Run: 2026-09-03-01M1KZ20HTA0CQMB9ZV963NSNT

Run Details

Duration:
3m 41s
Cost:
$0.029014
Provider:
Tencent

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory ducked under the low branch of an oak and straightened in the gap between two standing stones. The ancient bark felt slick under her palm, not damp but polished, like the handle of a door that got used every day. Behind her, the park path had vanished. Ahead, the trees opened into a clearing. Wildflowers spread in a pale drift, their faces turned to a moon that hung too large over Richmond Park. They bloomed in a ring around the oaks, colourless in the dark but for the faint blue tinge of moonlight on their petals. The air held the trapped warmth of a greenhouse, and the smell of the flowers came sweet and funereal, like lilies left too long in a closed room. Every sound from London—the rumble of the A3, the wail of a siren, the endless hum of traffic—had been cut off. The silence had weight. It pressed against her eardrums. She hefted the Golden Empress bag. "Delivery for Isolde? Golden Empress. Sweet and sour chicken, large prawn crackers. You order, you collect." Her voice went nowhere. The words dropped at her feet. No door opened. No porch light flicked on among the oaks. She waited. Thirty seconds stretched. The screen of her phone read 10:52, the same time it had shown when she'd locked the scooter at the park gate. By her legs, by the burn in her thighs and the snagged tear in her left sleeve, she had climbed through brambles for twenty minutes. The phone disagreed. "Right. That's not right." She thumbed the screen and refreshed the map. The blue dot sat at the edge of a blank space the app marked as private land. No path. No grove. She looked up. The moon had not moved. The Heartstone Pendant lay cold against her collarbone. She touched it. The silver chain bit with chill; the crimson gem, no bigger than her thumbnail, held a faint inner glow, like an ember sealed in glass. Two hours ago, riding past the park wall, the stone had pulsed with sudden warmth, hot enough to make her gasp and jerk the scooter to the curb. It only ever did that near a Hel portal. Some faceless benefactor had hung it around her neck with no explanation, and she had learned the hard way that heat meant the dead realm was close. She had followed the pull off the road, through the trees, using the bogus order as an excuse to chase the wrongness down. Now, in the clearing, the stone gave off no heat at all. "Twenty minutes ago you were branding me. Now you're a bloody nightlight?" She turned in a slow circle, bright blue eyes narrowed. The wildflowers trembled, though no wind stirred the oaks. A stalk bent, then another, as if something pushed through them, circling wide. She caught the movement at the edge of her vision and snapped her head toward it. Nothing. Only flowers and shadow. A twig cracked behind her. She spun. The clearing lay empty. She swept the phone's torch beam across the loam. The light caught a set of footprints. Bare feet, human in shape, but the toes stretched too long, the arches too high, and they led from the tree line to the middle of the clearing and stopped. No return prints. No scuff of departure. Like whatever had walked here had sunk into the ground or risen into the air. Rory's pulse knocked in her throat. She drew a breath through her nose and held it, the way she had in the old Cardiff flat when Evan's key scraped the lock, when she'd needed her hands steady and her mind cold. She let the breath out. Fear was a signal, not a master. She had come here because she wanted answers, because the pendant had pulled her like a hook in the lip, and because the tip on the order had been big enough to cover rent and then some. She wasn't leaving with an empty bag and a head full of static. The silence changed. A new sound threaded through it: the creak of a swing set, metal chains groaning, though no swing stood in the grove. Then a child's laugh, bright and close, right behind her left ear. She jerked away, the beam slashing across the oaks. The shadows between the trunks leaned out, long and jointed, and withdrew. "Alright. Who's out there? I can hear you breathing." Nothing answered. The laugh didn't repeat. The wildflowers shivered in a line, moving toward her, the way grass moves when a dog runs through it. She backed up until her shoulders hit the standing stone. The bark was warm now, warmer than the air, and the carved surface seemed to shift under her jacket. She pushed off it, kept the bag in front of her like a shield. Something stepped into the ring of moonlight. It looked like a deer at first. Then the proportions resolved and her stomach turned. The legs were too long, the neck too thick, the head hung low and swaying. Its eyes were black glass, and they held no reflection of the moon or the torch or her. It didn't breathe out frost. It didn't chew. It watched her with a stillness that felt like a held knife. "Okay. You're not a deer." The thing tilted its head. The motion was wrong, too fluid, the neck bending farther than any bone should allow. Behind it, another shape rose from the flowers, taller, narrower, its edges blurring at the corners of her eyes. She didn't wait to see it clearly. She moved. She ran for the gap in the stones. The opening was gone. The