Run: 2026-09-02-01M1HGF63YFXFW2XSMMNBQEXGH

Run Details

Duration:
16.7s
Cost:
$0.013558
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora caught her boot on an exposed oak root and pitched forward into the wet mulch. Her palms slapped into cold earth. She pushed up immediately, scraping black loam off her palms onto her jeans, her eyes darting between the mossy monoliths that marked the clearing. Five minutes remained to locate the brass key before Silas noticed her missing from the taps downstairs. The Richmond traffic hum had died the moment her shoulders squeezed between the two ancient oak standing stones. Total silence rushed into the vacuum. It felt thick and heavy, like diving into stagnant pond water. Even the wind failed to follow her across the threshold, yet the violet bell-shaped wildflowers carpeting the clearing shivered as if stirred by a running draught. They bloomed in riotous clusters, defying the late autumn chill with fat, greasy petals that gave off the sugary stench of overripe pears. She rubbed her left wrist. Her thumb found the small crescent-shaped scar, tracing the raised tissue three times, a rhythmic check against reality. Nothing moved. "Isolde?" The whisper left her lips and vanished without an echo. The Grove swallowed syllables whole. Rory stepped toward the centre of the ring, her trainers sinking into soil that yielded like wet sponge. Time ran crooked here. She knew the rules. An hour spent searching under the canopy could translate to four seconds on the park road outside, or three days of missed shifts at the Golden Empress while Yu-Fei Cheung left frantic voicemails on her mobile. She needed the key, and she needed to leave. A sharp prickle flared beneath her woollen jumper. Rory paused, her hand rising to her collarbone. Through the knitted fabric, the Heartstone pendant burned against her skin. The thumbnail-sized crimson jewel thrummed, matching the cadence of her heart. Heat meant one thing. Hel portals. She scanned the perimeter. The boundary stones stood rigid, their craggy surfaces bearded in pale lichen. Between two trunks fifty yards away, the shadows possessed a strange, velvet density. Darkness usually rested as a flat lack of light, but this darkness seemed packed, swollen at the belly. A twig snapped. The sound carried no direction. It arrived from above and below simultaneously, a crisp crack that resonated in her molar teeth. Rory dropped into a crouch. Her bright blue eyes fixed on the tree line. "I have no quarrel with you," she said. Her voice remained steady, flat and cool, carrying the clipped cadence of her Cardiff schooling. "I came for the lockbox beneath the stone." Silence settled back over the glade. Then came the rhythm. Click-clack. It sounded like dry fingernails tapping on slate. Two beats, then three. Click-clack. Click. Rory pivoted on the balls of her feet. Behind her, the path back to the oak gate looked wrong. The distance between the monoliths had stretched, the twin grey pillars now appearing narrow, distant, like two fingers poking out of a foggy sea. The wildflowers between her and the exit had folded their petals tight, curling inward into tight purple fists. Her pendant surged with heat, searing a red brand into the hollow of her throat. The tap-tap of nails ceased. In its place came a wet, sliding drag through the grass. Rory backed toward the heart of the Grove, where a low flat granite altar lay smothered under ivy. She kept her chin down, peripheral vision wide. Never look directly into the deep shade. Isolde had warned her of that on her first visit. *If you stare into them, you give them permission to resolve.* Something shifted in the branches overhead. Rory froze. Directly above her, twenty feet up in the knotted boughs of a dead elm, the foliage bunched unnaturally. Leaves fluttered in a tight spiral while the rest of the branch hung motionless. A drop of liquid fell, landing on the toe of her left shoe with a dull spat. Clear fluid. Viscous. It hissed faintly against the damp rubber before sinking into the fabric. A voice slid out from the boughs, soft as torn silk. "Carter girl." Rory drew breath through her teeth. The voice sounded like three people speaking the same syllables at slightly different speeds, overlapping, a fractured choral rasp. "Show yourself or clear off," she said. Her hand dipped into her coat pocket, fingers wrapping around the cold iron wrench she kept for rowdy patrons at the bar. Iron had teeth here. "Left behind," the thing whispered, the sound sliding along the canopy toward her left flank. "Left your skin