Run: 2026-09-03-01M1KRZ1EM4H3V32H00MNNBGC8

Run Details

Duration:
38.4s
Cost:
$0.002622
Provider:
Phala

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned. Aurora pressed her palm flat against the oak and felt the heat crawl up her wrist. The silver chain had gone tight around her throat. She forced her fingers still. The stone in the clearing pulsed once, low and warm, then again. She counted the stones. Seven. Always seven. The ancient oak standing stones marked the boundary in a rough, imperfect circle and the wildflowers bloomed under them even when the park outside was dead. The air smelled of rot and honey. The Heartstone hung against her sternum, a rough deep crimson gem the size of a thumbnail, and it throbbed in time with her pulse. She had come because the delivery had gone wrong. The Golden Empress order had been for Silas' bar, flat above hers, a private table for two. Yu-Fei Cheung had written the name on the ticket in his neat careful hand. Isolde. Payment in cash, no phone number. She had asked the flat once, Silas had laughed and said no, never go near Richmond after dark, the park keeps things. She had gone anyway. She needed the money. The rent was late. A twig snapped behind the third stone. She did not turn. Rory kept her eyes on the circle. The grass there did not move like grass. It rippled. The pendant warmed again. "Hello?" The word felt thin. It left her mouth and died against the oaks. No echo came back. The clearing swallowed sound. She stepped forward. The earth gave under her boots, soft, spongy, wrong for a park path. Wildflowers brushed her calves. White, yellow, bruised purple. They bent and righted themselves too fast. The standing stones were older than the park, older than Cardiff, older than the barrister father who had wanted a different life for her. She could feel it in the grain of the wood, the way the bark split in spirals. Her left wrist itched where the small crescent-shaped scar sat. Childhood accident. A kitchen knife. Evan had always touched it when he wanted to remind her she was his. The heat at her throat spiked. Something moved at the edge of vision, a flicker between the second and fourth stones. A shape, tall and thin, then gone. The flowers where it had been did not recover. She swallowed. Her bright blue eyes watered from the close, sweet stink. She had been taught to think in steps. Pre-Law at Cardiff University had drilled that into her. Observe, hypothesise, test. She observed a circle of standing stones that should not exist in Richmond Park. She hypothesised a pocket between Earth and the Fae realm. She tested by pressing a silver chain pendant against bark and feeling it burn. The stone in her hand pulsed again. Footsteps. Soft, deliberate, on the moss behind her. Rory turned fast. The circle was empty. The flowers stood still. The pendant glowed faint inner light against her skin. It painted the underside of her chin red. A low hum rose from the ground. Not a sound, a pressure behind her teeth. The oak standing stones shifted, barely, a fraction of an inch. She felt it through her boots. She remembered the stories Eva told her as children, Welsh teacher mother stories about the grove in Richmond where time moved differently. An hour inside could be minutes or days outside. She had laughed then. She was not laughing now. The air thickened. The scent of rot deepened to blood and damp earth. Somewhere beyond the stones a branch cracked, heavy, deliberate. She backed up until her shoulder met the first stone. Cold oak bit through her jacket. The bark was warm. A voice brushed her ear. "You're early." She spun. No one. The flowers had moved. A thin green line traced a circle around her boots, closing in. The pendant flared. Heat lanced up her throat. She yanked the chain, held the Heartstone out. It pulsed faintly with warmth when near a Hel portal. The codex had said. The benefactor had said nothing else. The light caught on the stone's surface and threw a crimson smear across the grass. Where the light fell, the wildflowers wilted instantly, black curling at the edges. The hum stopped. Silence dropped, absolute, like a hand over a mouth. Then a wet sound, like a tongue clicking. Rory stepped onto the line of flowers. The green brushed her ankle and recoiled, as if burned. "Who is there?" She kept her voice level. Cool-headed, intelligent, quick out-of-the-box thinking. That was her. That was the story she told herself. The standing stones groaned. The seventh stone, the one at the north point, tilted inward a degree. The gap between it and the sixth narrowed. She could see her breath now, though the night had been warm. Frost feathered the edge of the circle. A shape resolved between the stones. Not tall and thin. Low. Hunched. Bark for skin, moss for hair. Eyes like wet amber. It did not move. It watched. The pendant burned hot enough to hurt. She almost dropped it. The thing lifted a hand. Long fingers, twig joints. It pointed at her wrist. At the scar. She understood, suddenly, why she had been brought here. Not by her. By the pendant. By Isolde. By the man who paid cash. The ground under her boots gave another inch. The flowers completed their circle. The stones finished their tilt. The thing took a step forward and the wildflowers parted for it.
created_at"2026-09-03T13:57:34.301Z" 9/3/2026, 1:57:34 PM
model"meta/muse-glimmer-30b-20260810"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency373
moderation_latency(null)
generation_time38375
tokens_prompt4387
tokens_completion2589
