Run: 2026-09-03-01M1KYY7KXQ7MSMT2MEJVWDS9G

Run Details

Duration:
3m 14s
Cost:
$0.030475
Provider:
Phala

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The last oak in Richmond Park wore a crown of grey lichen. Aurora paused before it, fingers tightening on the strap of her delivery bag. Behind her, the park sounded like a city after rain: tires, gulls, a distant siren. Here the noise thinned to a skin and stopped. Nyx leaned against the trunk, shadow curling around their ankles. "You hear it?" Aurora touched the pendant under her blouse. "Warm." Nyx tilted their head. "More than warm. Hungry." Isolde stood between the standing stones, silver hair loose to her waist. Wildflowers pressed close around her shoes, though no footprints marked the moss. Isolde looked at the stones. "The Grove keeps its own clock. One step inside. One hour outside. Or none." She looked at Aurora. "Which will you bring back?" Aurora counted the stones. Twelve, then thirteen. The oldest one had split down its middle, and through the split a thin ribbon of amber light moved. Aurora touched the split. "That is not the sun." Nyx laughed, low and dry as paper. "No. It is a door." Isolde stepped aside. Her pale lavender eyes caught the amber glow. "The Veil wears thin where grief has chewed. Hel likes its borders soft." Aurora pulled the Heartstone pendant into the air. The crimson stone pulsed against her palm, a thumbprint of heat. The chain went slack, then tugged, the way a dog tugs a leash. Aurora held the pendant. "It knows the way." Nyx tilted their head. "It knows a way. Shades know more ways than we like." Aurora drew the Fae-forged blade. The moonsilver leaf grew colder under her fingers, its edge catching no light. She pressed it to the split in the stone. The blade slid through the grain without touching it, and the crack widened into a breathing line. Amber light spilled over their shoes. The Grove took them. Inside, the oaks stood in rows that refused straightness. Their bark was black, their leaves the pale blue of a gas flame. Flowers opened along the path as they passed, white and gold, then closed behind them, sealing the trail. No wind moved the petals. Aurora watched a beetle crawl across one blossom, then the blossom folded around it and bloomed again, the beetle gone. Aurora stopped before the closed flower. "Where do things go?" Isolde looked at the petal. "Into the taste." Nyx drifted forward, their solid edges fraying at the shoulders. "I do not like this place. It remembers us." Aurora watched the beetle disappear. "Everything here is a plate. We walk on something set." A low hum came from the ground. The path bent toward a hollow between two oaks. At the hollow's centre stood a well, though the stone rim held no bucket. Instead, a ring of black water reflected the amber sky. In the reflection, the sky showed feasting tables, cloaks, and a figure seated on a throne of roasted fruit. Aurora crouched. Her reflection wore no flat. The water showed her in a silver gown, her hair crowned with thorns, her left wrist scarred and bare. The Heartstone beat against her chest. Nyx put a shadow over the water. "Don't drink." Aurora stood. "I didn't plan to." Isolde touched the rim. The water parted around her finger, then swallowed the tip. She pulled her hand back. A thin line of blue light glowed in her skin. "It knows my name. It will not call it." They moved around the well. The flowers followed. Aurora counted seven more blooms, then stopped counting when one opened in front of Nyx and offered a single black petal. Nyx took it. The petal dissolved on their tongue-shadow. "Good. It is sweet and wrong." Aurora's stomach tightened. "Put it back." Nyx smiled without teeth. "Too late. It is in the room." The ground dipped. A staircase of pale stone cut down between the roots. Each step was carved with a mouth, open and patient. The amber light from above fell in strips, warm as oven heat. The air carried sugar, smoke, roasted fat, and something green beneath it, like cut grass after a fire. Aurora pulled the blade across her shoulder. "That smells like a kitchen." Isolde looked down the stair. "A kitchen for a court. They call it Dymas." Aurora looked at the pendant. The heat had moved from pulse to drag, the stone pulling toward the stair. "Gluttony." Isolde's mouth curved. "A kind name." They descended. The mouths on the steps opened as they passed, releasing breaths that smelled of different meals: honey, burnt toast, salted lamb, wine gone sour. One step released the scent of a hospital corridor, antiseptic and old. Aurora stopped. "That is not food." Nyx breathed on the step. "It is hunger. It wears your memory and asks you to share." At the bottom, a door of braided vine stood open. Beyond it, the hall stretched wider than the park above could hold. The ceiling was amber, shot through with clouds that looked like whipped cream. Orchards ran along the walls, laden with fruit Aurora had no names for: spheres that chimed when they touched, long red pods that wept syrup, and pale gourds with faces that frowned. Tables bent under dishes. Candles burned blue in silver goblets. Servants moved between them, their skin marked with burn scars, their eyes wide and bright with a smile they could not stop. A chef stood at a great copper range. He wore a clean apron over a torn shirt. His hands had too many fingers, and each one worked apart, peeling a fruit that screamed. The hall noticed them. Cups lifted. Servants paused. The frowning gourds turned on the tables. Aurora kept her face flat, though the pendant dragged at her throat. The chef turned from the range. "Fresh faces. Three of them. One smells of rain, one smells of smoke, one smells of lies." Isolde straightened. "We are visitors." The chef pointed a too-long finger at the stair. "Visitors eat. That is the first law. The second is that nothing leaves the kitchen unpaid." Aurora stepped forward. "We are not