Run: 2026-09-03-01M1KRFMSK01QSHE19RT83M5HT

Run Details

Duration:
15.2s
Cost:
$0.014338
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory ripped her sleeve free from the hawthorn brambles, skin stinging where a sharp thorn sliced across her forearm. The slip of parchment tucked into her glove bore coordinates that terminated squarely against a wall of gnarled black roots. She shoved through the break in the thicket and stepped across the ring of ancient oak standing stones. The low hum of London traffic vanished instantly. The sudden silence pressed hard against her ears, thick and unnatural, like dive-bombing deep underwater. In Richmond Park, three miles back, autumn had stripped the birch trees to bare bone. Here, beneath a canopy of twisted boughs that blocked any glimpse of the night sky, foxgloves and pale anemones bloomed in lush, sickening profusion. The heavy scent of crushed blossoms and wet loam coated the back of her tongue. Rory adjusted the strap of her courier bag against her shoulder. The package rested inside, a dense rectangular wooden box bound in iron wire. Yu-Fei had offered three times the standard delivery fee for a midnight drop at the Grove. The payment had sounded generous in the bright, grease-spattered kitchen of the Golden Empress. Out here, with the air chilling her lungs, the money felt like blood money. "Drop it at the altar stone," the instructions had read. "Do not linger. Do not answer if spoken to." A faint click echoed to her left. Rory froze. Her hand dropped to her pocket, fingers brushing the grip of her folding knife. The sound did not repeat. The clearing sat entirely motionless. Not a leaf stirred. Not a single insect chirped among the blossoms. The silence was not peaceful; it was held breath. She walked toward the centre of the grove. The silver chain beneath her collar shifted, and a sudden spark of heat touched her throat. The Heartstone pendant, usually cold as river ice, thumped with a slow, dull warmth against her collarbone. The deep crimson gemstone cast a faint red gleam through the weave of her woollen jumper. Heat meant a breach. Heat meant Hel. Rory quickened her pace, boots sinking into the spongy moss. A pale slab of limestone jutted from the earth between two colossal oak trunks. The altar stone bore deep, crosshatched grooves carved into its flat face, dark with old, dried matter. She unbuckled the courier bag, pulled the iron-bound wooden box out, and set it flat on the stone. "Your delivery," she whispered. The words died against the bark of the trees. No breeze carried them away. She turned on her heel to retrace her steps toward the standing stones. Three paces out, she halted. A soft, wet scraping sound came from the boughs overhead. Rory did not look up immediately. She kept her chin level, scanning the perimeter. The oak trees were wrong. When she entered, the clearing spanned barely twenty yards across. Now, the ring of ancient grey stones sat at least fifty yards away, half-swallowed by an impossible grey fog that rolled inward from the tree line. Time and space bled out in the Grove, stretching the ground like warm taffy. A droplet of thick, clear liquid struck her shoulder with a heavy slap. It soaked through the canvas of her jacket. The smell hit her nostrils instantly, sharp and rancid, like rotting pork steeped in vinegar. Rory shifted her stance, left foot back, weight balanced on the balls of her feet. She traced the crescent scar on her left wrist with her thumb, a nervous habit beaten into her bones, before she tilted her head upward. The branches above were empty. Twisted, mossy limbs tangled together against the dark. Nothing sat on the wood. Yet as she watched, a thick bough bent downward under an invisible, crushing weight. The wood groaned. Lichen flaked away in dry showers, drifting onto the flowers below. The pendant against her chest flared from warm to scalding. The crimson light shone through her clothes now, painting the damp ground in bloody streaks. "Who's there?" Rory called out, voice steady. No voice answered. Instead, the scrape sounded again, this time from behind her, right at ground level. She spun. The wooden box on the altar stone was gone. In its place lay a heap of grey, pulpy marrow, steaming faintly in the cold air. Something shifted in her peripheral vision, a flicker of elongated, pale grey limbs folding behind the nearest oak. It moved without the rustle of leaves or the crunch of dirt. It possessed too many joints, bending in sharp angles that defied human anatomy. "Cute trick," she said. The silence broke. A low, rhythmic clicking began in the canopy. First one, then three, then a dozen distinct sources, vibrating through the wood of the trees until the ground beneath her boots shuddered. Rory did not run. Running in a displaced realm only made the distance grow. She fixed her eyes on the nearest standing stone, locked its silhouette in her mind, and marched toward it with rapid, measured strides. The clicking kept pace, tracking her from above. Ten yards to the perimeter. A heavy thump shook the earth behind her. The stench of vinegar and decay washed over her in a suffocating wave. Rory drew the knife from her pocket and snapped the steel blade open with a flick of her wrist. The temperature plummeted. Her breath plumed into thick white clouds. The Heartstone pendant burned against her skin like a hot coal, searing through the fabric of her undershirt. A long, grey arm, skin stretched tight over ridged bone and tipped with four needle-thin black talons, snaked around the trunk of the oak directly in front of her exit path. The hand planted itself against the wood, digging deep furrows into the ancient bark. Then the head slid into view from behind the trunk. It had no eyes. Pale, translucent skin stretched smooth over a flat, featureless skull, split only by a wide, vertical seam that began at the forehead and ran down to the throat. The seam split open with a wet tearing sound, revealing rows of black serrated teeth dripping with that same clear, rancid bile. The creature let out a dry, rattling hiss. Rory gripped the knife in an ice-pick hold. "Out of my way," she said. The beast lunged from the shadows, dropping on all fours, and hurled its bulk straight at her chest.
