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Run: 2026-09-10-01M25DD8F02WQEF1WRH0CM2W24
Run Details
Model:
DeepSeek V4.1 Flash (Reasoning, High)
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
30.0s
Cost:
$0.003752
Provider:
DeepSeek
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
78.41%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
65.46%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
66.67%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
66.45%
Sentence opener variety
(details)
81.30%
Adverb-first sentence starts
(details)
68.78%
Pronoun-first sentence starts
(details)
57.56%
Subject-first sentence starts
(details)
60.98%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
91.5200%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The last time Rory had
seen Daniel Rhys, he'd been standing on a table in a Cardiff pub, leading forty drunk law students through the second chorus of Delilah with his shirt tied around his head.
That was the measure of
him: loud, certain, always the first to buy the next round and the last to leave.
Now he stood in the
doorway of the Raven's Nest, and his shirt
was buttoned
to the throat.
She clocked him from her
usual stool at the end of the bar, her back to the wall, a half-finished whiskey sweating onto a beer mat.
The place was quiet for
a Thursday. Two regulars nursed pints in the corner.
Silas was up on the
shelf restocking, his back to the room, and the green neon from the window sliced everything into strips.
Daniel scanned the room twice
before stepping inside. Collar up. Hands out of his pockets.
He moved like a man
who'd learned to count exits.
He didn't see her at
first.
Rory weighed the optics of
slipping out the back, through the bookshelf, up the stairs to her flat. Easy. Habit, mostly. But something pinned her to the stool, some stubborn curiosity that had always been her worst feature.
He looked carved hollow, stitched
back into a coat that didn't fit him.
He reached the bar two
stools down from her and raised a hand to Silas. "Just a water. Please." Her throat tightened.
Daniel Rhys had never ordered
water in his life. Not once. He turned while he waited, and his eyes landed on her. For a moment neither of them spoke.
Recognition arrived in stages: the
widening of his pupils, the slow drawing-back of his shoulders, the way his mouth shaped her name without sound. "Rory."
He said it like a
question. Like he
was checking
a sum. "Daniel." "You look..." He stopped. Started again. "How long has it been?" "Four years. Give or take."
She lifted her glass
. "You've stopped drinking." "Three years, eight months."
He said the number the
way other men said their children's birthdays. Precisely. Reverently.
Silas slid the water across
the bar and returned to his shelf, but Rory caught the glance he threw her. A question. She answered with a half-shrug. Daniel took the glass in both hands. "I didn't know you were in London." "That was the point."
She meant it as a
joke. It didn't land as one.
He sat on the stool
after the empty one, leaving a gap between them. Rory noticed the gap. He noticed her noticing. "Congratulations on the not drinking," she said. "Genuine." "Thanks."
He traced the rim of
his glass. "You still in touch with any of them? From uni?" "Not
really
." "Eva?" "Eva's here. She's the one who pulled me out." Something moved behind his eyes. A
flicker
, gone before it settled.
He looked at the door
again. "You're doing the thing," Rory said. "What thing?" "Checking the door every thirty seconds. You used to do that when you owed someone money." "I never owed anyone money." "You owed everyone money." He laughed. A short, terrible sound, closer to a cough. But he didn't deny it. Progress. "Fair."
He drank his water
. "Listen. Rory. There's something..." "Go on." "Have you seen him? Since you left?" The bar went
very
quiet. Or Rory only heard it that way.
She set her glass down
carefully
,
precisely
, and watched her own hand do it. "Evan." "Evan." The name sat between them like a knife on a dinner table. "No," she said. "I haven't." "Good." Daniel's voice dropped. He leaned a fraction closer, but not into the space between them, not across the empty stool. "Good. Keep it that way." Behind the bar, Silas had stopped moving. Rory
could feel
him listening,
could feel
the shift of
weight
onto his good knee. She didn't look. "You didn't come here to tell me that," she said. "I came for a work thing. Conference in the City. I didn't know you'd be here." He paused. "Or maybe I did. Maybe I've been looking." "For four years?" "For the last six months." Rory turned fully on her stool. "Daniel." "He's been asking about you." Something cold worked its way
down her spine
. Unhurried. Deliberate. "Since when?" "March, roughly. Started with the old crowd. Made it sound casual. *Have you heard from Rory? Just curious.*" Daniel's jaw worked. "He's not curious." "And you're telling me this why?"
