Run: 2026-09-23-01M36P4G11Y04BVFGZXJX2VWJZ

Run Details

Duration:
34.9s
Cost:
$0.001236
Provider:
OpenAI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones stood in a crooked ring among the oaks, their surfaces furred with moss. Rory had passed the same stretch of Richmond Park twice without seeing them. On the third pass, the trees opened, and the stones waited in the grass as if they had been there for centuries. Isolde stepped between two of them. “Stay close,” she called back. Her waist-length silver hair brushed the dark green of her coat. “The grove keeps no map for those who wander.” Rory tightened her hand around the strap of her delivery bag. The Heartstone pendant warmed beneath her shirt, a small, steady pulse against her chest. Beside her, Nyx narrowed to a thin silhouette, their edges feathering into the shadow cast by an oak. “Does it keep a map for those who don’t?” Rory asked. Isolde glanced over her shoulder, pale lavender eyes catching the light. “It keeps what it wishes.” “That’s not an answer.” “It was not a question the grove meant to answer.” Rory looked at Eva. Eva shrugged, then followed Isolde through the stones. Rory went after her. The air changed at the boundary. It pressed against Rory’s ears, then released them with a faint pop. The city’s distant traffic vanished. No wind stirred the oaks, yet leaves shivered above them. Rory crossed the last few feet of grass and found herself standing beneath a sky she had never seen. It was the same blue as before, but it held too much depth. Thin threads of silver ran through it, like cracks in glass catching sunlight. The sun hung low and white above the canopy, though the afternoon outside had been bright and high. Wildflowers carpeted the clearing ahead: blue cups, gold stars, blossoms with petals that folded and unfolded in slow, silent breaths. Eva stopped beside a shallow stream. “Tell me that was here a minute ago.” Rory scanned the bank. The water ran uphill, curling around stones and climbing a slope without spilling. “It wasn’t.” The stream made a chiming sound, each ripple striking the next like glass beads in a bowl. Rory crouched, but kept her fingers above the surface. A tiny fish floated past belly-up, its scales bright as copper. It turned in midair, righted itself, and darted upstream through the water. Nyx’s violet eyes gathered light. “The place has taken notice of us,” they murmured. Their voice seemed to come from the trunks as well as their shadow. “It is deciding what we are.” “And what does it think?” Eva asked. “A meal, perhaps. Or a memory.” “Comforting.” Isolde walked on, leaving no print in the grass. “The first is unlikely. The second is rude.” Rory stood and followed the narrow path that had appeared between the flowers. Behind them, the standing stones leaned inward. She glanced back once. The gap between the oaks no longer showed Richmond Park. It framed a wall of silver mist. “Isolde,” Rory called. “Do not call a door a wall,” Isolde replied. “It might take offence.” Rory turned forward. “I’m going to assume you know how we get back.” “You may assume it. The grove will not mind.” The path dipped beneath a low bough. Rory ducked and brushed her fingers against a leaf. It was cool as metal. The leaf snapped shut around her knuckle, not hard enough to hurt, then opened again. A bead of clear sap clung to her skin. It smelled of rain on hot stone. “Don’t touch anything,” Eva said. “I barely touched it.” “It touched you back.” The path wound between trees whose bark shone black and smooth, polished like river stones. Their branches had grown in spirals, reaching down as often as up. Pale blossoms hung from the roots, and each gave off a tiny chime when Rory passed. The notes changed as she moved, rising and falling until the trees seemed to be counting her steps. She slowed. The chimes stopped. Nyx drifted ahead, their shape lengthening beneath the boughs. “It listens to the pace of your heart.” “Then it’s hearing a very ordinary heart,” Rory said. The pendant warmed against her skin. Not enough to burn. Enough to make her stop. She pulled it free from beneath her collar. The thumbnail-sized crimson stone glimmered against its silver chain. A faint glow moved inside it, slow as a pulse. Isolde looked at it. Her expression shifted, the first crack in her calm. “Where did you get that?” Eva asked. “Someone left it for me.” “Someone with excellent taste in ominous jewellery.” Rory closed her fingers around the stone. Its warmth eased. “It’s reacting to the grove.” “No,” Isolde said. “It is remembering.” “What does that mean?” “Some things recognise a door before they see it.” Rory let the pendant fall back against her chest. “We came here for answers. You can start with that one.” “I can tell you that it belongs to Dymas.” The name hung among the trees. One of the blossoms dropped from a branch. It struck the path and burst into a puff of white dust. The air filled with the smell of bruised fruit and smoke. Eva moved closer to Rory. “Dymas is one of the realms in Hel, right?” “Gluttony,” Rory said. “That’s what I’ve heard.” Isolde’s gaze remained on the pendant. “A place where hunger puts on a crown and calls itself a feast.” The grove’s chiming faded behind them. Ahead, the path crossed a long stone arch, narrow as a doorway and standing without walls. Its surface bore marks like tiny branches, each groove filled with a dim green light. Beyond