NC Bench
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Run: 2026-09-03-01M1KS117EZYH5FYVXY63ZVHWP
Run Details
Model:
Gemini 3.7 Flash (Reasoning, Medium)
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
14.5s
Cost:
$0.014882
Provider:
Google AI Studio
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
95.49%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
68.44%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
0.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
60.00%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
83.9310%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Rory caught the heavy crystal
tumbler before it smashed against the oak floorboards, her fingers locking round the rim an inch from the wood.
Beer splashed across the cuff
of her jacket.
She set the glass onto
the scarred counter, picked up a damp rag, and scrubbed at the puddle. "Fast hands."
The voice cut through the
murmur of the taproom like a blade through
silk
.
Rory did not look up
immediately. She finished wiping the counter, tossed the rag into the zinc bucket beneath the beer taps, and dried her palms on her dark denim jeans. When she finally raised her chin, the room shrank to the space between two faces.
Eva stood on the other
side of the counter, holding a sodden umbrella.
A tailored beige wool coat
framed Eva's frame, crisp and untouched by the grime of Greek Street.
Her blonde hair fell in
immaculate waves over a
silk
scarf that smelled of crushed bergamot and expensive department stores. "Cardiff told everyone you were dead," Eva said. "Cardiff exaggerates." "Three years, Rory." "Three years and two months."
Eva dropped the dripping umbrella
into the brass stand beside the bar stool.
Her manicured nails, painted a
neat shell pink, clicked against the polished wood. "You look different," Eva said. "You look the same." "A polite lie. I have three grey hairs and a mortgage in Clapham." "A partner track, more like." "Junior partner. Since Michaelmas."
Silas Blackwood stepped from the
shadowed end of the bar, his left boot dragging in that
familiar
,
rhythmic
hitch.
The silver signet ring on
his right hand flashed under the low pendant lamp as he wiped down a pint glass. Hazel eyes lingered on Eva, measuring the cut of her coat, the
weight
of her bag, the angle of her jaw.
He said nothing, setting the
clean glass on the overhead rack before vanishing into the small back room behind the bookshelf.
Eva tracked him with a
sharp tilt of her head. "Charming local colour," Eva said. "He owns the lease." "And your flat upstairs?" "Rent is cheap." "You deliver dim sum on a broken moped, Aurora."
The old name hit the
air like thrown gravel.
Rory pulled a bottle of
gin from the rail, poured two fingers into a clean glass, and pushed it across the timber. "Drink your gin, Eva." "I came here for an answer, not Gordon's." "It's Plymouth. Silas keeps the good stuff on the bottom shelf."
Eva did not touch the
glass.
Her gaze dropped to Rory's
left hand resting on the counter. The cuff of Rory's sleeve had ridden up, exposing the pale crescent scar on her wrist. Eva's mouth thinned into a pale line. "Evan asks about you," Eva said. "Evan should learn to mind his own teeth." "He stopped drinking. He attends church in Llandaff now." "A holy monster is still a monster." "You left in the middle of the night without a suitcase. You took my spare Oyster card and vanished." "I survived." "You threw away a first-class degree." "I threw away a corpse in the making." Eva finally picked up the glass. She took a tiny sip, the spirit catching in her throat for a fraction of a second before her composure snapped back into place. "Your father walks past my office every Tuesday," Eva said. "Tell Brendan I said hello." "He thinks you hate him." "I hate contracts and courtrooms. Father just happened to live in one." "He is an old man who sits in the garden and reads brief summaries he cannot argue anymore." Rory picked up an amber bottle of bourbon and a shot glass, pouring a measure for herself. The sharp scent of corn mash and charred wood rose between them, competing with Eva's bergamot. "Time moves," Rory said. "You stopped it." "I chose a different direction." "Look around you, Rory. You are hiding behind dusty bottles in a dive bar in Soho." "I am not hiding." "Then what do you call this?" "Living without a leash." Eva leaned forward, her composure cracking around the corners of her mouth. The expensive gold chain at her throat swung
gently
. "I loved you like a sister," Eva said. "I know." "You let me grieve." "Grief is clean. Running is messy." "You could have sent a postcard. One line. Anything." "He watched your flat for six months after I left." Eva froze.
