Run: 2026-09-03-01M1KB7PYKA2GNAGF2CB3HK5HD

Run Details

Duration:
1m 53s
Cost:
$0.024672
Provider:
Phala

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air in the grove split with a sound like a harp string snapping underwater. Rory flinched as the scent of roasted figs and hot copper washed over her. The Heartstone pendant thumped against her chest, a second pulse beneath her ribs. She tugged it free of her shirt. Its crimson stone glowed like a live ember. “Not yet,” Isolde said, one pale hand raised. “The rift has not finished opening. Step only when the light hollows.” Nyx coiled at Rory’s back, their form unraveling at the edges like ink dropped in water. Their violet eyes narrowed. “A Hel portal has no table manners.” The tear in the Veil widened, no longer a shimmer but a wound. Amber light spilled through the standing stones, painting the wildflowers a feverish gold. Rory’s boots shifted in the grass. “Now,” Isolde said. Rory stepped forward. Cold bit her skin. Then heat. The world folded and refolded. Her boots sank into something soft and giving, not soil. She opened her eyes. Amber sky. Not sunset—no sun hung low, no clouds. The whole dome glowed like the inside of a candied orange peel. Warm air moved against her face, carrying a sweetness that stuck to the back of her throat. The Heartstone’s pulse slowed but did not stop. Nyx materialized beside her, silhouetted against rows of trellised vines that stretched to the horizon. “I have walked through shadows in four continents. This place has none that behave.” Rory looked down. The ground between the vines was dark and crumbly, threaded with crystalline veins that glittered when she shifted her weight. The vines themselves were heavy with grapes—if grapes grew the size of a child’s fist, each one translucent and lit from within. Their skins quivered, too ripe. Isolde stood a few paces ahead. Her bare feet left no mark in the soil. “Dymas,” she said. “The realm of the hungry. Do not eat what asks to be eaten.” A sound rolled over the vineyard—a low, rhythmic creak, like a great wheel turning somewhere beneath the earth. Rory’s hand found the hilt of the Fae blade at her hip. The moonsilver was colder than the air, as if it remembered frost. “Which way?” Nyx extended a hand toward the trellises. The shadows under the leaves bent toward the amber light instead of away. “Every path here is a table set for someone else.” Isolde began walking, her silver hair swaying. “The way inward is the way that tastes of salt, not sugar.” Rory followed. Her boots pulled with each step, as though the soil wanted to hold her. The vineyard changed as they moved. The trellis wood looked ancient, gray and polished like old bone. Strange fruits hung among the vines—not grapes alone. She saw clusters of pale, globed things that might have been plums, and spiked rinds that leaked dark juice. “No birds,” she said. “Nothing flies in Dymas unless it has been basted.” Nyx’s voice came from no direction. Unease crept along her spine. The air was too warm for the absence of a sun. The smells shifted constantly: burnt sugar, fresh bread, roasting meat, then overripe fruit so strong it coated her tongue. Her stomach turned despite the beauty. They entered a long arbor where the vines knitted overhead into a tunnel. Amber light filtered through the leaves, dappling the path in honeyed patches. Flowers bloomed along the edges, petals fleshy and slick. One bloom opened as Rory passed. Inside, tiny globes of nectar moved like beads of mercury. Isolde paused before a stone basin set into the ground. The basin’s rim was carved with open mouths. Wine ran into it from a crack in the stone, dark and steaming. The smell of spiced plums rose. “Fountain?” Rory asked. “A wound.” Isolde circled the basin without touching it. “The land bleeds its excess. Touch nothing.” Nyx drifted closer. Their shadow-stuff did not reflect on the liquid. “The last person to drink from that now waits tables for Prince Belphegor.” Rory stiffened. “You know this realm.” “I know its appetites.” Nyx met her eyes. “We should not linger.” They moved deeper, beyond the arbor. The ground sloped downward into a terraced garden. Pools of dark liquid—not water—lapped against low stone walls. Trees with bark like folded silk bore fruits that looked baked, skins browned and split, steam rising from their centers. It should have been absurd. It was beautiful in the way a fever dream was beautiful. Rory paused at the edge of a pool. Her reflection was wrong—her face sharper, older, eyes sunken. The pendant flared hot. She stumbled back. The reflection smiled one second too long. “Don’t look into still things,” Isolde said without turning. “Now you tell me.” “The realm already knows you, Aurora Carter. It only wanted a closer look.” The unease became a living thing. Rory’s fingers closed around the moonsilver blade. Its cold burned her palm, grounding. “Where are we heading? You said the tear would be stable for an hour.” “The tear is stable. We are not.” Isolde gestured toward a low hill. “There. The marrow orchard.” Rory followed the line of her arm. On the rise stood trees unlike any she had seen—white-barked, bare of leaves, their branches hung with what she first took for lanterns. Each one glowed softly, amber and red. As she