Run: 2026-09-02-01M1HCTK2ZJTQB8DTXHGFMBQ0H

Run Details

Duration:
4m 25s
Cost:
$0.057320
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned through my shirt before I reached the first standing stone. I pulled the Heartstone from beneath my collar. The deep crimson gem pulsed against my fingers, warm and steady. Its silver chain hung still. No breeze touched it. In my pocket, Eva's message waited in bright black letters on my cracked phone screen. Bring the pendant. Come alone. The Grove remembers you, Laila. No one had used that name since Cardiff. I passed between the ancient oak standing stones at the edge of Richmond Park. The city sound cut off at the third step. Traffic, distant sirens, the late clatter of a train, all gone. My trainers pressed soft ground. Wildflowers brushed my ankles, bluebells and buttercups and foxglove, thick and impossible for the season. Their scent hung heavy, sweet enough to coat my teeth. I looked back. The stones stood behind me in a rough ring. Through the gap, I saw the rail where I had chained my bicycle. I lifted a hand. The rail shivered and became a row of pale birch trunks. My hand stayed raised in the air between worlds. "Eva?" My voice did not echo. It sank into the flowers. A path ran ahead, narrow and worn. I followed it because the pendant drew warm toward the centre of the grove. Each pulse tapped against my sternum. I counted steps. Twelve. Thirteen. Fourteen. At fifteen, I stopped. A fresh footprint marked the soil ahead of me. My trainer pattern. My size. It pointed deeper into the grove. I crouched and touched the rim. The earth gave slightly, fresh and damp. "Very funny." The words came flat and quiet. The grove swallowed them. I pulled my phone from my pocket. No signal. The clock read 00:00. I watched the digits change to 00:01, then to 00:07 in a single blink. Time bent here. I knew that from the old warnings. An hour inside could be minutes outside, or days. I switched the torch on. The beam trembled over petals. A bicycle bell rang somewhere ahead. I froze. It rang again, sharp and impatient, the sound of a customer annoyed at a late delivery. My grip tightened on the phone. I worked for Yu-Fei Cheung at the Golden Empress long enough to know that bell. It belonged to my delivery bike. "Hello?" Silence. Then a soft click, like a latch lifting. I moved faster. The path curved around a stand of hawthorn. The trees grew too close together, their branches woven into a low ceiling. Flowers turned their heads as I passed. No wind moved them. Each pale face tracked me, then lifted toward the dark beyond the torchlight. On the far side of the hawthorn, a delivery bag sat upright in the grass. Golden Empress printed in red along the side. Steam rose from the sealed container inside. I knew that bag. I had left it in my flat above Silas' bar. I nudged it with the toe of my trainer. The bag toppled. A receipt slid out. I picked it up. The paper bore my name in Yu-Fei's neat handwriting, but the order line made my throat tighten. One return. Customer, Aurora Carter. Address, the Grove. Note, do not let her eat. I folded the receipt twice and shoved it into my pocket. My fingers found Eva's message, then something else. A petal, dry and brittle, shaped like a tiny hand. I dropped it. The pendant pulsed harder. Heat seeped through my shirt. A breath brushed the back of my neck. I spun. Nothing stood behind me but flowers. They leaned away from the torch beam, all except one. A tall white bloom remained upright, its centre dark and wet. It opened a little wider as I watched. "Rory." The voice came from the bloom. It had Eva's cadence, but not her warmth. It played her name in my head like a recording. "Where are you?" "In the garden." The answer came from three directions at once. One from the path ahead. One from the hawthorn behind. One from my own collar, where the