two oaks stood shoulder to shoulder, bark knit together in a seamless wall. She slapped her palm against it. Warm. Pliant. Like skin over muscle. The grove had closed its mouth. Behind her, the flowers rustled. A voice spoke her name, not a deer's click or a child's laugh, but a woman's voice, rough with worry, the voice of someone who had once pulled her out of a bad flat in Cardiff. "Rory." Eva wasn't here. Eva was in London, asleep two miles away, or so she had said. Rory kept her back to the stone. "I came for a delivery. That's all. Take the bag. I don't want any trouble." The voice didn't answer. The torch beam jittered across the clearing. In its light, the wildflowers had turned toward her, every pale face tracking her movement, though no wind blew. The deer-thing took one step, then another, its hooves making no sound. The second shape stayed at the tree line, a tall smear of darker dark. Rory's fingers found the pendant. The gem still glowed, faint and steady, no warmth. She pressed her thumb to the crescent scar on her left wrist, grounding herself in the old ache. Cool head. Quick hands. She flipped the phone to the camera, kept the torch on, and aimed it at the clearing, recording. She would show this to someone. If she got out. The screen showed the clearing, the flowers, the empty loam. No deer. No tall shape. No footprints. Only the bag by the oak, and her own reflection in the black glass of the phone: bright blue eyes, black hair, the crimson spark at her throat. Then the reflection blinked a half-second after she did. A hot pulse thumped against her collarbone. The pendant burned. Not the faint warmth of a distant Hel portal, but a hard, insistent heat, the kind that meant the portal was right here, right now, opening in a grove that belonged to the Fae. Rory spun toward the centre of the clearing, torch beam stabbing the dark. The air above the wildflowers tore open in a thin silver seam, and something on the other side breathed her name.
created_at"2026-09-03T15:44:03.137Z" 9/3/2026, 3:44:03 PM
model"tencent/hy4-preview-20260827"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1885
moderation_latency(null)
generation_time220917
tokens_prompt1008
tokens_completion12305
native_tokens_prompt946
native_tokens_completion11549
native_tokens_completion_images(null)
native_tokens_reasoning9844
native_tokens_cached832
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.029014069
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788450243-rSruaxGAF8ProynvqW9V"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788450243-Nl3eI6dmVwynsQ5l8Id9"
upstream_id"25461221-168d-4a17-9e96-3e511409f853"
provider_responses
0
endpoint_id"ad2a4093-3d2a-41d9-adf1-8b499ac8445d"
id"25461221-168d-4a17-9e96-3e511409f853"
is_byokfalse
latency1884
model_permaslug"tencent/hy4-preview-20260827"
provider_name"Tencent"
status200
total_cost0.029014069
cache_discount0.000658944
upstream_inference_cost0
provider_name"Tencent"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1317
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
39.26% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1317
totalAiIsms16
found
0
word"tinge"
count1
1
word"warmth"
count4
2
word"silence"
count2
3
word"weight"
count1
4
word"flicked"
count1
5
word"chill"
count1
6
word"pulsed"
count1
7
word"trembled"
count1
8
word"pulse"
count2
9
word"resolved"
count1
10
word"stomach"
count1
highlights
0"tinge"
1"warmth"
2"silence"
3"weight"
4"flicked"
5"chill"
6"pulsed"
7"trembled"
8"pulse"
9"resolved"
10"stomach"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences116
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences116
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences123
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1315
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount1253
uniqueNames12
maxNameDensity0.4
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
London2
Golden1
Empress1
Heartstone1
Pendant1
Hel2
Cardiff2
Evan1
Fae1
Rory5
persons
0"Pendant"
1"Evan"
2"Rory"
places
0"Richmond"
1"Park"
2"London"
3"Hel"
4"Cardiff"
5"Fae"
globalScore1
windowScore1
82.43% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences74
glossingSentenceCount2
matches
0"looked like a deer at first"
1"felt like a held knife"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.281
wordCount1315
matches
0"not damp but polished, like the handle of a door"
1"not a deer's click or a child's laugh, but a woman's voice, rough with worry, the voice of someone who"
2"Not the faint warmth of a distant Hel portal, but a hard, insistent heat, the kind"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences123
matches
0"did that near"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs32
mean41.09
std34.01
cv0.828
sampleLengths
055
1100
26
316
476
54
637
7135
812
953
105
1174
12103
1358
149
1568
167
1768
185
1948
208
2136
2241
231
2423
2515
2656
2764
2845
299
307
3171
99.21% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences116
matches
0"got used"
1"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs179
matches
0"wasn't leaving"
96.40% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount1
flaggedSentences2
totalSentences123
ratio0.016
matches
0"Every sound from London—the rumble of the A3, the wail of a siren, the endless hum of traffic—had been cut off."