it, the trees grew taller and farther apart. In the spaces between their trunks, Rory glimpsed structures: arches, columns, and a staircase climbing into empty air. Nyx stopped at the stone. “The Veil is thin here,” they said. Rory followed their gaze. At first she saw only the space beyond the arch, wavering like heat over pavement. Then the distortion sharpened: a faint shimmer ran from the ground to the branches, curving in a vast dome around the distant structures. “Is that a rift?” Eva asked. “Not yet,” Nyx said. “A seam. A place where the worlds press close.” Rory’s pendant beat once against her sternum. The stone arch answered with a low hum. Isolde set one hand on the cold stone. “Do not cross in anger. Do not cross in grief. The seam opens to the shape you bring.” “What shape are we bringing?” Eva asked. “Your own. It is the one you will have to carry.” Rory drew a breath and stepped beneath the arch. Sound folded around her. The hum sharpened into a chorus of voices, all speaking in languages she did not know. She caught one clear word among them, spoken in her own voice. Run. She stumbled. Nyx’s hand caught her elbow, solid as winter stone. “What did you hear?” Eva asked. “Nothing useful.” The arch’s green marks dimmed. The voices slid away. “Good,” Isolde said. “The grove offered you a truth. You declined it.” “That sounded less like a truth and more like a cheap trick.” “Truths often arrive dressed for the occasion.” They continued beneath the trees. Beyond the arch, the ground had turned to pale stone. It was veined with roots that glowed faintly underfoot, blue-white lines converging beneath the path. The roots flexed at each step. Rory felt the movement through her boots, a slow shudder that travelled up her legs and settled behind her ribs. A cluster of mushrooms stood beside the path, each one the size of a stool. Their caps were translucent, filled with swirling lights. As Rory passed, the lights rearranged themselves into faces. One had her black hair and bright eyes. Another had a crescent scar on its left wrist. She stopped. The little figure lifted its hand and pressed it to the inside of the mushroom cap. Rory’s own scar tingled. Eva reached for her shoulder. “Keep moving.” The mushroom faces followed them with their eyes. A soft tapping began beneath their caps, like fingernails on a door. Rory walked on, but kept her gaze fixed ahead. “Those faces were us.” “Or what the grove thinks we look like,” Eva said. “Is there a difference?” Nyx asked. “Usually.” The path opened onto a wide hollow. At its centre stood an enormous oak, its trunk split down the middle. Nothing grew from the split. Instead, a narrow stair descended into the heart of the tree. Amber light seeped up between the steps. The branches spread across the hollow, heavy with silver leaves. No wind moved them, but each leaf turned to face Rory as she approached. Their undersides were marked with delicate black writing. She couldn’t read it. She could feel it looking back. The Heartstone’s pulse strengthened. A steady warmth passed through her shirt, matching the distant rhythm beneath the oak. “Is the tree the seam?” Rory asked. “No,” Isolde said. “It is the keeper of the seam.” “Who put it here?” “The first people to fear what lived beneath.” “That’s not an answer either.” “It was not a question the tree meant to answer.” Eva gave Rory a dry look. “You’re picking up her habits.” “I’m picking up her evasions.” Nyx had moved to the edge of the hollow. They leaned towards the trunk, their outline dissolving where its shadow touched them. “There is a presence below.” “Demon?” Eva asked. “Older than a demon. Smaller than a god.” “Useful scale.” The silver leaves gave a single, sharp rustle. Rory heard something under the ground. A heavy scrape, followed by a pause. Then another scrape. The amber light along the stairs brightened with each sound. Her hand went to the slender dagger at her belt. Isolde’s Fae-forged blade stayed cold through its sheath. Its moonsilver edge could cut a ward, Isolde had told her. It could cut more than that, too. Rory drew it. The blade caught the light and returned a thin, pale gleam. Isolde watched her. “That was forged for a different threshold.” “Then it can start a new job.” At the base of the tree, the stair shifted. One step slid out of sight. Another emerged in its place, its surface slick and black. Rory couldn’t see how deep the staircase went. The amber glow faded after six steps, and below it the dark seemed to have weight. Eva closed her hand around Rory’s sleeve. “We came to look,” she said. “We looked.” Rory watched the pendant throb beneath her collar. Warmth pressed into her skin, drawn down towards the stair. The tree answered with another scrape, deep in its roots. “We found something,” Rory said. “We found a hole that growled.” “That’s not nothing.” “No. It’s an excellent reason to leave.” The leaf-chimes stirred overhead. The standing stones, somewhere beyond the hollow, rang once in the distance. Isolde stepped aside from the first stair. Her silver hair hung still against her coat. “The grove brought you here,” she said. “It will not carry you further.” Rory lowered the blade until its point hovered above the first step. The black stone reflected no face, no blade, no light. “Then we decide.” The scrape came again beneath the roots. The stair trembled under Rory’s boots, and amber light climbed three steps towards her.
