NC Bench
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Run: 2026-09-23-01M36NZSY3Y8HERXEGMYHK5FG0
Run Details
Model:
GPT-6 Luna
Test:
Bad Writing Habits
Scenario:
Mystery: examining a crime scene
Duration:
29.1s
Cost:
$0.001280
Provider:
OpenAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
97.32%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
100.00%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
0.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
49.55%
Sentence opener variety
(details)
71.94%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
31.94%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
88.3584%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
“Don’t step over the line,” Quinn said.
The constable froze with one
boot above the yellow tape. Beyond it, a man sat upright in a station ticket booth, his hands folded on the counter
as if waiting to buy a ticket
. His throat had been cut. No blood marked his shirt.
The abandoned Tube station beneath
Camden had not appeared on any council map for decades.
Its entrance hid behind a
bricked-up service door, and its platform smelled of wet stone, old iron and something
sweetly
rotten. A few yards down the tunnel, officers had strung tape across a passage that ended in solid brick. Quinn ducked beneath it.
Her worn leather watch caught
on the tape, and she freed it with a sharp tug.
She wore gloves and a
dark coat buttoned to the throat.
Her salt-and-pepper hair sat close
to her scalp; her brown eyes swept the scene with the steady precision of a sighting rifle. “Who found him?” “Maintenance contractor,” said Detective Inspector Vale. He stood beside the booth, broad shoulders crowding the narrow platform. “He came down to check a leak. Saw the door open and called it in.” “Door locked?” “From the inside.” Quinn looked at the booth. Its wooden door hung ajar.
A brass bolt sat on
the inner face, still slid across.
The booth had no other
entrance.
Its window opened on to
the platform, a narrow hatch no wider than a serving tray.
Vale nodded towards the dead
man. “No forced entry. No weapon. No blood outside the booth. Looks like he cut his own throat, then shut himself in.” “He managed the bolt after?” “Could have slid it before he did it.” “Then why’s the blood on the counter?” Vale glanced at her. “There’s blood?” Quinn pointed.
A thin brown smear crossed
the booth’s sill, too faint to see under the glare of the portable lamps.
It stopped at the window’s
edge. “Could be transfer,” Vale said. “From where?” He raised his palms. “That’s what the lab’s for.”
A constable moved past them
with a camera. Quinn held up a hand. “Stop. Photograph the sill first. No touching.” The constable lowered the camera and crouched. Quinn leaned towards the booth, careful not to cross the threshold. The dead man wore a grey suit, white shirt, no tie. His cheeks had gone slack, but his hands remained clean. No cuts on the fingers. No marks on the cuffs. The posture looked arranged, too neat for a man who had opened his own throat. “Name?” she asked. “Martin Valez. Forty-eight. No fixed address,” Vale said. “Known to Camden police for trespass and fraud. He’s been caught selling fake antiques.” “An enterprising fellow.” “Or someone wanted him dead.” “Who found the body?” “I told you.” “No. You told me who called it in. Who found him?” Vale’s mouth tightened. “The contractor. Alone, according to his statement.” Quinn looked past the booth. The platform curved away into shadow. Old enamel signs clung to the walls, their letters flaking off in strips. A dead station clock hung above the platform, its hands fixed at twelve. Beneath it, a row of dust-covered benches faced the tracks. The rails had vanished under a crust of rubble, but the sleepers still showed, black and slick. Something moved in the tunnel. Quinn turned. A uniformed officer held a torch towards the blocked passage. “Rat?” Vale asked. “Rats don’t move against the beam.” The officer tightened his grip on the torch. Quinn crossed the platform. Her boots crunched on grit. The brick wall at the tunnel mouth looked old, but the mortar between its lower courses held a dark sheen. She crouched. A pale thread clung to one brick, almost invisible against the stone. “Don’t touch that.” “I wasn’t going to,” the officer said. “Good. Bag the whole section.” Vale joined her. “You think someone came through the wall?” “I think someone wanted us to think no one could.”
He tapped the mortar with
a gloved knuckle. It gave a hollow sound. “Temporary work,” Quinn said. “By whom?” “That’s the question.” They returned to the booth. A forensic officer had set a ruler beside the blood smear and
was taking
photographs. Quinn watched the camera flash. In the brief white burst, the smear caught a shine that the lamps had missed. “Not blood,” she said. The forensic officer stopped. “It’s testing as blood.” “Then why does it reflect?” He angled his head. “Could be a chemical residue.” “Run it again. Separate sample. And check for metal.” Vale crossed his arms. “You’ve decided it isn’t a suicide.” “I’ve decided we don’t have enough evidence to call it one.” “He locked the door. He’s got a fatal wound. No weapon, no struggle, no sign of another person.” “Those are facts. The conclusion is yours.” Vale breathed out through his nose. “The body’s been here at least twelve hours. Nobody heard anything. Nobody saw anyone leave.” “Because this station’s sealed.” “Exactly.” Quinn looked at the body again. A silver chain circled the man’s right wrist. The
watch
face beneath it had cracked, but the hands did not match the station clock. The
watch
showed ten past four. She leaned closer. “Who checked the time of death?” “Coroner’s preliminary estimate. Between midnight and three.” “Based on?” “Body temperature and lividity.” “Was the boiler running?” “There’s no boiler.” “What warmed this place?” Vale followed her gaze. A radiator sat beneath the booth window, its iron ribs thick with rust. One valve hung open. Quinn held her hand above it. Heat breathed from the metal. “Someone’s run hot water through the old pipes,” she said. “Could be the contractor.” “He said he came down to check a leak.” “Then it fits.” “Does it?” Quinn pointed to the floor beneath the radiator. Dust lay in an unbroken fan around the base. No drip marks, no splash, no footprints. A constable approached, wiping his mouth with the back of his wrist. “Ma’am, the contractor’s in the van. He says he needs his medication.” “Name?” “Peter Sloane.” “Bring him up.” Vale shook his head. “We’ve already taken his statement.” “Bring him up.” The constable went. Quinn inspected the booth window.
