Run: 2026-09-03-01M1KXS15C52TMSX62673HYGG8

Run Details

Duration:
7m 15s
Cost:
$0.071078
Provider:
Novita

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory pulled the car to the far side of the Richmond gate. The engine ticked as it cooled. Her hand closed around the Heartstone pendant at her throat. The silver chain sat cool for a moment, the crimson stone warmed against her collarbone. She checked the phone screen. The digits read 11:42. The park stretched beyond the gate, a black seam in the night. No streetlights reached the trees. The oaks stood on either side of the track, their branches interlocking into a roof. She killed the headlights. The pendant grew warmer. She stepped from the car, locked it, and walked the track toward the stones. Gravel crunched under her boots. A crow shifted in the branches over her and dropped a black feather onto the path. She did not touch it. The wind did not move. The air carried the smell of cut grass and wet chalk. Her phone buzzed in her pocket. A saved message blinked. "When the stone finds you, bring it to the grove. Do not answer the voice." She opened it. The note had arrived an hour before she left the flat. The sender field held a number she did not recognise. She tapped the number. The line rang twice. A woman's voice answered. "You stand at the gate." Rory's throat tightened. She held the phone near her ear. "Who is this?" "I asked you to come." "I have questions." "Ask them to the stones." The line died. The pendant flared warm. She reached the first standing stone. The oak behind it wore a face of bark: two hollow knots for eyes, a split for a mouth. She placed her palm against the stone. The surface held her heat and gave none. The stone hummed through her fingers. The hum entered her wrist, found the crescent scar, and rolled behind her ribs. Her watch changed. The digits moved from 11:44 to 11:39. She closed her eyes, counted ten breaths, and opened them. The digits read 11:51. The wildflowers at the stone's base opened as she looked. Petals unfurled without motion. White, blue, yellow, and red lined the path in neat ranks. The flowers did not sway. They faced her. One stem near her ankle bent toward her boot, a thin green blade, and stopped a centimeter from her skin. She stepped from the stem. The stem did not follow. "I'm not playing." A sound answered from beyond the circle. A leaf struck the ground. Another leaf struck the ground. A third leaf struck the ground in a rhythm that made no use of wind. Rory walked through the first line of stones. The oaks pressed near. The path narrowed. Her car's tail lights shrank to two red points at the entrance. She could have turned and walked to them. The distance did not shorten. She took three steps from the gate. The red points stayed as two coins on black velvet. The pendant knocked against her sternum. She drew it from the chain and held it in her palm. The gemstone glowed from within, a deep red pulse, warm as a coin left on a stove. The glow painted her black hair and the bright blue of her eyes in the reflection of the standing stone. The stone behind her hand grew hot. A child's voice came from the second ring of oaks. "Miss Carter." Rory stopped. The voice used her name with a teacher's patience. "Who called me?" "Rory." The voice carried a girl's shape, but the words sat flat. "You came for the man who gave you the stone." "I came for the truth." "The man stands at the gap." She turned. The clearing opened into a wider space, the standing stones forming a ring with a gap at the far side. In that gap stood a figure. It wore a long coat, a hat sunk at the brow, a face hidden by shadow. The figure did not step in. It tilted its head the way a dog listens. The pendant in her hand pulsed. "Come to me." Rory's boot met a root. She did not fall. She lifted the pendant. "You told me not to answer the voice." The figure's mouth moved, but the voice arrived without air. "The note told me to say that. I am not the voice." "Then show your face." The hat fell from the head. Beneath it, a face looked at her from inside the dark. The face had no features. It held a smooth plane of skin. At the empty sockets, two red points glowed in time with the pendant. The figure's mouth opened. A string of her own words passed from it, strung in reverse. "Truth. Truth. Truth." Rory's phone buzzed in her pocket. She pulled it from her pocket. The screen showed a call from Silas. She answered. "Rory? Your phone pinged at the gate. You left twenty minutes ago." She looked at the figure. The red points in its face dimmed and brightened. "Tell me the time." "Eleven fifty-eight." The pendant burned. She turned to the standing stones. The gap behind the figure had closed. A new stone stood at the old path. The surface of the stone bore a shape pressed into it: her crescent scar, large as a coin, the edges smooth. The wildflowers along the path turned their faces toward the figure. The petals opened to the same red as the pendant. "Rory, end the call. I can hear a sound at the bar. It is not me." The figure raised a hand. The hand held extra joints, and each finger ended in a small black nail. It pointed at her wrist. "You left a mark in my house." "I never left the flat." "The stone knows your mark. The stone knows the door you closed. The stone knows the name you will not say." Rory looked at the pendant. The glow had shifted from warmth to a heat that licked her palm. She could not drop it. The chain looped around her hand, the silver links warm, the clasp closed. She had not fastened it. "Take it. Return me." The figure smiled. The smooth face