Run: 2026-09-02-01M1HBJPKZ49SPKD2J7MX96111

Run Details

Duration:
47.0s
Cost:
$0.000947
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The glass struck the brickwork beside my head and detonated. Shards rained down onto the sticky floorboards. I froze, hand still wrapped around the plastic handle of the carrier bag. Steam curled from the paper box in my grip. Greasy branding smeared against the condensation. Careful, darling. Silas did not turn around. His silhouette filled the worn leather armchair near the cold fireplace. Darkness pooled in the shadows cast by the green neon sign above the door. Smoke drifted from a joint resting between his fingers. That was good china. Remnant of a safe house in Berlin. You owe me eight quid. I knocked. My voice cracked. I swallowed hard. The door was ajar. Again. Always ajar for you. Just like your mouth in Cardiff University library. He flicked ash into a small silver tray etched with a double headed eagle. Took you long enough to descend. Hiding up there? Pretending the world stops because you bought a one way ticket? Yu Fei asked me to drop these off. Extra sweet and sour sauce. Complicated orders tonight. I just want to leave. Leave? Silas turned slowly. The movement dragged his left leg. A limp rooted deep in the knee joint. Hazel eyes reflected the buzzing neon light. Where would you go, Aurora? Back to the coast? Back to the bloke with the fractured ribs? Don't talk about Evan. He's everywhere. Even here. In this soot stained den. You ran so far you forgot to pack your memories. He reached up and adjusted the collar of his waistcoat. The fabric strained against broad shoulders. Look at you. Shoulders tight as a snare drum. Eyes darting like trapped birds. You weren't always so fragile. I pressed my thumb against the crescent scar on my left wrist. The tissue pulled taut. I'm twenty five now. Things happen. Things happen. Silas mimicked the cadence. Mockery dripped like hot wax. Yes. Happens. People break. We mend. Or we crack. You're cracking, Rory. I can hear the hairline fractures in your teeth when you speak. I fixed things. Did you? He stood up. The chair scraped loudly against the wood. He hobbled closer. Each step weighed heavy. Proximity brought the scent of cheap tobacco and aged gin. Did you just bury them deep? Pre law student. Top of the class. Arguing statutes until three in the morning. Now you deliver dim sum and sleepwalk through Soho. I pay my rent. Rent. Silas leaned against the polished mahogany counter. Maps covered the walls behind him. Faded charts of Eastern Europe and Central Asia intersected with black and white photographs of grinning faces. Some faces were crossed out in red ink. You pay rent. You avoid mirrors. You flinch at loud noises. Is that paying your way? What do you want, Silas? Company. Truth. Both are rare commodities. He tapped a finger on the wood. The sound echoed. Ring against grain. Evan wasn't a storm. He was a damp rot. You walked right in. I warned you. You didn't listen. That was years ago. Time leaves scars. You carry yours. I carry mine. He gestured to his leg. A permanent souvenir from Prague. Bridge collapsed. Order executed. Friends buried. Lives shattered. You think your drama outweighs ours? My drama kept me alive. Your drama gets people killed. Silence stretched between us. Thick and sour. Silas did not flinch. His expression hardened into granite. Eva called me last week. The name hit me like a physical blow. I stumbled back. My hip checked the display cabinet. Bottles rattled. Glass chimed. Eva is my problem. I said. My hands trembled. I forced them to still. She's your friend. I'm the only person left who remembers the girl who could dismantle a barrister and then laugh about it over pints. That girl died. I found the body. Buried in your hesitation. He produced a silver signet ring from his pocket. Silver glinted under the low lights. He spun it on his knuckle. Click clack. Click clack. How's the family, Rory? Do they still send money? Do they wonder why their daughter vanishes? Keep your hands off my family. They worry. Silas pocketed the ring. They think you're in prison. Or worse. Eva sends funds through me. Monthly transfers. I launder them through the register. Keep the bills straight. Hide the trail. You never asked. I didn't need help. Everyone asks. Eventually. Silas pushed off the counter. Hobbled to the hidden bookshelf behind the register. Leather bindings lined the shelves. Dictionaries disguised as code books. History texts hiding wiretap schematics. There's a reason I keep this front running. Not just for the gin. For moments like this. When the masks slip. You haven't been up to the safe room since I arrived. I stay in my flat. Your flat has a door. Doors get kicked in. He dragged the shelf aside. Gears groaned. The mechanism resisted. Dust motes danced in the sliver of light. Locks mean nothing against the right angle of force. You think Evan stays in Cardiff? People like him follow. Like bloodhounds with wallets. He pointed to a photograph on the wall. A young woman laughing, arm linked with Silas's. Blonde hair. Bright smile. Eva. Ten years younger. Safer. He can't find me. I changed my number. I work night shifts. I don't go home during the day. You live where you work. Above the source. Silas closed the distance again. Grabbed my arm. Grip iron. Warm skin over tough sinew. Look at me. Blue eyes wide with panic. You're sleeping on the floor? Still checking under beds? Stop it. I'm trying to save you. You're trying to relive it. Your operation. Your failure. Take it out on me. Silas released my chin. Hand hovered. Trembled. Just once. He hid the motion by lighting another cigarette. Matches flared. Sulphur stung my nostrils. Fair point. He exhaled. Grey smoke swirled. But the war isn't over. It just changes uniforms. You're walking through a minefield wearing flip flops. Go to hell, Silas. Already been. Twice. Different hats. He stepped back. Eyes narrowed. Listening. Ear cocked. Stay down. What is that? Not what. Who. He reached under the counter. Metal clicked. A pistol loaded itself into his hand. Movements fluid. Instinct honed by decades of violence. Get behind the steel panel. Now. Silas— Now! He shoved me. Forceful. Professional. Elbow drove into my spine. Three men. Light kit. Knife work preferred. They're testing the perimeter. Footsteps thundered overhead. Heavy boots. Deliberate. Plaster dust sifted from the ceiling, coating the bar top. Vibrations travelled through the soles of my shoes. Silas's posture shifted instantly. Limp vanished. Shoulders squared. Head tilted. The Spymaster woke up. Eyes cold. Calculating. Threat assessment complete. They know you're here, Aurora. The safe above us blew inward. Wood splinters rained down. Screams erupted from the darkness above.
