Run: 2026-09-03-01M1KRP4VZRFWC1P73VPVAR0VZ

Run Details

Duration:
49.0s
Cost:
$0.003328
Provider:
Phala

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora pushed through the park gate at dusk, the cold biting through her coat. The Heartstone Pendant hung heavy against her throat. It pulsed once, warm. Nyx waited by the oak line, a smear of dusk that had not been there when she looked away. Violet caught the last light and went dark again. "You brought it," Nyx said. The voice came from everywhere and nowhere, a whisper on wind that moved no leaves. Aurora lifted her left wrist. The crescent scar caught light. "Isolde said to find the stones at the hour the Veil thins. She said you would know the way in." Nyx shifted. Shadow pooled at their feet, then lifted. The air between the trees shivered. A ring of standing stones rose out of the gloom, older than the park, older than the city. Moss grew in their cracks. Wildflowers bloomed at their bases, white and purple, absurd in December. Aurora stepped closer. The pendant warmed against her skin. "Step between the third and fourth," Nyx said. She did. The world folded. Light bent. The air thickened, sweet with rot and honey. The sound of Richmond Road traffic cut out. In its place came a hum, low and constant, like a hive seen from far off. Aurora stopped. Her breath made a cloud that did not dissipate. The clearing opened in front of her. It was not a clearing. It was a bowl of green held up by trees that had no business standing that tall. Their trunks were silver bark, smooth as bone, and their leaves caught a light that was not the sun. Flowers opened and closed as she watched. A fox with antlers trotted past, paused, looked at her with eyes like amber, and vanished between roots that breathed. "You feel it," Nyx said. They stood half in solid form now, six feet of lean shadow, edges soft as smoke. Aurora swallowed. "Time's off." "An hour here is minutes there. Or days. Depends on how you look at it." She drew the Fae-Forged Blade from its sheath at her hip. Cold bit her palm immediately. The moonsilver leaf caught the unnatural light and glowed faint blue. Isolde waited by a pool of still water that reflected no sky. Silver hair reached her waist, pale lavender eyes fixed on Aurora. She left no prints on the moss. "You came," Isolde said. Her voice held no welcome, only statement. Aurora forced her shoulders down. "You said bring the pendant. You said the Veil would be thin." "It is thin," Isolde said. "It is thin and it is hungry." Nyx moved closer to the water. Their silhouette rippled. The pool's surface broke without touch. Ripples spread outward in perfect circles. Beneath the water, shapes moved. Not fish. Things with too many joints, pale and veined, turning slowly in a current that went nowhere. Aurora stepped back. The blade sang, a thin note only she heard. "That's not Fae," she said. "That's the between," Isolde said. "The Grove sits between Earth and the Courts. The Veil holds Hel back. It also holds this in." The pendant flared warm against Aurora's chest, a pulse she felt in her teeth. Heat climbed up her throat. Nyx turned their head toward her. Violet glowed brighter. "Hel portal," they said. Isolde lifted a hand. "The Heartstone knows. It was made in Dymas. It remembers the smell of meat and wine and the sound of knives on chopping blocks." Aurora's stomach turned. The air suddenly smelled of baking bread and iron. A sound rose from the deep of the trees. Not a bird. A chorus of voices, distant, layered, speaking in words that almost made sense. "Do you hear it?" Aurora asked. "I hear you listening," Isolde said. "That is enough." The standing stones at the Grove's edge began to glow faintly, a seam of light running up their faces. The Veil showed itself. Aurora could see it now that Nyx stood beside her, a shimmering distortion that bent the air like heat over tarmac. It pulsed, slow and tired. "Winter solstice," Aurora said. "You said it weakens." "It weakens," Isolde said. "It does not break." Nyx reached out, incorporeal hand passing through a low branch. Leaves fell, though no wind touched them. They landed on the moss and did not decay. "There is a door," Nyx said. Aurora followed their gaze. Between two of the giant trees, a curtain of vines hung. The vines moved. Behind them, a shape. A doorway of black wood, bound in silver, with a handle shaped like a mouth. She took a step forward. The ground under her boots gave a little, as if the earth inhaled. Isolde's eyes narrowed. "You should not touch it." "I need to," Aurora said. "The pendant was a gift. From someone I never met. It pulls." "It pulls because something pulls it," Isolde said. Nyx solidified further. The shadow took on the weight of a body. "We came for answers about the rift in the wardens' logs. About the heat in the pendant." "The pendant is a key," Isolde said. "A key always fits a lock." A low growl rose from behind the vine curtain. Not an animal. Something that remembered being human and had been fed too long. Aurora tightened her grip on the blade. Cold ran up her arm and steadied her. "You gave me this," she said to Isolde. "You said it cuts wards." "It cuts wards," Isolde said. "It does not cut hunger." The pendant pulsed again, hotter now. Aurora's fingers brushed the deep crimson stone. It throbbed in time with the chorus in the trees. Nyx stepped between her and the doorway. "Wait," they said. The whisper carried a different weight. A warning. From the pool, the shapes rose higher. Their faces broke the surface, pale and wet, mouths open in silent shapes. One reached a hand toward the stones. Aurora moved. She lifted the blade. Moonsilver caught the false light and flared. The air tore. A seam opened in the shimmering Veil just beyond the doorway. Amber light spilled through, warm and thick. It smelled of roasting meat and spiced wine. It smelled of Dymas. The ground shook once, a small tremor that rattled the standing stones. Isolde stepped forward and laid her palm on the third stone. Her skin was cool. The stone drank her touch and glowed brighter. "Do not step through," Isolde said. "Not yet." Aurora stared at the amber light. The pendant burned now, a steady heat against her skin. Her scar itched. Behind her, the trees leaned in. Nyx's form flickered, half solid, half shadow. Violet eyes fixed on the seam. "Something is watching from the other side," they said. Isolde did not turn. "Everything is watching." The chorus in the trees rose to a pitch that made Aurora's teeth ache. The vine curtain parted on its own, revealing more of the black door, more of the amber beyond. Aurora took another step toward it.