1"The silver chain bit with chill; the crimson gem, no bigger than her thumbnail, held a faint inner glow, like an ember sealed in glass."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1257
adjectiveStacks2
stackExamples
0"lay cold against her"
1"close, right behind her"
adverbCount29
adverbRatio0.023070803500397773
lyAdverbCount4
lyAdverbRatio0.0031821797931583136
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences123
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences123
mean10.69
std8.56
cv0.801
sampleLengths
018
123
27
37
419
523
628
721
84
95
106
1116
124
136
143
158
162
173
1822
1925
203
214
228
2317
242
252
263
275
288
293
3025
3128
329
3327
3423
3512
3612
3710
389
3913
4016
411
424
435
442
454
469
477
4830
493
37.40% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats19
diversityRatio0.3170731707317073
totalSentences123
uniqueOpeners39
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences103
matches
0"Only flowers and shadow."
1"Then a child's laugh, bright"
2"Then the proportions resolved and"
3"Only the bag by the"
4"Then the reflection blinked a"
ratio0.049
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences103
matches
0"They bloomed in a ring"
1"It pressed against her eardrums."
2"She hefted the Golden Empress"
3"Her voice went nowhere."
4"She thumbed the screen and"
5"She looked up."
6"She touched it."
7"It only ever did that"
8"She had followed the pull"
9"She turned in a slow"
10"She caught the movement at"
11"She swept the phone's torch"
12"She drew a breath through"
13"She let the breath out."
14"She had come here because"
15"She wasn't leaving with an"
16"She jerked away, the beam"
17"She backed up until her"
18"She pushed off it, kept"
19"It looked like a deer"
ratio0.291
76.50% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount79
totalSentences103
matches
0"Rory ducked under the low"
1"The ancient bark felt slick"
2"Wildflowers spread in a pale"
3"They bloomed in a ring"
4"The air held the trapped"
5"Every sound from London—the rumble"
6"The silence had weight."
7"It pressed against her eardrums."
8"She hefted the Golden Empress"
9"Her voice went nowhere."
10"The words dropped at her"
11"The screen of her phone"
12"The phone disagreed."
13"She thumbed the screen and"
14"The blue dot sat at"
15"She looked up."
16"The moon had not moved."
17"The Heartstone Pendant lay cold"
18"She touched it."
19"The silver chain bit with"
ratio0.767
97.09% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences103
matches
0"Now, in the clearing, the"
1"If she got out."
ratio0.019
83.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount4
matches
0"The ancient bark felt slick under her palm, not damp but polished, like the handle of a door that got used every day."
1"Wildflowers spread in a pale drift, their faces turned to a moon that hung too large over Richmond Park."
2"A stalk bent, then another, as if something pushed through them, circling wide."
3"Not the faint warmth of a distant Hel portal, but a hard, insistent heat, the kind that meant the portal was right here, right now, opening in a grove that belo…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
89.9875%