Run: 2026-09-03-01M1K60N0WDZG2JTD6NHT74BHV

Run Details

Duration:
32.1s
Cost:
$0.017061
Provider:
Meta

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Harlow Quinn ducked under the police tape and the air changed. Cold hit her lungs. Damp concrete and ozone and something sweet underneath, like incense burned too long ago. The abandoned Tube station beneath Camden stretched out in a vaulted throat of tile and rust. Fluorescent tubes buzzed overhead on a generator, threw hard white light across shuttered stalls and chalk sigils on the floor. This was not a crime scene. This was a market gutted mid-trade. A uniform held a clipboard at the top of the sealed escalator. "Detective Quinn. You made it down." Quinn flashed her warrant card. Her left wrist caught the light, the worn leather watch strap creased with age. She checked the time without thought. Military precision lived in that flick. "Who called this in?" "Transport worker. Heard the generator. Thought it was squatters." Eva Kowalski stood beside the body and did not belong in the frame. Her curly red hair caught the harsh light, her round glasses slipped down her freckled nose. The worn leather satchel at her feet spilled the corner of a book, pages warped with hand-drawn circles and marginalia. She tucked a curl behind her left ear. "You called her." Eva straightened. Green eyes found Quinn over the rims of her glasses. "I told them not to move anything. You needed to see this before the SOCOs trampled it." "You contaminate my scene, Evie. Again." "I preserve your scene. There's a difference." Quinn stepped past her and crouched beside the victim. Male. Mid-thirties. Cheap trainers, clean jeans, market stall apron still tied at the waist. His chest rose no more. His eyes stared at the vaulted ceiling. No blood. That was the first wrong thing. His throat opened in a precise, bloodless split, edge to edge, lips of the wound pale as paper. The tiles beneath him showed no pool, no spray, no drag. The wound gaped and gave nothing. "Name?" "Jonah Pike. Sold charms two stalls down. No record. No next of kin on file." Quinn pulled on nitrile gloves. The snap echoed. "What do you see?" Eva crouched opposite, satchel between her knees. "A rift kill. Something came through and took payment. The Market moves every full moon. Tonight it anchored here. The veil thins. Things slip." Quinn's sharp jaw set. Brown eyes narrowed on the wound. "Things don't slip and slice throats without leaving a trace. People do." She leaned in. The cut edges were too perfect. No hesitation, no serration. A single stroke with a thin blade. But the skin around the cut bore a faint green-black discolouration, like copper left in rain. Verdigris. Quinn brushed a fingertip near the edge without touching. The stain flaked. "No blood. Body temperature?" "Still warm when I found him. No rigor." "Time of death under an hour, then. But this wound should have bled out in seconds. Heart was pumping." Quinn looked at his hands. Fists clenched. In the right fist, something white pressed against the palm. She pried the fingers open. A small disc of bone, polished smooth, a hole drilled through the centre. A token etched with a spiral. Eva inhaled. "Bone token. Entry requirement. You need one to cross into the Market. He held his own." "He held it like a weapon. Or an offering." Quinn turned the hand over. No defensive wounds. Nails clean. Left hand empty but stained at the fingertips with the same verdigris. She followed the stain to his apron pocket. The pocket bulged. She tugged it open with two fingers and pulled out a small brass compass. The casing wore a patina of verdigris, green eating into the brass at the seams. The face bore no cardinal directions. Instead, fine lines cut the dial in protective sigils, circles within circles, a language of wards. The needle spun, jerked, spun again, never settled. It quivered and pointed at Quinn, at Eva, at the tiled wall, at the victim's throat, never still. Quinn held it flat on her palm. The needle stuttered and locked for half a second toward the far end of the platform, past the shuttered stalls, toward the dark mouth of the tunnel where the tracks vanished. Eva's hand hovered over the compass without touching. "Veil Compass. Shade work. It points toward the nearest rift. The needle hunts. It never rests where the veil is torn." "So there is a tear here. Now." "Yes." Quinn set the compass on the concrete beside the body. The needle swung and pinned itself toward the tunnel again. She stared at it, then at the wound, then at the floor. She stood. Her boots found purchase on concrete dusted with footprints. Too many. Market traffic. She cleared a stall shutter with her shoulder and looked down the line of the platform. Stalls left in haste. Cloth bundles, jars of dark liquid sealed with wax, bundles of dried root. One stall had toppled, contents scattered. Glass