created_at"2026-09-03T13:52:43.182Z" 9/3/2026, 1:52:43 PM
model"meta/muse-glimmer-30b-20260810"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency281
moderation_latency(null)
generation_time48610
tokens_prompt1763
tokens_completion3269
native_tokens_prompt1727
native_tokens_completion2962
native_tokens_completion_images(null)
native_tokens_reasoning1396
native_tokens_cached1726
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00332754
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788443563-AVwo8tAudpOnjzyA9FdU"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788443563-gz7WtbuRBP1tG5RR3Ne6"
upstream_id"req_65b4b309f80bc8a7bdfeee5f523aff93"
provider_responses
0
endpoint_id"6244f10e-1e45-488b-a47f-f575e0edd12b"
id"req_65b4b309f80bc8a7bdfeee5f523aff93"
is_byokfalse
latency239
model_permaslug"meta/muse-glimmer-30b-20260810"
provider_name"Phala"
status200
total_cost0.00332754
cache_discount0.00044876
upstream_inference_cost0
provider_name"Phala"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags21
adverbTagCount0
adverbTags(empty)
dialogueSentences39
tagDensity0.538
leniency1
rawRatio0
effectiveRatio0
91.42% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1165
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"suddenly"
count1
highlights
0"slowly"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
44.21% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1165
totalAiIsms13
found
0
word"pulsed"
count3
1
word"whisper"
count2
2
word"gloom"
count1
3
word"perfect"
count1
4
word"pulse"
count1
5
word"stomach"
count1
6
word"weight"
count2
7
word"throbbed"
count1
8
word"flickered"
count1
highlights
0"pulsed"
1"whisper"
2"gloom"
3"perfect"
4"pulse"
5"stomach"
6"weight"
7"throbbed"
8"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences133
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences133
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences151
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1165
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions25
unquotedAttributions0
matches(empty)
36.73% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions63
wordCount927
uniqueNames14
maxNameDensity2.27
worstName"Aurora"
maxWindowNameDensity3.5
worstWindowName"Aurora"
discoveredNames
Heartstone1
Pendant1
December1
Richmond1
Road1
Fae-Forged1
Blade1
Aurora21
Nyx13
Isolde15
Grove1
Veil2
Dymas1
Violet3
persons
0"Pendant"
1"Blade"
2"Aurora"
3"Nyx"
4"Isolde"
5"Veil"
6"Violet"
places
0"December"
1"Richmond"
2"Road"
3"Grove"
globalScore0.367
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences72
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1165
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences151
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs67
mean17.39
std12.39
cv0.713
sampleLengths
026
128
220
330
415
534
69
78
85
934
1011
1175
1221
134
1415
1527
1630
1711
1817
1912
209
2135
2212
235
2423
2519
269
274
2828
2912
3025
316
329
3349
348
358
3626
376
3837
3918
408
4117
428
4329
4413
4523
4615
4713
4810
4923
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences133
matches
0"been fed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs175
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences151
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount928
adjectiveStacks0
stackExamples(empty)
adverbCount25
adverbRatio0.02693965517241379
lyAdverbCount6
lyAdverbRatio0.00646551724137931
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences151
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences151
mean7.72
std4.79
cv0.621
sampleLengths
014
18
24
319
49
55
615
75
85
920
102
117
126
1318
145
1511
163
176
188
192
203
212
228
238
2416
252
269
277
285
2917
3019
317
3220
335
3416
352
362
3715
3811
395
4011
4112
4211
437
444
457
465
4712
485
497
42.05% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.2980132450331126
totalSentences151
uniqueOpeners45
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences105
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences105
matches
0"It pulsed once, warm."
1"Her breath made a cloud"
2"It was not a clearing."
3"It was a bowl of"
4"Their trunks were silver bark,"
5"They stood half in solid"
6"She drew the Fae-Forged Blade"
7"She left no prints on"
8"Her voice held no welcome,"
9"Their silhouette rippled."
10"It pulsed, slow and tired."
11"They landed on the moss"
12"She took a step forward."
13"she said to Isolde"
14"It throbbed in time with"
15"Their faces broke the surface,"
16"She lifted the blade."
17"It smelled of roasting meat"
18"It smelled of Dymas."
19"Her skin was cool."
ratio0.2
17.14% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount93
totalSentences105
matches
0"Aurora pushed through the park"
1"The Heartstone Pendant hung heavy"
2"It pulsed once, warm."
3"Nyx waited by the oak"
4"Violet caught the last light"
5"The voice came from everywhere"
6"Aurora lifted her left wrist."
7"The crescent scar caught light."
8"Shadow pooled at their feet,"
9"The air between the trees"
10"A ring of standing stones"
11"Moss grew in their cracks."
12"Wildflowers bloomed at their bases,"
13"Aurora stepped closer."
14"The pendant warmed against her"
15"The world folded."
16"The air thickened, sweet with"
17"The sound of Richmond Road"
18"Her breath made a cloud"
19"The clearing opened in front"
ratio0.886
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences105
matches(empty)
ratio0
98.21% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount2
matches
0"Their trunks were silver bark, smooth as bone, and their leaves caught a light that was not the sun."
1"The chorus in the trees rose to a pitch that made Aurora's teeth ache."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags21
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags21
fancyCount0
fancyTags(empty)
dialogueSentences39
tagDensity0.538
leniency1
rawRatio0
effectiveRatio0
84.3255%