watched, one of the lanterns split open and a many-winged insect crawled out, dripping light. “What are those?” Rory breathed. “Moments that never became. The orchard stores them for the feasts. Gluttony consumes more than food.” Nyx’s form frayed. “You brought us to a memory larder?” “I brought us to the only path that will not notice our feet.” Isolde stepped onto white grass. For the first time the blades bent under her. “Do not touch the fruit of the marrow trees.” They climbed. The white grass was cool and soft, each step releasing a faint chime like the ringing of distant glasses. The trees loomed, their bark marked with spiral grooves that pulsed with slow light. Up close, the hanging lantern-fruit were not solid. They were orbs of captured motion—faces, rooms, screams, laughter—all swirling inside glassy skins. Rory saw a child running through a field of wheat, then the same field on fire, then the child grown and kneeling at a table piled with food. Her chest ached. The pendant beat against it like a second heart. “Keep walking,” Nyx said, their whisper close to her ear. “These are not our memories.” They reached the crest. Below, the land opened into a valley of stone terraces and long tables. A vast feasting hall without walls stretched across the valley floor. Torches burned with low, greasy flames. Figures moved among the tables—hunched, slow, their features blurred by distance and heat haze. The sound of music reached them, a wheezing, reedy tune that never resolved. Rory’s stomach dropped. “It’s not empty.” “It was never empty,” Isolde said. “Only waiting.” The wind shifted. The sweet air turned sour, heavy with spoiled wine and scorched fat. A gong sounded somewhere deep in the valley, a single bronze note that vibrated through Rory’s bones. The figures below stopped moving. As one, they turned toward the hill.
created_at"2026-09-03T09:57:38.408Z" 9/3/2026, 9:57:38 AM
model"deepseek/deepseek-v4-pro-20260813"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1466
moderation_latency(null)
generation_time113273
tokens_prompt1763
tokens_completion5633
native_tokens_prompt1813
native_tokens_completion5132
native_tokens_completion_images(null)
native_tokens_reasoning3497
native_tokens_cached256
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.02467157
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788429458-tZOGYj5rPAGROGog2Ig1"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788429458-hPs1U4bgdCvxsGjPs6eb"
upstream_id"req_54b9ed9c791e18d0c4de76fae7709250"
provider_responses
0
endpoint_id"bb1fb528-2000-460c-a65e-b82dc347c019"
id"req_54b9ed9c791e18d0c4de76fae7709250"
is_byokfalse
latency452
model_permaslug"deepseek/deepseek-v4-pro-20260813"
provider_name"Phala"
status200
total_cost0.02467157
cache_discount0.0003328
upstream_inference_cost0
provider_name"Phala"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount0
adverbTags(empty)
dialogueSentences35
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
95.88% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1213
totalAiIsmAdverbs1
found
0
adverb"softly"
count1
highlights
0"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
38.17% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1213
totalAiIsms15
found
0
word"pulse"
count2
1
word"unraveling"
count1
2
word"crystalline"
count1
3
word"weight"
count1
4
word"quivered"
count1
5
word"rhythmic"
count1
6
word"stomach"
count2
7
word"silk"
count1
8
word"loomed"
count1
9
word"pulsed"
count1
10
word"whisper"
count1
11
word"resolved"
count1
12
word"vibrated"
count1
highlights
0"pulse"
1"unraveling"
2"crystalline"
3"weight"
4"quivered"
5"rhythmic"
6"stomach"
7"silk"
8"loomed"
9"pulsed"
10"whisper"
11"resolved"
12"vibrated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
1
label"stomach dropped/sank"
count1
highlights
0"eyes narrowed"
1"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences110
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences110
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences131
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1201
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
62.37% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions43
wordCount970
uniqueNames8
maxNameDensity1.75
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Heartstone2
Nyx8
Rory17
Veil1
Fae1
Unease1
Isolde10
Amber3
persons
0"Heartstone"
1"Nyx"
2"Rory"
3"Unease"
4"Isolde"
5"Amber"
places(empty)
globalScore0.624
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences78
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.833
wordCount1201
matches
0"no longer a shimmer but"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences131
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean24.02
std19.32
cv0.804
sampleLengths
057
120
220
37
432
53
628
746
815
914
1050
1115
1216
1342
142
1520
1610
1719
1860
194
2015
2141
2250
2337
243
2516
2611
2713
286
2912
3059
3131
329
334
3413
3519
3614
3717
3854
395
4016
4110
4236
4384
4412
4515
4661
476
488
4944
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences110
matches
0"was carved"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs179
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount12
semicolonCount0
flaggedSentences9
totalSentences131
ratio0.069
matches
0"Not sunset—no sun hung low, no clouds."