created_at"2026-09-02T15:25:09.64Z" 9/2/2026, 3:25:09 PM
model"qwen/qwen3.7-flash-20260727"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency564
moderation_latency(null)
generation_time46990
tokens_prompt4445
tokens_completion6393
native_tokens_prompt4477
native_tokens_completion6249
native_tokens_completion_images(null)
native_tokens_reasoning4650
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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usage0.00094668
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api_type"completions"
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is_byokfalse
latency564
model_permaslug"qwen/qwen3.7-flash-20260727"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
95.61% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1138
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
51.67% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1138
totalAiIsms11
found
0
word"flicked"
count1
1
word"etched"
count1
2
word"fractured"
count1
3
word"echoed"
count1
4
word"shattered"
count1
5
word"silence"
count1
6
word"trembled"
count2
7
word"footsteps"
count1
8
word"thundered"
count1
9
word"calculating"
count1
highlights
0"flicked"
1"etched"
2"fractured"
3"echoed"
4"shattered"
5"silence"
6"trembled"
7"footsteps"
8"thundered"
9"calculating"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"Eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences256
matches
0"e with panic"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount5
hedgeCount0
narrationSentences256
filterMatches
0"think"
1"wonder"
2"know"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences256
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen21
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1138
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions58
wordCount1138
uniqueNames18
maxNameDensity1.58
worstName"You"
maxWindowNameDensity3.5
worstWindowName"You"
discoveredNames
Berlin1
Cardiff2
University1
Fei1
Aurora2
Evan3
Rory2
Soho1
Eastern1
Europe1
Central1
Asia1
Silas14
Prague1
Spymaster1
You18
Eyes3
Eva4
persons
0"Fei"
1"Evan"
2"Rory"
3"Silas"
4"Spymaster"
5"You"
6"Eyes"
7"Eva"
places
0"Berlin"
1"Cardiff"
2"University"
3"Soho"
4"Eastern"
5"Europe"
6"Asia"
7"Prague"
globalScore0.709
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1138
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences256
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs44
mean25.86
std21.45
cv0.829
sampleLengths
045
157
259
321
442
54
654
722
835
93
1058
114
1255
135
1438
154
1633
1710
1821
1921
2014
2176
226
2336
244
2552
2611
275
2875
2919
3040
312
325
3314
3447
354
3615
373
3831
391
4022
4144
425
4316
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences256
matches
0"were crossed"
1"get kicked"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs249
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences256
ratio0.004
matches
0"Silas—"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1138
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.03251318101933216
lyAdverbCount8
lyAdverbRatio0.007029876977152899
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences256
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences256
mean4.45
std2.88
cv0.647
sampleLengths
010
17
213
39
46
52
65
711
814
99
104
117
125
132
143
153
164
171
184
198
2014
216
223
2311
248
255
263
275
281
293
306
318
327
335
344
358
364
372
382
395
4010
4110
426
433
446
455
465
4712
484
494
90.49% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.56640625
totalSentences256
uniqueOpeners145
71.68% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences186
matches
0"Always ajar for you."
1"Just like your mouth in"
2"Extra sweet and sour sauce."
3"Still checking under beds?"
ratio0.022
73.76% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount68
totalSentences186
matches
0"I froze, hand still wrapped"
1"His silhouette filled the worn"
2"You owe me eight quid."
3"My voice cracked."
4"I swallowed hard."
5"He flicked ash into a"
6"I just want to leave."
7"You ran so far you"
8"He reached up and adjusted"
9"You weren't always so fragile."
10"I pressed my thumb against"
11"I'm twenty five now."
12"You're cracking, Rory."
13"I can hear the hairline"
14"I fixed things."
15"He stood up."
16"He hobbled closer."
17"I pay my rent."
18"You pay rent."
19"You avoid mirrors."
ratio0.366
97.10% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount135
totalSentences186
matches
0"The glass struck the brickwork"
1"Shards rained down onto the"
2"I froze, hand still wrapped"
3"Steam curled from the paper"
4"Silas did not turn around."
5"His silhouette filled the worn"
6"Darkness pooled in the shadows"
7"Smoke drifted from a joint"
8"That was good china."
9"Remnant of a safe house"
10"You owe me eight quid."
11"My voice cracked."
12"I swallowed hard."
13"The door was ajar."
14"He flicked ash into a"
15"Yu Fei asked me to"
16"I just want to leave."
17"Silas turned slowly."
18"The movement dragged his left"
19"A limp rooted deep in"
ratio0.726
26.88% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences186
matches
0"Now you deliver dim sum"
ratio0.005
95.24% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences15
technicalSentenceCount1
matches
0"I'm the only person left who remembers the girl who could dismantle a barrister and then laugh about it over pints."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.7478%