in Wales. Left your blood in Evan's sink." The wrench felt ice-cold in her grip, a stark contrast to the boiling stone against her chest. She refused to look up. To look up was to look into the teeth of it. "Old news," she said. "You're late to the party." She lunged sideways, sweeping the thick ivy off the altar with her booted foot. Dark green vines ripped free, releasing a sharp tang of bruised sap. Beneath the foliage, the grey stone slab was split clean down the middle, as if cleaved by a butcher's cleaver. Inside the jagged crack sat an oblong iron lockbox, its padlock already severed, dangling loose by a sheared shackle. Empty. The lockbox was completely empty. A dry chuckle drifted down from the elm. It lacked warmth, sounding like dead leaves rattling inside a gutter pipe. "Looking for the brass bit?" The darkness between the standing stones bulged outward, spilling onto the grass like spilled ink across blotting paper. Two long, hairless limbs unfolded from the canopy above the altar, descending not by dropping, but by stretching, pale grey skin sliding over impossible lengths of joint and bone. The fingers ended in blackened keratin spikes that dug deep into the loam. The Heartstone erupted with light, casting deep red shadows that danced wildly across the standing stones. The heat scorched through her jumper, blistering the skin above her sternum. Rory turned on her heel and sprinted toward the narrow gap between the monoliths. Her boots churned the black mud. Ten yards. Five yards. The space between the stones snapped shut as the monoliths ground together like closing teeth, sending a shower of flint sparks into the dark. Behind her, the wet sliding sound accelerated to a dead run. Cold, putrid air hit the nape of her neck. Rory spun around, swinging the iron wrench with everything she had. The metal struck bone with a sickening thud. A face hovered inches from hers. It possessed no nose, no eyes, only a vertical slit that peeled open to reveal three concentric rows of needle-sharp human teeth, dripping with clear venom. The jaw unhinged with a wet pop, and the thing screamed directly into her face.
created_at"2026-09-02T16:50:37.32Z" 9/2/2026, 4:50:37 PM
model"google/gemini-3.8-flash-20260902"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3076
moderation_latency(null)
generation_time16663
tokens_prompt4387
tokens_completion2114
native_tokens_prompt4427
native_tokens_completion2730
native_tokens_completion_images0
native_tokens_reasoning1260
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"default"
usage0.01355775
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788367837-4Ol6b3yswk4peXbrq0dG"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788367837-Gkj4Y15iwWqTK2u2LMjo"
upstream_id"3VOYauXhF9CcjMcP17WPyQk"
provider_responses
0
endpoint_id"d376f781-516d-42f9-936d-46f19abca6cc"
id"3VOYauXhF9CcjMcP17WPyQk"
is_byokfalse
latency3076
model_permaslug"google/gemini-3.8-flash-20260902"
provider_name"Google AI Studio"
status200
total_cost0.01355775
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
91.06% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1119
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"completely"
count1
highlights
0"slightly"
1"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
19.57% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1119
totalAiIsms18
found
0
word"silence"
count2
1
word"chill"
count1
2
word"tracing"
count1
3
word"rhythmic"
count1
4
word"whisper"
count1
5
word"echo"
count1
6
word"scanned"
count1
7
word"velvet"
count1
8
word"resonated"
count1
9
word"searing"
count1
10
word"resolve"
count1
11
word"fluttered"
count1
12
word"silk"
count1
13
word"fractured"
count1
14
word"stark"
count1
15
word"warmth"
count1
16
word"churned"
count1
highlights
0"silence"
1"chill"
2"tracing"
3"rhythmic"
4"whisper"
5"echo"
6"scanned"
7"velvet"
8"resonated"
9"searing"
10"resolve"
11"fluttered"
12"silk"
13"fractured"
14"stark"
15"warmth"
16"churned"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences99
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences99
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences105
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords11
totalWords1119
ratio0.01
matches
0"If you stare into them, you give them permission to resolve."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount1072
uniqueNames10
maxNameDensity0.84
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Silas1
Richmond1
Grove2
Golden1
Empress1
Yu-Fei1
Cheung1
Heartstone2
Cardiff1
Rory9
persons
0"Silas"
1"Grove"
2"Yu-Fei"
3"Cheung"
4"Heartstone"
5"Rory"
