Run: 2026-09-23-01M36NHM5G0FZ0FX1N28HX9Q52

Run Details

Duration:
29.8s
Cost:
$0.001582
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory caught the standing stone with both hands before her knees struck it. The rock stood taller than she did, its face slick with lichen and scored by narrow grooves. She pulled herself upright, then checked the path behind her. Nothing moved among the trees. No dog walker, no jogger with a head torch, no distant glow from the park gates. She had come alone, as planned. The pendant warmed against her chest. She took it from beneath her jumper. The crimson stone glimmered faintly on its silver chain, pulsing once against her palm. Then again. A little heartbeat with no body attached. “Fine,” she whispered. “I’m here.” She had followed its warmth through Richmond Park, away from the lit paths and the broad lawns, until the ancient oaks had gathered round her and the standing stones had appeared between their trunks. The pendant had gone hot at the boundary. She had stepped through because she wanted to know what it meant. Because she was tired of carrying a gift from an unknown benefactor that behaved like a warning. Beyond the stones, the grove opened around her. Wildflowers crowded the clearing, though the season had long since stripped the park of blooms. Their heads nodded in the still air. White, blue, yellow. Some brushed her boots as she moved between them, but none bent beneath her weight. Rory lowered the pendant. The warmth faded. A soft click came from the trees. She turned. A branch tapped against another branch, though neither tree had shifted. The sound came again, precise as a fingernail on glass. Click. Click. She took out her phone. The screen offered no signal and the wrong time. She had checked it at the park gate less than half an hour ago. Now the lock screen claimed she had been walking for three hours. The pendant pulsed. Rory looked towards the middle of the clearing. At first she saw only flowers and the dark humps of roots. Then she noticed a narrow gap between two oak trunks. A path, perhaps, though she had crossed that part of the grove already. She put the phone away and moved towards it. The grass swallowed the sound of her steps. Her own breathing seemed too loud. At the gap, she stopped and listened. A motor hummed beyond the trees. Low and steady, like a fridge in a quiet kitchen. There were no houses near enough for a fridge. The hum cut off. Rory stood still. The silence that followed pressed at her ears. She glanced back at the stones. They marked the boundary in a rough circle, but the gap through which she had entered had vanished. One stone now stood directly behind another, closing the way. She took three steps to the left. The stones remained aligned. “Right,” she said. “That’s new.” A laugh answered from somewhere among the oaks. It sounded like her. Not close. Not far. A small, breathless laugh, the kind that escaped her when she wanted to make a joke and had lost the nerve. Rory’s hand closed around the pendant. The chain bit into her fingers. “Who’s there?” The flowers tilted towards her. She backed away from the gap. Her heel brushed something stiff and papery. A fallen leaf, she thought, then looked down. A white flower lay on the ground. Its petals curled inwards, not crushed, but folded around a black centre. A second flower dropped beside it. She looked up. The branches above her showed no blooms. No movement. No bird. Another flower landed on her shoulder. Rory swept it away and set off towards the stones. She kept the oaks in view and chose a direct line across the clearing. The standing stones should have been twenty paces away. At twelve, she glanced up. They had not come any closer. She walked faster. The flowers snagged at her trousers. Their stems felt tough, almost wiry, and they pulled when she tried to brush them aside. She kept moving until the stones stood in front of her again, arranged in the same tight line. A low wall of rock. No gap. She searched along its edge. Her fingertips traced the grooves, cold and wet. One cut in the stone resembled a crescent. She touched it, and pain pricked her left wrist. Rory snatched her hand back. The old crescent scar had opened. A thin bead of blood gathered at its centre. She pressed her sleeve against it. The red mark on her skin looked fresh, as if a small blade had slipped beneath the scar and drawn a new line. A sound came from behind the stones. A door opening. A hinge creaked, slow and familiar. Rory knew that sound. The fire door at the back of the Golden Empress made the same