Run: 2026-09-02-01M1H9FHMNSQD1QA51QTBDQXF3

Run Details

Duration:
6m 36s
Cost:
$0.105746
Provider:
Alibaba

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token warmed in Detective Harlow Quinn's palm as she descended the last stair into the abandoned Tube station beneath Camden. No sign marked the place. No map admitted it. The Veil Market had chewed the old signage down to ghosts of letters, and only a slot in the iron gate offered entry. Quinn kept her shoulders square, every step measured with military precision. Her closely cropped salt-and-pepper hair caught the copper light from the gate lamp, and her sharp jaw tightened around the silence. The worn leather watch on her left wrist ticked against the token as she pressed it into the slot. The gate groaned open. A uniformed constable flinched at the sound. "Detective Quinn." Quinn moved past him. Her boots found the old tiles, blackened by a century of brake dust. Overhead, lamps burned in cages of stolen copper. The Veil Market had shuttered its velvet trays, sealed its jars of salted whispers, and locked its cages of moth-wing charms tight. The air held the sour bite of alchemical smoke and a sweeter note, like burnt milk. At the centre of the old ticket hall, a body lay beneath a torn advertisement for seaside holidays. Detective Sergeant Callum Broome stood at the edge of the cordon, notebook open. "Glad you're here. The market folk won't talk to us." "They shut up when we arrive with tape and boots." Quinn snapped on gloves. "What do we have?" "Male. Forty, human or close. Stallholder. Name's Silas Venn. Sold compasses." Broome nodded toward the body. "A snatch job. Cash box gutted, two boxes of alchemical salts broken, and a Veil Compass in his hand. That tool fetches enough to pay a month's rent in the upper city." Quinn studied the scene before stepping beneath the tape. Silas Venn lay on his back, arms spread, eyes fixed on the vaulted ceiling. He wore a dark wool coat, expensive, cut for a man who wanted respectability while trading in forbidden goods. A brass compass rested on his chest. Its casing wore a green patina, and tiny sigils crowded the face like scratches made by a nervous saint. "Nobody touched the compass?" Quinn lifted the tape with two fingers. "I stopped them." Broome tapped his pen against the notebook. "Uniforms cleared the stalls. The scene's intact." "Then why do three sets of prints cut through the blood?" Broome looked down. The dark pool around Venn's head showed narrow arcs, broader heels, and one long drag that curved toward the service door behind the advertisement. "First responders." Broome shifted his weight. "Uniforms wear regulation soles. These are market boots." Quinn crouched. "And this drag didn't come from a body. The heel marks stop before the smear starts." She leaned closer to the blood. The edges had dried, but the centre kept a wet sheen. The smell hit copper and cold stone. Venn's neck showed a single cut, clean and deep. His collar stood stiff with blood, yet the wool fibres beneath the wound remained pale. Quinn took a pen from her pocket and lifted the edge of the coat. "This blood sat on top of the fabric. It didn't soak from the wound." Broome crossed his arms. "Someone moved him after the cut." "Then the floor would carry a trail. It doesn't." She moved to the victim's right hand. The fingers curled around the compass, but the grip lacked the locked tightness of death. His knuckles showed no bruise, no splinter of bone. She touched the compass casing with the pen tip. The needle swung. It ignored the body. It pointed past the blood, past the shuttered stalls, toward a boarded service door set into the station wall. Broome followed the line. "There's a condemned access tunnel behind that. The thief ran that way." "A Veil Compass points to the nearest active rift or portal." Quinn kept her voice flat. "Not footprints. Not escape routes." "We don't know the tool's active." "The needle's steady." "Shade artisans make temperamental work." Quinn examined the sigils etched into the compass face. A jeweller's hand cut each line. Verdigris gathered in the grooves, but the screw heads around the casing stayed clean. "No thief stole this." Broome frowned. "What?" "Someone polished the casing within the hour. The screws show no tool marks. A thief grabs and runs. A maker keeps his stock clean." She glanced at Venn's fingers. "He sold compasses. His hands should carry brass dust, polish, acid. Look." She lifted Venn's hand by the wrist. The palm showed smooth skin. Dirt lined the creases, but no green stain darkened it. Broome closed his notebook a fraction. "He wore gloves." "The left pocket bulges with them." Quinn nodded toward the coat. One of the forensic technicians stepped forward, then stopped