Run: 2026-09-02-01M1HAHRB04ZGV7BAHAW1HYZXH

Run Details

Duration:
6m 8s
Cost:
$0.097730
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned against my collarbone before I reached the standing stones. Ancient oaks had grown around them until bark and rock wore the same face. I pressed my palm over the silver chain and felt the crimson gem answer, pulse after pulse, like a small animal waking. Eva's message waited on my mobile. Bring the red stone. Come alone. No timestamp. No read receipt. Only those six words, bright against the cracked screen. I stepped between the two oaks that marked the boundary. Their bark had split with age, and the spirals in the wood pulled at my eyes when I followed them too long. Richmond Park dropped away behind me. The distant traffic, the night birds, the whisper of my own jacket, all of it stopped at the threshold. My torch cut a thin white path through the clearing. Wildflowers grew in knots across the ground. Foxglove. Campion. Something small and pale with star-shaped petals that I had never seen in London. Their heads lifted towards me instead of the sky. "Eva?" The grove gave my voice back wrong. It returned from three directions. It carried my tone without fear and stretched every syllable. I kept the torch steady. Rule one. Do not answer what answers first. That rule had no logic behind it. I made it anyway. The pendant warmed again. I drew the Heartstone out from under my shirt. The deep red stone glowed faintly in my hand, its beat quickening as I faced the centre of the grove. A low mound of moss and black earth rose there. More oaks ringed it. Their trunks stood smooth and pale as bone. Eva's scarf lay knotted around a low branch on my left. Bottle green silk. I knew the snag near one end because she had caught it on the rail outside my old flat in Cardiff. Dew should have soaked it. The silk stayed dry and warm, as if someone had only just taken it from her throat. I untied it. The knot tightened under my fingers before it came free. My mobile buzzed once in my hand. No signal. No new message. The clock showed 23:14. I took two steps, and the numbers leapt to 03:41. I stopped. They slid back to 23:14 with a faint electric click. A footfall sounded behind me. Light. Bare. It came half a beat after my own step. I froze. The second footfall came anyway, soft and late, as if the ground needed longer to copy me. I tapped my boot once against a root. The answer tapped twice. "Eva?" Silence. Then a breath, close to my ear. Not mine. I swung the torch. The beam found flowers, trunks, shadow. Nothing held still long enough for shape. At the edge of the light, the foxglove bent one by one, though no wind moved them. "Come alone." The words left my mouth and came back at once from the ring of trees. "Alone." Not an echo. The second voice waited until I finished. The pendant beat harder against my palm. Heat spread through the silver chain and into my neck. I held it up. The glow stretched in a thin red line towards the largest oak at the centre. I walked towards it. The red pull held true. The delivery jacket from the Golden Empress hung heavy over my shoulders. Grease and soy still clung to the cuffs, ordinary smells from a life that now felt several streets away. My boots left dark prints in the moss. Behind me, they filled with white petals before I could count them. The largest oak wore my name. Rory. Rory. Rory. The cuts ran down the bark in long grooves. Amber sap wept from each line. The newest one still glistened. I touched the edge of the wood with one finger. The sap drew back from my skin. "Who carved this?" The grove answered in Eva's voice. "You did." I turned in a full circle. The torch beam shook across flowers and stone. No one stood there. The scarf in my other hand tightened around my fist. "Where are you?" "Behind the door." "What door?" "The one that opens when you stop looking." My mobile lit again. The screen showed a call from Eva. No signal bars. The timer already counted upward. I answered. "Eva." Static hissed in my ear. Then my own voice, small and precise, spoke. "Don't let it learn your name." I pulled the phone away. The call timer kept moving. 00:14. 00:41. 03:14. The oak in front of me groaned. A seam opened in the trunk. Not bark parting, not wood splitting. A line of black appeared from root to first branch, clean and straight, too narrow for a body and too deep for a tree. It carried old cellar air, wet stone, and something sweet beneath. The pendant flared. I stepped back. My heel caught on a root, and I went down hard on one knee. The torch rolled away, beam spinning through stems and leaves until it stopped on the mound of earth. The black seam widened. Inside, a chair dragged across a floor. A cup tapped down on a saucer. Eva's laugh broke short. "Rory." This time the voice came from behind me. I did not turn. "Rory." It came from the left. I kept my eyes on the seam. "Rory." It came from my right, closer, wearing my own accent like a borrowed coat. The pendant burned so hard my palm stung. Its red light no longer pulsed. It poured out between my fingers and lit the clearing in the colour of a wound. Every flower turned its head towards the oak. Every stem leaned away from me. Something moved inside the seam. Not a shape. A pressure. The way a person shifts behind a curtain before stepping through. I got to my feet. My boots slid in the moss. The scarf twisted in my grip, silk squeaking like teeth on glass. "Eva, if that is you, tell me something only she knows." The seam answered at once. "You keep a scar on your left wrist from a fall before you could remember." My thumb found the crescent mark under my cuff. The voice softened. "And you still call her when you are afraid." My mobile buzzed in my hand. A new message from Eva. Do not answer. The screen lit again. From me. Come alone. The seam opened wider. A hand emerged from the black. Pale. Small. The fingers had ink stains on the second joint, just like mine. The wrist bore a crescent scar. It held out the Heartstone twin to mine, deep crimson and warm, and the pendant in my palm answered with a single violent pulse. Every flower in the grove spoke at once. Rory. The hand closed around my wrist.
