Run: 2026-09-23-01M36P2C7HHV0P8BTYMCPZ2GPE

Run Details

Duration:
18.7s
Cost:
$0.001043
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora Carter dropped the delivery bag and caught it before the glass jars inside could strike the ground. Something had brushed her ankle. She spun, phone torch cutting across the clearing. Nothing stood behind her but the ancient oaks, their thick trunks twisted around the standing stones. Beyond them, Richmond Park spread in dark, silent folds. The gate she had squeezed through sat open between two stones. Rory tightened her grip on the bag’s strap. Her crescent scar prickled beneath her sleeve. “Fox,” she muttered. The word came back from the trees in her own voice. Fox. She stood still. The sound had travelled too far, and from the wrong direction. The clearing smelled of damp earth and flowers, though the crushed grass under her trainers carried no scent at all. Wildflowers crowded the stones, pale heads nodding in a breeze she couldn’t feel. The Heartstone warmed against her chest. Rory reached beneath her jacket and drew it out. The thumbnail-sized crimson gem rested on its silver chain, its faint glow showing the fine scratches in the stone. It had pulsed like this once before, near a place Eva had called a Hel portal. Rory had laughed at the name then. She hadn’t laughed when the pavement split open and something on the other side spoke with her dead father’s voice. Now the pendant beat against her fingers. Once. Twice. She looked towards the centre of the clearing. A narrow gap showed between two stones there, though she would have sworn the stones had stood flush together when she entered. A strip of darkness ran between them, blacker than the night around it. That was why she had come. The pendant had tugged her west from the path, warming with each step, until she found the standing stones. She wanted to know what it meant before she told Eva. Before she told anyone. She checked her phone. No signal. The map showed a blue dot sitting in the middle of Richmond Park, several miles from where she stood. The blue dot moved. Rory’s thumb froze above the screen. It slid across the map, away from the clearing, then stopped at a label she had never seen before. ISOLDE’S GROVE. The screen went black. She pressed the side button. Nothing. A small click came from the trees behind her. Rory turned. A branch scraped against bark. Slow, deliberate. She raised the torch and swept it across the nearest trunks. The light snagged on a white shape, low to the ground. A rabbit sat at the edge of the clearing, facing her. Its ears were flat. Its eyes shone red in the beam. Rory lowered the torch. The rabbit didn’t move. “Not funny.” The animal opened its mouth. “Not funny,” it said. Her breath caught. The rabbit’s lips had barely parted. Its voice sounded like a child speaking through a wall. Rory took one step towards the stones. The rabbit vanished. No rustle, no thump of hind legs. One moment it occupied the grass; the next, it didn’t. The flowers shifted. Not in the breeze. Each pale head turned towards her. Rory backed away from them, keeping the stones in view. She needed the path. She needed the gate. Her phone was dead, the pendant burning hot now, and she had no interest in discovering whether the rabbit had been a trick of the light. A second click came from the woods. Then a third. The sounds moved from tree to tree, circling the clearing. They had the measured pace of someone tapping a cane against the ground. Rory stepped between two stones. The space opened wider than it should have. She brushed the rough stone with her sleeve. A damp line streaked the fabric, though the surface felt dry. Something whispered behind her. “Laila.” She stopped. Only Eva called her that, and only when she wanted Rory to listen. The voice had come from the dark gap between the stones. Rory faced it. “Eva?” The whisper answered at once. “Laila.” Not Eva’s voice. Her own, stretched thin and unfamiliar. She moved on. The stones closed around her, their sides pressing close enough to scrape her shoulders. The air changed. It carried the sharp smell of iron, then the sweetness of crushed flowers. The gap should have opened onto the park. Instead, it led to a second clearing, smaller and crowded with oak roots. The same pale flowers covered the ground. Rory spun round. The passage behind her had vanished. Stone filled the space from edge to edge. The pendant throbbed in her fist. “Right,” she said, though her mouth had gone dry. “So that’s happening.” A bell rang somewhere beyond