when Broome raised a hand. Quinn moved around the body. The smashed alchemical bottles lay near Venn's hip. Glass glittered over the tiles, and a silver liquid beaded in small perfect circles beside the blood. Quinn dropped to one knee. The beads sat on top of the dark stain. "These broke after the blood settled." Broome exhaled through his nose. "A struggle moves in stages." "A struggle doesn't make glass fall after a pool dries." Quinn pointed with the pen. "The edges feel tacky. The liquid hasn't touched them. Whoever broke these bottles struck after the blood skinned over." The market's silence pressed closer. A lamp buzzed. Beyond the cordon, a vendor muttered a warding phrase and spat. Quinn stood and looked at the cash box on the folding table Broome set near the entrance. It sat open, velvet lining bare. "Lock?" "Smashed." Broome lifted his chin toward the table. She crossed to it. The lid hung loose. Someone bent the lock plate outward, but the screws around it held clean dust shadows. She tilted the box. No metal filings. No fresh scratches around the keyhole. "Someone opened this with a key and hit the lock to give us a story." Broome's jaw worked. "You think Venn staged his own robbery?" "I think someone killed him somewhere else and dressed the scene." The technician glanced at Broome. Broome looked back at the body. "He's right here." "His corpse lies right here." Quinn returned to the body. "Someone killed him where pale clay lies. Look at his boots." She lifted one foot. The sole carried a thin crust of whitish mud, dry and powdery. The station floor offered black dust, bone meal from the market's charms, and old soot. No pale clay. "Camden's got clay." Broome pointed at the tunnel mouth. "Not this colour. Not this dry." Quinn let the boot drop. "Dampness clings to his cuffs, but no water lies under him. He lay somewhere else first. Somewhere cold. Then someone brought him here and arranged the robbery." Broome rubbed his thumb across the spine of his notebook. "Why bring a body to the Veil Market?" "Because the Market moves every full moon. Tonight it's here. Tomorrow the tunnels will stand empty and this scene will feed rumour." Quinn looked at the boarded service door. "Unless the body didn't come through the gate." The compass needle trembled. Quinn turned back to it. The needle held a line just left of the advertisement, aimed at a section of tiled wall where old station maps covered the plaster in layers. A rectangular outline showed beneath torn paper. Not a door. A hatch. She followed the edge with her eyes. A thin groove ran around the plaster, straight as a knife score. At its base, a half circle of white clay marked the tile. Broome followed her stare. "That wall stands solid." "The compass disagrees." Quinn stepped over the drag mark and crouched beside the wall. A boot heel smeared the clay. The print showed a narrow sole with a deep cut across the arch. She looked back at the three sets of prints in the blood. One set carried the same cut. "Nobody enters the Market without a bone token." "Right." Broome touched the token at his belt, the bone piece the gatekeeper granted police for access. "So?" "So Venn's left hand is closed." Broome stared. "I thought the compass filled his right hand." "It does." Quinn pointed to the victim's left fist. "That hand held the token." She used the pen to ease Venn's fingers apart. A bone token lay in the palm. Someone snapped it across the middle. Fresh white pores marked the break. One half bore the gatekeeper's mark. The other half had none. Broome leaned in. "A broken token?" "A token from two gates." Quinn lifted the half with the mark. "This side let him in. This side came from somewhere else." She held the compass over the broken token. The needle swung and struck the inside of the casing, pointing into the bone fragment. Broome went still. Quinn turned the fragment in the light. On its edge, a maker carved a tiny moon. Not the full moon of the Veil Market. A waning crescent, deep and deliberate. "The Market moved tonight. The last location keeps a gate. Someone opened it with this." The compass needle quivered against the bone. Quinn rose, eyes fixed on the white clay at the hatch base. The clay glistened, damp from the inside, though no water touched it. The needle held. The broken token warmed in her gloved hand. The print beside her own boot matched the narrow heel from the blood, and the cut across its arch ended in a small chip of bone dust, fresh and sharp. She looked at Broome's boots. He wore regulation police soles. Clean. Market dust should have marked them. Quinn closed Venn's fingers over the broken token and straightened. "Call the gatekeeper." Broome's mouth tightened. "Quinn—" "Call him." The compass needle held the hatch.