created_at"2026-09-02T15:07:10.06Z" 9/2/2026, 3:07:10 PM
model"qwen/qwen3.8-max-20260803"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency872
moderation_latency(null)
generation_time368424
tokens_prompt4387
tokens_completion15124
native_tokens_prompt4441
native_tokens_completion14808
native_tokens_completion_images(null)
native_tokens_reasoning13275
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.09773
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788361630-RWbtsCNXW2kPui10r3q7"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788361630-MWPipkHWTiTql9eCelQk"
upstream_id"chatcmpl-0ffec940-894b-9516-9864-d3fc9cde61a0"
provider_responses
0
endpoint_id"6332e9fd-e0c4-4cae-8c17-d25bc774864a"
id"chatcmpl-0ffec940-894b-9516-9864-d3fc9cde61a0"
is_byokfalse
latency870
model_permaslug"qwen/qwen3.8-max-20260803"
provider_name"Alibaba"
status200
total_cost0.09773
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1140
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
42.98% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1140
totalAiIsms13
found
0
word"pulse"
count3
1
word"whisper"
count1
2
word"silk"
count3
3
word"electric"
count1
4
word"footfall"
count2
5
word"silence"
count1
6
word"echo"
count1
7
word"pulsed"
count1
highlights
0"pulse"
1"whisper"
2"silk"
3"electric"
4"footfall"
5"silence"
6"echo"
7"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences150
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences150
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences168
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1140
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount1069
uniqueNames8
maxNameDensity0.56
worstName"Eva"
maxWindowNameDensity1.5
worstWindowName"Eva"
discoveredNames
Park1
London1
Heartstone2
Cardiff1
Golden1
Empress1
Eva6
Rory4
persons
0"Empress"
1"Eva"
2"Rory"
places
0"Park"
1"London"
2"Cardiff"
3"Golden"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1140
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences168
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs81
mean14.07
std14.98
cv1.064
sampleLengths
048
126
257
310
432
51
622
713
811
955
1057
1113
1238
135
1411
1519
168
174
181
191
209
2134
222
2315
241
2510
2636
279
2851
296
303
3137
323
336
342
3528
363
373
382
398
4019
412
421
4313
446
4513
467
4747
483
4935
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences150
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs162
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences168
ratio0
matches(empty)
99.02% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1070
adjectiveStacks0
stackExamples(empty)
adverbCount44
adverbRatio0.041121495327102804
lyAdverbCount3
lyAdverbRatio0.002803738317757009
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences168
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences168
mean6.79
std5.14
cv0.757
sampleLengths
012
114
222
36
44
52
62
73
89
910
1022
116
1219
1310
147
151
161
1714
189
191
207
215
2210
235
242
256
267
274
284
299
3020
3110
324
338
3411
353
3621
375
3817
393
4010
417
422
433
444
4510
462
4710
485
491
44.24% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.3090909090909091
totalSentences165
uniqueOpeners51
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences125
matches
0"Only those six words, bright"
1"More oaks ringed it."
2"Then a breath, close to"
3"Then my own voice, small"
ratio0.032
92.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount40
totalSentences125
matches
0"I pressed my palm over"
1"I stepped between the two"
2"Their bark had split with"
3"My torch cut a thin"
4"Their heads lifted towards me"
5"It returned from three directions."
6"It carried my tone without"
7"I kept the torch steady."
8"I made it anyway."
9"I drew the Heartstone out"
10"Their trunks stood smooth and"
11"I knew the snag near"
12"I untied it."
13"My mobile buzzed once in"
14"I took two steps, and"
15"They slid back to 23:14"
16"It came half a beat"
17"I tapped my boot once"
18"I swung the torch."
19"I held it up."
ratio0.32
36.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount106
totalSentences125
matches
0"The pendant burned against my"
1"I pressed my palm over"
2"Eva's message waited on my"
3"I stepped between the two"
4"Their bark had split with"
5"Richmond Park dropped away behind"
6"The distant traffic, the night"
7"My torch cut a thin"
8"Wildflowers grew in knots across"
9"Something small and pale with"
10"Their heads lifted towards me"
11"The grove gave my voice"
12"It returned from three directions."
13"It carried my tone without"
14"I kept the torch steady."
15"That rule had no logic"
16"I made it anyway."
17"The pendant warmed again."
18"I drew the Heartstone out"
19"The deep red stone glowed"
ratio0.848
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences125
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
90.4748%