Run: 2026-09-03-01M1KRZ9ZGB2KQHYNFWEAM3ZZ4

Run Details

Duration:
49.4s
Cost:
$0.003229
Provider:
Phala

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora locked the bike to the rail by the park gate and left the light on. The beam caught the chain of the Heartstone at her throat. The gem sat cold against her skin. She had taken the shortcut through Richmond Park because the road was shut for repairs. The map on her phone showed a footpath that bent toward the Pen Ponds. The pendant had warmed on the bus. A dull throb against her sternum, not heat but pressure. She had felt it once before, in the flat above Silas' bar, when the radiator kicked on at three a.m. and the air turned thin. That time it had gone quiet when she pulled the chain out from under her jumper. Tonight it pulsed. The park was empty. Streetlamps thinned to nothing past the first copse. Aurora walked with her hands in the pockets of her delivery jacket, the scar on her left wrist catching on the seam. She kept the pendant in sight. The silver chain caught occasional light. The standing stones were not on any map she knew. She found them because the trees changed. The path narrowed, the grass grew longer, and the oaks rose in a ring. Ancient trunks leaned inward, their bark split and pale. Between them the air looked thicker. Wildflowers pushed through the dark, white and violet, open in December. She stopped at the edge. The clearing breathed. It was not wind. The flowers did not move. Aurora lifted the pendant. The crimson stone showed a faint inner glow. It warmed. "Okay," she said. "Okay." She stepped inside. The stones marked a boundary she could feel in her teeth. The night outside held a thin rain. Inside the ring it held still. The air smelled of rot and honey. Her boots made no sound on the moss. A shape shifted at the edge of vision, a darker dark between two trunks. She turned. Nothing. The trunk stood alone. The pendant pulsed again, steady as a fingertip tapping glass. She had come because the pendant had pulled. Eva had told her about Isolde's grove when they were sixteen and drunk on cheap cider in Cardiff. A story about a place where time folded. Aurora had laughed. She had not believed until the night the pendant appeared on her pillow with no note, no name, only the weight of it. She had kept it because it was pretty and because Brendan would have called it a trinket. Now the trinket was a compass. She took three steps forward. The wildflowers closed around her ankles, brushing the hem of her trousers. They bent and did not spring back. A low sound rose from the ground, a hum that lived under her ribs. She stopped. "You hear that?" she said. No answer. The hum continued. Aurora pulled her phone from her pocket. No signal. The screen showed 2:17 a.m. She looked up. The sky through the canopy was a bruised black. No stars. The pendant warmed against her collarbone. She walked to the center of the ring where the stones made a small circle. The grass there was bare. A shallow depression held water that did not reflect her face. She knelt and touched the surface with one fingertip. The water was warm. She stood. A twig snapped behind her. She turned fast. The trees stood still. The snap repeated, closer, from her left. She moved her head. The flowers to her left rustled without wind. "Who's there," she said. The hum changed pitch. She stepped back and her heel struck stone. She pressed her palm to the trunk for balance. Bark came away under her hand, soft as skin. She wiped it on her jacket. The pendant flared. The crimson stone brightened, a thin light that painted the underside of her chin. Warmth spread down her throat. She understood the reason she had come. The pendant had been given to her by an unknown benefactor. Dymas. A name carved on the back of the setting, worn nearly smooth. She had looked it up once and found nothing. The warmth meant a Hel portal was near. She had read enough in the library at Cardiff to know what that meant. A door. The air between the stones thickened. The clearing seemed smaller. The oaks leaned lower. A figure moved at the edge of the ring, a smear of movement that broke apart when she focused. She blinked. Bright blue eyes caught the stone light for a half second, then gone. She turned her head. The space between trunks was empty. "Show yourself," she said. The hum rose. The flowers leaned toward her, all at once, as if drawn by a breath. She pulled the pendant over her head and held it out. The stone glowed. The light threw a circle on the ground at her feet. In that circle the moss was black. Something brushed the back of her neck. Not air. A pressure, light as a moth landing. She did not turn. She kept her eyes on the pendant. The pressure stayed. She lifted her left hand, the scar catching the glow. She had gotten it falling from a wall at nine, reaching for a cat that was not there. She remembered the shape of the cut, crescent, and the way her mother had pressed a cloth to it. "I am not here to take," she said. The words sounded thin. The hum stopped. Silence dropped so hard she heard blood in her ears. A shape resolved at the far stone, tall, thin, made of bark and shadow. It did not move like a person. It tilted, listening. Its head was crowned with twigs. Its face was a knot. Aurora did not step back. She stepped forward. The pendant pulsed hard against her palm. The shape made a sound. It was not a voice. It was the sound of a branch cracking under weight, and the name she had been given. Not Aurora. Rory. Laila. Malphora. She heard it in the hum. She opened her mouth. The clearing inhaled.
