Run: 2026-09-03-01M1KZSJRA7BQS3RPSDAAQJ2RA

Run Details

Duration:
4m 24s
Cost:
$0.040233
Provider:
Tencent

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones of the grove drank the last of the daylight. Their ancient oak surfaces had gone black with age, and between two of them the air folded in on itself, a scar of shimmering oil. Rory saw nothing at first. Then the pendant at her throat gave a hot pulse, and the fold brightened to a thin vertical slit. She stopped. Her boots stayed on the frost-rimed grass. "That's the way in?" Isolde glided past without breaking stride. Her silver hair hung to her waist, and where her bare feet touched the ground the dew remained whole and unbruised. "The way in is always a mouth. You must decide whether to be eaten or to walk through chewing." Rory exhaled. The breath fogged, though the grove held no real cold. She touched the hilt of the Fae blade at her hip. The moonsilver stayed freezing, a thin line of winter against her palm. "Comforting. Remind me why I let you talk me into this." Nyx unfolded from the shadow beneath a yew. The shade's solid form stood a hand's breadth over six feet, a silhouette cut from night, violet eyes glowing like foxfire. Their voice arrived a half-second later, a whisper carried on wind. "Because the Prince has something that belongs to the mortal plane, and the mortal plane has a habit of asking for it back." Rory rolled her shoulders. The crescent scar on her left wrist pulled tight. She stepped toward the slit. The world turned inside out. Sound died. Then it returned wrong: a thousand jaws working in wet unison, the glug of wine, the crack of a bone split for marrow. Warmth wrapped around her, thick as syrup. Rory stumbled onto soil the colour of bruised plums. Amber light poured from a sky that had no sun, only a vast glowing haze. Rows of vines marched away in every direction, their trunks gnarled like the knuckles of old men, their branches heavy with clusters that shimmered. Nyx reformed at her side, shadows stitching into a chest, shoulders, that faint violet gaze. "Dymas. The Prince's vineyard. Mind the hospitality. It is the only thing here that never starves." Rory's mouth watered. The air tasted of roasted figs and spiced wine and something meaty turning at the edge of fresh. Her stomach cramped. "Smells like Sunday lunch at my nana's, if my nana roasted the whole bloody street." Isolde drifted between the vines. Her hair brushed a cluster and the cluster sighed. "The first garden was planted with a sin and watered with want. Everything here grows because it is desired. Nothing here ripens because it is needed." Rory frowned. The pendant's heat had faded to a dull ember. She let go of it. "Did you just say that to sound clever, or does it mean don't eat the fruit?" A laugh ran through the rows, though no one stood there. The vines shivered. Rory caught sight of the nearest bunch and froze. They weren't grapes. The fruit hung in pale, taut-skinned shapes, each one the size of a clenched heart. Thin seams pulsed along their sides. One split open with a wet sound and a sigh escaped, warm and wanting: "Eat." Rory backed up. Her heel caught a root. Nyx's hand, solid for an instant, caught her elbow. The touch was cool, like stone in shade. "The orchard hears hunger, Carter. Speak less, want less." Rory's fingers twitched toward the fruit before she caught herself. She curled them into a fist. The crescent scar stood white against her skin. "I'm not hungry." Her belly chose that moment to growl. Nyx's violet eyes narrowed. "Liar." They moved deeper. The path narrowed between hedges woven from living wood. Blossoms opened at their passing, releasing perfumes that shifted: cinnamon, then charred pork, then bergamot. Rory's head swam. She unsheathed the Fae blade a hand's width. The moonsilver dagger held a pale glow, winter-cold, and the scent of rot beneath the sweetness thinned. Nyx's shadow stretched along the path, thickening at the sight of the blade. "Keep that out. It remembers the Courts. The lesser growths remember too, and they do not like the reminder." They entered a clearing where a long table had been laid beneath a pergola of gold-veined leaves. The table stretched farther than the eye could follow, groaning under platters. Whole boars glazed in honey. Towers of fruit carved into swans. Goblets filled to the brim with a wine that moved on its own, swirling though no breath stirred it. No one sat at the table. Rory approached one platter. A peach sat among the pastries, perfect, downy, blushing. As