created_at"2026-09-02T14:48:29.084Z" 9/2/2026, 2:48:29 PM
model"qwen/qwen3.8-max-20260803"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1313
moderation_latency(null)
generation_time395995
tokens_prompt1112
tokens_completion18019
native_tokens_prompt1138
native_tokens_completion17245
native_tokens_completion_images(null)
native_tokens_reasoning15018
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.105746
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788360509-H6yrPbYBo2Oz8jS1VCxV"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788360509-fpcvv8ucc7DuC0bkozZl"
upstream_id"chatcmpl-52af48d7-e1b7-99cd-ac96-c9f42838bec3"
provider_responses
0
endpoint_id"6332e9fd-e0c4-4cae-8c17-d25bc774864a"
id"chatcmpl-52af48d7-e1b7-99cd-ac96-c9f42838bec3"
is_byokfalse
latency1313
model_permaslug"qwen/qwen3.8-max-20260803"
provider_name"Alibaba"
status200
total_cost0.105746
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags18
adverbTagCount0
adverbTags(empty)
dialogueSentences62
tagDensity0.29
leniency0.581
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1633
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
69.38% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1633
totalAiIsms10
found
0
word"measured"
count1
1
word"silence"
count2
2
word"velvet"
count2
3
word"weight"
count1
4
word"etched"
count1
5
word"perfect"
count1
6
word"trembled"
count1
7
word"quivered"
count1
highlights
0"measured"
1"silence"
2"velvet"
3"weight"
4"etched"
5"perfect"
6"trembled"
7"quivered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences133
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences133
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences177
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1633
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions75
wordCount1146
uniqueNames12
maxNameDensity2.18
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Broome"
discoveredNames
Detective2
Harlow1
Quinn25
Tube1
Camden1
Veil3
Market4
Sergeant1
Callum1
Broome25
Venn8
One3
persons
0"Harlow"
1"Quinn"
2"Market"
3"Sergeant"
4"Broome"
5"Venn"
places
0"Detective"
1"One"
globalScore0.409
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences85
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1633
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences177
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs83
mean19.67
std16.01
cv0.814
sampleLengths
054
151
24
39
463
518
623
718
848
99
1059
1111
1217
1311
1427
156
1626
1748
1828
1910
209
2140
223
2323
2416
2521
266
273
285
2929
304
313
3241
3322
349
3511
3614
3744
386
3910
4034
4119
4223
431
448
4536
4615
4710
4811
4911
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences133
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs188
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences177
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1149
adjectiveStacks0
stackExamples(empty)
adverbCount10
adverbRatio0.008703220191470844
lyAdverbCount2
lyAdverbRatio0.0017406440382941688
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences177
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences177
mean9.23
std6.24
cv0.676
sampleLengths
022
15
24
323
411
521
619
74
87
92
104
1113
128
1322
1416
1518
1613
1710
1814
194
2016
2132
229
2314
2419
257
2619
2711
2810
297
3011
313
3224
336
3410
3516
366
3711
387
399
4015
4114
4214
434
446
459
467
4715
489
499
42.37% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.3050847457627119
totalSentences177
uniqueOpeners54
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences128
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences128
matches
0"Her closely cropped salt-and-pepper hair"
1"Her boots found the old"
2"He wore a dark wool"
3"Its casing wore a green"
4"She leaned closer to the"
5"His collar stood stiff with"
6"She moved to the victim's"
7"His knuckles showed no bruise,"
8"She touched the compass casing"
9"It ignored the body."
10"It pointed past the blood,"
11"She glanced at Venn's fingers"
12"She lifted Venn's hand by"
13"It sat open, velvet lining"
14"She crossed to it."
15"She tilted the box."
16"She lifted one foot."
17"She followed the edge with"
18"She looked back at the"
19"She used the pen to"
ratio0.18
26.41% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount111
totalSentences128
matches
0"The bone token warmed in"
1"The Veil Market had chewed"
2"Quinn kept her shoulders square,"
3"Her closely cropped salt-and-pepper hair"
4"The worn leather watch on"
5"The gate groaned open."
6"A uniformed constable flinched at"
7"Quinn moved past him."
8"Her boots found the old"
9"The Veil Market had shuttered"
10"The air held the sour"
11"Detective Sergeant Callum Broome stood"
12"Quinn snapped on gloves"
13"Broome nodded toward the body"
14"Quinn studied the scene before"
15"Silas Venn lay on his"
16"He wore a dark wool"
17"A brass compass rested on"
18"Its casing wore a green"
19"Quinn lifted the tape with"
ratio0.867
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences128
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount2
matches
0"He wore a dark wool coat, expensive, cut for a man who wanted respectability while trading in forbidden goods."
1"The dark pool around Venn's head showed narrow arcs, broader heels, and one long drag that curved toward the service door behind the advertisement."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags18
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
85.7165%