Run: 2026-09-03-01M1KBS93GWRTK3PCZFBJ113GX

Run Details

Duration:
2m 8s
Cost:
$0.001264
Provider:
Relace

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The gate to Richmond Park was locked. Rory had known it would be. She climbed the iron railings anyway, the metal cold through her jeans, and dropped onto dew-damp grass on the other side. The pendant swung against her collarbone, warm as a living breath. The park at night was not the park she knew from daylight. The wide paths she'd walked with Eva on Sundays were swallowing the moonlight, the old oaks leaning in like eavesdroppers. She kept to the deer trails, the ones the map didn't show, the ones a man in Silas' bar had drawn on a napkin with a biro. "You'll know the grove by the stones," he'd said. "Old oak stones, covered in moss. Don't go past them if you value your watch." She'd laughed at the time. A mistake, in hindsight. The pendant's warmth had been steady since she'd crossed the park's boundary, a low thrum against her sternum like a second heartbeat. It had never done that before. Not at the flat, not in the restaurant kitchen, not even on the night it appeared in her coat pocket at the bar, wrapped in brown paper with her name written in ink that shimmered when she tilted it. She found the trail. It was narrower than she expected, barely a rabbit run, and the grass on either side didn't bend the way grass should. It stood, blade for blade, as if holding its breath. The moonlight here was wrong — too close to daylight, silvered at the edges, laying shadows that didn't match the trees. The stones appeared all at once. Twelve of them, maybe fourteen, sunk into the earth in a rough circle. They were oak. Gnarled, ancient oak, roots like fingers digging into the soil, and the moss on them glowed faintly, a green you only saw deep underwater. Beyond the circle, the ground opened into a clearing where wildflowers bloomed in defiance of the season — bluebells and cow parsley and something small and white she didn't have a name for, all swaying in a wind she couldn't feel. Rory stopped at the threshold. The pendant pulsed hard, once, like a knock on a door. She should have gone home then. She told herself later she should have turned around, climbed the railing, walked back to the bus stop with the streetlights and the drunks and the late-night kebab shop smell. But the pendant had been a mystery for three weeks, and mysteries wore at her like a stone in her shoe. She stepped between two stones. The air changed. Not a smell, exactly, but the quality of it — heavier, older, as if she'd walked through a doorway into a room sealed for centuries. The park's night sounds vanished. No foxes. No owls. No distant sirens threading through the trees. The silence had texture. She took three steps into the clearing and stopped. On the far side, something moved. Her head snapped toward it. The movement had been at the edge of her vision, the kind of thing the eye catches and then loses, and when she looked properly there was nothing there. Just the flowers, swaying in that windless breeze. She watched for a long moment. The flowers swayed. "Just the wind." The words came out thin and reedy, absorbed by the grove the way water absorbs sound. No echo. It didn't carry. It stopped, as if the air had closed behind them. The pendant pulsed again. Hotter now, the crimson stone casting a faint red glow that threw her fingers' shadows long and dark across the grass. When she touched it, the glow softened. Footsteps. Behind her. Slow, deliberate, the crunch of a heel on a dry leaf, then a pause. Her body went tight, every muscle locked in the old calculation of run or fight or pray. The footsteps came again. One. Two. And stopped, and she felt something — a pressure at the back of her neck, a gaze made physical, the heat you feel before you know the flames are there. "Who's there?" Nothing answered. The pressure remained, steady as a hand held inches from her skin. She turned fast, ready for a threat, a shape, a pair of eyes. There was nothing. Only the stones in their slow-burning moss, and the deer trail she'd come in on, winding back toward the park. The trail looked longer than it should. The trees at the edge of the grove stood closer together than they had a minute ago, branches laced like fingers, blocking out the moon. Her heart hammered against her ribs. She took a step backward. The flowers at her feet turned. Not the whole plant — just the blooms, the small white ones, rotating on their stems. No sound, but she saw it, dozens of tiny flowers twisting like heads, their petals arranged in a way that suddenly seemed less like petals and more like watching. She stopped moving. The flowers went still. A bird sang. A single note, clear and liquid, cutting through the silence like a needle. It came from the trees at the far edge of the grove, and then it stopped. The quiet rushed back in, worse than before. Rory's hand went to the pendant. The stone burned hot now, alive with inner light, and its pulse matched her own