Its hatch had a brass
latch on the inside, but the latch plate sat crooked. Fresh scratches cut through the tarnish.
She drew a small torch
from her pocket and looked through the gap. Something pale lay beneath the counter. “Bag that.” A gloved hand reached in with forceps and lifted a sliver of bone, polished smooth at one end. Vale stared. “Animal?” “Maybe. But no animal left that on the inside of a locked booth.” A scraping sound came from behind them. Quinn spun as a woman stepped from the tunnel mouth, a worn leather satchel banging against her hip. Curly red hair framed a freckled face. Round glasses caught the station lights.
She tucked a strand behind
her left ear, then stopped when she saw the body. “Eva Kowalski?” Quinn said. Eva’s gaze settled on the pale sliver in the evidence tray. “You found the token.” “You know what it is?” “I know what people use it for.” Vale shifted between them. “This is an active crime scene.” “I noticed,” Eva said. “The dead man has a bone token on his wrist, the station wall’s been sealed in a hurry, and the whole platform smells of hot metal. I came because someone left a message at the Museum.” Quinn’s
eyes narrowed
. “What message?” “A scrap of paper. No name. Just this address and the words, ‘Tell the police the door is lying.’” Vale let out a short laugh. “Convenient.” Eva’s fingers closed on the satchel strap. “You don’t have to believe me.” “No,” Quinn said. “I don’t.” The constable returned with Peter Sloane. The contractor was a thin man in stained work overalls. He clutched a plastic pill bottle in one hand. His gaze passed over Quinn, Vale, Eva and the booth.
Then he looked at the
dead man. The bottle slipped from his fingers and struck the platform. Pills skittered across the stone. “Mr Sloane,” Quinn said. “You told the officers you found the body alone.” “I did.” “You didn’t.” He swallowed. “I did.” Quinn nodded towards the booth. “You told them the door was locked from the inside. The bolt sits at waist height. You could have pushed it through the hatch with a tool.” “I didn’t touch the door.” “The scratches on the latch suggest otherwise.” Sloane’s stare snapped to the window. A bead of sweat ran from his temple. Vale stepped closer. “You want to explain that?” “He was alive when I came down,” Sloane said. Quinn held his gaze. “When?” “Yesterday. Before the station closed.” “This station has been closed for decades,” Vale said. “Not to everyone.” Eva crouched beside the evidence tray. She did not touch it. “The market moves on the full moon. It came here last night.” Vale gave Quinn a look that made the word ridiculous without saying it. Quinn ignored him. “What market?” “People sell things down here,” Eva said. “Things they can’t sell above ground.” “A black market.” “An unusual one.” Sloane backed away. “I only brought him through. That’s all.” “Through the wall?” Quinn asked. He glanced towards the bricked tunnel. “Where did you get the bone token?” His jaw worked, but no sound came. Eva lifted her eyes from the tray. “He has a mark on his wrist.” Quinn looked. The dead man’s silver chain had slipped aside. A red groove circled the skin beneath it, as if he had worn a tight band for hours. No token. No chain. Only the groove. “The token was taken,” Eva said. “Without one, the market won’t let you in or out.” Vale gave a sharp snort. “This is a murder inquiry, not a ghost story.” “Then explain the dead man’s missing blood,” Eva said. Quinn returned to the booth. The body’s collar showed no stain, but the cut at his throat had opened a deep wound. No blood on the shirt, none beneath the chair, none on the floor. She checked his shoes. Their soles held fresh grey dust, yet the platform around the booth bore no footprints. “Where’s the blood?” she asked. Nobody answered. Quinn looked at the radiator. Hot pipes, no dust disturbed.