created_at"2026-09-03T13:57:43.037Z" 9/3/2026, 1:57:43 PM
model"meta/muse-glimmer-30b-20260810"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency412
moderation_latency(null)
generation_time49335
tokens_prompt1008
tokens_completion3315
native_tokens_prompt938
native_tokens_completion2901
native_tokens_completion_images(null)
native_tokens_reasoning1632
native_tokens_cached937
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00322888
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788443863-XXgjCzNldHzvl7a7TPuC"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788443863-S5PsgziJzADQw0FJEkw5"
upstream_id"req_e6b62873a72e9cc0ab3ae19d4a28d8fe"
provider_responses
0
endpoint_id"6244f10e-1e45-488b-a47f-f575e0edd12b"
id"req_e6b62873a72e9cc0ab3ae19d4a28d8fe"
is_byokfalse
latency353
model_permaslug"meta/muse-glimmer-30b-20260810"
provider_name"Phala"
status200
total_cost0.00322888
cache_discount0.00024362
upstream_inference_cost0
provider_name"Phala"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity1
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1013
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
45.71% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1013
totalAiIsms11
found
0
word"throb"
count1
1
word"pulsed"
count3
2
word"could feel"
count1
3
word"weight"
count2
4
word"warmth"
count2
5
word"silence"
count1
6
word"resolved"
count1
highlights
0"throb"
1"pulsed"
2"could feel"
3"weight"
4"warmth"
5"silence"
6"resolved"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences138
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences138
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences139
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1013
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount988
uniqueNames11
maxNameDensity0.71
worstName"Aurora"
maxWindowNameDensity1
worstWindowName"Aurora"
discoveredNames
Heartstone1
Richmond1
Park1
Pen1
Ponds1
December1
Isolde1
Cardiff2
Brendan1
Hel1
Aurora7
persons
0"Isolde"
1"Brendan"
2"Aurora"
places
0"Richmond"
1"Park"
2"Pen"
3"December"
4"Cardiff"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences76
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.987
wordCount1013
matches
0"not heat but pressure"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences139
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs47
mean21.55
std20.94
cv0.972
sampleLengths
034
187
23
346
457
55
612
714
84
93
1039
1121
1210
1377
146
1538
162
175
185
1928
206
2144
222
2331
244
254
2632
2722
2864
2914
3044
314
3217
3332
3427
353
3647
378
384
3913
4035
418
427
4332
446
454
463
95.09% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences138
matches
0"was shut"
1"been given"
2"was crowned"
3"been given"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs172
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences139
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount95
adjectiveStacks0
stackExamples(empty)
adverbCount2
adverbRatio0.021052631578947368
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences139
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences139
mean7.29
std4.86
cv0.667
sampleLengths
016
111
27
315
414
57
610
720
85
916
103
114
128
1322
146
156
1610
177
1814
199
206
2111
225
233
244
255
264
278
282
293
301
313
3211
337
346
357
368
3714
382
391
404
4110
428
4318
448
453
4623
4717
486
495
33.45% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats23
diversityRatio0.2589928057553957
totalSentences139
uniqueOpeners36
28.49% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences117
matches
0"Bright blue eyes caught the"
ratio0.009
83.25% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount40
totalSentences117
matches
0"She had taken the shortcut"
1"She had felt it once"
2"She kept the pendant in"
3"She found them because the"
4"She stopped at the edge."
5"It was not wind."
6"She stepped inside."
7"Her boots made no sound"
8"She had come because the"
9"She had not believed until"
10"She had kept it because"
11"She took three steps forward."
12"They bent and did not"
13"She looked up."
14"She walked to the center"
15"She knelt and touched the"
16"She turned fast."
17"She moved her head."
18"She stepped back and her"
19"She pressed her palm to"
ratio0.342
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount110
totalSentences117
matches
0"Aurora locked the bike to"
1"The beam caught the chain"
2"The gem sat cold against"
3"She had taken the shortcut"
4"The map on her phone"
5"The pendant had warmed on"
6"A dull throb against her"
7"She had felt it once"
8"That time it had gone"
9"Tonight it pulsed."
10"The park was empty."
11"Streetlamps thinned to nothing past"
12"Aurora walked with her hands"
13"She kept the pendant in"
14"The silver chain caught occasional"
15"The standing stones were not"
16"She found them because the"
17"The path narrowed, the grass"
18"Wildflowers pushed through the dark,"
19"She stopped at the edge."
ratio0.94
42.74% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences117
matches
0"Now the trinket was a"
ratio0.009
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount2
matches
0"A low sound rose from the ground, a hum that lived under her ribs."
1"The crimson stone brightened, a thin light that painted the underside of her chin."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount0
fancyTags(empty)
dialogueSentences6
tagDensity0.833
leniency1
rawRatio0
effectiveRatio0
87.6242%