He looked at the door
once more. Longer this time, holding his gaze there
as if admiring the grain of the wood
. "Because last week he came to my flat," he said. "He didn't knock. He was just sitting in my kitchen when I got home from work." Silas moved. One step toward the end of the bar where the phone sat. Rory didn't look at him. "What did he want?" "To talk about old times." Daniel's hands had begun to shake against the glass. He set it down. "And to ask if I'd seen you." "This is a public place. He wouldn't..." "He knows you're in London." Her mouth went dry. "How?" "That's the funny part." Daniel smiled and there was nothing behind it. "He said a friend told him. Wouldn't say who." Silas's voice cut in, low and even. "Rory. Your flat's upstairs." "I know where my flat is, Silas." "Then you know what I'm saying." Daniel looked from one to the other, quick and birdlike. "I'm sorry. I shouldn't have come." "You should have come sooner." The pub phone rang. Three long rings, then
silence
. Silas didn't move to answer it. Neither did she. Neither did anyone. Daniel slid off his stool. He reached into his coat, and Rory's hand closed around her glass before her body had finished deciding, before she knew what it
was doing
. But he only pulled out a piece of paper. Folded twice. Torn at one corner. He set it on the bar between them, next to the empty stool. "My number. New place." He kept his voice low. "Don't call from here. Don't call from a mobile he might know." "Daniel." "I have to go." "Daniel." He was already at the door. He stopped with his hand on the handle, his back to her, and his shoulders rose and fell once. "When he came to my flat," he said, "he was holding a photograph. Of you. On the street outside your work." The door swung shut behind him. The little bell above it kept ringing. Silas was at her side in four strides, his hand already on the bar, the other pressing the phone's handset into her palm. His silver signet ring caught the neon. "Call Eva," he said. "Now." Rory looked down at the folded paper.
Then at the green glow
of the window.
Then at the empty stool
where Daniel Rhys had never quite sat. She lifted the handset and
started to
dial.
created_at
"2026-09-10T10:21:57.635Z"
9/10/2026, 10:21:57 AM
model
"deepseek/deepseek-v4.1-flash-20260910"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1095
moderation_latency
(null)
generation_time
29340
tokens_prompt
4445
tokens_completion
5595
native_tokens_prompt
4235
native_tokens_completion
5194
native_tokens_completion_images
(null)
native_tokens_reasoning
3652
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.00375165
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer
(null)
request_id
"req-1789035717-pfmbfarOcrsnPlY9CjOo"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1789035717-FI7Q8ev82ErLVSc5K7iZ"
upstream_id
"ed6b2807-40d1-471c-8a3a-a60e67579518"
provider_responses
0
endpoint_id
"fd104bc8-535a-4d31-a847-a8e402e86a02"
id
"ed6b2807-40d1-471c-8a3a-a60e67579518"
is_byok
false
latency
598
model_permaslug
"deepseek/deepseek-v4.1-flash-20260910"
provider_name
"DeepSeek"
status
200
total_cost
0.00375165
cache_discount
(null)
upstream_inference_cost
0
provider_name
"DeepSeek"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
19
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
66
tagDensity
0.288
leniency
0.576
rawRatio
0
effectiveRatio
0
78.41%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1158
totalAiIsmAdverbs
5
found
0
adverb
"precisely"
count
2
1
adverb
"really"
count
1
2
adverb
"very"
count
1
3
adverb
"carefully"
count
1
highlights
0
"precisely"
1
"really"
2
"very"
3
"carefully"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
65.46%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1158
totalAiIsms
8
found
0
word
"scanned"
count
1
1
word
"traced"
count
1
2
word
"flicker"
count
1
3
word
"could feel"
count
2
4
word
"weight"
count
1
5
word
"down her spine"
count
1
6
word
"silence"
count
1
highlights
0
"scanned"
1
"traced"
2
"flicker"
3
"could feel"
4
"weight"
5
"down her spine"
6
"silence"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
105
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
105
filterMatches
(empty)
hedgeMatches
0
"started to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
152
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
36
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
1
markdownWords
7
totalWords
1158
ratio
0.006
matches
0
"Have you heard from Rory? Just curious."
