NC Bench
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Run: 2026-09-03-01M1M07F0V5CGYHWWD8R6G7992
Run Details
Model:
Hy4 Preview (Reasoning, High)
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
5m 42s
Cost:
$0.060192
Provider:
Tencent
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
95.94%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
26.89%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
76.49%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
56.05%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
66.73%
Pronoun-first sentence starts
(details)
39.44%
Subject-first sentence starts
(details)
46.73%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
90.2753%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The Heartstone Pendant burned against
my collarbone the instant I stepped past the last of the ancient oak standing stones. I’d come for Eva.
Her message had been three
words, sent from a number already disconnected: Grove. Now. Please.
I should have stayed in
the flat above Silas’ bar.
I should have called the
police.
Instead, I’d taken the train
to Richmond, found the gap in the park railings Eva had described, and walked until the trees closed in and the world narrowed to bark and shadow.
The Fae Grove opened around
me in a rush of colour and
silence
.
Wildflowers crowded the clearing, a
sea of blooms that glowed faintly, petals open to the dark and drinking what little light the pendant gave off. The scent hit me next, sweet and thick, undercut by something metallic. Cold iron and crushed stems. My mouth dried. Wrong.
Every instinct I owned screamed
the word.
I fumbled my phone from
my pocket. No signal. The screen’s clock
flickered
. Numbers jumped and reshaped themselves,
racing
forward and back as if the phone couldn’t decide which hour it trusted. Time moved differently here.
An hour inside could be
minutes or days outside.
I’d read that in Eva’s
notes, but reading and feeling were two different things. My skin prickled.
I was standing in a
pocket between Earth and the Fae realm, and the ground beneath my boots felt one step from vanishing. "Eva?"
My voice died the moment
it left my mouth. No
echo
came back.
The clearing swallowed sound the
way the wildflowers swallowed light.
Even the distant hum of
traffic had cut off, leaving a
silence
so complete it rang in my ears.
Then something moved at the
edge of my vision. I turned my head. Nothing stood between the trees but a tall, too-thin shape that blurred into a shadow. When I looked straight at it, the shape dissolved into the bark of an ancient oak.
My heart thudded hard against
my ribs. I knew what I’d seen. Something had watched me from the tree line, and it had been wrong in the way a spider is wrong, all limbs and patience. The tip-tap of
footsteps
whispered across the earth behind me. I spun. Wildflowers swayed, though no wind stirred. Their stems bent towards me, hundreds of them, turning like faces seeking a light I couldn't see. My left wrist tingled.
I rubbed the small crescent-shaped
scar there with my thumb, the way I had since childhood, and forced myself to breathe. Cool-headed. Intelligent. Out-of-the-box thinking. That was me. Panic got people killed. I needed facts.
I shoved my straight shoulder-length
black hair back with one hand and pulled the Heartstone Pendant from beneath my jacket. The silver chain burned my fingers. The deep crimson gemstone, no bigger than a thumbnail,
pulsed
with a faint inner glow.
It beat like a second
heart, faster than my own, and the heat pouring off it was unmistakable. The pendant only warmed near a Hel portal.
I’d tested it a dozen
times on the streets of London. Outside Yu-Fei Cheung’s Golden Empress, the stone stayed as cold as deep water. In the tiny flat above Silas’ bar, it never stirred. But here, in a Fae grove, the thing
throbbed
like a live coal.
