Closer now. Aurora circled the clearing’s edge. The sound stopped whenever she faced it.
It started again when she
turned away.
She counted stones as she
went. Six. Seven. Eight. Seven stones had marked the boundary before. The eighth stood narrower than the rest, and a shade too straight. She backed from it. “Eva, if you’re here, show yourself.” A laugh answered. Small, bright, wrong.
It had Eva’s shape but
none of her breath. “Over here, Rory.” The voice came from the centre of the grove. Aurora had passed the centre twice. The centre had held nothing.
Now a figure stood among
the wildflowers. Too far to see clearly. The right height. The same loose coat Eva always stole from her brother.
Its hem hung wet and
dark. Aurora’s throat closed. “You’re not Eva.” The figure tilted its head. “You brought the stone.” The pendant flared warm. Crimson light leaked through Aurora’s fingers where she gripped it. The flowers nearest the figure leaned away, as if the ground had tilted. “Where is she?” “Close.” “Show me.” “Step inside the ring.” Aurora looked down. The wildflowers did not grow in a ring. They grew in a spiral, tight and precise, leading to the narrow eighth stone.
She had not noticed it
before. The petals all pointed inward. “No.” The figure did not move. “You came for her.” “I came for answers.” “Same thing, in this place.” Her phone buzzed. Aurora glanced at it. A delivery notification from Golden Empress glowed on the screen. Order 44. Customer: Brendan Carter. Address: The Fae Grove, Richmond Park.
Her father’s name burned white
on the glass. She deleted it. It returned. Order 44. Customer: Jennifer Carter. The phone grew hot. Aurora shoved it into her pocket. The figure took one step. Its foot made no sound. The flowers beneath it did not bend. Aurora backed towards the stones. Her shoulder struck bark. The stone behind her gave
slightly
. Tap. Drag. Tap. The sound came from behind the stone now. She spun. Shadow stood between the oaks. When she turned back, the figure stood three paces nearer. “Don’t move.” “You moved first.” Its voice had changed. It wore Eva’s voice less neatly now, slipping at the edges into something older, wetter. A mouthful of pond water. The pendant burned. Aurora slipped the silver chain over her head. The moment it left her skin, the grove shuddered. Flowers closed. The air thinned. She held the pendant out like a torch. Its deep crimson glow strengthened. In that light, the figure’s coat was not a coat. It hung from too many shoulders, layered like dead leaves, and where its face belonged, a smooth pale curve remained, like birch bark peeled back. It raised one hand. Human fingers. Eva’s ring glinted on the smallest one. Air stalled in Aurora’s lungs. “Give it.” “Where did you get that ring?” “She traded it.” “For what?” “For time.” The grove
pulsed
. The stones hummed in her teeth. Aurora saw another figure behind the creature, trapped halfway in the narrow eighth stone. Straight black hair.
Bright blue eyes wide with
warning. Her own face looked back at her from the wood. Its mouth opened too far. It screamed without sound. The creature’s fingers uncurled. Something small and silver fell from its palm into the flowers. Eva’s phone. The screen lit. A voice note played. “Rory, don’t come. It uses the grove. It keeps the hour. If the pendant warms, run.” The recording ended. The grove repeated it. “Rory, don’t come.” Eva’s voice came from the creature’s blank face. “It uses the grove.” From the stones. “If the pendant warms, run.” From the flowers. Aurora ran. The path she had entered by had vanished. The standing stones stood in a
perfect
circle around her, all seven, all eight, all nine.
More sprouted from the earth
as she moved, bark splitting, roots cracking through wildflowers. The thumbnail-sized stone in her hand
throbbed
hot. She followed it because it pulled left, then right, then left, like a compass with a live heart. Behind her, the creature did not run. It spoke. “Rory.” Her own name in Eva’s mouth. Then in her mother’s.
Then in her father’s stern
courtroom tone.
Then in Yu-Fei’s clipped restaurant
bark.
Then in Evan’s low, sweet
voice, the one he had used before the first door slammed. She pressed her palms over her ears. The voice kept coming through her bones. The stones crowded closer. The clearing had become a throat. Flowers brushed her ankles, soft as fingers. The ground tilted. She stumbled, and the pendant flew up on its chain, pointing towards the oldest oak at the grove’s heart. A hollow split its trunk. Inside, a staircase wound down into red light. No cellar. No roots.
Only stairs, cut clean, and
the smell of hot metal. The Heartstone burned faster, close to a Hel portal. The pendant
pulsed
with the rhythm of a second heart. From below, a hand reached up. Small and pale. Eva’s ring no longer sat on its little finger. Aurora lunged for it. The hand closed around her wrist. The thing behind her touched her shoulder. “Wrong door.” Her own voice answered from behind her. The staircase swallowed her.