crunched under her sole. "Walk me through your rift theory." Eva tucked hair behind her left ear again. Her fingers trembled. "Entity comes through. Demands price. Pike had no bone token to trade, so it took his throat. The Compass reacts to the breach. That explains the bloodless cut. The rift cauterises as it feeds." "Nice story. It explains nothing." Quinn paced the perimeter of the body. Five steps one way, five steps back. Her gaze cut across the tiles in grids. "Look at the wound. Cauterised, you said. But the discolouration flakes. That is not burn. That is transfer. Brass oxide. From that compass. Or from something like it. And look at the floor." Eva looked. "I see dust." "You see disturbance. The victim lies in clean tile. No scuff, no fight. But three feet to his left, drag marks. Two parallel lines through the dust. Heels. Someone dragged weight." Quinn knelt at the edge of the clean patch and ran her gloved finger through the dust. It came away grey. At the border where clean met dirty, a fine line of verdigris powder marked the edge, as if a circle had been drawn and then erased with a sleeve. "Someone drew a circle around him. Sigils. Like the ones on that compass face. Protective sigils. Then they wiped it away when they heard the generator crew coming. Rushed job. Left residue." Eva's eyes widened behind her glasses. "A containment circle. You use it to hold a rift open. Or to close it. But why around the body?" "Not around the body. Around the weapon." Quinn lifted the victim's apron. Underneath, the t-shirt rode up. On the pale skin of his abdomen, a fresh sigil had been scored with a fingernail or a pin, still red, still weeping clear fluid. A perfect copy of one of the sigils from the compass face, but inverted. The lines shook at one corner where the hand had slipped. "That is not entity work. That is human work. Shaky hand. Inverted ward. Someone tried to seal something inside him. Or pull something out." Eva stared at the bloody sigil. Her satchel seemed to weigh heavier at her feet. "Inversion reverses the function. A protection mark inverted becomes a beacon. You call things. You don't banish them." "So Jonah Pike didn't get attacked. He volunteered. Or someone volunteered him." Quinn stood again and followed the compass needle with her eyes. It still pointed down the tunnel. "That compass points to the nearest rift. You said it hunts. Right now it points away from the body. If the rift killed him, the needle would point at him. The strongest source is not here. It is down there." She pointed toward the dark. "Someone opened a rift in the tunnel. Used Pike as an anchor. Drew the circle here to keep him still while they worked. Cut his throat when the anchor failed. No blood because his heart had already stopped when they moved him. They dragged him here to stage it. They needed the Market as cover. Random supernatural violence. No motive. Case closed." Eva swallowed. Her hand found her satchel strap and twisted. "You think a human did this. With Shade craft." "I think a human bought Shade craft and had no idea how to use it. That compass is a tool, not a weapon. The verdigris on his fingers, in the wound, on the floor — brass from the casing. He handled it too much. Sweat corroded it. Whoever cut him used a blade that had sat beside that compass in a pocket. Cross-contamination." Quinn lifted the compass again and turned it over. On the back, hasty scratches marred the brass, an attempt to copy the sigils with a knife point. The scratches were fresh, bright against the patina. "Look. Amateur copy. Same shaky hand as the belly mark." She held it out toward Eva. The needle gave a violent twitch and swung a full ninety degrees, away from the tunnel, toward the shuttered stalls. Toward the toppled table where glass had scattered. Eva stepped toward the stalls. Quinn blocked her with an arm. "Don't." Quinn moved first. Boots silent on tile. She cleared the stall awning and looked down. Behind the counter, half-hidden by fallen cloth, a second body lay curled on its side. Female. Younger. Hand still clutching a small brass hammer and a half-finished compass casing, raw brass shining where the file had bitten. Verdigris stained her apron. Her throat was intact. Her eyes were open and her lips were blue. No wound. A faint sigil on her forehead smoked, thin as a hairline crack, still glowing at the edges. Quinn checked her pulse with two fingers. Nothing. The skin was cold. The compass in Quinn's hand spun free now, needle whirring like a trapped insect, hunting between both bodies and the tunnel and then fixing nowhere at all. Eva made a sound behind her. "Two anchors. The rift needed two." Quinn looked at the girl's hands, at Pike's throat, at the bone token still clutched in his fist, at the hammer, at the inverted sigil. "The evidence never pointed at the Market. It pointed at the maker."
