Run: 2026-09-03-01M1K5QNBDAX4STGP60D7QEXAY

Run Details

Duration:
29.3s
Cost:
$0.014119
Provider:
Meta

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"Step away from the body." Harlow Quinn's boots hit the cracked tiles of the platform before the uniform finished his sentence. The abandoned station breathed cold around her. Piccadilly line tiles, cream and bottle green, ran the length of a platform that hadn't seen a scheduled train in forty years. Someone had strung fairy lights between the old information boards. They threw amber pools over stalls that shouldn't have existed, canvas awnings and glass cases and an apothecary's cart that reeked of sulphur and dried lavender. The Veil Market. Camden's ghost station, open only on the full moon if you knew where to trade a bone token. Eva Kowalski stood too close to the corpse. Her round glasses caught the fairy light and her worn leather satchel hung heavy against her hip, books shifting inside it. She tucked a spring of curly red hair behind her left ear, fingers quick. "Harlow, thank god. They were about to bag him." "They still are. Just not yet." Harlow crouched. The sharp cut of her jaw tightened. Her worn leather watch caught on her cuff as she pulled on a latex glove. "You contaminate my scene, Evie, I arrest you. Friendship doesn't outrank procedure." "This isn't your usual scene." The body lay between the rails. Young man, early twenties, good coat, expensive trainers gone grey with dust. No blood. No wound that Harlow could see. His eyes stared at the vaulted ceiling, pupils blown wide, mouth open around nothing. His right hand clutched something. Left hand empty, palm up, fingers curled. A uniform hovered at the platform edge. "Detective? Dr Norris says OD. Pupils fit. No marks." "Dr Norris isn't a detective." Harlow didn't look up. "And ODs don't arrange themselves on train tracks like an offering." Eva crouched on the opposite side of the rails, knees to her chest. Harlow noted the way Eva avoided touching the steel. "It is an offering." "Explain." "The stalls. The sellers. They found him when they set up for the night. Nobody moved him, nobody knows him. He doesn't have a token, so he shouldn't have got in." Harlow studied the man's coat. Wool, dark navy, no label she recognised. Pockets turned out, not by police. Empty. Trainers laced tight. No scuffs on the toes. If he'd walked down the service tunnel from Camden, two hundred metres of uneven service track, those white soles would have marked. "Forensics touch him yet?" "No. I told them to wait for you." "Good." Harlow leaned closer. Copper stung her nostrils. Blood. Recent, but not much. She tilted her head. A thin line of dried blood crusted the man's left nostril, a single dark trail to his lip. Not enough to kill. Not enough to explain the stillness. She lifted his right hand. The fingers resisted at first, then gave. A small brass compass sat in his palm. Its casing wore a patina of verdigris. The face was etched with protective sigils that caught the light and threw it back wrong. The needle spun lazily, then jerked, then spun again. It never settled north. "Veil Compass." Eva's breath caught. "Where did you get that name?" "My archives. That one was crafted by a Shade artisan. It points toward the nearest supernatural rift or portal, not north. The verdigris is deliberate, it holds the sigils." "And it's pointing at what?" Eva reached into her satchel. She pulled out a field notebook, pages already filled with cramped handwriting. "He wasn't brought here. He came here. Willingly." Harlow checked the man's left palm. A shallow cut ran across the lifeline, fresh, beaded with dark blood. The wound was clean, straight. A ritual cut, not a defensive one. She turned his hand over. No calluses, soft skin. Student or office worker. "No forced entry, no robbery, no obvious trauma. Norris sees an OD because Norris wants the easy answer. Uniforms want the station empty before the market proper opens. Everyone wants this to be simple." "Simple rarely bleeds from one nostril." Eva pointed with her pen, not her finger. "Look at his feet." Harlow looked. The dust on the sleepers around the body was undisturbed except for two sets of prints. One set led to the body, small, narrow, Eva's own trainers. The other set led away, barefoot. Harlow frowned. The bare prints were long, too long, the toes splayed wide. They started at the body's shoulders and walked straight into the tunnel wall. No, not into the wall. Into a stretch of tiled arch where the brick had been painted over with a fresh, black sigil the size of a dinner plate. "Tell me that's not blood." "It is." Eva's voice dropped. "And that's not paint that stays still." Harlow stared. The sigil seemed to shift at the edge of vision, like ink dropped into water. It breathed. A second detective approached along the platform, shoes loud on the tiles. Davies, young, keen, notebook already out. He carried two paper cups of tea that steamed in the cold air. He stopped short when he saw Eva. "Ma'am. We have a witness. Stallholder says the kid bought a bone token at the entrance an hour before. Paid cash. Said he wanted to see the Shade stalls." Harlow stood in one smooth motion, military precision in the line of her shoulders. "Did he?" "The stallholder says he went straight for the map seller. Asked for rifts. Then he walked down here alone." "So not an OD." Harlow glanced at Eva. "Our victim paid to get in. He brought the compass, so he knew what he hunted. He cut his own palm. Then something else happened." Eva tucked hair behind her left ear again, restless. "He opened something." "With a cut palm and a compass?" "Blood is a key. The compass finds the door. The Veil is thin in places like this, abandoned Tube stations, old churches. Every full moon the market moves to a new thin place because the rifts move. He found one." Davies sipped his tea. He looked between them. "Rift? Like a draft?" Harlow ignored him. She stepped down onto the track bed, careful not to disturb the barefoot prints. Up close the sigil resolved. It wasn't painted on the brick. The brick itself had rearranged, darkened, formed the shape. The air in front of it felt colder, and the fairy lights overhead buzzed a little louder. She held the Veil Compass over the sigil. The brass grew cold in her glove. The needle snapped to attention and locked due south, directly into the brick. It vibrated. Then it ticked. Once. Eva grabbed Harlow's sleeve. "Harlow, don't." "What