Run: 2026-09-03-01M1M1J8GJCQWE73EXWAY1H50J

Run Details

Duration:
3m 29s
Cost:
$0.030175
Provider:
Phala

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The first stone swallowed the last sound of London. The park air turned thick, sweet, and cold. Her phone screen went black. When it woke, the clock read 11:47. A minute passed. The clock read 11:47. Nyx crossed the stone line ahead. The shadows at their feet stretched toward the oaks, then folded back like a hand closing. Rory watched the dark gather where their solid shape thinned. The Fae blade at her hip stayed cold, the leaf-shaped steel glowing a thin white line against her jacket. Isolde stood between two oaks, silver hair loose to the ground. The flowers around her ankles did not bend. She raised one long finger. The petals opened in a line ahead of them, each bloom a pale coin with a dark centre. "Count the petals, not the steps." Rory took a step. The ground under her boot gave no sound. Another step. The grass remembered being dry. "Three hundred?" "Three hundred and one." The sign at the grove mouth had read 1898. Rory looked back. The stone boundary stood behind them, but the sky above it had changed from grey dusk to a deeper blue, as if night had been painted over with a thin wash of ink. Nyx moved to the nearest tree. Their hand touched the bark. The shadow beneath the oak lifted. A long dark thread hung from the branch, and where it brushed the wildflowers, the petals turned black at the edges, then opened again. "It remembers." "What?" Rory's hand moved to the pendant. The small crimson stone warmed against her collarbone. "The wood. The air. The door." Rory looked at Isolde. The seer's pale lavender eyes moved across the row of oaks. No expression settled on her face. The flowers kept blooming and closing around her feet. "The door came first." "Then the door went." Rory stopped. The row of trees ahead formed a curve. The wildflowers made a path of white and blue, and the path led to a circle of flat stones. The stones lay lower than the grass, half buried, and at the centre of the circle stood a well. They walked the path. The sound of the grove changed. The birdsong thinned. A low hum entered the air, coming from below the stones, from the earth, from the cracks between roots. Rory's phone lit again. The clock read 11:48. The seconds ran forward, then backward, then forward again, faster each time. Nyx paused over the first flat stone. Their outline flickered. The shadows around the well pulled toward them, then snapped back. "Do not look into the water." Rory looked. The well was old stone, lipped with moss that glowed green in the dark. The water lay black and still. In the surface, the sky was not blue. It was amber, warm, and high above, a table stretched across the water's reflection, long enough to hold a feast. Plates heaped with fruit and bread floated at the edges of the well's mouth. The smell reached them in a wave: honey, roast fat, overripe pears, wine. Rory's mouth filled with water. She turned away. The pendant burned a little against her throat. "That is not here." "Nothing is only here." The hum deepened. A dish in the reflection tilted. A piece of bread floated to the edge of the well. It was not bread from London, not from the bakery on Silas's street, not from any shop Rory had passed on a delivery run. It rose from the black water, warm and white, with a soft crust that split like new skin. The scent of yeast pulled at her. Rory's hand went to the Fae blade. The cold metal kept her from the smell. "Take it." "What?" "Take the bread." Rory looked at Nyx. The Shade's violet eyes glowed through the dark. Their voice rolled like wind over a field. "She cannot give it. She only sees what comes next." Isolde turned her face to Rory. The seer's mouth stayed closed for a moment. The flowers around her opened all at once. "The next thing is hunger." The bread hung in the air. A drop of honey fell from the crust. It struck the ground and a small flower bloomed there, bright red, sharp-petaled, with a smell of sugar and smoke. The heartstone at Rory's throat pulsed with heat. The silver chain bit into the skin of her neck. Rory pulled the pendant into her palm. The stone was warm, almost angry, and the inner glow spread through the crimson like a slow fire. Nyx stepped between Rory and the well. Their body went solid at the edges, the shadow behind them thickening until it stood like a wall of night. "If it feeds on the taking, let it feed on the taking." Rory looked at the bread. The crust cracked again. A thread of steam rose from it and curled into the amber sky above the well. In the steam, she saw a line of chairs, set around the long table, each one waiting. The chairs were empty. The plates were not empty. "That's a door." "Many doors wear one face." The bread began to fall. Not toward Rory, not toward the water, but toward the ground between them. It landed with a small thump. The red flower burst open. Petals spread like fingers. The hum under the stones rose to a sound that had almost words. Rory set her boot down on the petal. The flower closed around the sole. Cold climbed her leg. The pendant flared. Nyx reached for her, but their fingers passed through the air where Rory's jacket had been. "Rory." The voice came from below the well. It was not the voice of the Shade. It was the voice of the bread, the voice of the table, the voice of the amber sky. It spoke with a mouth full of feast. "Stay for the course." Rory pulled her boot free. The petal broke. The well's water lifted in a ring. The amber sky in the reflection cracked, and through the crack came the smell of rain, not honey. Isolde's hands rose, and the wildflowers opened a line of white from the well to the standing stones. The path was short now, much shorter than it had been at the start. Rory ran. Nyx ran. The dark behind them followed like a sheet pulled from a chair. The bread lay on the ground, untouched, still warm, still calling with a scent that would not leave the inside of Rory's nose. At the stone boundary, the last petal opened in Rory's hand. It had grown there during the run, red and thin, with a seed in its centre the colour of the pendant. Outside, the park lay grey and ordinary. The traffic noise returned in a dull rush. Rory's phone showed 11:49. She stood on the wet grass, chest moving, the Fae blade cold at her hip. Nyx waited in the shadow of the oak, their outline still too sharp for a person. Isolde had gone. The flowers at her feet had closed. The red petal in Rory's palm turned to ash, and the ash fell onto the standing stone. Rory looked back. The grove mouth stood open. The path of white blooms stretched into the dark, and at its end the well waited with its amber sky.
