NC Bench
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Run: 2026-09-02-01M1HBZM8Z79HADH2102302QC9
Run Details
Model:
Qwen 3.8 Max (Reasoning, XHigh)
Test:
Bad Writing Habits
Scenario:
Mystery: examining a crime scene
Duration:
6m 57s
Cost:
$0.083718
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
77.59%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
33.33%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
49.71%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
5.45%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
85.3364%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The bone token cracked in
Detective Harlow Quinn's glove as she ducked under the tape. Beneath Camden, the old station throat pushed cold air over her boots and carried copper, candle smoke, and burnt sugar. A constable guarded the stair.
His torch beam jittered across
cracked tiles.
The light caught the silver
in Harlow's closely cropped hair and the sharp line of her jaw. "Detective." "Who found him?" "Stallholder. She won't stop laughing." Harlow showed the split token. "This got me past the gate." "It's not enough for what's down there."
She took the stairs with
measured
precision.
The Veil Market filled the
abandoned platform with stalls and low voices.
The Market had moved since
the last full moon, and the new stalls still carried the damp smell of the tunnels.
Lanterns hooked to old signal
brackets threw orange light over jars of milk-white teeth, sealed black salts, and rolled scraps of information tied with hair.
Police tape crossed the space
in harsh yellow lines.
Shoppers kept to the far
edge of the platform.
Their eyes caught the light
and held it. At the centre of the crowd, a dead man sat propped against the old ticket booth.
DS Idris Shah waited beside
him with his hands in his pockets and his shoulders hunched against the cold. "Quinn." "Shah." "Took your time." "Traffic." "Underground?" "Worse." Shah nodded at the body. "Information broker. Nathaniel Pike. Stallholder found him with that thing in his hand."
Eva Kowalski knelt near the
booth with a worn leather satchel pressed against her knee.
Her curly red hair escaped
from beneath her coat, and she tucked a strand behind her left ear. Round glasses caught the lantern light.
Books bulged from her bag
and strained the buckles.
Her green eyes stayed fixed
on the body. "You brought a civilian," Harlow said. "She brought herself," Shah said.
Eva stood and brushed dust
from her skirt. "The museum sent me." "The museum doesn't send researchers to crime scenes." "It does when the dead are holding restricted property." Shah snorted. "Property. Right." Harlow approached the body. Nathaniel Pike wore a grey suit cut for a thinner man.
His boots pointed at the
booth.
His hands lay open on
his knees. A thin red line marked his throat. Blood had pooled low and dark over the tiles, but the glass behind him stayed clean. She crouched. A small brass compass rested on Pike's right palm. Verdigris stained its casing. Protective sigils
etched
the face. The needle lay still. "Don't touch it," Eva said. "I wasn't planning to." "You were leaning forward." Harlow straightened. "What is it?" "A Veil Compass." Shah waved a hand. "A fancy toy." Eva kept her eyes on the compass. "Shade artisans made them. They point to the nearest supernatural rift or portal." Harlow looked at the ticket booth.
Its iron grille had rusted
into lace. Behind it, the old ticket window reflected lanterns and faces, but no depth. "A portal here?" "Not here," Eva said. "Near." Shah kicked a bone token with the toe of his shoe. "This market's full of near. Pike sold secrets. Someone bought them with a blade. Robbery." "Robbery," Harlow repeated. "These people carry tokens, charms, cash in things we can't log. Killer took the weapon, left the body." "Then explain his purse." Harlow pointed. A leather purse hung from Pike's belt.
It sat fat with bone
tokens. The knot held. Shah's jaw worked. "Killer didn't want tokens." "He didn't want the easy money. He wanted us." Eva tucked her hair behind her ear again. "Detective Quinn is right." "Don't encourage her." "I'm not encouraging. Look at the dust." Harlow had already seen it. The platform around the booth lay covered in a fine grey powder, the sort that gathered in abandoned stations and recorded every
footfall
. A trail of boot prints led from the tunnel mouth to the body. They stopped there. No second set. No scuffle. No retreat. Shah folded his arms. "Killer walked the crowd." "The crowd stood over there." Harlow indicated the market stalls. "No prints cross this stretch. No marks by the salt stall. No marks near the constables. Your killer flew." "Or the market wiped it." "The market did not wipe the dust off his boots." She lifted Pike's left foot. The sole carried grey dust along the outer edge. The centre tread stayed clean. She checked the right. Same. Eva leaned closer. "He didn't walk here." "Someone carried him," Harlow said. "Then pressed his boots into the dust to make a path." Shah crouched and studied the prints. "That's theatre." "Crime scenes are theatre." "This one's a pantomime." "Then the killer left an audience." Harlow moved to the nearest stall.
It sold alchemical substances in
neat rows of corked jars. Labels bore symbols rather than names. Dust lay thick on the lower shelf. The upper shelf held a clean rectangle where something had sat. She turned to the stallholder. The woman sat on an overturned crate, wrapped in a shawl stitched with teeth.