places
0"Richmond"
1"Golden"
2"Cardiff"
globalScore1
windowScore1
42.86% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences70
glossingSentenceCount3
matches
0"seemed packed swollen at the belly"
1"sounded like dry fingernails tapping on sl"
2"sounded like three people speaking the sam"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.894
wordCount1119
matches
0"not by dropping, but by stretching, pale grey skin sliding over impossible length"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences105
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean22.38
std19.88
cv0.888
sampleLengths
016
130
217
384
423
52
61
715
871
98
1030
116
1247
133
1421
1514
1631
1710
181
1912
202
2161
2215
2316
2454
256
2651
2715
2811
292
3025
3133
3226
3333
349
3565
361
375
3820
395
4060
4128
4214
4310
4424
4520
4611
478
4832
4915
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences99
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs178
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences105
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1081
adjectiveStacks1
stackExamples
0"small crescent-shaped scar,"
adverbCount23
adverbRatio0.02127659574468085
lyAdverbCount13
lyAdverbRatio0.012025901942645698
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences105
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences105
mean10.66
std7.1
cv0.666
sampleLengths
016
16
224
317
418
56
611
726
823
95
1018
112
121
1310
145
1518
164
174
1836
199
208
218
2211
2311
244
252
264
2712
2813
2918
303
315
3216
335
349
358
3615
378
386
394
401
418
424
431
441
458
4611
4724
4818
4915
70.48% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.45714285714285713
totalSentences105
uniqueOpeners48
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences85
matches
0"Even the wind failed to"
1"Then came the rhythm."
2"Directly above her, twenty feet"
3"Dark green vines ripped free,"
ratio0.047
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences85
matches
0"Her palms slapped into cold"
1"She pushed up immediately, scraping"
2"It felt thick and heavy,"
3"They bloomed in riotous clusters,"
4"She rubbed her left wrist."
5"Her thumb found the small"
6"She knew the rules."
7"She needed the key, and"
8"She scanned the perimeter."
9"It arrived from above and"
10"Her bright blue eyes fixed"
11"Her voice remained steady, flat"
12"It sounded like dry fingernails"
13"Her pendant surged with heat,"
14"She kept her chin down,"
15"It hissed faintly against the"
16"Her hand dipped into her"
17"She refused to look up."
18"She lunged sideways, sweeping the"
19"It lacked warmth, sounding like"
ratio0.259
71.76% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount66
totalSentences85
matches
0"Aurora caught her boot on"
1"Her palms slapped into cold"
2"She pushed up immediately, scraping"
3"The Richmond traffic hum had"
4"Total silence rushed into the"
5"It felt thick and heavy,"
6"They bloomed in riotous clusters,"
7"She rubbed her left wrist."
8"Her thumb found the small"
9"The whisper left her lips"
10"The Grove swallowed syllables whole."
11"Rory stepped toward the centre"
12"Time ran crooked here."
13"She knew the rules."
14"An hour spent searching under"
15"She needed the key, and"
16"A sharp prickle flared beneath"
17"Rory paused, her hand rising"
18"The thumbnail-sized crimson jewel thrummed,"
19"Heat meant one thing."
ratio0.776
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences85
matches
0"*If you stare into them,"
1"To look up was to"
ratio0.024
72.83% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences51
technicalSentenceCount5
matches
0"She pushed up immediately, scraping black loam off her palms onto her jeans, her eyes darting between the mossy monoliths that marked the clearing."
1"Even the wind failed to follow her across the threshold, yet the violet bell-shaped wildflowers carpeting the clearing shivered as if stirred by a running draug…"
2"It arrived from above and below simultaneously, a crisp crack that resonated in her molar teeth."
3"The Heartstone erupted with light, casting deep red shadows that danced wildly across the standing stones."
4"It possessed no nose, no eyes, only a vertical slit that peeled open to reveal three concentric rows of needle-sharp human teeth, dripping with clear venom."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount1
matches
0"the thing whispered, the sound sliding along the canopy toward her left flank"
50.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"the thing whispered (whisper)"
dialogueSentences10
tagDensity0.4
leniency0.8
rawRatio0.25
effectiveRatio0.2
87.0854%