Run: 2026-09-23-01M36NW0T62WXAREKQN88AE71X

Run Details

Duration:
34.5s
Cost:
$0.001079
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory caught the standing stone before it toppled into her. It rocked beneath her palm, though its base sat buried in the earth. The stone’s damp surface pressed cold against her skin. She stepped back. It stopped moving. “Brilliant,” she whispered. “That’s perfectly normal.” Her phone’s torch swept over the clearing. Beyond the ring of ancient oaks, Richmond Park had vanished. No path, no distant traffic, no pale smear of London’s lights. Just close-set trunks and a wall of darkness between them. She checked the map again. The blue dot had fixed itself in the centre of the screen, though she had walked for the last ten minutes. The compass spun in a slow circle. Rory pocketed the phone and touched the pendant beneath her collar. The thumbnail-sized crimson stone gave a faint pulse against her fingers. Warm. Then cool. Then warm again. That was why she had come. All afternoon the Heartstone had stirred whenever she passed the river. By the time she reached Richmond, it had grown hot enough to sting. It had led her through the park, past the familiar paths and into a thicket where the trees crowded too close. Then the standing stones had appeared between the trunks, black and upright, like teeth pushed through the earth. She had crossed their boundary. The pendant had gone quiet. Now it beat against her palm. Rory drew it out. The silver chain caught on her hair, and she tugged until it slipped free. The gem glimmered from within, a dim red light that reached no farther than her knuckles. Something clicked in the trees. She turned towards the sound. The torch from her phone would have helped. She had left it in her pocket, switched off, because the battery had dropped from sixty per cent to four in the space of a minute. Now she stood with the pendant in one hand and the dark in the other. Another click came from her left. Then one from behind her. Rory took out her phone. The screen showed no signal and one per cent battery. She swept its fading light across the ring. The standing stones leaned at different angles, their rough faces furred with moss. Wildflowers crowded their bases, white and yellow blooms open as if they had missed the season. The click came again. A little wooden sound. Like someone tapping a fingernail against a glass. She aimed the phone towards the nearest oak. The light reached the trunk, the branches, the empty space beneath them. No one stood there. The screen went black. Rory pressed the side button. Nothing. She struck it with her thumb, harder than she meant to. The phone stayed dead. “Fine,” she said, and heard her voice travel too far. “I’ll use the ancient glowing rock.” The pendant pulsed once, bright enough to stain the stones red. At the far side of the clearing, a pale shape shifted between two trees. Rory froze. It had moved at the edge of her sight. A sleeve, perhaps. A shoulder. She turned her head, careful not to blink, and found only the narrow gap between the trunks. Her hand closed round the pendant. “Hello?” The word settled into the grove. No echo followed. Nothing answered. She moved towards the gap. The grass bent beneath her boots, but made no sound. The flowers brushed her jeans. Their petals felt slick, though they carried no dew. She kept to the edge of the clearing and watched the trees. The pendant’s glow strengthened as she neared them. The stones stood behind her in a rough circle. She counted six. She remembered six when she entered, but the distance between them had changed. One now stood close to the tree line. Another had turned, its flat face aimed towards her. Rory stopped. The stone’s surface bore a mark. She had not noticed it before. A thin line ran from its top to the earth, straight as a crack in ice. At chest height, the line split into two branches. They bent inwards, almost meeting, like a crescent moon. She brushed the moss away. The stone throbbed under her fingers. Rory jerked her hand back. The mark darkened, wet black against grey. Beneath the moss, something moved along the crack. A slow bulge travelled down the stone and vanished into the earth. The wooden click came again, this time from inside the ring. She spun round. The clearing stood empty. Then a voice spoke from behind the nearest oak. “Laila.” The name struck her harder than the cold stone had. Her mother used it when she wanted Rory to stop pretending she was fine. Eva used it when she was frightened and angry at once. Nobody else knew it. Rory backed away from the tree. “Who said that?” A figure stepped from behind the trunk. It wore her coat. Her black hair hung to its shoulders. In one hand it held a dead phone, screen cracked across the middle. Rory’s breath caught. The figure leaned out a little farther. Its face remained hidden by the dark, but its hand was pale and narrow. A crescent-shaped scar crossed the wrist. Rory looked down at her own left wrist. The old scar, small and curved, shone white in the pendant’s red light. The figure raised its hand. “Give me the stone.” Rory ran. The first few strides carried her towards the ring, towards the gap where she had entered. The oak trunks narrowed around her. The grove had changed. The boundary stones no longer formed a circle, but a straight line that blocked her path. They stood shoulder to shoulder, too tall, their tops lost in the branches. She cut right. Flowers tore beneath her boots. Behind her, something crossed the grass without making a sound. Rory snatched the pendant chain and yanked. It bit into her neck. She pulled harder. The clasp snapped, and she flung the Heartstone ahead of her. It struck the ground and rolled beneath a low, twisted oak. The pendant’s glow died. The grove went utterly dark. Rory stopped with both hands raised, palms out. Her eyes found no shapes, no sky, no edge to the clearing. She listened. A soft tap came from directly behind her. Then another, beside her ear. The figure’s breath touched her cheek. It smelled of wet leaves and old pennies. Rory drove her elbow backwards. It met something solid, but the impact felt like striking a door. A hand closed round her wrist, fingers cold as the stone. “Laila,” it whispered. “You left me in here.” She twisted, using the grip to turn its weight. The hand tightened. Pain flared through her wrist. Her free hand found the scar on her left arm, then the figure’s face. Skin, smooth and cold. No nose. No mouth. The pendant flared beneath the oak. Red light cut across the clearing. The thing recoiled. Its fingers opened, and Rory tore free. She lunged for the tree, dropped to one knee, and reached beneath its branches. Her fingertips grazed the silver chain. Something seized her ankle. The grip dragged her backwards through the flowers. She clawed at the earth. Roots split beneath her nails. The Heartstone rolled towards her, pulsing with each jerk of her leg. Rory caught the chain. The thing hauled her towards the standing stones. The pendant burned against her palm. She wrapped the chain round her fist and pulled, while the dark figure dragged her the other way. A crack ran through the nearest stone. The mark on its face opened like an eye. From inside the split, a woman’s voice called out, clear and close. “Rory, don’t let it through.” The hand around her ankle tightened. The figure’s mouth appeared in the dark, widening from ear to ear.