Her fingers tightened round the
base of the tumbler until the knuckles turned chalk white. "How do you know that?" Eva asked. "Because I watched him watch you." The murmur of the pub faded beneath the low hum of the refrigeration unit. Two patrons in the back booth laughed over a game of dominoes, the plastic tiles clacking against mahogany. "You were there?" Eva asked. "Across the street. Above the butcher shop." "You watched me walk to work every morning and said nothing." "If I spoke to you, he would have found both of us." "He was one man, Rory. One broken, pathetic man." "A broken man with a father on the crown bench and friends in the constabulary." Eva set the glass down with enough force to slosh the liquor over the side. "I would have helped you fight him." "You would have filed a motion. He would have broken your jaw." "We were supposed to share a flat in Holborn. We had the lease picked out." "That was a child's game." "It was a life." Rory leaned in, her voice dropping to a harsh
whisper
. "Look at my hands, Eva. Look at them." Eva looked. Motor oil stained the cuticles. A fresh yellow bruise marked the knuckle of Rory's right thumb. "I don't write legal briefs anymore," Rory said. "You threw your mind away." "I sharpened it." The bookshelf at the back of the pub creaked. Silas emerged, his grey-streaked beard catching the yellow light of the optics.
He carried no glass this
time.
His right hand rested flat
against his thigh, close to his jacket pocket. "Rory," Silas said. "Not now, Si." "Now, girl." The tone wiped the air from Rory's lungs. Silas never raised his voice, but the steel beneath it rattled the glassware. "What is it?" Rory asked. "Two saloon cars just mounted the kerb outside." Eva frowned, turning round on her stool toward the frosted front window. "Are they police?" Eva asked. "Worse," Silas said. The green neon sign above the entrance exploded in a shower of brilliant emerald sparks. Heavy steel-toed boots kicked the front door off its hinges, the wood splintering into jagged shards across the threshold as four men in dark raincoats poured into the room with iron pipes raised.
created_at
"2026-09-03T13:58:39.606Z"
9/3/2026, 1:58:39 PM
model
"google/gemini-3.7-flash-20260813"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1363
moderation_latency
(null)
generation_time
14407
tokens_prompt
4445
tokens_completion
2283
native_tokens_prompt
4497
native_tokens_completion
3069
native_tokens_completion_images
0
native_tokens_reasoning
1545
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"STOP"
service_tier
"default"
usage
0.0148815
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer
(null)
request_id
"req-1788443919-Ei7X7Jjb6dJBt8yREi7L"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1788443919-FU27fNRa0iqYOljb4b3w"
upstream_id
"D32Zao3bLpWZ-8YPrJS08Ao"
provider_responses
0
endpoint_id
"dd072012-3274-417d-97e3-e290cba37e31"
id
"D32Zao3bLpWZ-8YPrJS08Ao"
is_byok
false
latency
1363
model_permaslug
"google/gemini-3.7-flash-20260813"
provider_name
"Google AI Studio"
status
200
total_cost
0.0148815
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Google AI Studio"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
13
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
68
tagDensity
0.191
leniency
0.382
rawRatio
0
effectiveRatio
0
95.49%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1109
totalAiIsmAdverbs
1
found
0
adverb
"gently"
count
1
highlights
0
"gently"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
68.44%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1109
totalAiIsms
7
found
0
word
"crystal"
count
1
1
word
"silk"
count
2
2
word
"familiar"
count
1
3
word
"rhythmic"
count
1
4
word
"weight"
count
1
5
word
"whisper"
count
1
highlights
0
"crystal"
1
"silk"
2
"familiar"
3
"rhythmic"
4
"weight"
5
"whisper"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