frantic heart. She was not alone. The certainty sat in her bones, cold and immovable. Whatever shared the clearing was patient. Watching. Waiting for her to move. She backed toward the stones. The gap between them was still there, a darker slice in the dark, and she fixed her eyes on it. In front of her. On the path. A breath drawn through teeth, soft and almost amused. The flowers turned again, all of them, in the same direction. Toward her. The white blooms lifted, as if lifted by hands unseen, pointing their faces at her like thirty small accusations. The moss on the stones flared green, and in that flare she saw, just for a blink, a silhouette between two of the oaks. Tall. Still. The stillness of something that had never learned to blink. Rory ran. She was through the gap, between the stones, before her legs caught up with the fear. The air slammed back into her lungs, thick with the smell of grass and city, and the night returned in a rush — a fox crying somewhere, a distant plane droning, the hum of traffic from the road she'd parked on. She staggered onto the deer trail and looked back. The grove was gone. No stones, no flowers, no clearing — just darkness that had nothing to do with night. She stood in ordinary trees, ordinary grass. The pendant was ice-cold against her chest. She walked. She didn't run. Running felt like giving it permission to follow. She walked all the way back to the railing, climbed it with shaking hands, and landed hard on the pavement. The car was where she'd left it under the orange sodium light. Only when the engine turned over did she let herself breathe. The pendant lay cold against her collarbone, its pulse gone, the stone dark as a drop of dried blood. She put the car in gear and pulled out of the car park without looking back.
created_at"2026-09-03T10:07:14.048Z" 9/3/2026, 10:07:14 AM
model"deepseek/deepseek-v4-flash-20260731"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency565
moderation_latency(null)
generation_time128080
tokens_prompt1008
tokens_completion7473
native_tokens_prompt1008
native_tokens_completion6659
native_tokens_completion_images(null)
native_tokens_reasoning5768
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00126414
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788430034-qDHQOQkdELbg4sugcVfy"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788430034-p7mjS8cXYA2W2ZgLMIIL"
upstream_id"e65f98ecd811488ba4d98262fc192be4"
provider_responses
0
endpoint_id"47a93b18-a9c6-485b-9a47-2afb6ca790dc"
is_byokfalse
latency38
model_permaslug"deepseek/deepseek-v4-flash-20260731"
provider_name"BaseTen"
status429
1
endpoint_id"57c1bfab-049c-4d6a-ab34-ac1007a6043b"
id"e65f98ecd811488ba4d98262fc192be4"
is_byokfalse
latency550
model_permaslug"deepseek/deepseek-v4-flash-20260731"
provider_name"Relace"
status200
total_cost0.00126414
cache_discount(null)
upstream_inference_cost0
provider_name"Relace"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences4
tagDensity0.75
leniency1
rawRatio0
effectiveRatio0
95.87% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1212
totalAiIsmAdverbs1
found
0
adverb"suddenly"
count1
highlights
0"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.62% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1212
totalAiIsms11
found
0
word"warmth"
count1
1
word"shimmered"
count1
2
word"pulsed"
count2
3
word"silence"
count2
4
word"echo"
count1
5
word"footsteps"
count2
6
word"pulse"
count2
highlights
0"warmth"
1"shimmered"
2"pulsed"
3"silence"
4"echo"
5"footsteps"
6"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences110
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences110
filterMatches
0"feel know"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences112
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1219
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions8
wordCount1174
uniqueNames5
maxNameDensity0.34
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Eva1
Sundays1
Rory4
persons
0"Eva"
1"Rory"
places
0"Richmond"
1"Park"
globalScore1
windowScore1
41.30% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences69
glossingSentenceCount3
matches
0"as if holding its breath"
1"appeared all at once"
2"felt like giving it permission to follo"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.82
wordCount1219
matches
0"Not a smell, exactly, but the quality of it"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences112
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean33.86
std25.38
cv0.749
sampleLengths
045
183
29
367
457
587
616
762
848
99
106
1151
1234
1332
141
1569
162
1714
1868
1911
206
2145
227
233
2437
2548
2625
2716
2813
2955
302
3166
3227
337
3445
3546
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences110
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs183
matches
0"were swallowing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount0
flaggedSentences7
totalSentences112
ratio0.063
matches
0"The moonlight here was wrong — too close to daylight, silvered at the edges, laying shadows that didn't match the trees."
