Run: 2026-09-02-01M1HH5B7D6PEP8F0DRE2HFMFY

Run Details

Duration:
15.9s
Cost:
$0.012579
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory ducked beneath the barbed brambles, snapping dry wood against her denim jacket. The tear in her sleeve widened, but she ignored the prick of thorns against her skin. Three massive oak standing stones reared out of the turf ten yards ahead, their lichen-crusted faces leaning together like conspirators. She slipped between two colossal pillars, crossing the threshold into Isolde’s grove. The city vanished behind her. The dull hum of South London traffic cut out cleanly, replaced by a silence so thick her ears rang with it. Rory shook out her shoulders, rolling her neck until the vertebrae popped. Her fingers went straight to the silver chain tucked beneath her jumper. The Heartstone rested against her collarbone, a thumbnail-sized crimson pebble smooth against her skin. It remained cold. Dead cold. She checked her mobile. No signal, as expected, but the digital clock flickered. 23:14 shifted to 23:09, then blinked blank before displaying a fractured cluster of numbers. Time dragged its heels in the pocket realm, or raced ahead without warning. She knew the rules. Five minutes inside could cost her a whole shift at the Golden Empress, or dump her back into Richmond Park at dawn with Yu-Fei screaming down her voicemail about unmade deliveries. "Isolde?" Rory called out. Her voice died an inch from her lips. The air swallowed the syllables whole. No wind stirred the canopy. Down near the mossy soil, bluebells and white stitchwort clustered in dense rings, vibrant and plump, blooming out of season as though spring never left the clearing. Yet nothing smelled fresh. The scent hanging over the clearing was sickly and cloying, reminiscent of cut lilies left too long in stagnant vase water. Rory walked toward the centre of the clearing. A flat slab of grey granite sat beside a hollow oak. Isolde had promised the translation by midnight. A simple exchange: two tins of imported oolong tea and fifty quid for an ancient script breakdown. The tea tin bumped against Rory’s hip inside her canvas satchel, hard and real. The granite slab sat empty. Rory circled it once, her boots crunching over dry acorns. The oak behind the altar stood massive, its trunk split down the middle by some forgotten lightning strike. Darkness pool deep inside the fissure. A sound broke the quiet. Click-clack. Rory froze, weight shifted onto the balls of her feet. Her bright blue eyes darted to the brambles flanking the northern boundary. Click-clack. It resembled the sound of dry river stones knocked together under water, or teeth snapping shut. "I have the oolong," Rory said into the dark. "Leave the paper on the slab and we can skip the social hour. I have a long ride back to Silas’ place." Nothing answered. Then, high up in the oak canopy, a leaf fluttered down. It drifted lazily, turning end over end before landing on Rory’s boot. It was green, moist, and torn ragged across the spine. A dark, viscous drop of fluid followed, splattering onto the leather toe cap. Rory touched the drop with her thumb. Clear, sticky, and foul. It reeked of sulphur and rotting pondweed. Against her chest, the Heartstone stirred. A prickle of heat radiated through the silver setting, gentle at first, like a coin retrieved from a sunlit windowsill. The deep crimson facets caught no light, yet they pulsed with a faint interior shimmer. Rory backed away from the tree. Hel portals warmed the stone. Nothing else did. "Isolde?" The trees offered only stillness. But the clearing seemed smaller now. The colossal oak stones marking the perimeter looked closer than they had two minutes ago, their jagged edges leaning inward at sharp, impossible angles. To her right, a shadow shifted behind a hazel bush. It did not bob or rustle the leaves. It slipped sideways, a tall narrow shape sliding between the branches as smooth as grease on glass. Rory spun, slipping her right hand into her pocket to grip a heavy brass screwdriver. "Step out," she commanded, keeping her chin up and her Cardiff cadence clipped and sharp. "I don't have the patience for games tonight." The shadow dissolved into the undergrowth. Tick-tock went the watch on her left wrist, loud as a hammer hitting lead. She rubbed her left forearm, her thumb finding the small crescent-shaped scar tucked beneath her cuff, a habit born of panic she had spent years unlearning. Evan used to love silence before he hit her. He used to love that heavy, suffocating wait, making her wonder which door he would come through. This was worse. Evan was flesh and bone, small and pathetic underneath the fury. The thing creeping along the edge of this wood carried no weight of mortal blood. A dry rasp echoed from the hollow oak behind her. Rory pivoted on her heel. Inside the split trunk, something pale shifted in the pitch. It sat four feet off the ground, tucked into the rotten belly of the tree. Two dim reflections caught the moonlight, wide, unblinking, and entirely lidless. They were not human eyes. They sat too far apart, separated by a sunken nasal cavity and skin the colour of boiled cod. The creature made the clicking sound again. Its jaw unhinged with a wet pop, dropping several inches below where a chin ought to sit. The pendant burned hot against Rory’s ribs now, searing through her cotton vest, demanding her attention. The silver chain stung the back of her neck. "Rory," a voice hissed. The sound came from the canopy, then from the grass near her ankles, then directly behind her left shoulder. It sounded like Isolde, but ruined, the consonants chewed up by a mouth with too many sharp teeth. "You brought the tea, Rory." Rory took three paces back, keeping her face toward the split oak. "You're not Isolde." The mouth inside the tree widened into an obscene grin. Two long, jointed fingers, tipped with black curved nails, gripped the edge of the bark. The wood creaked under immense pressure. "Isolde is folded," the voice whispered, dropping down from the high oak boughs like falling rain. "Pressed flat. Kept in the dark. Would you like to see the crease?" Rory lunged backward toward the standing stones. The opening was gone. Where two ancient oak monoliths had marked the path out toward Richmond Park, a dense wall of black briars twisted together, thick as ship’s ropes, their three-inch thorns glistening with the same foul, clear grease. The Heartstone flared with scorching, blinding heat, branding its crimson oval directly into the flesh above her heart. A heavy wet thud struck the dirt directly behind her. Hot breath stirred the short black hair at the nape of her neck.