61
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
61
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
115
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
34
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1109
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
15
unquotedAttributions
0
matches
(empty)
0.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
43
wordCount
674
uniqueNames
6
maxNameDensity
3.41
worstName
"Eva"
maxWindowNameDensity
6
worstWindowName
"Eva"
discoveredNames
Eva
23
Greek
1
Street
1
Silas
5
Blackwood
1
Rory
12
persons
0
"Eva"
1
"Silas"
2
"Blackwood"
3
"Rory"
places
0
"Greek"
1
"Street"
globalScore
0
windowScore
0
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
44
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1109
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
115
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
90
mean
12.32
std
13.27
cv
1.077
sampleLengths
0
24
1
26
2
2
3
60
4
13
5
37
6
8
7
2
8
3
9
5
10
26
11
5
12
4
13
13
14
5
15
4
16
82
17
10
18
5
19
4
20
4
21
3
22
9
23
31
24
4
25
8
26
11
27
40
28
6
29
8
30
9
31
7
32
19
33
2
34
6
35
8
36
30
37
10
38
5
39
5
40
12
41
18
42
33
43
4
44
3
45
5
46
16
47
4
48
6
49
4
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
61
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
104
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
115
ratio
0
matches
(empty)
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
676
adjectiveStacks
1
stackExamples
0
"Heavy steel-toed boots"
adverbCount
7
adverbRatio
0.010355029585798817
lyAdverbCount
4
lyAdverbRatio
0.005917159763313609
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
115
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
115
mean
9.64
std
6.1
cv
0.632
sampleLengths
0
24
1
8
2
18
3
2
4
14
5
6
6
25
7
15
8
13
9
17
10
20
11
8
12
2
13
3
14
5
15
13
16
13
17
5
18
4
19
13
20
5
21
4
22
19
23
21
24
21
25
21
26
10
27
5
28
4
29
4
30
3
31
9
32
9
33
22
34
4
35
8
36
11
37
6
38
11
39
16
40
7
41
6
42
8
43
9
44
7
45
19
46
2
47
6
48
8
49
6
60.00%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
6
diversityRatio
0.391304347826087
totalSentences
115
uniqueOpeners
45
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
45
matches
(empty)
ratio
0
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
10
totalSentences
45
matches
0
"She set the glass onto"
1
"She finished wiping the counter,"
2
"Her blonde hair fell in"
3
"Her manicured nails, painted a"
4
"He said nothing, setting the"
5
"Her gaze dropped to Rory's"
6
"She took a tiny sip,"
7
"Her fingers tightened round the"
8
"He carried no glass this"
9
"His right hand rested flat"
ratio
0.222
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
42
totalSentences
45
matches
0
"Rory caught the heavy crystal"
1
"Beer splashed across the cuff"
2
"She set the glass onto"
3
"The voice cut through the"
4
"Rory did not look up"
5
"She finished wiping the counter,"
6
"Eva stood on the other"
7
"A tailored beige wool coat"
8
"Her blonde hair fell in"
9
"Eva dropped the dripping umbrella"
10
"Her manicured nails, painted a"
11
"Silas Blackwood stepped from the"
12
"The silver signet ring on"
13
"Hazel eyes lingered on Eva,"
14
"He said nothing, setting the"
15
"Eva tracked him with a"
16
"The old name hit the"
17
"Rory pulled a bottle of"
18
"Eva did not touch the"
19
"Her gaze dropped to Rory's"
ratio
0.933
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
45
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
34
technicalSentenceCount
1
matches
0
"Her blonde hair fell in immaculate waves over a silk scarf that smelled of crushed bergamot and expensive department stores."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
13
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
13
fancyCount
0
fancyTags
(empty)
dialogueSentences
68
tagDensity
0.191
leniency
0.382
rawRatio
0
effectiveRatio
0
83.9310%