created_at"2026-09-23T08:29:23.367Z" 9/23/2026, 8:29:23 AM
model"openai/gpt-6-luna-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2122
moderation_latency(null)
generation_time34915
tokens_prompt1763
tokens_completion2919
native_tokens_prompt1706
native_tokens_completion2437
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached1703
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.00123583
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790152163-Gk7juMb8mR5r41g3S9UM"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790152163-VDTqnUOcoZTWr0qWfza6"
upstream_id"resp_07edeeebb2e993c5016ab38de37fc087d1b7b8140e73484526"
provider_responses
0
endpoint_id"05e94e02-b9c2-4bbb-ba55-4082ee9ad687"
id"resp_07edeeebb2e993c5016ab38de37fc087d1b7b8140e73484526"
is_byokfalse
latency800
model_permaslug"openai/gpt-6-luna-20260922"
provider_name"OpenAI"
status200
total_cost0.00123583
cache_discount0.00015327
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags25
adverbTagCount0
adverbTags(empty)
dialogueSentences80
tagDensity0.313
leniency0.625
rawRatio0
effectiveRatio0
97.34% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1882
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
65.46% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1882
totalAiIsms13
found
0
word"pulse"
count3
1
word"scanned"
count1
2
word"comforting"
count1
3
word"warmth"
count3
4
word"wavering"
count1
5
word"could feel"
count1
6
word"weight"
count1
7
word"throb"
count1
8
word"trembled"
count1
highlights
0"pulse"
1"scanned"
2"comforting"
3"warmth"
4"wavering"
5"could feel"
6"weight"
7"throb"
8"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences174
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences174
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences229
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1882
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions24
unquotedAttributions0
matches(empty)
17.13% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions86
wordCount1430
uniqueNames9
maxNameDensity2.66
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Richmond2
Park2
Heartstone2
Nyx8
Isolde15
Eva15
Rory38
Fae-forged1
One3
persons
0"Heartstone"
1"Nyx"
2"Isolde"
3"Eva"
4"Rory"
5"One"
places
0"Richmond"
1"Park"
globalScore0.171
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences116
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1882
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences229
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs118
mean15.95
std15.17
cv0.951
sampleLengths
051
16
225
343
411
516
64
710
816
952
1064
116
128
1319
1449
155
1628
177
186
191
2017
2141
223
2313
2413
259
2652
275
284
294
3061
312
323
3317
349
3515
3627
3713
387
395
407
4115
426
434
449
4520
469
4737
4814
497
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences174
matches
0"was veined"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs251
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences229
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1436
adjectiveStacks0
stackExamples(empty)
adverbCount35
adverbRatio0.02437325905292479
lyAdverbCount3
lyAdverbRatio0.0020891364902506965
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences229
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences229
mean8.22
std4.29
cv0.523
sampleLengths
016
113
222
36
45
511
69
711
814
918
1011
1111
125
134
1410
154
168
174
186
1912
205
2110
2219
2313
2413
2518
2620
276
288
294
3013
312
3217
339
3411
3512
365
379
3813
396
407
416
421
439
448
4513
467
474
4810
497
46.94% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.2838427947598253
totalSentences229
uniqueOpeners65
68.49% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences146
matches
0"Then the distortion sharpened: a"
1"Instead, a narrow stair descended"
2"Then another scrape."
ratio0.021
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences146
matches
0"she called back"
1"Her waist-length silver hair brushed"
2"It pressed against Rory’s ears,"
3"It was the same blue"
4"It turned in midair, righted"
5"Their voice seemed to come"
6"She glanced back once."
7"It framed a wall of"
8"It was cool as metal."
9"It smelled of rain on"
10"Their branches had grown in"
11"She pulled it free from"
12"Her expression shifted, the first"
13"Its warmth eased."
14"It struck the path and"
15"Its surface bore marks like"
16"She caught one clear word"
17"They continued beneath the trees."
18"It was veined with roots"
19"Their caps were translucent, filled"
ratio0.192
38.77% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount123
totalSentences146
matches
0"The standing stones stood in"
1"Rory had passed the same"
2"Isolde stepped between two of"
3"she called back"
4"Her waist-length silver hair brushed"
5"Rory tightened her hand around"
6"The Heartstone pendant warmed beneath"
7"Isolde glanced over her shoulder,"
8"Rory looked at Eva."
9"Eva shrugged, then followed Isolde"
10"Rory went after her."
11"The air changed at the"
12"It pressed against Rory’s ears,"
13"The city’s distant traffic vanished."
14"Rory crossed the last few"
15"It was the same blue"
16"The sun hung low and"
17"Wildflowers carpeted the clearing ahead:"
18"Eva stopped beside a shallow"
19"Rory scanned the bank."
ratio0.842
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences146
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences62
technicalSentenceCount3
matches
0"Wildflowers carpeted the clearing ahead: blue cups, gold stars, blossoms with petals that folded and unfolded in slow, silent breaths."
1"It was veined with roots that glowed faintly underfoot, blue-white lines converging beneath the path."
2"Rory felt the movement through her boots, a slow shudder that travelled up her legs and settled behind her ribs."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags25
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags24
fancyCount1
fancyTags
0"they murmured (murmur)"
dialogueSentences80
tagDensity0.3
leniency0.6
rawRatio0.042
effectiveRatio0.025
87.8047%