complaint whenever she took out the rubbish. She looked over her shoulder. The grove stood empty. The dark gap between the oaks yawned ahead. She could hear the restaurant’s kitchen through it: a wok striking the hob, a radio murmuring, Yu-Fei calling an order to the cooks. The details came clear enough to place her in the narrow service corridor behind the Golden Empress, not alone in a pocket of land that shouldn’t exist. “Rory?” Yu-Fei’s voice drifted between the trees. She gripped the pendant until its edges pressed into her palm. “Don’t answer,” she told herself. “Rory, your delivery’s late.” The voice came from the other side of the stones. It carried the faint impatience Yu-Fei used when Rory left a thermal bag in the wrong place. The ordinary sound of it made her throat tighten. A shadow crossed the gap between the oaks. Then another. Rory stepped away from the stones. Something in the earth shifted under her boot. Not a root. The ground moved, a slow rise that pushed at her sole and sank again. The pendant flared warm. A deep crack split the clearing. Every oak leaned towards the centre of the grove. Their trunks bent without breaking, roots wrenching free of the soil. The flowers flattened in a widening ring around Rory, their petals turning black as they touched the ground. She ran for the gap. It narrowed before she reached it. Two trunks slid together, bark grinding on bark. She threw herself forwards and caught the space between them with her shoulders. The trees clamped around her coat. Rory shoved back, gasping as the bark scraped her cheek. She twisted one arm free, then the other. Her jacket tore at the seam. The gap slammed shut with a sound like a mouth snapping closed. Behind her, the kitchen noises stopped. The grove fell silent. Rory spun round. The stones stood in their broken circle once more, the original gap open between two of them. Beyond it, the park’s dark trees waited. She ran. The pendant burned through her jumper. She reached the stones, but the gap had filled with something dark and smooth, stretched from one rock to the next. It quivered when she touched it. Not stone. Not cloth. A skin pulled tight over an unseen frame. A hand pressed out from the other side. Five fingers. Long, pale, each nail dark with soil. Rory stumbled back. The hand withdrew. A face pushed against the membrane, its features blurred and flattened, as if someone had pressed a wet photograph to glass. The mouth opened. No sound came out. Then Rory heard her own voice behind her. “Don’t let it see you.” She turned. A woman stood beneath the nearest oak. Straight black hair brushed her shoulders. Bright blue eyes fixed on Rory’s face. A small crescent scar marked her left wrist. The woman lifted one finger to her lips. Rory’s pendant gave a sharp, hot pulse. The face in the stone-gap smiled. The membrane split from the top down. Something on the other side slid its fingers through the opening and hooked them over the edge of the rock. The woman beneath the oak dropped her hand. “Run,” she said in Rory’s voice. Then every standing stone began to turn.
created_at"2026-09-23T08:19:05.019Z" 9/23/2026, 8:19:05 AM
model"openai/gpt-6-luna-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency7986
moderation_latency(null)
generation_time29792
tokens_prompt4387
tokens_completion2283
native_tokens_prompt4064
native_tokens_completion2149
native_tokens_completion_images0
native_tokens_reasoning474
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.001582425
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790151545-FcwMq2z4G1JqyLdauZl5"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790151545-zPFm2X3TsYpYNChg4rWt"
upstream_id"resp_01e249848c057ccf016ab38b7923e487d1904b955c644ca28e"
provider_responses
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endpoint_id"05e94e02-b9c2-4bbb-ba55-4082ee9ad687"
id"resp_01e249848c057ccf016ab38b7923e487d1904b955c644ca28e"
is_byokfalse
latency512
model_permaslug"openai/gpt-6-luna-20260922"
provider_name"OpenAI"
status200
total_cost0.001582425
cache_discount-0.000101525
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1347
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
62.88% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1347
totalAiIsms10
found
0
word"warmth"
count2
1
word"weight"
count1
2
word"pulsed"
count1
3
word"silence"
count1
4
word"aligned"
count1
5
word"traced"
count1
6
word"familiar"
count1
7
word"quivered"
count1
8
word"pulse"
count1
highlights
0"warmth"
1"weight"
2"pulsed"
3"silence"
4"aligned"
5"traced"
6"familiar"
7"quivered"