native_tokens_prompt4102
native_tokens_completion2234
native_tokens_completion_images(null)
native_tokens_reasoning1058
native_tokens_cached4101
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00262174
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
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request_id"req-1788443854-a8utD8hhuCyCDDoz0KZO"
session_id(null)
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api_type"completions"
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upstream_id"req_54777971447451681ab7a61403456473"
provider_responses
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id"req_54777971447451681ab7a61403456473"
is_byokfalse
latency331
model_permaslug"meta/muse-glimmer-30b-20260810"
provider_name"Phala"
status200
total_cost0.00262174
cache_discount0.00106626
upstream_inference_cost0
provider_name"Phala"
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data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity1
leniency1
rawRatio0
effectiveRatio0
94.52% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount913
totalAiIsmAdverbs1
found
0
adverb"suddenly"
count1
highlights
0"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
28.81% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount913
totalAiIsms13
found
0
word"pulsed"
count3
1
word"throbbed"
count1
2
word"pulse"
count1
3
word"echo"
count1
4
word"could feel"
count1
5
word"flicker"
count1
6
word"footsteps"
count1
7
word"traced"
count1
8
word"warmth"
count1
9
word"silence"
count1
10
word"resolved"
count1
highlights
0"pulsed"
1"throbbed"
2"pulse"
3"echo"
4"could feel"
5"flicker"
6"footsteps"
7"traced"
8"warmth"
9"silence"
10"resolved"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences125
matches
0"y with warmth"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences125
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences126
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords913
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount897
uniqueNames18
maxNameDensity0.33
worstName"Richmond"
maxWindowNameDensity1
worstWindowName"Richmond"
discoveredNames
Heartstone2
Golden1
Empress1
Yu-Fei1
Cheung1
Silas1
Richmond3
Cardiff2
University1
Park1
Earth1
Fae1
Eva1
Welsh1
Hel1
Cool-headed1
Isolde2
Rory3
persons
0"Heartstone"
1"Yu-Fei"
2"Cheung"
3"Silas"
4"University"
5"Earth"
6"Eva"
7"Rory"
places
0"Richmond"
1"Cardiff"
2"Park"
3"Hel"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount913
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences126
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs51
mean17.9
std13.59
cv0.759
sampleLengths
03
142
240
324
49
560
612
77
821
94
1022
1131
1241
1329
146
1531
1612
1758
187
198
2011
2117
2232
2335
245
2522
2620
275
282
294
3016
3116
3220
3328
343
359
368
3717
3823
3925
4019
4122
426
4311
4414
453
4623
478
485
495
99.65% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences125
matches
0"been taught"
1"been brought"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs146
matches
0"was not laughing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences126
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount126
adjectiveStacks0
stackExamples(empty)
adverbCount5
adverbRatio0.03968253968253968
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences126
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences126
mean7.25
std5.01
cv0.692
sampleLengths
03
116
29
35
412
54
61
72
826
97
1024
119
1217
1314
141
156
1622
174
184
194
207
214
227
238
242
254
265
279
284
294
303
3113
324
334
347
3524
3617
3710
382
393
4014
416
4215
437
449
452
4610
478
489
493
40.74% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats22
diversityRatio0.3492063492063492
totalSentences126
uniqueOpeners44
59.52% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences112
matches
0"Somewhere beyond the stones a"
1"Then a wet sound, like"
ratio0.018
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences112
matches
0"She forced her fingers still."
1"She counted the stones."
2"She had come because the"
3"She had asked the flat"
4"She had gone anyway."
5"She needed the money."
6"She did not turn."
7"It left her mouth and"
8"She stepped forward."
9"They bent and righted themselves"
10"She could feel it in"
11"Her left wrist itched where"
12"Her bright blue eyes watered"
13"She had been taught to"
14"She observed a circle of"
15"She hypothesised a pocket between"
16"She tested by pressing a"
17"It painted the underside of"
18"She felt it through her"
19"She remembered the stories Eva"
ratio0.277
35.89% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount95
totalSentences112
matches
0"The pendant burned."
1"Aurora pressed her palm flat"
2"The silver chain had gone"
3"She forced her fingers still."
4"The stone in the clearing"
5"She counted the stones."
6"The ancient oak standing stones"
7"The air smelled of rot"
8"The Heartstone hung against her"
9"She had come because the"
10"The Golden Empress order had"
11"Yu-Fei Cheung had written the"
12"Payment in cash, no phone"
13"She had asked the flat"
14"She had gone anyway."
15"She needed the money."
16"The rent was late."
17"A twig snapped behind the"
18"She did not turn."
19"Rory kept her eyes on"
ratio0.848
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences112
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences29
technicalSentenceCount1
matches
0"The standing stones were older than the park, older than Cardiff, older than the barrister father who had wanted a different life for her."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
88.6379%