created_at"2026-09-02T17:02:43.446Z" 9/2/2026, 5:02:43 PM
model"google/gemini-3.8-flash-20260902"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3947
moderation_latency(null)
generation_time15870
tokens_prompt4387
tokens_completion1951
native_tokens_prompt4427
native_tokens_completion2469
native_tokens_completion_images0
native_tokens_reasoning1004
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"default"
usage0.012579
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788368563-e2qKlbpaj9c95GXBXcc6"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788368563-joboaFf6Lhw8jTJe92bH"
upstream_id"s1aYauf0Hsfn_uMPnaGWoQ0"
provider_responses
0
endpoint_id"d376f781-516d-42f9-936d-46f19abca6cc"
id"s1aYauf0Hsfn_uMPnaGWoQ0"
is_byokfalse
latency3946
model_permaslug"google/gemini-3.8-flash-20260902"
provider_name"Google AI Studio"
status200
total_cost0.012579
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences11
tagDensity0.455
leniency0.909
rawRatio0
effectiveRatio0
95.51% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1114
totalAiIsmAdverbs1
found
0
adverb"lazily"
count1
highlights
0"lazily"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
46.14% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1114
totalAiIsms12
found
0
word"silence"
count2
1
word"flickered"
count1
2
word"fractured"
count1
3
word"raced"
count1
4
word"weight"
count2
5
word"fluttered"
count1
6
word"pulsed"
count1
7
word"echoed"
count1
8
word"searing"
count1
9
word"glistening"
count1
highlights
0"silence"
1"flickered"
2"fractured"
3"raced"
4"weight"
5"fluttered"
6"pulsed"
7"echoed"
8"searing"
9"glistening"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences95
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences95
filterMatches
0"wonder"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences101
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1114
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount1051
uniqueNames11
maxNameDensity1.52
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Isolde3
South1
London1
Heartstone3
Golden1
Empress1
Richmond2
Park2
Yu-Fei1
Rory16
Cardiff1
persons
0"Isolde"
1"Heartstone"
2"Yu-Fei"
3"Rory"
places
0"South"
1"London"
2"Golden"
3"Richmond"
4"Park"
5"Cardiff"
globalScore0.739
windowScore0.5
80.56% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences72
glossingSentenceCount2
matches
0"seemed smaller now"
1"sounded like Isolde, but ruined, the conso"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1114
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences101
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean23.21
std17.71
cv0.763
sampleLengths
029
132
226
343
475
54
614
757
857
95
1034
115
121
1322
141
1516
1631
172
1846
1918
206
2135
2214
231
2435
2535
2615
2723
286
2966
3029
3110
325
3336
3423
3524
3625
374
3837
395
4012
413
4231
4329
447
4539
4618
4723
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences95
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs167
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences101
ratio0
matches(empty)
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1059
adjectiveStacks2
stackExamples
0"small crescent-shaped scar"
1"same foul, clear grease."
adverbCount22
adverbRatio0.02077431539187913
lyAdverbCount9
lyAdverbRatio0.0084985835694051
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences101
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences101
mean11.03
std6.65
cv0.603
sampleLengths
013
116
220
312
45
521
612
712
814
93
102
114
129
1314
1413
154
1631
174
188
196
205
2127
224
2321
248
2511
267
2717
2814
295
3010
3118
326
335
341
3510
3612
371
3816
399
4022
412
4211
4312
4410
4513
467
474
487
496
58.42% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.38613861386138615
totalSentences101
uniqueOpeners39
36.63% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences91
matches
0"Then, high up in the"
ratio0.011
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences91
matches
0"She slipped between two colossal"
1"Her fingers went straight to"
2"It remained cold."
3"She checked her mobile."
4"She knew the rules."
5"Her voice died an inch"
6"Her bright blue eyes darted"
7"It resembled the sound of"
8"It drifted lazily, turning end"
9"It was green, moist, and"
10"It reeked of sulphur and"
11"It did not bob or"
12"It slipped sideways, a tall"
13"she commanded, keeping her chin"
14"She rubbed her left forearm,"
15"He used to love that"
16"It sat four feet off"
17"They were not human eyes."
18"They sat too far apart,"
19"Its jaw unhinged with a"
ratio0.231
53.41% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount74
totalSentences91
matches
0"Rory ducked beneath the barbed"
1"The tear in her sleeve"
2"She slipped between two colossal"
3"The city vanished behind her."
4"The dull hum of South"
5"Rory shook out her shoulders,"
6"Her fingers went straight to"
7"The Heartstone rested against her"
8"It remained cold."
9"She checked her mobile."
10"Time dragged its heels in"
11"She knew the rules."
12"Rory called out"
13"Her voice died an inch"
14"The air swallowed the syllables"
15"The scent hanging over the"
16"Rory walked toward the centre"
17"A flat slab of grey"
18"Isolde had promised the translation"
19"A simple exchange: two tins"
ratio0.813
54.95% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences91
matches
0"To her right, a shadow"
ratio0.011
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences52
technicalSentenceCount1
matches
0"Down near the mossy soil, bluebells and white stitchwort clustered in dense rings, vibrant and plump, blooming out of season as though spring never left the cle…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"a voice hissed (hiss)"
1"the voice whispered (whisper)"
dialogueSentences11
tagDensity0.273
leniency0.545
rawRatio0.667
effectiveRatio0.364
85.4535%