Heartstone rested. I pulled the pendant free. Its glow had deepened. The crimson light moved beneath the surface like something swimming under ice. Its glow leaned toward a clearing beyond the hawthorn. I followed because standing still felt worse. The clearing opened without warning. At its centre lay a pool of black water no wider than a cafe table. The surface held no reflection of the sky. Around it, wildflowers grew in a perfect ring, every stem bent outward, away from the water. Behind the pool stood an oak door. No wall supported it. No frame touched the earth. Its iron handle gleamed. The pendant grew hot. A Hel portal. The thought landed hard in my chest. The unknown benefactor who had pressed the Heartstone into my palm had warned me of one thing only. When it warms, walk away. I did not walk away. Eva's scarf lay on the ground before the door. Green silk, frayed at one corner. I had bought it for her in Camden. I picked it up. Dry. Warm. It smelled of smoke and sugar, not perfume. "Eva?" The door handle turned. I stepped back. The handle settled. My phone buzzed. I nearly dropped it. One bar of signal flickered and died, but a message had arrived. Eva's name. Do not answer it. It uses voices. I stared at the words. Another message came. If you hear me, leave the pendant at the door. Then a third. I am still inside. The pool trembled. A circle of light rose from the black water, red as the Heartstone. It expanded, slow and silent, until it filled the ring of flowers. In its glow, I saw footprints pressed into the grass. Eva's boots. Small and quick, pacing. Beside them, bare feet. Child-sized. They followed her tracks exactly, filling each impression, then overlapping it. The bare prints turned toward me. I lifted the torch. The beam caught the oak door. Its grain shifted. Knots opened like eyes, then sealed. The wood breathed, a long slow expansion that lifted the handle. The latch gave a wet click. "Rory." Eva's voice came from behind the door. Muffled. Frightened. Real. "Rory, please." My throat closed. I reached for the handle. The pendant flared. Heat bit my palm. I gasped and almost dropped it. The crimson light shot through the clearing in thin veins, tracing the circle of flowers, the ring of stones, the edge of the pool. Where the light touched, the wildflowers closed. The black water drew back from the sides. The door shuddered. Something pressed against it from the other side. Not a hand. A shape, low and multiple, pushing at the panels with soft repeated thuds. The wood bowed. The iron handle rattled in its plate. "Help me." The voice changed halfway through. Eva's pitch slipped into mine. I backed away. The receipt in my pocket crackled. I remembered the line. Do not let her eat. The white bloom from the path pushed up through the grass at my feet. It opened under the red light. Inside its petals sat a small crimson stone, identical to the Heartstone in my hand. Another bloom opened beside it. Then another. Each held a stone. Each pulsed in time with mine. The oak door creaked inward. Cold air spilled across the clearing, carrying the smell of wet earth and old metal. The black pool boiled without bubbles. The red circle over it thinned to a thread. A hand emerged from the dark behind the door. Small. Pale. The wrist bore a crescent-shaped scar. My scar. The hand curled around the edge of the door. The fingers tightened. Bark split along the frame. The Heartstone in my palm pulsed once, hard, and the duplicate stone in the flower answered. The door swung wide. A girl stepped into the clearing. She wore my face. Her black hair hung straight to her shoulders. Her bright blue eyes caught the red light and held it. Around her neck hung the twin pendant, glowing with a deep crimson light. She smiled with my mouth. "Thank you for bringing it home, Laila." The ancient standing stones slammed shut behind me.