created_at"2026-09-03T13:49:09.819Z" 9/3/2026, 1:49:09 PM
model"google/gemini-3.7-flash-20260813"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1440
moderation_latency(null)
generation_time15129
tokens_prompt4387
tokens_completion2325
native_tokens_prompt4427
native_tokens_completion2938
native_tokens_completion_images0
native_tokens_reasoning1560
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"default"
usage0.01433775
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788443349-cr6LL0VTNEX0rOvqVOdt"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788443349-ehJ70seE5s6pJHYBHGsl"
upstream_id"1XqZaq-WO4jN-sAPhb7QqAc"
provider_responses
0
endpoint_id"dd072012-3274-417d-97e3-e290cba37e31"
id"1XqZaq-WO4jN-sAPhb7QqAc"
is_byokfalse
latency1440
model_permaslug"google/gemini-3.7-flash-20260813"
provider_name"Google AI Studio"
status200
total_cost0.01433775
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.833
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1059
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
24.46% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1059
totalAiIsms16
found
0
word"silence"
count3
1
word"standard"
count1
2
word"chilling"
count1
3
word"echoed"
count1
4
word"warmth"
count1
5
word"quickened"
count1
6
word"scanning"
count1
7
word"weight"
count2
8
word"traced"
count1
9
word"flicker"
count1
10
word"rhythmic"
count1
11
word"measured"
count1
12
word"searing"
count1
highlights
0"silence"
1"standard"
2"chilling"
3"echoed"
4"warmth"
5"quickened"
6"scanning"
7"weight"
8"traced"
9"flicker"
10"rhythmic"
11"measured"
12"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences91
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences91
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences92
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1059
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount1034
uniqueNames9
maxNameDensity0.97
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
London1
Richmond1
Park1
Grove2
Golden1
Empress1
Heartstone2
Hel1
Rory10
persons
0"Rory"
places
0"London"
1"Richmond"
2"Park"
3"Grove"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount1
matches
0"felt like blood money"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1059
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences92
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean23.53
std18.83
cv0.8
sampleLengths
039
118
277
368
419
57
616
731
857
97
1010
1149
124
1314
1413
155
1610
1769
1813
1923
2040
215
2241
2325
247
2517
262
2725
2843
294
3034
3137
328
335
3421
3519
3628
3745
3810
3932
4022
418
428
436
4418
97.55% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences91
matches
0"was held"
1"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs161
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences92
ratio0.011
matches
0"The silence was not peaceful; it was held breath."
82.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1041
adjectiveStacks3
stackExamples
0"dense rectangular wooden box"
1"bright, grease-spattered kitchen"
2"needle-thin black talons,"
adverbCount32
adverbRatio0.03073967339097022
lyAdverbCount11
lyAdverbRatio0.010566762728146013
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences92
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences92
mean11.51
std6.4
cv0.556
sampleLengths
019
120
218
38
415
515
624
715
811
913
1016
1114
1214
1310
149
157
162
1714
185
195
204
218
229
238
2416
2517
2616
274
283
2910
3014
3117
3218
334
349
355
3613
375
3810
396
408
415
4210
4326
4414
4513
468
4715
4815
4925
50.00% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.358695652173913
totalSentences92
uniqueOpeners33
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences86
matches
0"Instead, the scrape sounded again,"
1"Then the head slid into"
2"Pale, translucent skin stretched smooth"
ratio0.035
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences86
matches
0"She shoved through the break"
1"Her hand dropped to her"
2"She walked toward the centre"
3"She unbuckled the courier bag,"
4"She turned on her heel"
5"She kept her chin level,"
6"It soaked through the canvas"
7"She traced the crescent scar"
8"It moved without the rustle"
9"It possessed too many joints,"
10"She fixed her eyes on"
11"Her breath plumed into thick"
12"It had no eyes."
ratio0.151
64.65% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount68
totalSentences86
matches
0"Rory ripped her sleeve free"
1"The slip of parchment tucked"
2"She shoved through the break"
3"The low hum of London"
4"The sudden silence pressed hard"
5"Here, beneath a canopy of"
6"The heavy scent of crushed"
7"Rory adjusted the strap of"
8"The package rested inside, a"
9"Yu-Fei had offered three times"
10"The payment had sounded generous"
11"the instructions had read"
12"A faint click echoed to"
13"Her hand dropped to her"
14"The sound did not repeat."
15"The clearing sat entirely motionless."
16"The silence was not peaceful;"
17"She walked toward the centre"
18"The silver chain beneath her"
19"The Heartstone pendant, usually cold"
ratio0.791
58.14% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences86
matches
0"Now, the ring of ancient"
ratio0.012
71.43% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount5
matches
0"The slip of parchment tucked into her glove bore coordinates that terminated squarely against a wall of gnarled black roots."
1"Here, beneath a canopy of twisted boughs that blocked any glimpse of the night sky, foxgloves and pale anemones bloomed in lush, sickening profusion."
2"Now, the ring of ancient grey stones sat at least fifty yards away, half-swallowed by an impossible grey fog that rolled inward from the tree line."
3"It possessed too many joints, bending in sharp angles that defied human anatomy."
4"Pale, translucent skin stretched smooth over a flat, featureless skull, split only by a wide, vertical seam that began at the forehead and ran down to the throa…"
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"Rory called out, voice steady"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"she whispered (whisper)"
1"Rory called out (call out)"
dialogueSentences6
tagDensity0.667
leniency1
rawRatio0.5
effectiveRatio0.5
85.7743%