Run: 2026-09-03-01M1K9VHRXVD9A1R3C1AGR4WSF

Run Details

Duration:
1m 30s
Cost:
$0.018651
Provider:
GMICloud

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The torch died three steps past the standing stones. Aurora shook it once, twice, and the bulb gave a weak rattle before darkness swallowed the path. She forced herself to keep still. Let her eyes adjust. Her palm found the Heartstone pendant under her shirt; it pulsed against her ribs, warm as a living heartbeat. That was the only reason she had not already turned back. Eva’s message had sent her here. *Richmond grove. Midnight. Come alone.* The words had glowed on her phone for four seconds before the screen went black, even though she’d charged it in the car. The grove did not care about impossible. Now the oaks rose around her like old bones, their trunks too straight for the wild edge of the park. The air tasted wrong, pollen-sweet and damp, but underneath it something metallic, like licking a battery. She clicked the dead torch once more from habit, then shoved it into her coat pocket. “Eva?” Her voice came out thinner than she liked. The name folded into the leaves and did not echo. That was the first wrong thing. A shout in a wood should bounce. Here it vanished like a stone dropped into honey. She stepped deeper into the clearing. Wildflowers brushed her ankles, white foxglove and red campion flowering side by side out of season. They should have been closed at night. They should have bowed when she walked through them. They did not. Each bloom turned toward her as she passed, slow and silent. A ribbon of mist lay along the ground. No, not mist. It moved against the breeze, flowing over the roots as if someone poured it from a jug. The Heartstone grew hotter. Aurora freed the silver chain, letting the deep crimson stone rest against her shirt. Its inner glow waxed bright, then dim, like the grove breathing around her. “Clever girl,” someone said from the tree line. The voice was high and light, a child’s voice, and it came from the wrong side of the clearing. Aurora spun. Nothing moved between the oaks. But a long shadow detached itself from a trunk and slid behind another, too smooth for a person, too tall for an animal. “Do not run,” it said. The same voice, now deeper, almost her mother’s. “Running is rude, Laila.” Cold spread down her spine. Nobody alive called her Laila. That name belonged to a passport, a hospital band, a mother long dead. Her fingers tightened around the pendant until its edges bit into her palm. “Show yourself,” she said. Only the flowers answered, rotating toward her with a faint rustle that was not wind. A white foxglove nearest her left boot uncoiled, its stem elongating as she watched. She stepped back and crushed it under her heel. The plant made no sound, but the rest of the wildflowers let out a collective sigh, a soft exhale like a held breath finally released. The mist thickened. Shapes shimmered at the edge of her vision, figures that vanished the moment she turned her eyes. One wore a tall hat. One had hands that reached up from the earth. She refused to look at them directly. Instinct howled at her not to. Names held power here. Directions had consequences. “Eva sent me.” She aimed her voice at the centre of the grove, where an old oak grew sideways from a slab of granite. “I came alone. I did what you asked.” A long pause. Then the child-voice, playful: “Eva came alone too.” The words settled into her chest like a splinter. She took another step forward. The pendant flared against her palm, hot enough to make her gasp. A pulse of crimson light washed over the clearing, and for one brilliant second she saw the grove as it truly was. The wildflowers were not flowers but slender white fingers, each hooked around the next, knitting the earth closed. The oaks had faces pressed into their bark, mouths open in silent screams. And Eva stood behind her, close enough to touch. Her eyes were glass. Her mouth moved, but the voice came from the flowers. “Turn around,” the not-Eva whispered. Aurora did not turn. Her knees turned loose, but she locked them. She remembered the old stories Silas told over the bar after closing. *Never turn. Never eat. Never give your name.* She had already given too much. The mist poured faster now, climbing the trees in pale spirals. The child-voice laughed, and the sound came from everywhere at once. The ground under her boots softened, then shifted, as if something beneath the soil was breathing. She saw the oak roots begin to undulate, not like wood, but like intestines. A cold finger tapped her left shoulder. Once. Twice. “Rory.” Eva’s voice broke on the word. Pleading. Real. “Help me.” She felt the warmth of breath on her neck. The pendant burned. Her own shadow stretched out along the ground before her, twisting in the wrong direction. It pointed toward the gap between the stones, toward the way out, but the gap had vanished. The stone circle was no longer a circle. It was a ring of closed doors. The finger curled into the collar of her coat. “Stay for a while,” Eva’s voice whispered. The Heartstone pulsed, and this time the pulse came from inside her chest, knocking the air out of her lungs. The trees leaned in. There was no wind, no birdsong, no distant hum of London, only a rising chorus of tiny creaks as the finger-like flowers clicked their joints and began to pull themselves up from the clay, one by one. The dead torch slid from her pocket. She did not pick it up. She reached instead for the silver chain around her neck. “Stay,” the voice repeated, no longer Eva’s. It had too many teeth in it. Her hand closed around the Heartstone. She yanked. The grove screamed.
created_at"2026-09-03T09:33:31.315Z" 9/3/2026, 9:33:31 AM
model"deepseek/deepseek-v4-pro-20260813"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4519
moderation_latency(null)