she watched, the skin puckered. Grey fur bloomed. The fruit sagged, collapsed into a reeking mush, and then, in the space of a heartbeat, plumped back to ripe. Again. And again. Rory's throat tightened. "The food's stuck. It rots and comes back. Over and over." Isolde laid a hand on the table. Her fingers left no print in the spilled wine. "Gluttony is a circle with a mouth. The first bite is a promise; the last is a debt. Those who sit here pay in appetite, and the table never forgets a single swallow." From the far end of the table came a wet, rhythmic sound. A figure shuffled between the legs of a roast, spatting grease. It wore a chef's apron stained beyond cleaning, but its body was translucent, its edges flickering like a bad projection. Its hands were raw and bleeding, and it arranged a stack of pastries that never diminished. Rory's breath caught. "That's a person." Nyx's form went incorporeal, drifting through the table's shadow before reknitting on the other side. "A helbound soul. Contracted on Earth for a debt they could not pay. The Prince buys talent the way men buy horses. They cook until the Courts decide they have cooked enough." The soul looked up. Its mouth opened in a scream that made no sound. Its apron read Golden Empress in faded letters. Rory went still. The crescent scar on her wrist burned as though the old accident had happened yesterday. "Yu-Fei's place. That's the Golden Empress apron. I do deliveries for her." Nyx's shadow snaked around her boot. "Don't. You free one, you insult the contract. The Prince keeps his ledgers in flesh." Rory's jaw tightened. She looked at Isolde. "You brought me here. You said the blade could cut wards. Cut that one." Isolde's pale lavender eyes caught the amber light. She did not blink. "I said it can cut wards. I did not say it can cut a debt. The chain is not iron, Carter. It is a promise, and promises are the only bars that hold in every realm." Rory shoved the blade back into its sheath. The movement was sharp, decisive. "Then we find whoever wrote the contract. Everything has a signature." Nyx's whisper carried a note of approval. "Now you speak Hel's language. Ledgers, not locks." They left the table behind. The path broadened into a hillside of tiered gardens. Water ran in channels beside the walkway, but the liquid wasn't water. It was a broth, steaming, flecked with herbs and something that looked like sliced truffle. The smell made Rory's eyes sting. Isolde drifted ahead, her hair trailing over the steam without wetting. She stopped dead, and Rory bumped into her. The seer tilted her head. "Listen." Below them, a vast amphitheatre of carved stone stepped down into a bowl. Rows of empty seats circled a central arena where cauldrons bubbled over blue flames. Banners hung from poles, each one stitched with a crest Rory didn't recognise: a fork crossed with a knife beneath a dripping crown. The warm amber sky pressed close, and the air thrummed with the anticipation of a crowd that hadn't arrived yet. From the arena, a voice boomed, slurred and immense, as though the speaker's mouth were full. "Let the next course present itself!" Rory crouched at the edge of the channel. Her reflection wavered in the broth, then changed. For a heartbeat, her face was rounder, her eyes heavy-lidded, her mouth working around a mouthful she couldn't swallow. Then the image snapped back to her own taut, wary stare. She sat back on her heels. "This place doesn't just feed you. It practises on you." Isolde's bare feet made no sound on the stone. "Practice makes the banquet. The competition begins at the turning of the haze. The Prince will judge, and the judged will beg for second helpings." Rory's fingers found the pendant again. The crimson gem had gone still, its heat spent. But the Fae blade at her hip stayed cold, and the cold steadied her. Nyx drifted closer to the edge, their solid form blurring at the edges. "Down there is where the missing thing is kept. The mortal relic the Prince stole. I can feel the wards from here. They hum like a full belly." Rory followed the shade's gaze. At the arena's far side, behind a curtain of steam, stood a pedestal of black glass. Atop it sat a cage of woven gold, and inside the cage, something small and dark pulsed with a light that matched the Heartstone's glow. She didn't recognise it. Not yet. But the pendant at her throat gave one last, faint pulse, as if it recognised its kin. Rory's scar tingled. She rose, slow and quiet, and started down the steps. "Then let's go say hello to the help."