created_at"2026-09-02T15:46:56.744Z" 9/2/2026, 3:46:56 PM
model"qwen/qwen3.8-max-20260803"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2358
moderation_latency(null)
generation_time264867
tokens_prompt4387
tokens_completion9717
native_tokens_prompt4441
native_tokens_completion9305
native_tokens_completion_images(null)
native_tokens_reasoning7429
native_tokens_cached4224
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.05732
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788364016-NkFW7DaRWbC4O7cYfjuD"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788364016-ABB2Rg8MtBylHvRz0xqQ"
upstream_id"chatcmpl-db0f92f0-f6b3-9087-9230-67ab3474e6d4"
provider_responses
0
endpoint_id"6332e9fd-e0c4-4cae-8c17-d25bc774864a"
id"chatcmpl-db0f92f0-f6b3-9087-9230-67ab3474e6d4"
is_byokfalse
latency2358
model_permaslug"qwen/qwen3.8-max-20260803"
provider_name"Alibaba"
status200
total_cost0.05732
cache_discount0.007392
upstream_inference_cost0
provider_name"Alibaba"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences11
tagDensity0.091
leniency0.182
rawRatio0
effectiveRatio0
92.73% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1375
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"very"
count1
highlights
0"slightly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
49.09% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1375
totalAiIsms14
found
0
word"pulsed"
count4
1
word"echo"
count1
2
word"pulse"
count1
3
word"trembled"
count2
4
word"silence"
count1
5
word"warmth"
count1
6
word"perfect"
count1
7
word"silk"
count1
8
word"flickered"
count1
9
word"tracing"
count1
highlights
0"pulsed"
1"echo"
2"pulse"
3"trembled"
4"silence"
5"warmth"
6"perfect"
7"silk"
8"flickered"
9"tracing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences204
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences204
filterMatches
0"hear"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences215
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1375
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount1349
uniqueNames16
maxNameDensity0.59
worstName"Eva"
maxWindowNameDensity2
worstWindowName"One"
discoveredNames
Heartstone6
Eva8
Grove2
Laila1
Cardiff1
Richmond1
Park1
Yu-Fei2
Cheung1
Golden2
Empress2
Aurora1
Carter1
Hel1
Camden1
One5
persons
0"Eva"
1"Grove"
2"Laila"
3"Yu-Fei"
4"Cheung"
5"Empress"
6"Aurora"
7"Carter"
places
0"Cardiff"
1"Richmond"
2"Park"
3"Golden"
4"Camden"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences105
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1375
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount3
totalSentences215
matches
0"used that name"
1"know that bell"
2"knew that bag"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs84
mean16.37
std16.6
cv1.014
sampleLengths
013
128
225
38
464
53
646
71
810
937
1020
1113
122
1310
1456
156
162
1743
181
191
208
2148
2230
2314
2437
2514
2632
279
288
292
3035
311
326
3318
343
353
3627
3737
385
3959
404
4133
425
4337
441
454
463
473
4821
497
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences204
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs219
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences215
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount491
adjectiveStacks0
stackExamples(empty)
adverbCount14
adverbRatio0.028513238289205704
lyAdverbCount1
lyAdverbRatio0.002036659877800407
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences215
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences215
mean6.4
std4.12
cv0.644
sampleLengths
013
18
211
35
44
515
63
72
85
98
1014
119
1211
135
1415
1510
163
179
1813
194
2011
219
221
235
245
257
2614
276
283
291
301
311
324
339
343
352
366
376
387
392
406
414
427
432
444
4514
463
477
489
495
41.55% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats19
diversityRatio0.3023255813953488
totalSentences215
uniqueOpeners65
36.63% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences182
matches
0"Then a soft click, like"
1"Then a third."
ratio0.011
79.34% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount64
totalSentences182
matches
0"I pulled the Heartstone from"
1"Its silver chain hung still."
2"I passed between the ancient"
3"My trainers pressed soft ground."
4"Their scent hung heavy, sweet"
5"I looked back."
6"I lifted a hand."
7"My hand stayed raised in"
8"My voice did not echo."
9"It sank into the flowers."
10"I followed it because the"
11"I counted steps."
12"My trainer pattern."
13"It pointed deeper into the"
14"I crouched and touched the"
15"I pulled my phone from"
16"I watched the digits change"
17"I knew that from the"
18"I switched the torch on."
19"It rang again, sharp and"
ratio0.352
61.65% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount145
totalSentences182
matches
0"The pendant burned through my"
1"I pulled the Heartstone from"
2"The deep crimson gem pulsed"
3"Its silver chain hung still."
4"The Grove remembers you, Laila."
5"I passed between the ancient"
6"The city sound cut off"
7"Traffic, distant sirens, the late"
8"My trainers pressed soft ground."
9"Wildflowers brushed my ankles, bluebells"
10"Their scent hung heavy, sweet"
11"I looked back."
12"The stones stood behind me"
13"I lifted a hand."
14"The rail shivered and became"
15"My hand stayed raised in"
16"My voice did not echo."
17"It sank into the flowers."
18"A path ran ahead, narrow"
19"I followed it because the"
ratio0.797
27.47% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences182
matches
0"If you hear me, leave"
ratio0.005
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
89.6153%