Then at the smear on
the sill. The wall’s fresh mortar. The latch scratches. The pale thread, caught in the brick. The dead man hadn’t bled in the booth. Someone had moved him there after the wound. Someone had used the window, not the door. And the lock had not kept the killer out. It had kept something in. “Seal the platform,” Quinn said. “No one leaves.” Sloane bolted. The constable grabbed his coat. Sloane twisted free, struck the officer’s chin with the back of his head and sprinted towards the tunnel. Quinn chased him. Vale was half a step behind. Sloane reached the fresh brickwork and drove both hands into its lower course. The wall flexed. A black seam opened between the bricks. Something pale pressed through from the other side, narrow fingers bending the mortar like soft bread. Sloane screamed, and the hand seized his wrist.
created_at
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9/23/2026, 8:26:49 AM
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cache_discount
0.00037386
upstream_inference_cost
0
provider_name
"OpenAI"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
22
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
111
tagDensity
0.198
leniency
0.396
rawRatio
0
effectiveRatio
0
97.32%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1866
totalAiIsmAdverbs
1
found
0
adverb
"sweetly"
count
1
highlights
0
"sweetly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1866
totalAiIsms
0
found
(empty)
highlights
(empty)
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"eyes widened/narrowed"
count
1
highlights
0
"eyes narrowed"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
169
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
0
narrationSentences
169
filterMatches
0
"watch"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
257
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
36
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1866
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
32
unquotedAttributions
0
matches
(empty)
0.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
75
wordCount
1223
uniqueNames
10
maxNameDensity
2.53
worstName
"Quinn"
maxWindowNameDensity
5.5
worstWindowName
"Quinn"
discoveredNames
Tube
1
Camden
1
Detective
1
Inspector
1
Vale
21
Quinn
31
Dust
1
Eva
9
Peter
1
Sloane
8
persons
0
"Camden"
1
"Vale"
2
"Quinn"
3
"Dust"
4
"Eva"
5
"Peter"
6
"Sloane"
places
(empty)
globalScore
0.233
windowScore
0
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
87
glossingSentenceCount
1
matches
0
"as if waiting to buy a ticket"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1866
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
257
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
142
mean
13.14
std
13.85
cv
1.054
sampleLengths
0
7
1
44
2
54
3
53
4
3
5
32
6
2
7
3
8
43
9
27
10
5
11
8
12
7
13
6
14
27
15
5
16
2
17
9
18
13
19
7
20
7
21
57
22
3
23
22
24
3
25
5
26
4
27
3
28
11
29
10
30
64
31
5
32
12
33
3
34
6
35
8
36
43
37
3
38
7
39
5
40
10
41
10
42
13
43
4
44
2
45
3
46
40
47
4
48
8
49
5
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
169
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
217
matches
0
"was taking"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
1
flaggedSentences
1
totalSentences
257
ratio
0.004
matches
0
"Her salt-and-pepper hair sat close to her scalp; her brown eyes swept the scene with the steady precision of a sighting rifle."
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1227
adjectiveStacks
0
stackExamples
(empty)
adverbCount
16
adverbRatio
0.013039934800325998
lyAdverbCount
3
lyAdverbRatio
0.0024449877750611247
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
257
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
257
mean
7.26
std
5.13
cv
0.707
sampleLengths
0
7
1
10
2
24
3
5
4
5
5
15
6
21
7
18
8
4
9
16
10
11
11
22
12
3
13
6
14
11
15
15
16
2
17
3
18
5
19
5
20
11
21
6
22
16
23
6
24
21
25
5
26
8
27
7
28
4
29
2
30
2
31
19
32
6
33
5
34
2
35
4
36
5
37
8
38
5
39
7
40
7
41
11
42
11
43
10
44
5
45
5
46
15
47
3
48
8
49
14
49.55%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
11
diversityRatio
0.3229571984435798
totalSentences
257
uniqueOpeners
83
71.94%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
3
totalSentences
139
matches
0
"Then he looked at the"
1
"Only the groove."
2
"Then at the smear on"
ratio
0.022
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
28
totalSentences
139
matches
0
"His throat had been cut."
1
"Its entrance hid behind a"
2
"Her worn leather watch caught"
3
"She wore gloves and a"
4
"Her salt-and-pepper hair sat close"
5
"He stood beside the booth,"
6
"Its wooden door hung ajar."
7
"Its window opened on to"
8
"It stopped at the window’s"
9
"He raised his palms."
10
"His cheeks had gone slack,"
11
"Her boots crunched on grit."
12
"He tapped the mortar with"
13
"It gave a hollow sound."
14
"They returned to the booth."
15
"He angled his head."
16
"She leaned closer."
17
"Its hatch had a brass"
18
"She drew a small torch"
19
"She tucked a strand behind"
ratio
0.201
31.94%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
119
totalSentences
139
matches
0
"The constable froze with one"
1
"His throat had been cut."
2
"The abandoned Tube station beneath"
3
"Its entrance hid behind a"
4
"Quinn ducked beneath it."
5
"Her worn leather watch caught"
6
"She wore gloves and a"
7
"Her salt-and-pepper hair sat close"
8
"He stood beside the booth,"
9
"Quinn looked at the booth."
10
"Its wooden door hung ajar."
11
"A brass bolt sat on"
12
"The booth had no other"
13
"Its window opened on to"
14
"Vale nodded towards the dead"
15
"Vale glanced at her."
16
"A thin brown smear crossed"
17
"It stopped at the window’s"
18
"He raised his palms."
19
"A constable moved past them"
ratio
0.856
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
139
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
45
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
22
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
21
fancyCount
0
fancyTags
(empty)
dialogueSentences
111
tagDensity
0.189
leniency
0.378
rawRatio
0
effectiveRatio
0
88.3584%