Run: 2026-09-03-01M1KZM0YMMG1JY71V12N4NK5Y

Run Details

Duration:
3m 56s
Cost:
$0.051875
Provider:
Parasail

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant under Rory's coat had begun to burn before the last standing stone swung shut behind her. Her heel caught a root, and the Fae Grove took her weight. The dark outside the circle broke like a wave. She stood inside the stones, breathing, and the silver chain pulled at her collarbone as if it had a life of its own. Wildflowers stood all around the clearing. Bluebells, poppies, honeysuckle, buttercups, all open, all facing the centre. The grass beneath her boots was soft and cold, and the air smelled of wet soil and crushed petals. No car passed. No walker cut the grass. Somewhere beyond the oaks, a phone had died. Somewhere inside her pocket, her phone lived. She had not planned to come alone. The voicemail from Eva had lasted four seconds. "The Grove. Bring it." Then a wet cough, and the spin of a wooden top on a table. Rory had put on her delivery uniform, checked the lock on the flat above Silas's bar, and walked through Richmond Park until the deer trail lost its sense. The park had no business this green. The park had no business this quiet. The path had run straight. She had counted the stones on the way in. Twelve steps from the deer fence to the first oak, nine to the second, seven to the third. Now the path curled behind her like a question mark in the grass. She did not turn. She kept her eyes on the circle of standing stones, broken open in front of her, waiting. The pendant pulsed. The crimson gem glowed beneath her fingers. It had not pulsed since the kitchen at the Golden Empress, when Yu-Fei had set the tray down and said nothing, and the heat in the stone had made the soup tremble in its bowl. A nameless woman had put the silver link on Rory's wrist after a funeral, and her breath had smelled of burnt sugar. "When the stone burns, you will know the door is close." The words were not a warning. They were a receipt. The phone buzzed in Rory's pocket. She pulled it out. 11:47. The screen lit her knuckles. She put it away. When she looked again, it read 1:23. No new messages. No calls. The battery showed ninety-four per cent, as if it had never left the charger. She set the phone on the ground and counted ten paces to the nearest stone. The stone did not feel like stone. It felt like the side of a warm animal. When she returned, the phone lay three paces away, screen dark. She picked it up. It showed 2:05. The phone had one new photo. The photo showed her back, standing in the clearing, but the face in the phone was not her face. Rory looked at the photo for three seconds. She swiped it away. The phone did not ask for a password. It knew. She thought about going back. The stones were ten paces away. The way out had become a hedge of hawthorn, white blossom thick as knuckles. She would walk through it. She would call the police. She would tell them she had come to Richmond Park to find a missing woman and the park had turned into something else. They would log it. They would not follow the hedge. They would not cross into the place where the wildflowers breathed. The pendant pulsed harder. The warmth climbed the chain and kissed her throat. A sound came from the left. Not a footfall. A soft, wet click, like a tongue against the roof of a mouth. Then another, closer. Rory's boot did not move. She turned her head slowly. The dark between the oaks had deepened, but her blue eyes found a shape. A shape that did not fit in the space between the trunks. Tall. Thin. Wearing something grey and wet. It did not step forward. It folded, like paper in a hand, and was gone. The wildflowers in its direction closed their heads. The clicking began again. This time it came in a rhythm. Tap, drag. Tap, drag. Like nails on wood. Like a knife along a table edge. The oaks behind the shapeless dark creaked, though nothing else moved them. Rory reached for the phone again. The screen showed 9:11. The date had gone wrong. Not the day, not the month, but the year. 1998. Her thumb pressed the camera. The flash did not work. It was not a fault. The light would not obey. The standing stones were closer. Not by walking. The grass had given way around her feet. She had not taken the last three steps, but the stones waited now, three paces from her boots. Their faces held grooves, and in the grooves, something moved. Tiny. Pale. Like skin under water. The stones had names. She knew the names without learning them. The first was a mouth. The second was a throat. The third was a bell. The fourth had no name, and when she looked at it, it looked back with the patience of a thing that had never needed to speak. She counted. Seven stones marked the circle. There were eight. The new one stood where the path had gone. It was shorter, rounded at the top, and it smelled of bread. Fresh bread. Warm yeast and butter. The smell crossed her mouth and made her jaw ache. From inside the stone, a sound of chewing. Soft. Patient. She had not eaten since the soup at the Golden Empress. Her stomach answered. That was the worst part. Her body wanted to eat. The pendant burned so hot she had to lift it from her coat. The crimson gem glowed from within, a small coal in a dark room. Its pulse matched the clicking from the left. It matched the movement in the stone grooves. It matched the breath she was not taking. A child's voice came from behind the new stone. "Rory." Her stomach dropped. No child had ever called her Rory. Only Eva. Only her mother, before the illness. Only the woman in the flat above Silas's bar, who had called her Rory when she was late with the deliveries and had a bruise on her collarbone. "Eva?" Her voice sounded thin. The word hung in the air and did not carry. "The stone is warm. The stone is warm, and the lady has been waiting for a long time." Rory's wrist ached. The small crescent scar on her left hand had opened in her dream last night. She had not dreamed. She had woken with the bandage damp and the smell of copper in the flat. Now the scar pulled, a hook behind the skin. The flowers turned to face her. All of them. Bluebells, poppies, honeysuckle, buttercups, every petal angled like an ear. The scent of honey thickened. It was not sweet. It was sticky, like syrup before it set. "Where is she?" "Here." The child's voice came from all sides. "She is in the warm place. She is in the warm place. She is in the warm place." The words repeated, but the last one was not a child's. It was low, and old, and it pressed against the inside of Rory's ribs. The eight stones began to turn. Not fall. Turn. Slow, grinding, patient. The grooves in their faces widened. The pale things in the grooves stretched. The new stone opened a door. Inside, there was no dark. There was a kitchen. Small, yellow, lit by a swaying bulb. A table held two plates. A chair waited. In the chair, a woman's hand rested on the edge, grey and long-fingered, ready for a guest to sit. The pendant in Rory's fist split the air with a single bright pulse. The heat ran from the chain to her wrist. The scar opened again, but no blood came out. Only a thin, silver thread, bright as moonlight, rose from the cut and reached toward the hand on the table. The hand closed on the thread.