folded in the dark. Two lines formed across the face. The red points moved apart. "Return is a door you locked." A door stood against the nearest stone. It had no frame, no handle, and a lock shaped like a keyhole. The keyhole filled with the red glow of the pendant. The door held no mark of arrival. The oaks behind it leaned in, their branches forming a hand over the top. Rory's phone line crackled. Silas's voice came through a thin, wet static. "I can see the park gate from my window. No car stands at the gate. The lamps are dark. Rory, the lamps are dark." The pendant pulsed. The door hummed. The wildflowers opened one final row along her path, each bloom facing the door, each petal wet with a dark red that moved with the rhythm of blood. The figure stepped in. The long fingers touched the air at her wrist, not her skin, and a thread pulled the crescent scar on her left wrist from the flesh. Rory brought the pendant to the keyhole. The silver chain wrapped around her hand twice. The stone's heat climbed her arm. She met the red points in the figure's face and held them. "My name is Aurora. You do not own it." The door opened.
created_at"2026-09-03T15:21:40.276Z" 9/3/2026, 3:21:40 PM
model"qwen/qwen3.8-27b-20260814"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency693
moderation_latency(null)
generation_time435442
tokens_prompt1008
tokens_completion20012
native_tokens_prompt1025
native_tokens_completion23549
native_tokens_completion_images(null)
native_tokens_reasoning21916
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0710775
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788448900-uczXB0Gw26kD7QqYabQk"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788448900-BK9XZf9Haft2x9neSAQw"
upstream_id"5a334c2c009087f3b3f481e4de1b79fc"
provider_responses
0
endpoint_id"2af35fbf-0463-4d96-96d1-1e82b1a46dc7"
id"5a334c2c009087f3b3f481e4de1b79fc"
is_byokfalse
latency693
model_permaslug"qwen/qwen3.8-27b-20260814"
provider_name"Novita"
status200
total_cost0.0710775
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1243
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
79.89% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1243
totalAiIsms5
found
0
word"velvet"
count1
1
word"pulse"
count1
2
word"pulsed"
count2
3
word"warmth"
count1
highlights
0"velvet"
1"pulse"
2"pulsed"
3"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences128
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences128
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences157
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1243
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions13
wordCount1037
uniqueNames4
maxNameDensity0.87
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Richmond1
Heartstone1
Silas2
Rory9
persons
0"Silas"
1"Rory"
places
0"Richmond"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences78
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1243
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences157
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs58
mean21.43
std23.35
cv1.089
sampleLengths
088
160
210
315
436
55
610
73
85
93
105
117
1284
1363
143
1532
1657
1762
1810
192
2011
213
221
2311
2410
255
266
2765
283
2913
308
3110
3212
334
3458
353
3621
3712
3814
394
402
4166
4216
4324
447
455
4621
4741
484
4921
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences128
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs165
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences157
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1037
adjectiveStacks0
stackExamples(empty)
adverbCount9
adverbRatio0.008678881388621022
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences157
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences157
mean7.92
std5.09
cv0.643
sampleLengths
012
16
210
315
45
54
612
75
815
94
104
1114
125
1316
145
155
1611
176
184
1915
203
2111
2210
234
244
254
265
273
287
293
305
313
325
333
344
356
3619
377
388
396
4014
413
427
4310
444
4510
464
4711
485
493
33.44% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats26
diversityRatio0.20382165605095542
totalSentences157
uniqueOpeners32
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences125
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences125
matches
0"Her hand closed around the"
1"She checked the phone screen."
2"She killed the headlights."
3"She stepped from the car,"
4"She did not touch it."
5"Her phone buzzed in her"
6"She opened it."
7"She tapped the number."
8"She held the phone near"
9"She reached the first standing"
10"She placed her palm against"
11"Her watch changed."
12"She closed her eyes, counted"
13"They faced her."
14"She stepped from the stem."
15"Her car's tail lights shrank"
16"She could have turned and"
17"She took three steps from"
18"She drew it from the"
19"It wore a long coat,"
ratio0.256
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount118
totalSentences125
matches
0"Rory pulled the car to"
1"The engine ticked as it"
2"Her hand closed around the"
3"The silver chain sat cool"
4"She checked the phone screen."
5"The digits read 11:42."
6"The park stretched beyond the"
7"The oaks stood on either"
8"She killed the headlights."
9"The pendant grew warmer."
10"She stepped from the car,"
11"Gravel crunched under her boots."
12"A crow shifted in the"
13"She did not touch it."
14"The wind did not move."
15"The air carried the smell"
16"Her phone buzzed in her"
17"A saved message blinked."
18"She opened it."
19"The note had arrived an"
ratio0.944
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences125
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
87.1109%