created_at"2026-09-03T15:56:55.441Z" 9/3/2026, 3:56:55 PM
model"tencent/hy4-preview-20260827"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1950
moderation_latency(null)
generation_time263514
tokens_prompt1763
tokens_completion16593
native_tokens_prompt1745
native_tokens_completion16032
native_tokens_completion_images(null)
native_tokens_reasoning13856
native_tokens_cached1664
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.040233474
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788451015-beq7AXn9i0KxDMhsKF6T"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788451015-qwIpDQhb6GsCVIxxG26s"
upstream_id"e9c4a13e-a1c3-457d-959a-92125c734718"
provider_responses
0
endpoint_id"ad2a4093-3d2a-41d9-adf1-8b499ac8445d"
id"e9c4a13e-a1c3-457d-959a-92125c734718"
is_byokfalse
latency1950
model_permaslug"tencent/hy4-preview-20260827"
provider_name"Tencent"
status200
total_cost0.040233474
cache_discount0.001317888
upstream_inference_cost0
provider_name"Tencent"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1582
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
52.59% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1582
totalAiIsms15
found
0
word"pulse"
count2
1
word"comforting"
count1
2
word"whisper"
count2
3
word"warmth"
count1
4
word"shimmered"
count1
5
word"stomach"
count1
6
word"pulsed"
count2
7
word"reminder"
count1
8
word"perfect"
count1
9
word"rhythmic"
count1
10
word"anticipation"
count1
11
word"wavered"
count1
highlights
0"pulse"
1"comforting"
2"whisper"
3"warmth"
4"shimmered"
5"stomach"
6"pulsed"
7"reminder"
8"perfect"
9"rhythmic"
10"anticipation"
11"wavered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences123
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences123
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences152
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1582
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
51.37% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions45
wordCount1166
uniqueNames7
maxNameDensity1.97
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Fae3
Rory23
Golden1
Empress1
Isolde7
Heartstone1
Nyx9
persons
0"Rory"
1"Isolde"
2"Heartstone"
3"Nyx"
places(empty)
globalScore0.514
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences85
glossingSentenceCount1
matches
0"looked like sliced truffle"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1582
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences152
matches
0"chose that moment"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs78
mean20.28
std17.01
cv0.839
sampleLengths
061
19
24
327
419
535
611
740
823
918
105
1180
1215
1316
1424
1515
1614
1726
1816
1916
2023
2138
221
2325
249
2524
263
2711
281
293
3052
3113
3219
3359
346
3542
363
373
3811
3916
4033
4159
423
433
4415
4532
4622
4718
4812
496
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences123
matches
0"been laid"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs195
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences152
ratio0.007
matches
0"\"Gluttony is a circle with a mouth. The first bite is a promise; the last is a debt. Those who sit here pay in appetite, and the table never forgets a single swallow.\""
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1172
adjectiveStacks1
stackExamples
0"pale, taut-skinned shapes,"
adverbCount21
adverbRatio0.017918088737201365
lyAdverbCount2
lyAdverbRatio0.0017064846416382253
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences152
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences152
mean10.41
std7.07
cv0.679
sampleLengths
012
125
25
319
42
57
64
76
821
919
102
1110
1211
1312
1411
158
1621
1711
1823
194
209
215
225
232
2423
257
269
2715
2824
2915
3016
313
3218
333
3415
355
369
3726
382
399
405
4116
4211
433
449
453
4615
476
4814
491
60.09% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.3684210526315789
totalSentences152
uniqueOpeners56
86.21% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences116
matches
0"Then the pendant at her"
1"Then it returned wrong: a"
2"Then the image snapped back"
ratio0.026
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences116
matches
0"Their ancient oak surfaces had"
1"Her boots stayed on the"
2"Her silver hair hung to"
3"She touched the hilt of"
4"Their voice arrived a half-second"
5"She stepped toward the slit."
6"Her stomach cramped."
7"Her hair brushed a cluster"
8"She let go of it."
9"They weren't grapes."
10"Her heel caught a root."
11"She curled them into a"
12"Her belly chose that moment"
13"They moved deeper."
14"She unsheathed the Fae blade"
15"They entered a clearing where"
16"Her fingers left no print"
17"It wore a chef's apron"
18"Its hands were raw and"
19"Its mouth opened in a"
ratio0.259
33.28% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount99
totalSentences116
matches
0"The standing stones of the"
1"Their ancient oak surfaces had"
2"Rory saw nothing at first."
3"Her boots stayed on the"
4"Isolde glided past without breaking"
5"Her silver hair hung to"
6"The breath fogged, though the"
7"She touched the hilt of"
8"The moonsilver stayed freezing, a"
9"Nyx unfolded from the shadow"
10"The shade's solid form stood"
11"Their voice arrived a half-second"
12"Rory rolled her shoulders."
13"The crescent scar on her"
14"She stepped toward the slit."
15"The world turned inside out."
16"Warmth wrapped around her, thick"
17"Rory stumbled onto soil the"
18"Amber light poured from a"
19"Rows of vines marched away"
ratio0.853
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences116
matches(empty)
ratio0
98.21% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount3
matches
0"Rows of vines marched away in every direction, their trunks gnarled like the knuckles of old men, their branches heavy with clusters that shimmered."
1"Isolde drifted ahead, her hair trailing over the steam without wetting."
2"Atop it sat a cage of woven gold, and inside the cage, something small and dark pulsed with a light that matched the Heartstone's glow."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
89.1916%