Run: 2026-09-03-01M1KRPMZ1DXPYYTFC3R1GJWJT

Run Details

Duration:
18.5s
Cost:
$0.013355
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora jammed her boot into the cleft between two lichen-crusted oak stones and squeezed through the gap. The rough bark scraped her canvas jacket, tearing at the heavy brass zipper before spitting her onto the damp turf of the Richmond Grove. She shook her hair back from her face, eyes narrowing as she surveyed the clearing. Silence fell like a dropcloth over London. The distant hum of the A307, the drone of night planes banking toward Heathrow, the rattle of commuter trains, all evaporated in the span of a single step. The oilskin packet in her satchel felt heavy against her hip. Silas had given clear instructions before she left the bar: drop the parcel on the central flat-topped granite slab, leave three iron pence on the moss, and walk out backwards until the standing stones cleared her shoulders. Simple enough for a courier used to dodging mopeds in Soho. Yet the clearing did not feel empty. Rory took three paces into the tall grass. Bluebells and pale white anemones crowded her ankles, blooming in thick clusters that defied the frost clinging to the park outside. They smelled wrong. Instead of damp sweetness, a faint stench of stagnant pool water and charred fat drifted up from the crushed stems. She paused, lifting her chin to scan the treeline. The ancient oaks ringed the glade like broken teeth, their upper branches interlaced so tightly they blocked out the night sky. A sound brushed past her left ear. It sounded like a wet finger rubbing the rim of a crystal glass. Rory pivoted, the small crescent-shaped scar on her left wrist pulling tight as her fingers curled into fists. Nothing stood among the ferns. Just grey mist curling around the roots. "Isolde?" Rory called out. The name dropped flat onto the soil, swallowed instantly by the moss. No echo answered. She kept moving toward the centre of the grove. With every step, her inner ear popped, the pressure dropping as if she were plunging down an express lift shaft in Canary Wharf. She glanced down at the silver wristwatch her father had bought her for Cardiff Law. The second hand jerked forward two ticks, stalled for a long second, then spun backwards in a frantic circle. *Tick-tock.* The mechanism ground inside the casing like teeth chewing bone. Rory unbuckled her satchel. She wanted this done. The air had turned greasy, coating the back of her tongue with an oily film. Ten feet ahead, the altar stone crouched in the mist. Someone had carved shallow spiral grooves into the upper surface, ancient channels designed to guide liquids off the edges and down into the roots below. A dark smear coated the lip of the rock. Rory stepped closer, her boots squelching on ground that looked bone-dry. A soft, distinct rustle scraped against the stones behind her. She froze. The sound did not resemble wind through leaves. It had cadence. Two heavy drags, followed by a lighter, splintered tap. *Drag. Drag. Tap.* Rory did not turn around immediately. She listened, tracking the rhythm. It stopped four paces behind her left shoulder. When she inhaled, the cold air brought a sharp copper sting to her nostrils. Fresh blood. She spun around. The path she had just walked lay deserted. The bent bluebells, however, were not springing back up. They remained flattened, crushed beneath an invisible weight that forged a direct, unbroken trail from the perimeter stones straight to where she stood. A sudden flare of heat bit into her breastbone. Rory reached beneath her collar and pulled out the pendant. The thumbnail-sized deep crimson gemstone burned against her skin, throwing a frantic, rhythmic red pulse through the silver chain. The Heartstone only reacted to one thing. "Not a Fae delivery," Rory muttered under her breath, backing toward the altar. The shadows along the tree line stretched. They did not move with the sway of the branches above. Three distinct patches of blackness detached themselves from the oak trunks, pooling onto the grass like spilled ink on blotting paper. They crept forward against the grade of the slope, sliding between the stones with sickening, liquid momentum. *Drag. Drag. Tap.* The sound came from directly above her head now. Rory tilted her neck up toward the dark canopy. Perched on a thick oak limb ten feet above the altar, a long, grey creature crouched on all fours, its needle-thin ribs expanding and contracting in rapid, jagged spasms. It had no eyes, only two sunken pits dripping black fluid, and its jaw hung unhinged, revealing rows of translucent, human-sized molars. The creature’s head snapped ninety degrees to the side, its throat clicking as it registered her heat. Rory whipped the satchel off her shoulder and hurled it straight at the monster's face. The canvas struck bone, and the thing shrieked, dropping from the bough like a lead weight straight toward her chest.