created_at"2026-09-03T15:53:53.375Z" 9/3/2026, 3:53:53 PM
model"qwen/qwen3.8-27b-20260814"
app_id182717
external_user(null)
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cancelledfalse
latency767
moderation_latency(null)
generation_time235620
tokens_prompt4387
tokens_completion21214
native_tokens_prompt4441
native_tokens_completion23075
native_tokens_completion_images(null)
native_tokens_reasoning21319
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
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is_byokfalse
finish_reason"stop"
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latency767
model_permaslug"qwen/qwen3.8-27b-20260814"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
96.29% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1346
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
62.85% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1346
totalAiIsms10
found
0
word"weight"
count1
1
word"pulsed"
count3
2
word"warmth"
count1
3
word"footfall"
count1
4
word"stomach"
count2
5
word"pulse"
count2
highlights
0"weight"
1"pulsed"
2"warmth"
3"footfall"
4"stomach"
5"pulse"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"stomach dropped/sank"
count1
1
label"hung in the air"
count1
highlights
0"stomach dropped"
1"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences165
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences165
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences172
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1346
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount1289
uniqueNames11
maxNameDensity0.93
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Rory12
Fae1
Grove1
Eva2
Silas2
Richmond2
Park2
Golden2
Empress2
Yu-Fei1
Like3
persons
0"Rory"
1"Eva"
2"Silas"
3"Yu-Fei"
4"Like"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
4"Golden"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences91
glossingSentenceCount1
matches
0"felt like the side of a warm animal"
51.41% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.486
wordCount1346
matches
0"Not the day, not the month, but the year"
1"not the month, but the year"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences172
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean35.42
std24.83
cv0.701
sampleLengths
062
158
275
366
467
511
610
746
874
922
1079
1113
126
1362
1423
1538
1645
1750
1852
1981
2050
219
221
2346
241
2514
2618
2746
2836
293
301
317
3218
3325
3431
3543
3651
376
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences165
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs204
matches
0"was not taking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences172
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1292
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.023993808049535603
lyAdverbCount5
lyAdverbRatio0.003869969040247678
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences172
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences172
mean7.83
std5.94
cv0.759
sampleLengths
018
112
29
323
46
510
619
73
85
98
107
117
128
1318
1428
157
167
175
189
1918
2013
214
2217
233
247
2535
2622
2711
286
294
306
314
321
335
344
357
363
372
3814
3915
407
419
4211
434
443
456
4619
478
484
498
28.82% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats36
diversityRatio0.25882352941176473
totalSentences170
uniqueOpeners44
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences148
matches
0"Somewhere beyond the oaks, a"
1"Somewhere inside her pocket, her"
2"Then a wet cough, and"
3"Then another, closer."
4"Only her mother, before the"
5"Only the woman in the"
6"Only a thin, silver thread,"
ratio0.047
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount44
totalSentences148
matches
0"Her heel caught a root,"
1"She stood inside the stones,"
2"She had not planned to"
3"She had counted the stones"
4"She did not turn."
5"She kept her eyes on"
6"It had not pulsed since"
7"They were a receipt."
8"She pulled it out."
9"She put it away."
10"She set the phone on"
11"It felt like the side"
12"She picked it up."
13"It showed 2:05."
14"She swiped it away."
15"She thought about going back."
16"She would walk through it."
17"She would call the police."
18"She would tell them she"
19"They would log it."
ratio0.297
71.49% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount115
totalSentences148
matches
0"The pendant under Rory's coat"
1"Her heel caught a root,"
2"The dark outside the circle"
3"She stood inside the stones,"
4"Wildflowers stood all around the"
5"Bluebells, poppies, honeysuckle, buttercups, all"
6"The grass beneath her boots"
7"She had not planned to"
8"The voicemail from Eva had"
9"Rory had put on her"
10"The park had no business"
11"The park had no business"
12"The path had run straight."
13"She had counted the stones"
14"She did not turn."
15"She kept her eyes on"
16"The pendant pulsed."
17"The crimson gem glowed beneath"
18"It had not pulsed since"
19"A nameless woman had put"
ratio0.777
67.57% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences148
matches
0"Now the path curled behind"
1"Now the scar pulled, a"
ratio0.014
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount2
matches
0"She stood inside the stones, breathing, and the silver chain pulled at her collarbone as if it had a life of its own."
1"Only the woman in the flat above Silas's bar, who had called her Rory when she was late with the deliveries and had a bruise on her collarbone."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.5031%