created_at"2026-09-03T08:26:24.162Z" 9/3/2026, 8:26:24 AM
model"meta/muse-spark-1.2-20260805"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3628
moderation_latency(null)
generation_time32021
tokens_prompt1112
tokens_completion2531
native_tokens_prompt1021
native_tokens_completion3714
native_tokens_completion_images0
native_tokens_reasoning1398
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"auto"
usage0.01706075
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788423984-DzvR1OJ2k0Ys65JciQw1"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788423984-TBRCPyNYGhF7jVlSUlie"
upstream_id"resp_6a992f307e18e534eb3342b1"
provider_responses
0
endpoint_id"ffc8e76e-808a-44d2-bd21-c6ac16e721cb"
id"resp_6a992f307e18e534eb3342b1"
is_byokfalse
latency405
model_permaslug"meta/muse-spark-1.2-20260805"
provider_name"Meta"
status200
total_cost0.01706075
cache_discount(null)
upstream_inference_cost0
provider_name"Meta"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1687
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
70.36% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1687
totalAiIsms10
found
0
word"echoed"
count1
1
word"perfect"
count2
2
word"pumping"
count1
3
word"etched"
count1
4
word"quivered"
count1
5
word"trembled"
count1
6
word"weight"
count1
7
word"beacon"
count1
8
word"pulse"
count1
highlights
0"echoed"
1"perfect"
2"pumping"
3"etched"
4"quivered"
5"trembled"
6"weight"
7"beacon"
8"pulse"
33.33% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches3
maxInWindow3
found
0
label"eyes widened/narrowed"
count2
1
label"jaw/fists clenched"
count1
highlights
0"eyes narrowed"
1"eyes widened"
2"Fists clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences124
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences124
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences164
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen63
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1688
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
46.91% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount1067
uniqueNames6
maxNameDensity2.06
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Quinn22
Tube1
Camden1
Kowalski1
Eva14
Pike1
persons
0"Quinn"
1"Camden"
2"Kowalski"
3"Eva"
places
0"Pike"
globalScore0.469
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences80
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1688
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences164
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs76
mean22.21
std20.85
cv0.939
sampleLengths
011
166
212
36
431
54
69
757
83
912
1017
116
127
1378
141
1515
168
174
187
1924
2010
2112
2249
234
248
2519
2641
272
2816
299
3033
3177
3238
338
3421
357
361
3732
3859
396
4011
4134
425
4322
4433
452
463
4731
4850
4932
99.60% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences124
matches
0"been drawn"
1"been scored"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs175
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences164
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1073
adjectiveStacks1
stackExamples
0"faint green-black discolouration,"
adverbCount26
adverbRatio0.024231127679403542
lyAdverbCount1
lyAdverbRatio0.0009319664492078285
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences164
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences164
mean10.29
std9.55
cv0.928
sampleLengths
011
14
214
316
420
56
66
712
86
95
1014
116
126
134
149
1513
1616
1720
188
193
202
2110
2217
236
247
259
261
271
2812
295
307
312
326
3318
3411
356
361
3715
385
393
404
417
4224
434
446
4512
463
476
484
497
66.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.4268292682926829
totalSentences164
uniqueOpeners70
31.15% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences107
matches
0"Instead, fine lines cut the"
ratio0.009
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences107
matches
0"Her left wrist caught the"
1"She checked the time without"
2"Her curly red hair caught"
3"She tucked a curl behind"
4"His chest rose no more."
5"His eyes stared at the"
6"His throat opened in a"
7"She leaned in."
8"She pried the fingers open."
9"She followed the stain to"
10"She tugged it open with"
11"It quivered and pointed at"
12"She stared at it, then"
13"Her boots found purchase on"
14"She cleared a stall shutter"
15"Her fingers trembled."
16"Her gaze cut across the"
17"It came away grey."
18"Her satchel seemed to weigh"
19"It still pointed down the"
ratio0.243
53.46% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences107
matches
0"Harlow Quinn ducked under the"
1"The abandoned Tube station beneath"
2"This was not a crime"
3"This was a market gutted"
4"A uniform held a clipboard"
5"Quinn flashed her warrant card."
6"Her left wrist caught the"
7"She checked the time without"
8"Military precision lived in that"
9"Eva Kowalski stood beside the"
10"Her curly red hair caught"
11"The worn leather satchel at"
12"She tucked a curl behind"
13"Quinn stepped past her and"
14"His chest rose no more."
15"His eyes stared at the"
16"That was the first wrong"
17"His throat opened in a"
18"The tiles beneath him showed"
19"The wound gaped and gave"
ratio0.813
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences107
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount1
matches
0"At the border where clean met dirty, a fine line of verdigris powder marked the edge, as if a circle had been drawn and then erased with a sleeve."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
86.5026%