generation_time90059
tokens_prompt4387
tokens_completion4645
native_tokens_prompt4224
native_tokens_completion4133
native_tokens_completion_images(null)
native_tokens_reasoning2878
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.018651006
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user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
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api_type"completions"
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upstream_id"44e0378e-0854-41ff-914a-0f8a53db5901"
provider_responses
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is_byokfalse
latency4447
model_permaslug"deepseek/deepseek-v4-pro-20260813"
provider_name"GMICloud"
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data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences13
tagDensity0.692
leniency1
rawRatio0
effectiveRatio0
94.93% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount986
totalAiIsmAdverbs1
found
0
adverb"truly"
count1
highlights
0"truly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
49.29% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount986
totalAiIsms10
found
0
word"pulsed"
count2
1
word"charged"
count1
2
word"echo"
count1
3
word"long shadow"
count1
4
word"down her spine"
count1
5
word"shimmered"
count1
6
word"pulse"
count2
7
word"warmth"
count1
highlights
0"pulsed"
1"charged"
2"echo"
3"long shadow"
4"down her spine"
5"shimmered"
6"pulse"
7"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences103
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences103
filterMatches(empty)
hedgeMatches
0"begin to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences106
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords13
totalWords986
ratio0.013
matches
0"Richmond grove. Midnight. Come alone."
1"Never turn. Never eat. Never give your name."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount949
uniqueNames7
maxNameDensity0.63
worstName"Eva"
maxWindowNameDensity1.5
worstWindowName"Eva"
discoveredNames
Heartstone4
Laila1
Eva6
Aurora4
Silas1
Pleading1
London1
persons
0"Heartstone"
1"Laila"
2"Eva"
3"Aurora"
4"Silas"
places
0"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences70
glossingSentenceCount0
matches(empty)
98.58% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.014
wordCount986
matches
0"not like wood, but like intestines"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences106
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs28
mean35.21
std25.12
cv0.713
sampleLengths
066
141
252
341
452
559
657
717
836
94
1063
1154
1232
1311
14102
155
1638
1752
189
1911
2059
219
227
2361
2423
2514
268
273
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences103
matches
0"been closed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs158
matches
0"was breathing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences106
ratio0.009
matches
0"Her palm found the Heartstone pendant under her shirt; it pulsed against her ribs, warm as a living heartbeat."
98.27% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount953
adjectiveStacks0
stackExamples(empty)
adverbCount40
adverbRatio0.04197271773347324
lyAdverbCount6
lyAdverbRatio0.0062959076600209865
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences106
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences106
mean9.3
std6.44
cv0.692
sampleLengths
09
117
26
34
419
511
66
72
81
925
107
1120
1216
1316
149
1510
166
177
189
196
2016
217
229
233
2411
258
263
2717
284
2914
3013
318
3219
332
345
3523
365
378
384
395
405
4113
4213
434
4415
4514
469
4725
483
4917
61.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.4339622641509434
totalSentences106
uniqueOpeners46
73.26% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences91
matches
0"Only the flowers answered, rotating"
1"Then the child-voice, playful:"
ratio0.022
96.92% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences91
matches
0"She forced herself to keep"
1"Her palm found the Heartstone"
2"She clicked the dead torch"
3"Her voice came out thinner"
4"She stepped deeper into the"
5"They should have been closed"
6"They should have bowed when"
7"They did not."
8"It moved against the breeze,"
9"Its inner glow waxed bright,"
10"Her fingers tightened around the"
11"She stepped back and crushed"
12"She refused to look at"
13"She aimed her voice at"
14"She took another step forward."
15"Her eyes were glass."
16"Her mouth moved, but the"
17"Her knees turned loose, but"
18"She remembered the old stories"
19"She saw the oak roots"
ratio0.308
31.43% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount78
totalSentences91
matches
0"The torch died three steps"
1"Aurora shook it once, twice,"
2"She forced herself to keep"
3"Her palm found the Heartstone"
4"That was the only reason"
5"Eva’s message had sent her"
6"The grove did not care"
7"The air tasted wrong, pollen-sweet"
8"She clicked the dead torch"
9"Her voice came out thinner"
10"The name folded into the"
11"That was the first wrong"
12"A shout in a wood"
13"Here it vanished like a"
14"She stepped deeper into the"
15"Wildflowers brushed her ankles, white"
16"They should have been closed"
17"They should have bowed when"
18"They did not."
19"Each bloom turned toward her"
ratio0.857
54.95% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences91
matches
0"Now the oaks rose around"
ratio0.011
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount2
matches
0"Shapes shimmered at the edge of her vision, figures that vanished the moment she turned her eyes."
1"The ground under her boots softened, then shifted, as if something beneath the soil was breathing."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount3
fancyTags
0"Eva whispered (whisper)"
1"Eva’s voice whispered (whisper)"
2"the voice repeated (repeat)"
dialogueSentences13
tagDensity0.462
leniency0.923
rawRatio0.5
effectiveRatio0.462
88.6212%