Either my unknown benefactor had
lied, or something had dragged a mouth of Hel straight into the Grove. Neither option improved my odds. I raised the phone and switched on the torch. The beam cut a pale cone through the dark, but the wildflowers drank it before it travelled ten metres. I swept the light across the clearing, my breath shallow, my bright blue eyes
scanning
every shadow. The beam caught a figure standing among the blooms. "Eva?" The woman wore the dark bob she’d had since school. Her
familiar
yellow coat hung open. She stood less than ten metres away, her face pale, her mouth
slightly
parted. Relief hit me so hard my knees almost buckled. I took a step forward. "Eva, what happened? Are you hurt?" The figure tilted its head. The movement was too fluid, too smooth, like oil sliding down glass. "Rory." The voice belonged to Eva. Every inflection, every warm Cardiff
lilt
,
perfect
. But the lips on that pale face barely moved. I stopped. "Eva?" "You came." The figure took a step. The wildflowers bent away from its foot,
as if refusing to be touched
. "I knew you would. You always did have a hero
complex
." My throat tightened. "Where are you? What’s wrong with your face?" "Nothing’s wrong with me." Another step. The light from my phone shook. "Something’s wrong with the Grove. It hungers." A wet click-clack sounded, close and wet, like a tongue against teeth. It came from the figure’s direction, but its mouth hadn’t moved. I backed away. My heel struck something soft. I didn’t look down. I didn’t need to. The wildflowers had closed around my ankles, stems cool and seeking against my socks. The not-Eva thing smiled. Its mouth opened far too wide, the hinged stretch of a snake, and the voice that came out was no longer Eva’s. It
was layered
, many voices pressed into one, all of them whispering my name. "Rory. Rory. Rory." The Heartstone Pendant seared my skin. Heat radiated from the gemstone in waves, so fierce I expected to smell burning flesh. My own. The thing’s. I couldn’t tell anymore. "Show yourself." My voice didn’t shake. I’d be damned if it did. "I know you’re not her." The figure paused. Behind it, the air
shimmered
. At first I thought it was heat, or a trick of the phone’s beam. Then the shimmer tore. A vertical rip split the dark, wider than a man, and the cold that rolled out of it stole the breath from my lungs. Not Fae. That rift breathed of old death, of a realm of the dead. Hel. The pendant’s
warmth
made a horrible kind of sense now. It hadn’t led me to safety. It had led me straight to the door, and the door had opened. The figure threw back its head. The dark bob melted, the yellow coat sloughed away like wet paper, and the face beneath was Evan’s. My ex. The reason I’d run to London in the first place. He stood there in the same battered leather jacket he’d worn the last time I’d seen him in Cardiff, his smile all teeth and no
warmth
, his eyes bright blue and fixed on mine. "Hello, Rory," Evan said. The world tilted. I stumbled back, but the wildflowers held me fast, stems tightening around my calves. "Did you like my gift?" He lifted his right hand. A second Heartstone Pendant dangled from his fingers, its deep crimson gemstone pulsing in
perfect
time with mine. "I chose it specially. It only leads you home." "I'm not going anywhere with you." The words came out flat and hard. "Not with me." Evan’s smile stretched until the corners of his mouth split. Behind him, the Hel portal yawned wider, and a long, pale arm reached through the rift, fingers grasping the air. "With them." The ancient oak standing stones groaned. The ground shuddered. From the
depths
of the black rift, something vast unfolded itself and turned its bright blue eyes towards me. And the wildflowers, every last one, opened their petals and screamed.
created_at
"2026-09-03T16:04:30.374Z"
9/3/2026, 4:04:30 PM
model
"tencent/hy4-preview-20260827"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1675
moderation_latency
(null)
generation_time
341617
tokens_prompt
4387
tokens_completion
21980
native_tokens_prompt
4239
native_tokens_completion
23971
native_tokens_completion_images
(null)
native_tokens_reasoning
22298
native_tokens_cached
4160
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.060192077
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer
(null)
request_id
"req-1788451470-3WSaQD0OxTkPTIuR0K27"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1788451470-fTZyVephzRFTjosXRQd3"
upstream_id
"baa9e6a1-696e-4fb7-ae70-8de842bc3e25"
provider_responses
0
endpoint_id
"ad2a4093-3d2a-41d9-adf1-8b499ac8445d"
id
"baa9e6a1-696e-4fb7-ae70-8de842bc3e25"
is_byok
false
latency
1675
model_permaslug
"tencent/hy4-preview-20260827"
provider_name
"Tencent"
status
200
total_cost
0.060192077
cache_discount
0.00329472
upstream_inference_cost
0
provider_name
"Tencent"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
7
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
19
tagDensity
0.368
leniency
0.737
rawRatio
0
effectiveRatio
0
95.94%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1231
totalAiIsmAdverbs
1
found
0
adverb
"slightly"
count
1
highlights
0
"slightly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