8"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences163
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences163
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
2"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences169
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1347
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
82.13% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions27
wordCount1326
uniqueNames6
maxNameDensity1.36
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Golden2
Empress2
Yu-Fei3
Rory18
persons
0"Empress"
1"Yu-Fei"
2"Rory"
places
0"Richmond"
1"Park"
globalScore0.821
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences114
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.742
wordCount1347
matches
0"not crushed, but folded around a black centre"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences169
matches
0"crossed that part"
1"knew that sound"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs79
mean17.05
std16.45
cv0.965
sampleLengths
013
154
26
330
45
571
68
740
87
97
1023
111
121
1340
143
1543
169
1737
189
194
2045
2111
225
238
244
2525
2612
272
285
2940
306
313
3211
336
3444
3543
367
3730
385
3915
4029
4116
4224
435
4462
451
466
4711
485
494
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences163
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs222
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences169
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1330
adjectiveStacks0
stackExamples(empty)
adverbCount42
adverbRatio0.031578947368421054
lyAdverbCount3
lyAdverbRatio0.002255639097744361
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences169
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences169
mean7.97
std5.41
cv0.679
sampleLengths
013
117
210
35
416
56
66
77
814
92
107
113
122
1334
148
1512
1617
178
1815
197
203
2115
224
233
247
252
2611
2710
281
291
305
319
3214
3312
343
358
3612
3710
3813
399
408
416
427
436
4410
459
464
473
488
496
43.49% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.24260355029585798
totalSentences169
uniqueOpeners41
91.32% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences146
matches
0"Then she noticed a narrow"
1"Then Rory heard her own"
2"Bright blue eyes fixed on"
3"Then every standing stone began"
ratio0.027
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount41
totalSentences146
matches
0"She pulled herself upright, then"
1"She had come alone, as"
2"She took it from beneath"
3"She had followed its warmth"
4"She had stepped through because"
5"Their heads nodded in the"
6"She took out her phone."
7"She had checked it at"
8"She put the phone away"
9"Her own breathing seemed too"
10"She glanced back at the"
11"They marked the boundary in"
12"She took three steps to"
13"It sounded like her."
14"She backed away from the"
15"Her heel brushed something stiff"
16"Its petals curled inwards, not"
17"She looked up."
18"She kept the oaks in"
19"They had not come any"
ratio0.281
38.77% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount123
totalSentences146
matches
0"Rory caught the standing stone"
1"The rock stood taller than"
2"She pulled herself upright, then"
3"Nothing moved among the trees."
4"She had come alone, as"
5"The pendant warmed against her"
6"She took it from beneath"
7"The crimson stone glimmered faintly"
8"A little heartbeat with no"
9"She had followed its warmth"
10"The pendant had gone hot"
11"She had stepped through because"
12"Wildflowers crowded the clearing, though"
13"Their heads nodded in the"
14"Some brushed her boots as"
15"Rory lowered the pendant."
16"The warmth faded."
17"A soft click came from"
18"A branch tapped against another"
19"The sound came again, precise"
ratio0.842
68.49% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences146
matches
0"Because she was tired of"
1"Now the lock screen claimed"
ratio0.014
76.41% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount4
matches
0"Because she was tired of carrying a gift from an unknown benefactor that behaved like a warning."
1"The red mark on her skin looked fresh, as if a small blade had slipped beneath the scar and drawn a new line."
2"The details came clear enough to place her in the narrow service corridor behind the Golden Empress, not alone in a pocket of land that shouldn’t exist."
3"A face pushed against the membrane, its features blurred and flattened, as if someone had pressed a wet photograph to glass."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
50.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences10
tagDensity0.4
leniency0.8
rawRatio0.25
effectiveRatio0.2
90.4498%