the trees. One note, low and clean. The flowers folded their heads towards the ground. Rory’s wrist scar prickled again. She glanced down. A thin red line had appeared along the pale crescent, as if someone had drawn a pin beneath her skin. It held no blood, but the sting travelled up her arm. She shoved the pendant under her jacket and hurried towards the far side of the clearing. The roots there formed a knotted arch at the base of an oak. Beyond it, she saw the familiar dark shape of the standing stones. At least she thought she did. She ducked beneath the roots. A strand of something brushed her hair. She slapped it away and felt smooth, cold skin. Rory lurched forward and struck her knee against a root. Behind her, the arch creaked. The oak’s roots tightened together like fingers closing round a fist. A soft laugh slipped through the gap. Rory scrambled out, leaving a shred of black hair caught in the bark. She landed on her hands and knees, then scrambled upright. The clearing had changed again. This one had no standing stones. Instead, a ring of white flowers circled a shallow pool. A woman knelt beside it, her back turned. Rory backed away. The woman wore a long grey dress that dragged across the ground, though its hem stayed clean. Her hair hung to her waist, pale and tangled. Both hands rested on the pool’s surface. The water held no reflection. “Excuse me.” The woman’s shoulders lifted with a silent breath. Rory kept her weight on the balls of her feet. “I need the way out.” The woman turned her head. Her face remained hidden beneath her hair. “You came for the door.” “I came for answers.” “Doors answer.” The woman dragged one finger through the pool. The water rippled, but the ripples moved inwards, gathering around her fingertip. A small, bright face surfaced in the black water. Rory recognised herself. The reflection wore her black jacket and carried the delivery bag. Her blue eyes stared up, wide and wet. She opened her mouth. “Don’t give it your name.” Rory took a sharp step back. The woman’s head tipped to one side. “You already gave me one.” “I didn’t.” The pool-face slapped both hands against the underside of the water. A muffled thud reached the clearing. The woman rose. Her dress slid from her knees without catching on the grass. She stood taller than Rory had thought, her head nearly level with the lowest oak bough. Still, her face stayed veiled. “You brought a heart,” she said. “It’s a fine key.” “It’s not yours.” “Nothing here belongs to you.” The flowers trembled. A ring of petals peeled away from the ground and lifted into the air, circling the woman. Under their roots, the soil bulged. Rory reached for the pendant. Its heat bit her palm. She dropped it with a hiss, but the chain stayed tangled around her fingers. The woman extended one pale hand. “Malphora.” Rory’s stomach tightened. She had never told anyone that name. She had found it scrawled in the margin of a book in Silas’s bar, beside a sketch of the pendant. The ink had bled through the page, and the name had looked less written than dug into it. “You’ve got the wrong person.” The woman’s fingers curled. “Malphora.” The pool-face hammered the surface. This time, the water broke. A hand pushed through from beneath, pale fingers splayed, nails tapping against the rim. Rory ran. The clearing fought her. Roots snared her trainers; branches bent across her path, whipping at her shoulders. She dropped the delivery bag and heard glass shatter behind her. The smell of soy and sesame bloomed through the flowers, absurdly familiar, then vanished under the iron tang. A gap appeared between two trees ahead. Rory shoved through it and burst into the stone passage. The standing stones crowded her on either side. Behind her, the woman did not run. The taps of her fingernails followed at a steady pace. Rory reached the opening. The park lay beyond, empty and black. The pendant jerked against her hand. The silver chain snapped taut. It pulled her back towards the stones. She wrapped the chain round her fist and yanked. The gem struck the stone edge. A red spark flashed inside it. The tapping stopped. Something behind her drew in a breath. Rory looked over her shoulder. The woman stood at the end of the passage. Her hair had parted. Beneath it, her face carried no eyes, only two neat hollows packed with white flowers. “Laila,” she said. The mouth beneath the flowers belonged to Rory. The pendant split with a small, bright crack. From the stone behind Rory came a knock. Then another. Then a third, from inside the stone itself.