happens when a rift opens down here?" "Things come through. Or things get pulled in." Harlow pressed her palm flat against the cold brick a few centimetres from the sigil. The surface hummed under her skin. Fine dust rained from the arch. From somewhere beyond the brick came a soft, wet sound, like a footstep in shallow water. Davies took a step back. "Detective Quinn, we should call this in. Get the British Transport Police, seal the tunnel." "Seal what?" Harlow turned her head. Her closely cropped salt-and-pepper hair caught the amber light. "No forced entry. No exit wound. Bare prints that start at the body and walk into a solid wall. Blood price paid by the victim himself. If Norris calls this an OD, the file closes and the next kid who buys a token does the same thing." She looked back at the body. The young man's eyes had filmed a little more. The blood at his nose had thickened. His left palm still wept. "You see it, don't you?" Eva whispered. Harlow nodded slowly. "He didn't die here. He was brought back here." The compass needle spun again, violently, then slammed hard against the glass and stuck. From the tunnel beyond the sigil, the wet footstep came again. Closer. Then a second set answered it, dragging. Harlow dropped the compass. It clattered on the rail and kept spinning. A hand pressed against the other side of the brick. The sigil split down the centre and cold air poured out, extinguishing the nearest fairy light with a pop.
created_at"2026-09-03T08:21:29.589Z" 9/3/2026, 8:21:29 AM
model"meta/muse-spark-1.2-20260805"
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native_tokens_completion3164
native_tokens_completion_images0
native_tokens_reasoning1278
native_tokens_cached4145
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences42
tagDensity0.19
leniency0.381
rawRatio0
effectiveRatio0
92.68% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1366
totalAiIsmAdverbs2
found
0
adverb"lazily"
count1
1
adverb"slowly"
count1
highlights
0"lazily"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
85.36% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1366
totalAiIsms4
found
0
word"blown wide"
count1
1
word"etched"
count1
2
word"resolved"
count1
3
word"vibrated"
count1
highlights
0"blown wide"
1"etched"
2"resolved"
3"vibrated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences113
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences113
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences147
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen47
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1366
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
46.51% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions44
wordCount918
uniqueNames10
maxNameDensity2.07
worstName"Harlow"
maxWindowNameDensity3
worstWindowName"Harlow"
discoveredNames
Quinn1
Veil2
Market1
Kowalski1
Harlow19
Eva13
Camden2
Copper1
Compass1
Davies3
persons
0"Quinn"
1"Kowalski"
2"Harlow"
3"Eva"
4"Copper"
5"Compass"
6"Davies"
places
0"Camden"
globalScore0.465
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences68
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1366
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences147
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs63
mean21.68
std22.14
cv1.021
sampleLengths
05
116
286
343
49
542
65
752
87
99
1020
1122
124
131
1431
1549
164
178
18103
193
206
2129
225
2317
248
2543
2634
2718
2890
295
3012
3119
3238
3329
3414
352
3619
3733
389
393
407
4140
428
434
4454
4530
464
474
482
498
99.05% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences113
matches
0"was etched"
1"been painted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs152
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences147
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount920
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.03369565217391304
lyAdverbCount9
lyAdverbRatio0.009782608695652175
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences147
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences147
mean9.29
std7.58
cv0.816
sampleLengths
05
116
27
322
410
526
63
718
88
921
1014
119
128
137
1415
1512
165
176
1812
192
206
2114
225
237
247
259
269
2711
2813
299
304
311
3231
335
347
356
361
373
385
3922
404
418
424
434
441
454
464
4718
484
496
62.59% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.40816326530612246
totalSentences147
uniqueOpeners60
99.01% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences101
matches
0"Piccadilly line tiles, cream and"
1"Then it ticked."
2"Then a second set answered"
ratio0.03
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences101
matches
0"They threw amber pools over"
1"Her round glasses caught the"
2"She tucked a spring of"
3"Her worn leather watch caught"
4"His eyes stared at the"
5"His right hand clutched something."
6"She tilted her head."
7"She lifted his right hand."
8"Its casing wore a patina"
9"It never settled north."
10"She pulled out a field"
11"She turned his hand over."
12"They started at the body's"
13"He carried two paper cups"
14"He stopped short when he"
15"He looked between them."
16"She stepped down onto the"
17"It wasn't painted on the"
18"She held the Veil Compass"
19"Her closely cropped salt-and-pepper hair"
ratio0.228
54.06% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount82
totalSentences101
matches
0"Harlow Quinn's boots hit the"
1"The abandoned station breathed cold"
2"Someone had strung fairy lights"
3"They threw amber pools over"
4"The Veil Market."
5"Camden's ghost station, open only"
6"Eva Kowalski stood too close"
7"Her round glasses caught the"
8"She tucked a spring of"
9"The sharp cut of her"
10"Her worn leather watch caught"
11"The body lay between the"
12"His eyes stared at the"
13"His right hand clutched something."
14"A uniform hovered at the"
15"Harlow didn't look up"
16"Eva crouched on the opposite"
17"Harlow noted the way Eva"
18"Harlow studied the man's coat."
19"Wool, dark navy, no label"
ratio0.812
49.50% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences101
matches
0"If he'd walked down the"
ratio0.01
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount1
matches
0"They threw amber pools over stalls that shouldn't have existed, canvas awnings and glass cases and an apothecary's cart that reeked of sulphur and dried lavende…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"Eva whispered (whisper)"
dialogueSentences42
tagDensity0.024
leniency0.048
rawRatio1
effectiveRatio0.048
92.9588%