created_at"2026-09-23T08:24:45.646Z" 9/23/2026, 8:24:45 AM
model"openai/gpt-6-luna-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency8310
moderation_latency(null)
generation_time34492
tokens_prompt4387
tokens_completion2157
native_tokens_prompt4064
native_tokens_completion2076
native_tokens_completion_images0
native_tokens_reasoning450
native_tokens_cached4061
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.00107891
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790151885-yuF46RoiGTnj0X8RPbVr"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790151885-qdh35FAxeYM9Rpnf7Gu7"
upstream_id"resp_0b42f6a60e80be51016ab38ccdfd0c87d1a0afeb662bda43bb"
provider_responses
0
endpoint_id"05e94e02-b9c2-4bbb-ba55-4082ee9ad687"
id"resp_0b42f6a60e80be51016ab38ccdfd0c87d1a0afeb662bda43bb"
is_byokfalse
latency711
model_permaslug"openai/gpt-6-luna-20260922"
provider_name"OpenAI"
status200
total_cost0.00107891
cache_discount0.00036549
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences11
tagDensity0.273
leniency0.545
rawRatio0
effectiveRatio0
92.30% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1298
totalAiIsmAdverbs2
found
0
adverb"perfectly"
count1
1
adverb"utterly"
count1
highlights
0"perfectly"
1"utterly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
76.89% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1298
totalAiIsms6
found
0
word"pulse"
count1
1
word"familiar"
count1
2
word"pulsed"
count1
3
word"echo"
count1
4
word"throbbed"
count1
5
word"weight"
count1
highlights
0"pulse"
1"familiar"
2"pulsed"
3"echo"
4"throbbed"
5"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences161
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences161
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences169
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1298
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount1267
uniqueNames5
maxNameDensity1.42
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Richmond2
Park1
London1
Heartstone3
Rory18
persons
0"Heartstone"
1"Rory"
places
0"Richmond"
1"Park"
2"London"
globalScore0.79
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences101
glossingSentenceCount1
matches
0"felt like striking a door"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1298
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences169
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs77
mean16.86
std15.33
cv0.909
sampleLengths
010
128
26
338
433
528
66
763
810
96
1034
115
1254
136
145
1552
164
1712
1824
194
2021
2116
2211
2314
242
2531
266
271
2811
2949
3042
312
3246
335
346
3532
3611
377
389
391
4035
414
426
433
447
4524
463
4727
4821
495
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences161
matches
0"was frightened"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs211
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences169
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1270
adjectiveStacks0
stackExamples(empty)
adverbCount39
adverbRatio0.030708661417322834
lyAdverbCount3
lyAdverbRatio0.002362204724409449
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences169
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences169
mean7.68
std4.49
cv0.584
sampleLengths
010
113
29
33
43
53
63
77
810
911
1010
115
1221
137
1411
1511
161
172
183
196
2011
2113
2221
2318
245
255
266
274
2814
2916
305
315
328
3326
3415
356
365
375
3810
398
4013
4116
424
434
448
458
4612
474
484
495
41.12% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.2603550295857988
totalSentences169
uniqueOpeners44
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences148
matches
0"Just close-set trunks and a"
1"Then warm again."
2"Then the standing stones had"
3"Then one from behind her."
4"Then a voice spoke from"
5"Then another, beside her ear."
ratio0.041
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount44
totalSentences148
matches
0"It rocked beneath her palm,"
1"She stepped back."
2"It stopped moving."
3"Her phone’s torch swept over"
4"She checked the map again."
5"It had led her through"
6"She had crossed their boundary."
7"She turned towards the sound."
8"She had left it in"
9"She swept its fading light"
10"She aimed the phone towards"
11"She struck it with her"
12"she said, and heard her"
13"It had moved at the"
14"She turned her head, careful"
15"Her hand closed round the"
16"She moved towards the gap."
17"Their petals felt slick, though"
18"She kept to the edge"
19"She counted six."
ratio0.297
37.70% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount125
totalSentences148
matches
0"Rory caught the standing stone"
1"It rocked beneath her palm,"
2"The stone’s damp surface pressed"
3"She stepped back."
4"It stopped moving."
5"Her phone’s torch swept over"
6"She checked the map again."
7"The blue dot had fixed"
8"The compass spun in a"
9"Rory pocketed the phone and"
10"The thumbnail-sized crimson stone gave"
11"That was why she had"
12"It had led her through"
13"She had crossed their boundary."
14"The pendant had gone quiet."
15"Rory drew it out."
16"The silver chain caught on"
17"The gem glimmered from within,"
18"Something clicked in the trees."
19"She turned towards the sound."
ratio0.845
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences148
matches
0"By the time she reached"
1"Now it beat against her"
2"Now she stood with the"
ratio0.02
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences51
technicalSentenceCount1
matches
0"Wildflowers crowded their bases, white and yellow blooms open as if they had missed the season."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"she whispered (whisper)"
1"it whispered (whisper)"
dialogueSentences11
tagDensity0.273
leniency0.545
rawRatio0.667
effectiveRatio0.364
90.4892%