Her laughter had faded into
a thin whistle. "What was taken?" The stallholder licked her lips. "Nothing." "Your shelf says otherwise." "A ledger." "Whose?" "Pike's." Shah raised an
eyebrow
. "Information broker keeps a ledger in a black market. Clever." "Not clever," Eva said. "Dead." Harlow returned to the body. The blood pool bothered her.
It spread too evenly, with
no spurts and no smears. The cut in Pike's throat sat precise, but the surrounding skin held no bruising. She leaned close. The smell of copper sat under another scent. Ozone. Wet stone. The same cold breath the station had exhaled at the stairs. "He was dead before the throat cut," she said. Shah stood. "Then the cut's a message." "Or a seal." Eva's satchel clinked as she shifted her
weight
. "A Veil Compass needs a living hand to read true. If he was dead, the needle shouldn't settle." The compass needle twitched. All three of them went still. It swung a quarter turn, then pointed at the ticket booth. Shah stepped back. "Draft." "Underground," Eva said. "Same thing." Harlow followed the needle. The booth's iron grille formed old curls and lines. At the centre, where the ticket slot should have been, the metal made a shape like a closed eye. The sigils on the compass matched the curls. The verdigris on the casing matched the stains on the grille. She looked down. The blood from Pike's throat had not pooled by gravity alone.
It followed shallow grooves cut
into the tile. The grooves made the same closed-eye shape, larger than a man, wider than the booth. "Eva." "Yes?" "Can a Veil Compass open a rift?" "It can mark one." "And the blood?" Eva looked at the grooves. Her face lost colour beneath the freckles. "Blood can turn a mark into a key." Shah put a hand on Harlow's arm. "We seal it. Now." "We don't know what it opens." "We know enough. Dead man. Staged prints. Missing ledger. Magic compass. That's enough." Harlow touched the worn leather
watch
on her left wrist. The second hand jerked backward. The compass needle swung away from the booth. It pointed at her wrist. Eva sucked in a breath. "Detective." "I see it." Shah grabbed her arm again. "Take it off." The
watch
did not loosen. The strap creaked. Something tightened inside it. The compass needle
trembled
, then bent toward the ticket booth, torn between two directions. A low sound came from behind the glass. Not a voice. Not a train. It rose through the tiles and into the soles of Harlow's boots, a pressure with teeth. The market lanterns dimmed. Stallholders backed against the tunnel wall. Jars rattled on shelves. One of the constables shouted for everyone to stay clear, but his words sounded far away. Harlow knelt by Pike. The dead man's open hands had curled. His fingers brushed the compass, and the sigils on its face flashed green. "Nobody touch him," she said. Shah drew his baton. "He's dead." "Tell that to his hands." Eva opened her satchel and pulled out a book bound in grey cloth. Her fingers shook as she turned pages. "The Shade artisans built compasses to find rifts. Sometimes they built rifts to find compasses." "That's not reassuring." "No." The ticket booth glass cracked. A single white line split down its centre. Shah pulled Harlow to her feet. "We go. Now." "The ledger's gone," Eva said. "The blood key is set. If we move him before the circle closes, it will take the whole station." "It," Shah said. Eva did not answer. The glass cracked again. This time the sound came with a gust of air from inside the booth. It carried the smell of river mud and old police radios. Harlow's
watch
began to
chime. It struck once. The hands stood at three. Shah stared at her wrist. "Quinn." "I didn't set it." "Take it off." "I can't." The ticket booth glass burst inward. Shards
hung in the air
instead of falling. Behind them, where the booth should have held only a narrow room and a bricked-up passage, a black platform stretched away under sickly green light. A train horn screamed from somewhere deep in that impossible space. Pike's body
lurched
upright. The compass needle snapped. His hand closed around Harlow's wrist, and the wall behind the booth split wide.