created_at"2026-09-03T13:52:59.371Z" 9/3/2026, 1:52:59 PM
model"google/gemini-3.7-flash-20260813"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency6084
moderation_latency(null)
generation_time18397
tokens_prompt4387
tokens_completion2024
native_tokens_prompt4427
native_tokens_completion2676
native_tokens_completion_images0
native_tokens_reasoning1635
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"default"
usage0.01335525
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788443579-Yw279SP1QPSnkfiuzUk5"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788443579-UfhG7zlpNZ9sYVv5ph7G"
upstream_id"u3uZao69Idq01MkP2LCggQM"
provider_responses
0
endpoint_id"dd072012-3274-417d-97e3-e290cba37e31"
id"u3uZao69Idq01MkP2LCggQM"
is_byokfalse
latency6083
model_permaslug"google/gemini-3.7-flash-20260813"
provider_name"Google AI Studio"
status200
total_cost0.01335525
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences2
tagDensity1
leniency1
rawRatio0
effectiveRatio0
93.86% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount814
totalAiIsmAdverbs1
found
0
adverb"tightly"
count1
highlights
0"tightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
57.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount814
totalAiIsms7
found
0
word"silence"
count1
1
word"crystal"
count1
2
word"echo"
count1
3
word"weight"
count2
4
word"rhythmic"
count1
5
word"pulse"
count1
highlights
0"silence"
1"crystal"
2"echo"
3"weight"
4"rhythmic"
5"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences71
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences71
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences71
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords7
totalWords814
ratio0.009
matches
0"Tick-tock."
1"Drag. Drag. Tap."
2"Drag. Drag. Tap."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
88.20% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount809
uniqueNames11
maxNameDensity1.24
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Richmond1
Grove1
London1
Heathrow1
Soho1
Canary1
Wharf1
Cardiff1
Law1
Rory10
Heartstone1
persons
0"Rory"
1"Heartstone"
places
0"Richmond"
1"Grove"
2"London"
3"Heathrow"
4"Soho"
5"Canary"
6"Cardiff"
globalScore0.882
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount1
matches
0"sounded like a wet finger rubbing the rim"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount814
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences71
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean24.67
std18.63
cv0.755
sampleLengths
017
139
235
359
47
552
630
77
831
912
104
1115
1266
1311
1423
1544
1611
1710
1822
193
2035
213
2240
239
2429
257
2613
2756
283
299
3060
3117
3235
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences71
matches(empty)
98.22% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs131
matches
0"were plunging"
1"were not springing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences71
ratio0
matches(empty)
76.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount816
adjectiveStacks4
stackExamples
0"central flat-topped granite"
1"small crescent-shaped scar"
2"frantic, rhythmic red pulse"
3"translucent, human-sized molars."
adverbCount19
adverbRatio0.023284313725490197
lyAdverbCount7
lyAdverbRatio0.00857843137254902
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences71
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences71
mean11.46
std7.79
cv0.679
sampleLengths
017
124
215
37
428
511
637
711
87
98
1021
113
1220
139
1421
157
1613
1718
185
197
204
2112
223
239
2423
2515
2619
2711
284
294
3015
3110
3225
339
3411
3510
362
378
383
399
401
411
421
436
445
458
4614
472
483
498
61.03% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.4084507042253521
totalSentences71
uniqueOpeners29
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences63
matches
0"Instead of damp sweetness, a"
1"Just grey mist curling around"
ratio0.032
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences63
matches
0"She shook her hair back"
1"They smelled wrong."
2"She paused, lifting her chin"
3"It sounded like a wet"
4"She kept moving toward the"
5"She glanced down at the"
6"She wanted this done."
7"It had cadence."
8"She listened, tracking the rhythm."
9"It stopped four paces behind"
10"She spun around."
11"They remained flattened, crushed beneath"
12"They did not move with"
13"They crept forward against the"
14"It had no eyes, only"
ratio0.238
47.30% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount52
totalSentences63
matches
0"Aurora jammed her boot into"
1"The rough bark scraped her"
2"She shook her hair back"
3"Silence fell like a dropcloth"
4"The distant hum of the"
5"The oilskin packet in her"
6"Silas had given clear instructions"
7"Rory took three paces into"
8"Bluebells and pale white anemones"
9"They smelled wrong."
10"She paused, lifting her chin"
11"The ancient oaks ringed the"
12"A sound brushed past her"
13"It sounded like a wet"
14"Rory pivoted, the small crescent-shaped"
15"Nothing stood among the ferns."
16"Rory called out"
17"The name dropped flat onto"
18"She kept moving toward the"
19"She glanced down at the"
ratio0.825
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences63
matches(empty)
ratio0
58.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences34
technicalSentenceCount4
matches
0"Bluebells and pale white anemones crowded her ankles, blooming in thick clusters that defied the frost clinging to the park outside."
1"With every step, her inner ear popped, the pressure dropping as if she were plunging down an express lift shaft in Canary Wharf."
2"Rory stepped closer, her boots squelching on ground that looked bone-dry."
3"They remained flattened, crushed beneath an invisible weight that forged a direct, unbroken trail from the perimeter stones straight to where she stood."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"Rory muttered (mutter)"
dialogueSentences2
tagDensity0.5
leniency1
rawRatio1
effectiveRatio1
86.0144%