created_at
"2026-09-02T14:44:18.781Z"
9/2/2026, 2:44:18 PM
model
"qwen/qwen3.8-max-20260803"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1050
moderation_latency
(null)
generation_time
205894
tokens_prompt
4387
tokens_completion
10190
native_tokens_prompt
4441
native_tokens_completion
9643
native_tokens_completion_images
(null)
native_tokens_reasoning
7958
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.06674
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer
(null)
request_id
"req-1788360258-NHRazTSSVfPN1w4QiX1h"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1788360258-S35pvCmvGRRtxKNNrNFA"
upstream_id
"chatcmpl-07fbf506-9e7b-9c24-8881-3fa06adb5211"
provider_responses
0
endpoint_id
"6332e9fd-e0c4-4cae-8c17-d25bc774864a"
id
"chatcmpl-07fbf506-9e7b-9c24-8881-3fa06adb5211"
is_byok
false
latency
1050
model_permaslug
"qwen/qwen3.8-max-20260803"
provider_name
"Alibaba"
status
200
total_cost
0.06674
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Alibaba"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
0
95.71%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1166
totalAiIsmAdverbs
1
found
0
adverb
"slightly"
count
1
highlights
0
"slightly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
74.27%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1166
totalAiIsms
6
found
0
word
"pulsed"
count
3
1
word
"flickered"
count
1
2
word
"perfect"
count
1
3
word
"throbbed"
count
1
highlights
0
"pulsed"
1
"flickered"
2
"perfect"
3
"throbbed"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
177
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
0
narrationSentences
177
filterMatches
0
"watch"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
204
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
25
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1166
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
1
unquotedAttributions
0
matches
(empty)
50.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
58
wordCount
1072
uniqueNames
18
maxNameDensity
1.59
worstName
"Aurora"
maxWindowNameDensity
3.5
worstWindowName
"Aurora"
discoveredNames
Richmond
2
Park
2
Heartstone
2
Grove
3
Silas
1
Fae
2
Eva
11
Aurora
17
Golden
1
Empress
1
Brendan
1
Carter
2
Jennifer
1
Yu-Fei
1
Evan
1
Hel
1
Tap
6
Drag
3
persons
0
"Heartstone"
1
"Silas"
2
"Eva"
3
"Aurora"
4
"Empress"
5
"Brendan"
6
"Carter"
7
"Jennifer"
8
"Yu-Fei"
9
"Evan"
places
0
"Richmond"
1
"Park"
2
"Grove"
3
"Fae"
4
"Golden"
5
"Hel"
globalScore
0.707
windowScore
0.5
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
81
glossingSentenceCount
1
matches
0
"appeared under Eva’s message"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1166
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
204
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
102
mean
11.43
std
12.22
cv
1.069
sampleLengths
0
11
1
38
2
3
3
23
4
51
5
3
6
9
7
1
8
11
9
24
10
22
11
11
12
7
13
2
14
6
15
1
16
5
17
3
18
22
19
2
20
2
21
34
22
3
23
2
24
28
25
7
26
12
27
4
28
6
29
15
30
3
31
20
32
7
33
24
34
3
35
3
36
5
37
4
38
27
39
3
40
1
41
2
42
4
43
36
44
1
45
5
46
4
47
4
48
5
49
28
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
177
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
175
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
204
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1074
adjectiveStacks
0
stackExamples
(empty)
adverbCount
41
adverbRatio
0.038175046554934824
lyAdverbCount
5
lyAdverbRatio
0.004655493482309125
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
204
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
204
mean
5.72
std
4.24
cv
0.742
sampleLengths
0
11
1
22
2
7
3
4
4
2
5
3
6
3
7
6
8
3
9
14
10
6
11
14
12
7
13
9
14
15
15
1
16
1
17
1
18
9
19
1
20
7
21
4
22
3
23
4
24
7
25
3
26
2
27
5
28
4
29
10
30
4
31
4
32
11
33
7
34
2
35
6
36
1
37
5
38
1
39
2
40
4
41
4
42
14
43
2
44
2
45
7
46
22
47
5
48
1
49
1
44.28%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
18
diversityRatio
0.31862745098039214
totalSentences
204
uniqueOpeners
65
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
8
totalSentences
146
matches
0
"Too far to see clearly."
1
"Bright blue eyes wide with"
2
"More sprouted from the earth"
3
"Then in her mother’s."
4
"Then in her father’s stern"
5
"Then in Yu-Fei’s clipped restaurant"
6
"Then in Evan’s low, sweet"
7
"Only stairs, cut clean, and"
ratio
0.055
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
35
totalSentences
146
matches
0
"She stopped at the edge"
1
"She stepped between two ancient"
2
"Their scent hung sweet enough"
3
"It came from beyond the"
4
"Her phone screen flickered."
5
"She switched it off."
6
"She lifted her head."
7
"She crossed to the nearest"
8
"She pulled her hand back."
9
"It started again when she"
10
"She counted stones as she"
11
"She backed from it."
12
"It had Eva’s shape but"
13
"Its hem hung wet and"
14
"They grew in a spiral,"
15
"She had not noticed it"
16
"Her phone buzzed."
17
"Her father’s name burned white"
18
"She deleted it."
19
"Its foot made no sound."
ratio
0.24
59.32%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
117
totalSentences
146
matches
0
"Aurora counted the oak stones"
1
"She stopped at the edge"
2
"Eva’s message glowed on the"
3
"She stepped between two ancient"
4
"The air thickened."
5
"The distant city cut off,"
6
"The Fae Grove opened around"
7
"Wildflowers crowded the clearing, bluebells"
8
"Their scent hung sweet enough"
9
"Aurora touched the crescent scar"
10
"The pendant pulsed once, then"
11
"It came from beyond the"
12
"The name left her mouth"
13
"The grove swallowed it."
14
"Aurora moved forward."
15
"Petals brushed her jeans."
16
"Each step released wet earth"
17
"The pendant warmed."
18
"Her phone screen flickered."
19
"The time changed from 23:47"
ratio
0.801
34.25%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
146
matches
0
"Now a figure stood among"
ratio
0.007
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
29
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
0
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
91.9275%