here to pay." The chef laughed. "Then you are either brave or late." Nyx drifted closer, the shadows under their feet spreading like spilled ink. "The Prince has a competition tonight. You need a guest who has never tasted his feast." The chef laughed again. "The Prince has every appetite." A plate slid across the table by itself. It held a small glass of wine, dark red, swirling with tiny lights. A spoon of silver lay beside it, bent into the shape of an eye. Aurora looked at the glass. "What is that?" The chef pointed at the plate. "First course. A taste of what you are." Nyx tilted their head. "And if we refuse?" The chef pointed at the stair. "Then the door becomes a tongue." The pendant grew hot. Aurora turned it in her hand. The inner glow pulsed once, twice, then dimmed to a steady, angry warmth. Under the table, a chair creaked, and the wine in the glass rose without being touched. Aurora met the chef's eyes. "We will not eat what we cannot name." The chef smiled, showing teeth that were white and even, except one, which was black as a burn. "Everyone names something. The plate only asks when." The glass tipped.
created_at"2026-09-03T15:41:59.3Z" 9/3/2026, 3:41:59 PM
model"qwen/qwen3.8-27b-20260814"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency398
moderation_latency(null)
generation_time193218
tokens_prompt1763
tokens_completion9578
native_tokens_prompt1934
native_tokens_completion9908
native_tokens_completion_images(null)
native_tokens_reasoning8193
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0304752
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788450119-wrkKgHOAaS2yAlZXitIt"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788450119-OVb1arm0p1wnEqDt4DjP"
upstream_id"req_d045e7cea12d044b4af89254c2604f92"
provider_responses
0
endpoint_id"cfc4d0ca-df7c-4b5f-9c74-328c41a7cbc3"
id"req_d045e7cea12d044b4af89254c2604f92"
is_byokfalse
latency397
model_permaslug"qwen/qwen3.8-27b-20260814"
provider_name"Phala"
status200
total_cost0.0304752
cache_discount0.0000224
upstream_inference_cost0
provider_name"Phala"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences39
tagDensity0.026
leniency0.051
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1224
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
79.58% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1224
totalAiIsms5
found
0
word"pulsed"
count2
1
word"stomach"
count1
2
word"pulse"
count1
3
word"warmth"
count1
highlights
0"pulsed"
1"stomach"
2"pulse"
3"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences111
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences111
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences149
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1224
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
25.13% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions50
wordCount961
uniqueNames8
maxNameDensity2.5
worstName"Aurora"
maxWindowNameDensity4
worstWindowName"Aurora"
discoveredNames
Richmond1
Park1
Aurora24
Heartstone2
Fae-forged1
Grove1
Nyx12
Isolde8
persons
0"Aurora"
1"Grove"
2"Nyx"
3"Isolde"
places
0"Richmond"
1"Park"
globalScore0.251
windowScore0.333
75.37% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount2
matches
0"sounded like a city after rain: tires, gul"
1"looked like whipped cream"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1224
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences149
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs16
mean76.5
std46.94
cv0.614
sampleLengths
049
129
252
347
479
550
64
7117
891
953
1061
11105
1261
13136
14209
1581
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences111
matches
0"was carved"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs164
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences149
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount964
adjectiveStacks0
stackExamples(empty)
adverbCount25
adverbRatio0.025933609958506226
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences149
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences149
mean8.21
std5.43
cv0.661
sampleLengths
012
113
215
39
410
53
67
71
84
94
1012
1112
125
1318
145
154
163
1719
184
195
207
215
223
238
2413
258
2611
2713
284
294
304
3111
325
3313
349
3517
366
374
389
3913
4018
415
4220
436
444
455
463
4710
489
495
56.38% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.3624161073825503
totalSentences149
uniqueOpeners54
32.05% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences104
matches
0"Instead, a ring of black"
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences104
matches
0"She looked at Aurora"
1"Her pale lavender eyes caught"
2"She pressed it to the"
3"Their bark was black, their"
4"Her reflection wore no flat."
5"She pulled her hand back."
6"They moved around the well."
7"He wore a clean apron"
8"His hands had too many"
9"It held a small glass"
ratio0.096
12.88% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount93
totalSentences104
matches
0"The last oak in Richmond"
1"Aurora paused before it, fingers"
2"Here the noise thinned to"
3"Nyx leaned against the trunk,"
4"Aurora touched the pendant under"
5"Nyx tilted their head."
6"Isolde stood between the standing"
7"Wildflowers pressed close around her"
8"Isolde looked at the stones."
9"She looked at Aurora"
10"Aurora counted the stones."
11"The oldest one had split"
12"Aurora touched the split."
13"Nyx laughed, low and dry"
14"Isolde stepped aside."
15"Her pale lavender eyes caught"
16"Aurora pulled the Heartstone pendant"
17"The crimson stone pulsed against"
18"The chain went slack, then"
19"Aurora held the pendant."
ratio0.894
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences104
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount1
matches
0"The mouths on the steps opened as they passed, releasing breaths that smelled of different meals: honey, burnt toast, salted lamb, wine gone sour."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
86.0463%