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
17
unquotedAttributions
0
matches
(empty)
66.67%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
41
wordCount
824
uniqueNames
12
maxNameDensity
1.33
worstName
"Rory"
maxWindowNameDensity
3
worstWindowName
"Rory"
discoveredNames
Rory
11
Daniel
11
Rhys
3
Cardiff
1
Delilah
1
Raven
1
Nest
1
Thursday
1
Silas
8
Like
1
Started
1
Precisely
1
persons
0
"Rory"
1
"Daniel"
2
"Rhys"
3
"Delilah"
4
"Raven"
5
"Silas"
places
0
"Cardiff"
globalScore
0.833
windowScore
0.667
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
58
glossingSentenceCount
1
matches
0
"as if admiring the grain of the wood"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1158
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
152
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
80
mean
14.48
std
12.51
cv
0.864
sampleLengths
0
57
1
18
2
63
3
25
4
6
5
51
6
15
7
4
8
14
9
42
10
13
11
1
12
11
13
12
14
18
15
27
16
14
17
4
18
11
19
22
20
8
21
18
22
2
23
1
24
9
25
17
26
6
27
2
28
16
29
5
30
4
31
16
32
9
33
2
34
7
35
26
36
1
37
1
38
12
39
5
40
26
41
25
42
10
43
26
44
3
45
5
46
7
47
5
48
10
49
2
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
105
matches
0
"was buttoned"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
2
totalVerbs
139
matches
0
"was checking"
1
"was doing"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
152
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
827
adjectiveStacks
0
stackExamples
(empty)
adverbCount
31
adverbRatio
0.037484885126964934
lyAdverbCount
8
lyAdverbRatio
0.009673518742442563
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
152
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
152
mean
7.62
std
6.21
cv
0.815
sampleLengths
0
36
1
21
2
18
3
26
4
7
5
7
6
23
7
8
8
2
9
5
10
10
11
6
12
18
13
1
14
2
15
17
16
13
17
15
18
4
19
3
20
9
21
2
22
11
23
7
24
24
25
7
26
6
27
1
28
4
29
2
30
5
31
9
32
3
33
16
34
1
35
1
36
20
37
2
38
5
39
7
40
7
41
4
42
6
43
5
44
14
45
4
46
4
47
7
48
1
49
8
66.45%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
9
diversityRatio
0.4342105263157895
totalSentences
152
uniqueOpeners
66
81.30%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
2
totalSentences
82
matches
0
"Then at the green glow"
1
"Then at the empty stool"
ratio
0.024
68.78%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
31
totalSentences
82
matches
0
"She clocked him from her"
1
"He moved like a man"
2
"He didn't see her at"
3
"He looked carved hollow, stitched"
4
"He reached the bar two"
5
"Her throat tightened."
6
"He turned while he waited,"
7
"He said it like a"
8
"She lifted her glass"
9
"He said the number the"
10
"She answered with a half-shrug."
11
"She meant it as a"
12
"It didn't land as one."
13
"He sat on the stool"
14
"He noticed her noticing."
15
"He traced the rim of"
16
"He looked at the door"
17
"He drank his water"
18
"She set her glass down"
19
"He leaned a fraction closer,"
ratio
0.378
57.56%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
66
totalSentences
82
matches
0
"The last time Rory had"
1
"That was the measure of"
2
"She clocked him from her"
3
"The place was quiet for"
4
"Silas was up on the"
5
"Daniel scanned the room twice"
6
"He moved like a man"
7
"He didn't see her at"
8
"Rory weighed the optics of"
9
"He looked carved hollow, stitched"
10
"He reached the bar two"
11
"Her throat tightened."
12
"Daniel Rhys had never ordered"
13
"He turned while he waited,"
14
"Recognition arrived in stages: the"
15
"He said it like a"
16
"She lifted her glass"
17
"He said the number the"
18
"Silas slid the water across"
19
"She answered with a half-shrug."
ratio
0.805
60.98%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
82
matches
0
"Now he stood in the"
ratio
0.012
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
26
technicalSentenceCount
1
matches
0
"But something pinned her to the stool, some stubborn curiosity that had always been her worst feature."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
19
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
9
fancyCount
0
fancyTags
(empty)
dialogueSentences
66
tagDensity
0.136
leniency
0.273
rawRatio
0
effectiveRatio
0
91.5200%