1"Beyond the circle, the ground opened into a clearing where wildflowers bloomed in defiance of the season — bluebells and cow parsley and something small and white she didn't have a name for, all swaying in a wind she couldn't feel."
2"Not a smell, exactly, but the quality of it — heavier, older, as if she'd walked through a doorway into a room sealed for centuries."
3"And stopped, and she felt something — a pressure at the back of her neck, a gaze made physical, the heat you feel before you know the flames are there."
4"Not the whole plant — just the blooms, the small white ones, rotating on their stems."
5"The air slammed back into her lungs, thick with the smell of grass and city, and the night returned in a rush — a fox crying somewhere, a distant plane droning, the hum of traffic from the road she'd parked on."
6"No stones, no flowers, no clearing — just darkness that had nothing to do with night."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount114
adjectiveStacks0
stackExamples(empty)
adverbCount1
adverbRatio0.008771929824561403
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences112
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences112
mean10.88
std9.14
cv0.84
sampleLengths
07
16
221
311
412
520
627
79
815
95
104
1122
126
1339
144
1522
1610
1721
186
1913
203
2124
2241
235
2411
256
2630
2721
285
293
3025
315
322
332
347
354
369
376
385
3929
408
416
423
4319
442
453
4610
474
4821
497
44.35% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.33035714285714285
totalSentences112
uniqueOpeners37
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences95
matches
0"Just the flowers, swaying in"
1"Only the stones in their"
2"Only when the engine turned"
ratio0.032
93.68% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences95
matches
0"She climbed the iron railings"
1"She kept to the deer"
2"She'd laughed at the time."
3"It had never done that"
4"She found the trail."
5"It was narrower than she"
6"It stood, blade for blade,"
7"They were oak."
8"She should have gone home"
9"She told herself later she"
10"She stepped between two stones."
11"She took three steps into"
12"Her head snapped toward it."
13"She watched for a long"
14"It didn't carry."
15"It stopped, as if the"
16"Her body went tight, every"
17"She turned fast, ready for"
18"Her heart hammered against her"
19"She took a step backward."
ratio0.316
75.79% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount73
totalSentences95
matches
0"The gate to Richmond Park"
1"Rory had known it would"
2"She climbed the iron railings"
3"The pendant swung against her"
4"The park at night was"
5"The wide paths she'd walked"
6"She kept to the deer"
7"She'd laughed at the time."
8"A mistake, in hindsight."
9"The pendant's warmth had been"
10"It had never done that"
11"She found the trail."
12"It was narrower than she"
13"It stood, blade for blade,"
14"The moonlight here was wrong"
15"The stones appeared all at"
16"They were oak."
17"Rory stopped at the threshold."
18"The pendant pulsed hard, once,"
19"She should have gone home"
ratio0.768
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences95
matches(empty)
ratio0
76.41% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount4
matches
0"Not at the flat, not in the restaurant kitchen, not even on the night it appeared in her coat pocket at the bar, wrapped in brown paper with her name written in…"
1"It stood, blade for blade, as if holding its breath."
2"The moonlight here was wrong — too close to daylight, silvered at the edges, laying shadows that didn't match the trees."
3"The white blooms lifted, as if lifted by hands unseen, pointing their faces at her like thirty small accusations."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
86.0677%