created_at
"2026-09-02T15:32:13.227Z"
9/2/2026, 3:32:13 PM
model
"qwen/qwen3.8-max-20260803"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1007
moderation_latency
(null)
generation_time
417222
tokens_prompt
4492
tokens_completion
14415
native_tokens_prompt
4554
native_tokens_completion
13667
native_tokens_completion_images
(null)
native_tokens_reasoning
11416
native_tokens_cached
4224
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.083718
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer
(null)
request_id
"req-1788363133-dqvldIy9svMb2GsgqQYE"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1788363133-UhZYiJ6C9x0cL3JtZrqP"
upstream_id
"chatcmpl-6a9db24c-87c1-9511-89b7-4c5fe47dbbbf"
provider_responses
0
endpoint_id
"6332e9fd-e0c4-4cae-8c17-d25bc774864a"
id
"chatcmpl-6a9db24c-87c1-9511-89b7-4c5fe47dbbbf"
is_byok
false
latency
1007
model_permaslug
"qwen/qwen3.8-max-20260803"
provider_name
"Alibaba"
status
200
total_cost
0.083718
cache_discount
0.007392
upstream_inference_cost
0
provider_name
"Alibaba"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
13
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
91
tagDensity
0.143
leniency
0.286
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1562
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
77.59%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1562
totalAiIsms
7
found
0
word
"measured"
count
1
1
word
"etched"
count
1
2
word
"footfall"
count
1
3
word
"eyebrow"
count
1
4
word
"weight"
count
1
5
word
"trembled"
count
1
6
word
"lurched"
count
1
highlights
0
"measured"
1
"etched"
2
"footfall"
3
"eyebrow"
4
"weight"
5
"trembled"
6
"lurched"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"hung in the air"
count
1
highlights
0
"hung in the air"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
154
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
2
hedgeCount
1
narrationSentences
154
filterMatches
0
"watch"
hedgeMatches
0
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
232
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
26
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1562
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
17
unquotedAttributions
0
matches
(empty)
33.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
71
wordCount
1127
uniqueNames
11
maxNameDensity
1.95
worstName
"Harlow"
maxWindowNameDensity
4
worstWindowName
"Harlow"
discoveredNames
Detective
1
Harlow
22
Quinn
1
Camden
1
Veil
1
Market
2
Idris
1
Shah
18
Kowalski
1
Eva
15
Pike
8
persons
0
"Harlow"
1
"Quinn"
2
"Market"
3
"Shah"
4
"Kowalski"
5
"Eva"
6
"Pike"
places
0
"Detective"
globalScore
0.524
windowScore
0.333
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
80
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1562
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
232
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
126
mean
12.4
std
14.27
cv
1.151
sampleLengths
0
35
1
29
2
1
3
3
4
5
5
11
6
7
7
7
8
84
9
16
10
19
11
1
12
1
13
3
14
1
15
1
16
1
17
18
18
56
19
6
20
5
21
12
22
8
23
9
24
4
25
51
26
2
27
22
28
5
29
4
30
4
31
5
32
3
33
7
34
20
35
26
36
3
37
5
38
26
39
3
40
18
41
4
42
18
43
7
44
9
45
12
46
3
47
7
48
51
49
8
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
154
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
185
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
232
ratio
0
matches
(empty)
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1130
adjectiveStacks
1
stackExamples
0
"under sickly green light."
adverbCount
24
adverbRatio
0.021238938053097345
lyAdverbCount
5
lyAdverbRatio
0.004424778761061947
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
232
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
232
mean
6.73
std
4.95
cv
0.735
sampleLengths
0
15
1
20
2
5
3
7
4
17
5
1
6
3
7
5
8
5
9
6
10
7
11
7
12
12
13
21
14
25
15
9
16
9
17
8
18
16
19
19
20
1
21
1
22
3
23
1
24
1
25
1
26
5
27
13
28
15
29
18
30
6
31
9
32
8
33
6
34
5
35
8
36
4
37
8
38
9
39
2
40
2
41
4
42
11
43
6
44
7
45
7
46
16
47
2
48
9
49
4
49.71%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
13
diversityRatio
0.33189655172413796
totalSentences
232
uniqueOpeners
77
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
132
matches
(empty)
ratio
0
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
28
totalSentences
132
matches
0
"His torch beam jittered across"
1
"She took the stairs with"
2
"Their eyes caught the light"
3
"Her curly red hair escaped"
4
"Her green eyes stayed fixed"
5
"His boots pointed at the"
6
"His hands lay open on"
7
"Its iron grille had rusted"
8
"It sat fat with bone"
9
"They stopped there."
10
"She lifted Pike's left foot."
11
"She checked the right."
12
"It sold alchemical substances in"
13
"She turned to the stallholder."
14
"Her laughter had faded into"
15
"It spread too evenly, with"
16
"She leaned close."
17
"It swung a quarter turn,"
18
"She looked down."
19
"It followed shallow grooves cut"
ratio
0.212
5.45%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
120
totalSentences
132
matches
0
"The bone token cracked in"
1
"A constable guarded the stair."
2
"His torch beam jittered across"
3
"The light caught the silver"
4
"Harlow showed the split token."
5
"She took the stairs with"
6
"The Veil Market filled the"
7
"The Market had moved since"
8
"Lanterns hooked to old signal"
9
"Police tape crossed the space"
10
"Shoppers kept to the far"
11
"Their eyes caught the light"
12
"DS Idris Shah waited beside"
13
"Shah nodded at the body."
14
"Eva Kowalski knelt near the"
15
"Her curly red hair escaped"
16
"Books bulged from her bag"
17
"Her green eyes stayed fixed"
18
"Eva stood and brushed dust"
19
"Harlow approached the body."
ratio
0.909
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
132
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
38
technicalSentenceCount
1
matches
0
"The platform around the booth lay covered in a fine grey powder, the sort that gathered in abandoned stations and recorded every footfall."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
13
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
12
fancyCount
1
fancyTags
0
"Harlow repeated (repeat)"
dialogueSentences
91
tagDensity
0.132
leniency
0.264
rawRatio
0.083
effectiveRatio
0.022
85.3364%