26.89%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1231
totalAiIsms
18
found
0
word
"silence"
count
2
1
word
"flickered"
count
1
2
word
"racing"
count
1
3
word
"echo"
count
1
4
word
"footsteps"
count
1
5
word
"pulsed"
count
1
6
word
"throbbed"
count
1
7
word
"scanning"
count
1
8
word
"familiar"
count
1
9
word
"lilt"
count
1
10
word
"perfect"
count
2
11
word
"complex"
count
1
12
word
"shimmered"
count
1
13
word
"warmth"
count
2
14
word
"depths"
count
1
highlights
0
"silence"
1
"flickered"
2
"racing"
3
"echo"
4
"footsteps"
5
"pulsed"
6
"throbbed"
7
"scanning"
8
"familiar"
9
"lilt"
10
"perfect"
11
"complex"
12
"shimmered"
13
"warmth"
14
"depths"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
123
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
123
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
135
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
34
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1231
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
3
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
38
wordCount
1145
uniqueNames
15
maxNameDensity
0.52
worstName
"Eva"
maxWindowNameDensity
1.5
worstWindowName
"Eva"
discoveredNames
Heartstone
4
Pendant
4
Eva
6
Grove
3
Richmond
1
Fae
4
Earth
1
Hel
4
London
2
Yu-Fei
1
Cheung
1
Golden
1
Empress
1
Cardiff
2
Evan
3
persons
0
"Pendant"
1
"Eva"
2
"Cheung"
3
"Evan"
places
0
"Grove"
1
"Richmond"
2
"Fae"
3
"Earth"
4
"Hel"
5
"London"
6
"Yu-Fei"
7
"Cardiff"
globalScore
1
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
74
glossingSentenceCount
1
matches
0
"as if refusing to be touched"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1231
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
135
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
56
mean
21.98
std
16.15
cv
0.735
sampleLengths
0
20
1
19
2
48
3
13
4
45
5
8
6
32
7
53
8
1
9
42
10
9
11
71
12
10
13
50
14
14
15
20
16
39
17
8
18
47
19
18
20
5
21
45
22
9
23
1
24
30
25
14
26
6
27
17
28
1
29
21
30
2
31
1
32
31
33
3
34
8
35
19
36
23
37
30
38
40
39
3
40
29
41
17
42
8
43
42
44
15
45
29
46
24
47
12
48
34
49
4
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
123
matches
0
"was layered"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
197
matches
0
"was standing"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
135
ratio
0
matches
(empty)
76.49%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
92
adjectiveStacks
0
stackExamples
(empty)
adverbCount
6
adverbRatio
0.06521739130434782
lyAdverbCount
2
lyAdverbRatio
0.021739130434782608
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
135
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
135
mean
9.12
std
6.74
cv
0.739
sampleLengths
0
20
1
4
2
13
3
1
4
1
5
10
6
6
7
32
8
13
9
25
10
12
11
5
12
3
13
1
14
7
15
7
16
2
17
4
18
19
19
4
20
9
21
14
22
3
23
23
24
1
25
9
26
4
27
10
28
19
29
9
30
4
31
15
32
16
33
7
34
5
35
24
36
10
37
2
38
6
39
17
40
4
41
21
42
1
43
1
44
2
45
3
46
4
47
3
48
20
49
6
56.05%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
11
diversityRatio
0.3851851851851852
totalSentences
135
uniqueOpeners
52
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
4
totalSentences
107
matches
0
"Instead, I’d taken the train"
1
"Even the distant hum of"
2
"Then something moved at the"
3
"Then the shimmer tore."
ratio
0.037
66.73%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
41
totalSentences
107
matches
0
"I’d come for Eva."
1
"Her message had been three"
2
"I should have stayed in"
3
"I should have called the"
4
"My mouth dried."
5
"I fumbled my phone from"
6
"I’d read that in Eva’s"
7
"My skin prickled."
8
"I was standing in a"
9
"My voice died the moment"
10
"I turned my head."
11
"My heart thudded hard against"
12
"I knew what I’d seen."
13
"Their stems bent towards me,"
14
"My left wrist tingled."
15
"I rubbed the small crescent-shaped"
16
"I needed facts."
17
"I shoved my straight shoulder-length"
18
"It beat like a second"
19
"I’d tested it a dozen"
ratio
0.383
39.44%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
90
totalSentences
107
matches
0
"The Heartstone Pendant burned against"
1
"I’d come for Eva."
2
"Her message had been three"
3
"I should have stayed in"
4
"I should have called the"
5
"The Fae Grove opened around"
6
"Wildflowers crowded the clearing, a"
7
"The scent hit me next,"
8
"My mouth dried."
9
"Every instinct I owned screamed"
10
"I fumbled my phone from"
11
"The screen’s clock flickered."
12
"Numbers jumped and reshaped themselves,"
13
"Time moved differently here."
14
"An hour inside could be"
15
"I’d read that in Eva’s"
16
"My skin prickled."
17
"I was standing in a"
18
"My voice died the moment"
19
"The clearing swallowed sound the"
ratio
0.841
46.73%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
107
matches
0
"Either my unknown benefactor had"
ratio
0.009
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
49
technicalSentenceCount
1
matches
0
"Nothing stood between the trees but a tall, too-thin shape that blurred into a shadow."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
7
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
1
fancyCount
0
fancyTags
(empty)
dialogueSentences
19
tagDensity
0.053
leniency
0.105
rawRatio
0
effectiveRatio
0
90.2753%