created_at"2026-09-23T08:28:13.948Z" 9/23/2026, 8:28:13 AM
model"openai/gpt-6-luna-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1962
moderation_latency(null)
generation_time18650
tokens_prompt4387
tokens_completion2389
native_tokens_prompt4064
native_tokens_completion2004
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4061
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.00104291
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790152093-Texi5ownMHRZViVFDvCz"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790152093-xYSMwbTLr9VsRoyTPa5n"
upstream_id"resp_0e50ac3494d914f9016ab38d9e0d5487d1b9ce9e807f1ab746"
provider_responses
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endpoint_id"05e94e02-b9c2-4bbb-ba55-4082ee9ad687"
id"resp_0e50ac3494d914f9016ab38d9e0d5487d1b9ce9e807f1ab746"
is_byokfalse
latency699
model_permaslug"openai/gpt-6-luna-20260922"
provider_name"OpenAI"
status200
total_cost0.00104291
cache_discount0.00036549
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences24
tagDensity0.208
leniency0.417
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1584
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
68.43% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1584
totalAiIsms10
found
0
word"pulsed"
count1
1
word"measured"
count1
2
word"whisper"
count1
3
word"throbbed"
count1
4
word"familiar"
count2
5
word"lurched"
count1
6
word"weight"
count1
7
word"trembled"
count1
8
word"stomach"
count1
highlights
0"pulsed"
1"measured"
2"whisper"
3"throbbed"
4"familiar"
5"lurched"
6"weight"
7"trembled"
8"stomach"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences190
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences190
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences209
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1584
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
57.77% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount1518
uniqueNames8
maxNameDensity1.84
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Carter1
Richmond2
Park2
Heartstone1
Eva4
Hel1
Rory28
Silas1
persons
0"Carter"
1"Heartstone"
2"Eva"
3"Rory"
4"Silas"
places
0"Richmond"
1"Park"
globalScore0.578
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences122
glossingSentenceCount1
matches
0"sounded like a child speaking through a wa"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1584
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences209
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs107
mean14.8
std15.14
cv1.023
sampleLengths
018
15
244
315
43
511
61
747
86
971
107
111
121
1343
1440
1525
164
1725
182
194
2015
212
2240
2311
248
252
265
274
2819
2927
303
3110
3244
337
343
3523
3632
374
381
392
4024
414
425
431
449
4561
4617
476
4812
497
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences190
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs257
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount2
flaggedSentences2
totalSentences209
ratio0.01
matches
0"One moment it occupied the grass; the next, it didn’t."
1"Roots snared her trainers; branches bent across her path, whipping at her shoulders."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1521
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.024326101249178174
lyAdverbCount6
lyAdverbRatio0.0039447731755424065
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences209
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences209
mean7.58
std4.82
cv0.636
sampleLengths
018
15
28
316
49
511
68
77
83
911
101
113
1211
1320
1413
156
169
1719
1816
197
2020
217
221
231
248
2522
2613
276
2819
2911
304
314
322
3319
344
356
3619
372
384
395
401
419
422
435
442
4511
4611
4711
484
497
43.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.22966507177033493
totalSentences209
uniqueOpeners48
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences175
matches
0"Then a third."
1"Only Eva called her that,"
2"Instead, it led to a"
3"At least she thought she"
4"Instead, a ring of white"
5"Then a third, from inside"
ratio0.034
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount44
totalSentences175
matches
0"She spun, phone torch cutting"
1"Her crescent scar prickled beneath"
2"She stood still."
3"It had pulsed like this"
4"She hadn’t laughed when the"
5"She looked towards the centre"
6"She wanted to know what"
7"She checked her phone."
8"It slid across the map,"
9"She pressed the side button."
10"She raised the torch and"
11"Its ears were flat."
12"Its eyes shone red in"
13"Her breath caught."
14"Its voice sounded like a"
15"She needed the path."
16"She needed the gate."
17"Her phone was dead, the"
18"They had the measured pace"
19"She brushed the rough stone"
ratio0.251
20.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount154
totalSentences175
matches
0"Aurora Carter dropped the delivery"
1"Something had brushed her ankle."
2"She spun, phone torch cutting"
3"Nothing stood behind her but"
4"The gate she had squeezed"
5"Rory tightened her grip on"
6"Her crescent scar prickled beneath"
7"The word came back from"
8"She stood still."
9"The sound had travelled too"
10"The clearing smelled of damp"
11"Wildflowers crowded the stones, pale"
12"The Heartstone warmed against her"
13"Rory reached beneath her jacket"
14"The thumbnail-sized crimson gem rested"
15"It had pulsed like this"
16"Rory had laughed at the"
17"She hadn’t laughed when the"
18"She looked towards the centre"
19"A narrow gap showed between"
ratio0.88
57.14% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences175
matches
0"Now the pendant beat against"
1"Before she told anyone."
ratio0.011
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences59
technicalSentenceCount1
matches
0"A thin red line had appeared along the pale crescent, as if someone had drawn a pin beneath her skin."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"she said, though her mouth had gone dry"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences24
tagDensity0.208
leniency0.417
rawRatio0.2
effectiveRatio0.083
89.0710%