1"The vines themselves were heavy with grapes—if grapes grew the size of a child’s fist, each one translucent and lit from within."
2"A sound rolled over the vineyard—a low, rhythmic creak, like a great wheel turning somewhere beneath the earth."
3"Strange fruits hung among the vines—not grapes alone."
4"Pools of dark liquid—not water—lapped against low stone walls."
5"Her reflection was wrong—her face sharper, older, eyes sunken."
6"On the rise stood trees unlike any she had seen—white-barked, bare of leaves, their branches hung with what she first took for lanterns."
7"They were orbs of captured motion—faces, rooms, screams, laughter—all swirling inside glassy skins."
8"Figures moved among the tables—hunched, slow, their features blurred by distance and heat haze."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount985
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.024365482233502538
lyAdverbCount3
lyAdverbRatio0.003045685279187817
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences131
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences131
mean9.17
std5.21
cv0.569
sampleLengths
015
114
213
37
48
58
612
716
84
97
1013
1113
126
133
143
154
162
175
1810
194
202
217
2212
2317
248
2515
2614
273
2820
2922
305
316
329
333
3413
3518
3612
3712
382
397
4013
4110
427
4312
442
4514
466
4711
488
4919
58.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.3893129770992366
totalSentences131
uniqueOpeners51
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences99
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences99
matches
0"She tugged it free of"
1"Its crimson stone glowed like"
2"Their violet eyes narrowed."
3"Her boots sank into something"
4"She opened her eyes."
5"Their skins quivered, too ripe."
6"Her bare feet left no"
7"Her boots pulled with each"
8"She saw clusters of pale,"
9"Her stomach turned despite the"
10"They entered a long arbor"
11"Their shadow-stuff did not reflect"
12"They moved deeper, beyond the"
13"It should have been absurd."
14"It was beautiful in the"
15"Her reflection was wrong—her face"
16"She stumbled back."
17"Its cold burned her palm,"
18"They were orbs of captured"
19"Her chest ached."
ratio0.212
20.61% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences99
matches
0"The air in the grove"
1"Rory flinched as the scent"
2"The Heartstone pendant thumped against"
3"She tugged it free of"
4"Its crimson stone glowed like"
5"Isolde said, one pale hand"
6"Nyx coiled at Rory’s back,"
7"Their violet eyes narrowed."
8"The tear in the Veil"
9"Amber light spilled through the"
10"Rory’s boots shifted in the"
11"Rory stepped forward."
12"The world folded and refolded."
13"Her boots sank into something"
14"She opened her eyes."
15"The whole dome glowed like"
16"The Heartstone’s pulse slowed but"
17"Nyx materialized beside her, silhouetted"
18"Rory looked down."
19"The ground between the vines"
ratio0.879
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences99
matches(empty)
ratio0
57.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount5
matches
0"Warm air moved against her face, carrying a sweetness that stuck to the back of her throat."
1"Nyx materialized beside her, silhouetted against rows of trellised vines that stretched to the horizon."
2"The ground between the vines was dark and crumbly, threaded with crystalline veins that glittered when she shifted her weight."
3"Trees with bark like folded silk bore fruits that looked baked, skins browned and split, steam rising from their centers."
4"A gong sounded somewhere deep in the valley, a single bronze note that vibrated through Rory’s bones."
89.29% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount1
matches
0"Nyx said, their whisper close to her ear"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount1
fancyTags
0"Rory breathed (breathe)"
dialogueSentences35
tagDensity0.257
leniency0.514
rawRatio0.111
effectiveRatio0.057
80.7637%