created_at"2026-09-03T16:27:52.729Z" 9/3/2026, 4:27:52 PM
model"qwen/qwen3.8-27b-20260814"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency573
moderation_latency(null)
generation_time209373
tokens_prompt1763
tokens_completion9325
native_tokens_prompt1934
native_tokens_completion9808
native_tokens_completion_images(null)
native_tokens_reasoning8193
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0301752
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.19.0; linux; x64))"
http_referer(null)
request_id"req-1788452872-HaZoH1IXN4dspGV8fIau"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1788452872-bjxWTTbf31O7GhUVcKF4"
upstream_id"req_f63164cdee8a840216c94c991b5d8b87"
provider_responses
0
endpoint_id"cfc4d0ca-df7c-4b5f-9c74-328c41a7cbc3"
id"req_f63164cdee8a840216c94c991b5d8b87"
is_byokfalse
latency573
model_permaslug"qwen/qwen3.8-27b-20260814"
provider_name"Phala"
status200
total_cost0.0301752
cache_discount0.0000224
upstream_inference_cost0
provider_name"Phala"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences21
tagDensity0.048
leniency0.095
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1227
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
91.85% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1227
totalAiIsms2
found
0
word"flickered"
count1
1
word"pulsed"
count1
highlights
0"flickered"
1"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences122
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences122
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences142
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1227
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
31.37% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions48
wordCount1138
uniqueNames7
maxNameDensity2.37
worstName"Rory"
maxWindowNameDensity4
worstWindowName"Rory"
discoveredNames
London2
Fae3
Isolde5
Silas1
Rory27
Nyx8
Shade2
persons
0"Isolde"
1"Silas"
2"Rory"
3"Nyx"
4"Shade"
places
0"London"
1"Fae"
globalScore0.314
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences84
glossingSentenceCount0
matches(empty)
37.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.63
wordCount1227
matches
0"Not toward Rory, not toward the water, but toward the ground between them"
1"not toward the water, but toward the ground between them"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences142
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs49
mean25.04
std22.49
cv0.898
sampleLengths
036
151
242
36
419
52
64
745
841
92
1015
116
1230
134
144
1548
1652
1721
186
192
2075
2116
224
234
2469
2515
262
271
283
2920
3010
3122
325
3377
3427
3512
3651
373
385
3946
4037
411
4241
434
4465
4539
4651
4758
4828
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences122
matches
0"been painted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs161
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences142
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1140
adjectiveStacks0
stackExamples(empty)
adverbCount34
adverbRatio0.02982456140350877
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences142
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences142
mean8.64
std5.96
cv0.69
sampleLengths
09
18
25
37
43
54
66
716
810
919
1011
118
125
1318
146
154
168
172
185
192
204
219
223
2333
246
255
266
2724
282
297
308
316
324
3311
346
359
364
374
382
398
4019
4119
424
436
443
4519
464
474
4812
497
33.80% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats23
diversityRatio0.21830985915492956
totalSentences142
uniqueOpeners31
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences117
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences117
matches
0"Her phone screen went black."
1"She raised one long finger."
2"Their hand touched the bark."
3"They walked the path."
4"Their outline flickered."
5"It was amber, warm, and"
6"She turned away."
7"It was not bread from"
8"It rose from the black"
9"Their voice rolled like wind"
10"It struck the ground and"
11"Their body went solid at"
12"It landed with a small"
13"It was not the voice"
14"It was the voice of"
15"It spoke with a mouth"
16"It had grown there during"
17"She stood on the wet"
ratio0.154
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount109
totalSentences117
matches
0"The first stone swallowed the"
1"The park air turned thick,"
2"Her phone screen went black."
3"A minute passed."
4"The clock read 11:47."
5"Nyx crossed the stone line"
6"The shadows at their feet"
7"Rory watched the dark gather"
8"The Fae blade at her"
9"Isolde stood between two oaks,"
10"The flowers around her ankles"
11"She raised one long finger."
12"The petals opened in a"
13"Rory took a step."
14"The ground under her boot"
15"The grass remembered being dry."
16"The sign at the grove"
17"Rory looked back."
18"The stone boundary stood behind"
19"Nyx moved to the nearest"
ratio0.932
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences117
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount1
matches
0"The stone boundary stood behind them, but the sky above it had changed from grey dusk to a deeper blue, as if night had been painted over with a thin wash of in…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
83.1341%